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| dbf30decae |
@@ -4,6 +4,9 @@ root = true
|
|||||||
[*]
|
[*]
|
||||||
charset = utf-8
|
charset = utf-8
|
||||||
indent_style = space
|
indent_style = space
|
||||||
indent_size = 4
|
indent_size = 2
|
||||||
insert_final_newline = true
|
insert_final_newline = true
|
||||||
trim_trailing_whitespace = true
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[*.yaml]
|
||||||
|
indent_size = 2
|
||||||
|
|||||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,3 +1,4 @@
|
|||||||
|
build/
|
||||||
target/
|
target/
|
||||||
src-gen/
|
src-gen/
|
||||||
out/
|
out/
|
||||||
@@ -12,3 +13,4 @@ config.json
|
|||||||
/node_modules
|
/node_modules
|
||||||
/log
|
/log
|
||||||
/ansible/*.retry
|
/ansible/*.retry
|
||||||
|
.npmrc
|
||||||
|
|||||||
44
CHANGELOG.md
Normal file
44
CHANGELOG.md
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
0.17.0
|
||||||
|
------
|
||||||
|
* Improved `ResultFrame`
|
||||||
|
* Improved bonuses
|
||||||
|
* Set `DeviceType.SCREEN` as default on mobile devices
|
||||||
|
|
||||||
|
0.16.0
|
||||||
|
------
|
||||||
|
* Added `GamepadView` for sensor control
|
||||||
|
* Added `AppTheme`
|
||||||
|
* Replace `LevelPopup` with `StartFrame`
|
||||||
|
* Added `LevelPack`
|
||||||
|
* Added scrolls to lists
|
||||||
|
* Fixed `GameView` size for small screens
|
||||||
|
|
||||||
|
0.15.0
|
||||||
|
------
|
||||||
|
* Added display tank player name in `Render`
|
||||||
|
* Fixed join game after relogin
|
||||||
|
* Updated `CreateGamePopup` for any screen sizes
|
||||||
|
* Fixed tank destroy zero score label
|
||||||
|
* Added custom size map support
|
||||||
|
* Fixed clock bonus for spawned tanks
|
||||||
|
|
||||||
|
0.14.0
|
||||||
|
------
|
||||||
|
* Added `CreateGamePopup`
|
||||||
|
* Fixed null tank color
|
||||||
|
* Updated `Ticker`
|
||||||
|
|
||||||
|
0.13.0
|
||||||
|
------
|
||||||
|
* Added `Ticker`
|
||||||
|
* Fixed `PacketQueue` stream reading
|
||||||
|
* Added `PlayerControl` and `ControlPreset`
|
||||||
|
* Added `BaseControlFactory`
|
||||||
|
|
||||||
|
0.12.0
|
||||||
|
------
|
||||||
|
* Added `GameRoomFrame`
|
||||||
|
* Improved websocket connection with using binary protocol instead of text
|
||||||
|
* Added `GameListFrame`
|
||||||
|
* Added `DesktopConnection` for linux client build
|
||||||
|
* Updated `SoundManager`
|
||||||
93
WORK.md
93
WORK.md
@@ -1,73 +1,20 @@
|
|||||||
* build
|
* death game bonus
|
||||||
* gulp 100%
|
* tanks and bullets speed balancing
|
||||||
* linux 100%
|
* clean player state on lose in classic type
|
||||||
* deb-package 100%
|
* network series
|
||||||
* windows 0%
|
* bot upgrade
|
||||||
* exe-package 0% (inno setup)
|
* game config validate
|
||||||
|
* mine z-order
|
||||||
* deploy
|
* mine spawn position
|
||||||
* capistrano 100%
|
* mine spawn on other mine
|
||||||
|
* double rocket
|
||||||
* ui
|
* display ammo count (panel)
|
||||||
* auth frame 0%
|
* display ammo count (screen gamepad)
|
||||||
* select game frame 100% (classic 1/2 player, dota singe/coop/vs)
|
* bonus ammo
|
||||||
* select level frame 10%
|
* game panel rework
|
||||||
* game frame 50%
|
* game state: config, map, entities, players
|
||||||
|
* game menu pack progress
|
||||||
* engine
|
* game save
|
||||||
* config 100%
|
* balloons: change mute, network, pause
|
||||||
* map 100%
|
* settings: mute, pause, reset device actions
|
||||||
* tanks 100%
|
* game view: toggle panel on mobile
|
||||||
* bullets 100%
|
|
||||||
* boxes 100%
|
|
||||||
* map changes 100%
|
|
||||||
* bonuses 100%
|
|
||||||
* eagle 100%
|
|
||||||
|
|
||||||
* game
|
|
||||||
* classic
|
|
||||||
* state 50%
|
|
||||||
* bot 50%
|
|
||||||
* human 100%
|
|
||||||
* dota
|
|
||||||
* state 50%
|
|
||||||
* bot 10%
|
|
||||||
* human 100%
|
|
||||||
|
|
||||||
* bonus
|
|
||||||
* star 50%
|
|
||||||
* grenade 0%
|
|
||||||
* helm 0%
|
|
||||||
* clock 0%
|
|
||||||
* shovel 0%
|
|
||||||
|
|
||||||
* state
|
|
||||||
* score 0%
|
|
||||||
* human tank 0%
|
|
||||||
* save/load 0%
|
|
||||||
* export/import 0%
|
|
||||||
|
|
||||||
* render
|
|
||||||
* map 100%
|
|
||||||
* tanks 100%
|
|
||||||
* bullet 100%
|
|
||||||
* calc redraw 50%
|
|
||||||
* animations
|
|
||||||
* tank spawn 0%
|
|
||||||
* tank move 100%
|
|
||||||
* map water 100%
|
|
||||||
* bullet boom 90%
|
|
||||||
* tank boom 90%
|
|
||||||
* bonuses 100%
|
|
||||||
* html5 50%
|
|
||||||
|
|
||||||
* proto
|
|
||||||
...
|
|
||||||
|
|
||||||
* editor
|
|
||||||
* level
|
|
||||||
* open 100%
|
|
||||||
* edit 50%
|
|
||||||
* save 100%
|
|
||||||
* tank
|
|
||||||
* color 10%
|
|
||||||
|
|||||||
@@ -5,11 +5,11 @@ project_user: holop
|
|||||||
deploy_user: "{{ project_user }}"
|
deploy_user: "{{ project_user }}"
|
||||||
deploy_project: "{{ project_name }}"
|
deploy_project: "{{ project_name }}"
|
||||||
deploy_repo_url: "git@bitbucket.org:infernalgames/{{ project_name }}.git"
|
deploy_repo_url: "git@bitbucket.org:infernalgames/{{ project_name }}.git"
|
||||||
deploy_repo_version: master
|
deploy_repo_version: develop
|
||||||
deploy_npm: yes
|
deploy_npm: yes
|
||||||
|
|
||||||
service_name: "{{ project_name }}"
|
service_name: "{{ project_name }}"
|
||||||
service_work_dir: "{{ deploy_current_dir }}/target/server/neko"
|
service_work_dir: "{{ deploy_current_dir }}/target/server/cpp"
|
||||||
service_command: "/usr/bin/neko {{ service_work_dir }}/{{ project_name }}.n {{ service_host }}"
|
service_command: "{{ service_work_dir }}/{{ project_name }} {{ service_host }}"
|
||||||
service_user: www-data
|
service_user: www-data
|
||||||
service_control_user: "{{ project_user }}"
|
service_control_user: "{{ project_user }}"
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
all:
|
all:
|
||||||
hosts: shmyga.ru
|
hosts: shmyga.ru
|
||||||
vars:
|
vars:
|
||||||
service_host: 172.31.1.100
|
service_host: 213.139.208.180
|
||||||
|
config_src: "/home/holop/tankz/config.json"
|
||||||
|
|||||||
2
ansible/roles/build/defaults/main.yml
Normal file
2
ansible/roles/build/defaults/main.yml
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
config_src: "{{ deploy_release_dir }}/config.{{ inventory_hostname }}.json"
|
||||||
|
config_dest: "{{ deploy_release_dir }}/config.json"
|
||||||
@@ -1,11 +1,11 @@
|
|||||||
---
|
---
|
||||||
- name: "Copy config"
|
- name: "Copy config"
|
||||||
copy:
|
copy:
|
||||||
src: "{{ deploy_release_dir }}/config.{{ inventory_hostname }}.json"
|
src: "{{ config_src }}"
|
||||||
dest: "{{ deploy_release_dir }}/config.json"
|
dest: "{{ config_dest }}"
|
||||||
remote_src: true
|
remote_src: true
|
||||||
|
|
||||||
- name: "Gulp build"
|
- name: "Gulp build"
|
||||||
command: "/usr/local/lib/npm/bin/gulp default --host shmyga.ru"
|
command: "{{ deploy_release_dir }}/node_modules/.bin/gulp default --host shmyga.ru"
|
||||||
args:
|
args:
|
||||||
chdir: "{{ deploy_release_dir }}"
|
chdir: "{{ deploy_release_dir }}"
|
||||||
|
|||||||
@@ -1,7 +1,11 @@
|
|||||||
{
|
{
|
||||||
"SdkDir": "C:\\sdk",
|
"SdkDir": "C:\\sdk",
|
||||||
"SSH": {
|
"BuildDir": null,
|
||||||
"PrivateKey": null,
|
"PublishDir": "",
|
||||||
"Passphrase": null
|
"PublishUrl": "https://shmyga.ru/repo/tankz",
|
||||||
|
"Develop": false,
|
||||||
|
"Key": {
|
||||||
|
"store": "keystore.jks",
|
||||||
|
"pass": null
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"SdkDir": "/home/holop/sdk",
|
|
||||||
"SSH": {
|
|
||||||
"PrivateKey": null,
|
|
||||||
"Passphrase": null
|
|
||||||
}
|
|
||||||
}
|
|
||||||
86
gulpfile.js
86
gulpfile.js
@@ -2,17 +2,23 @@ const gulp = require('gulp');
|
|||||||
const gulpClean = require('gulp-clean');
|
const gulpClean = require('gulp-clean');
|
||||||
const Config = require('./config.json');
|
const Config = require('./config.json');
|
||||||
const packageInfo = require('./package.json');
|
const packageInfo = require('./package.json');
|
||||||
const {Sdk, Haxe, Project, FlashPlayer} = require('gulp-haxetool');
|
const {System, Sdk, Haxe, Project} = require('gulp-haxetool');
|
||||||
const dateformat = require('dateformat');
|
const dateformat = require('dateformat');
|
||||||
const argv = require('yargs').argv;
|
const argv = require('yargs').argv;
|
||||||
|
const publish = require('./tasks/gulp-publish');
|
||||||
|
|
||||||
|
if (packageInfo.haxe) {
|
||||||
|
Haxe.VERSION = packageInfo.haxe;
|
||||||
|
}
|
||||||
|
|
||||||
// ToDo: update default in gulp-haxetool
|
|
||||||
FlashPlayer.VERSION = '32';
|
|
||||||
//Haxe.VERSION = '4.0.0-rc.2';
|
|
||||||
if (Config.SdkDir) {
|
if (Config.SdkDir) {
|
||||||
Sdk.dir = Config.SdkDir;
|
Sdk.dir = Config.SdkDir;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Config.BuildDir) {
|
||||||
|
Haxe.buildDir = Config.BuildDir;
|
||||||
|
}
|
||||||
|
|
||||||
exports.clean = function clean() {
|
exports.clean = function clean() {
|
||||||
return gulp.src('target/*', {read: false}).pipe(gulpClean());
|
return gulp.src('target/*', {read: false}).pipe(gulpClean());
|
||||||
};
|
};
|
||||||
@@ -26,9 +32,7 @@ exports.generate = function generate() {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ToDo:
|
* base config
|
||||||
* windows target
|
|
||||||
* window exe package (innosetup)
|
|
||||||
*/
|
*/
|
||||||
const config = new Project.Config({
|
const config = new Project.Config({
|
||||||
meta: {
|
meta: {
|
||||||
@@ -38,18 +42,19 @@ const config = new Project.Config({
|
|||||||
pack: 'ru.m.tankz',
|
pack: 'ru.m.tankz',
|
||||||
author: 'shmyga <shmyga.z@gmail.com>',
|
author: 'shmyga <shmyga.z@gmail.com>',
|
||||||
company: 'MegaLoMania',
|
company: 'MegaLoMania',
|
||||||
version: packageInfo.version,
|
version: packageInfo.version + (Config.Develop ? '-SNAPSHOT' : ''),
|
||||||
},
|
},
|
||||||
|
key: Config.Key,
|
||||||
libs: packageInfo.haxeDependencies,
|
libs: packageInfo.haxeDependencies,
|
||||||
sources: [
|
sources: [
|
||||||
'src/common/haxe',
|
'src/common/haxe',
|
||||||
'src-gen/haxe',
|
'src-gen/haxe',
|
||||||
],
|
],
|
||||||
assets: [
|
assets: [
|
||||||
'src/common/resources'
|
'src/common/resources/config',
|
||||||
],
|
],
|
||||||
flags: [
|
flags: [
|
||||||
//'proto_debug',
|
'proto_debug',
|
||||||
],
|
],
|
||||||
macros: [
|
macros: [
|
||||||
`CompilationOption.set('build','${dateformat(new Date(), 'yyyy-mm-dd HH:MM:ss')}')`,
|
`CompilationOption.set('build','${dateformat(new Date(), 'yyyy-mm-dd HH:MM:ss')}')`,
|
||||||
@@ -68,19 +73,23 @@ const client = new Project(
|
|||||||
Project.Platform.FLASH,
|
Project.Platform.FLASH,
|
||||||
Project.Platform.HTML5,
|
Project.Platform.HTML5,
|
||||||
Project.Platform.LINUX,
|
Project.Platform.LINUX,
|
||||||
|
Project.Platform.WINDOWS,
|
||||||
Project.Platform.ANDROID,
|
Project.Platform.ANDROID,
|
||||||
],
|
],
|
||||||
config.branch({
|
config.branch({
|
||||||
name: 'client',
|
name: 'client',
|
||||||
sources: ['src/client/haxe'],
|
sources: [
|
||||||
|
'src/client/haxe',
|
||||||
|
],
|
||||||
main: 'ru.m.tankz.Client',
|
main: 'ru.m.tankz.Client',
|
||||||
preloader: 'ru.m.tankz.Preloader',
|
preloader: 'ru.m.tankz.Preloader',
|
||||||
assets: [
|
assets: [
|
||||||
|
'src/common/resources/level',
|
||||||
'src/client/resources',
|
'src/client/resources',
|
||||||
],
|
],
|
||||||
meta: {
|
meta: {
|
||||||
width: 1024,
|
width: 1024,
|
||||||
height: 768,
|
height: 576,
|
||||||
},
|
},
|
||||||
flags: [
|
flags: [
|
||||||
//'proto_debug',
|
//'proto_debug',
|
||||||
@@ -93,7 +102,6 @@ const client = new Project(
|
|||||||
`CompilationOption.set('port',${port})`,
|
`CompilationOption.set('port',${port})`,
|
||||||
]
|
]
|
||||||
}),
|
}),
|
||||||
module.exports.generate
|
|
||||||
).bind(module, gulp);
|
).bind(module, gulp);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -104,10 +112,14 @@ const editor = new Project(
|
|||||||
[
|
[
|
||||||
Project.Platform.FLASH,
|
Project.Platform.FLASH,
|
||||||
Project.Platform.HTML5,
|
Project.Platform.HTML5,
|
||||||
|
Project.Platform.LINUX,
|
||||||
],
|
],
|
||||||
config.branch({
|
config.branch({
|
||||||
name: 'editor',
|
name: 'editor',
|
||||||
sources: ['src/client/haxe', 'src/editor/haxe'],
|
sources: [
|
||||||
|
'src/client/haxe',
|
||||||
|
'src/editor/haxe',
|
||||||
|
],
|
||||||
main: 'ru.m.tankz.editor.Editor',
|
main: 'ru.m.tankz.editor.Editor',
|
||||||
preloader: 'ru.m.tankz.Preloader',
|
preloader: 'ru.m.tankz.Preloader',
|
||||||
assets: [
|
assets: [
|
||||||
@@ -116,8 +128,9 @@ const editor = new Project(
|
|||||||
],
|
],
|
||||||
meta: {
|
meta: {
|
||||||
filename: 'editor',
|
filename: 'editor',
|
||||||
|
pack: 'ru.m.tankz.editor',
|
||||||
width: 1024,
|
width: 1024,
|
||||||
height: 850,
|
height: 768,
|
||||||
},
|
},
|
||||||
flags: [
|
flags: [
|
||||||
//'dev_layout',
|
//'dev_layout',
|
||||||
@@ -130,30 +143,59 @@ const editor = new Project(
|
|||||||
*/
|
*/
|
||||||
const server = new Project(
|
const server = new Project(
|
||||||
Project.BuildSystem.HAXE,
|
Project.BuildSystem.HAXE,
|
||||||
Project.Platform.NEKO,
|
Project.Platform.CPP,
|
||||||
config.branch({
|
config.branch({
|
||||||
name: 'server',
|
name: 'server',
|
||||||
sources: ['src/server/haxe'],
|
sources: ['src/server/haxe'],
|
||||||
main: 'ru.m.tankz.server.Server',
|
main: 'ru.m.tankz.server.Server',
|
||||||
|
assets: [
|
||||||
|
'src/common/resources/level',
|
||||||
|
]
|
||||||
}),
|
}),
|
||||||
module.exports.generate
|
|
||||||
).bind(module, gulp);
|
).bind(module, gulp);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* publish
|
||||||
|
*/
|
||||||
|
module.exports.publish = publish(packageInfo.name, packageInfo.version, Config.PublishDir, Config.PublishUrl);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* default
|
* default
|
||||||
*/
|
*/
|
||||||
module.exports.default = gulp.series(
|
const defaultSeries = [
|
||||||
exports.clean,
|
exports.clean,
|
||||||
|
exports.generate,
|
||||||
module.exports['client:flash:build'],
|
module.exports['client:flash:build'],
|
||||||
module.exports['client:flash:html'],
|
module.exports['client:flash:html'],
|
||||||
module.exports['client:html5:build'],
|
module.exports['client:html5:build'],
|
||||||
module.exports['client:linux:build'],
|
|
||||||
module.exports['client:linux:deb'],
|
|
||||||
//module.exports['client:android:build'],
|
|
||||||
|
|
||||||
module.exports['editor:flash:build'],
|
module.exports['editor:flash:build'],
|
||||||
module.exports['editor:flash:html'],
|
module.exports['editor:flash:html'],
|
||||||
module.exports['editor:html5:build'],
|
module.exports['editor:html5:build'],
|
||||||
|
|
||||||
module.exports['server:neko:build'],
|
module.exports['server:cpp:build'],
|
||||||
|
];
|
||||||
|
|
||||||
|
if (System.isLinux) {
|
||||||
|
defaultSeries.push(
|
||||||
|
module.exports['client:linux:build'],
|
||||||
|
module.exports['client:linux:archive'],
|
||||||
|
module.exports['client:linux:deb'],
|
||||||
|
|
||||||
|
module.exports['client:android:build'],
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (System.isWindows) {
|
||||||
|
defaultSeries.push(
|
||||||
|
module.exports['client:windows:build'],
|
||||||
|
module.exports['client:windows:archive'],
|
||||||
|
module.exports['client:windows:installer'],
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
defaultSeries.push(
|
||||||
|
exports.publish,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
module.exports.default = gulp.series(defaultSeries);
|
||||||
|
|||||||
5
hxformat.json
Normal file
5
hxformat.json
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"indentation": {
|
||||||
|
"character": " "
|
||||||
|
}
|
||||||
|
}
|
||||||
11189
package-lock.json
generated
11189
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
23
package.json
23
package.json
@@ -1,26 +1,25 @@
|
|||||||
{
|
{
|
||||||
"name": "tankz",
|
"name": "tankz",
|
||||||
"version": "0.14.0",
|
"version": "0.18.0",
|
||||||
"private": true,
|
"private": true,
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"dateformat": "^3.0.3",
|
"dateformat": "^3.0.3",
|
||||||
"gulp": "^4.0.0",
|
"gulp": "^4.0.0",
|
||||||
"gulp-add": "0.0.2",
|
"gulp-add": "0.0.2",
|
||||||
"gulp-clean": "^0.4.0",
|
"gulp-clean": "^0.4.0",
|
||||||
"gulp-haxetool": "^0.0.19",
|
"gulp-haxetool": "^0.1.9",
|
||||||
"yargs": "^13.2.4"
|
"yargs": "^13.2.4"
|
||||||
},
|
},
|
||||||
"haxeDependencies": {
|
"haxeDependencies": {
|
||||||
"haxework": "git@bitbucket.org:shmyga/haxework.git",
|
"haxework": "2.1.0",
|
||||||
"lime": "7.5.0",
|
"lime": "8.0.0",
|
||||||
"openfl": "8.9.1",
|
"openfl": "9.2.0",
|
||||||
"hxcpp": "4.0.8",
|
"hxcpp": "4.2.1",
|
||||||
"promhx": "1.1.0",
|
|
||||||
"protohx": "0.4.6",
|
"protohx": "0.4.6",
|
||||||
"yaml": "1.3.0",
|
|
||||||
"orm": "2.1.0",
|
"orm": "2.1.0",
|
||||||
"yield": "2.0.0",
|
"haxe-crypto": "0.0.8",
|
||||||
"haxe-crypto": "0.0.7",
|
"svg": "1.1.3",
|
||||||
"svg": "1.1.2"
|
"formatter": "1.16.0"
|
||||||
}
|
},
|
||||||
|
"haxe": "4.2.5"
|
||||||
}
|
}
|
||||||
|
|||||||
12
scripts/format
Executable file
12
scripts/format
Executable file
@@ -0,0 +1,12 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
set -e
|
||||||
|
cd "$(dirname $(dirname "$0"))" || exit
|
||||||
|
|
||||||
|
source $NEKO_SDK/activate
|
||||||
|
source $HAXE_SDK/activate
|
||||||
|
haxelib install formatter
|
||||||
|
haxelib run formatter \
|
||||||
|
-s ./src/common/haxe \
|
||||||
|
-s ./src/client/haxe \
|
||||||
|
-s ./src/server/haxe \
|
||||||
|
-s ./src/editor/haxe
|
||||||
13
scripts/lint
Executable file
13
scripts/lint
Executable file
@@ -0,0 +1,13 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
set -e
|
||||||
|
cd "$(dirname $(dirname "$0"))" || exit
|
||||||
|
|
||||||
|
source $NEKO_SDK/activate
|
||||||
|
source $HAXE_SDK/activate
|
||||||
|
haxelib install formatter
|
||||||
|
haxelib run formatter \
|
||||||
|
--check \
|
||||||
|
-s ./src/common/haxe \
|
||||||
|
-s ./src/client/haxe \
|
||||||
|
-s ./src/server/haxe \
|
||||||
|
-s ./src/editor/haxe
|
||||||
5
scripts/setup
Executable file
5
scripts/setup
Executable file
@@ -0,0 +1,5 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
set -e
|
||||||
|
cd "$(dirname $(dirname "$0"))" || exit
|
||||||
|
|
||||||
|
npm ci
|
||||||
31
sql/init.sql
31
sql/init.sql
@@ -1,31 +0,0 @@
|
|||||||
-- mysql -u shmyga -pxkbp8jh9z2 armageddon --protocol TCP
|
|
||||||
CREATE USER 'shmyga'@'localhost' IDENTIFIED BY 'xkbp8jh9z2';
|
|
||||||
|
|
||||||
DROP DATABASE IF EXISTS armageddon;
|
|
||||||
CREATE DATABASE IF NOT EXISTS armageddon;
|
|
||||||
GRANT ALL ON armageddon.* TO 'shmyga'@'localhost' IDENTIFIED BY 'xkbp8jh9z2';
|
|
||||||
|
|
||||||
|
|
||||||
DROP TABLE IF EXISTS armageddon.account;
|
|
||||||
CREATE TABLE IF NOT EXISTS armageddon.account (
|
|
||||||
id INT UNSIGNED PRIMARY KEY AUTO_INCREMENT,
|
|
||||||
login VARCHAR(255) UNIQUE,
|
|
||||||
password VARCHAR(32)
|
|
||||||
);
|
|
||||||
|
|
||||||
DROP TABLE IF EXISTS armageddon.person;
|
|
||||||
CREATE TABLE IF NOT EXISTS armageddon.person (
|
|
||||||
id INT UNSIGNED PRIMARY KEY AUTO_INCREMENT,
|
|
||||||
account_id INT UNSIGNED NOT NULL,
|
|
||||||
name VARCHAR(255),
|
|
||||||
|
|
||||||
CONSTRAINT person_2_account FOREIGN KEY (account_id) REFERENCES armageddon.account(id)
|
|
||||||
MATCH SIMPLE ON DELETE CASCADE ON UPDATE NO ACTION
|
|
||||||
);
|
|
||||||
|
|
||||||
INSERT INTO armageddon.account (id,login,password) VALUES(1,'shmyga', 'd48cc4eb42c058869ae90daef9606e43');
|
|
||||||
INSERT INTO armageddon.person (id,account_id,name) VALUES(1,1,'-=Shmyga=-');
|
|
||||||
|
|
||||||
INSERT INTO armageddon.account (id,login,password) VALUES(2,'a', md5('a'));
|
|
||||||
INSERT INTO armageddon.person (id,account_id,name) VALUES(2,2,'a');
|
|
||||||
|
|
||||||
44
src/client/haxe/ru/m/Device.hx
Normal file
44
src/client/haxe/ru/m/Device.hx
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
package ru.m;
|
||||||
|
|
||||||
|
@:enum abstract Platform(String) from String to String {
|
||||||
|
var ANDROID = "android";
|
||||||
|
var LINUX = "linux";
|
||||||
|
var WINDOWS = "windows";
|
||||||
|
}
|
||||||
|
|
||||||
|
class Device {
|
||||||
|
|
||||||
|
public static var platform(get, null):Platform;
|
||||||
|
|
||||||
|
private static function get_platform():Platform {
|
||||||
|
#if android
|
||||||
|
return ANDROID;
|
||||||
|
#elseif linux
|
||||||
|
return LINUX;
|
||||||
|
#elseif windows
|
||||||
|
return WINDOWS;
|
||||||
|
#else
|
||||||
|
return null;
|
||||||
|
#end
|
||||||
|
}
|
||||||
|
|
||||||
|
private static var MOBILES(default, never):Array<String> = [
|
||||||
|
"Android", "webOS", "iPhone", "iPad", "iPod", "BlackBerry", "Windows Phone",
|
||||||
|
];
|
||||||
|
|
||||||
|
public static function isMobile():Bool {
|
||||||
|
#if android
|
||||||
|
return true;
|
||||||
|
#elseif js
|
||||||
|
var userAgent = js.Browser.navigator.userAgent;
|
||||||
|
for (mobile in MOBILES) {
|
||||||
|
if (userAgent.indexOf(mobile) > -1) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
#else
|
||||||
|
return false;
|
||||||
|
#end
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,10 +1,8 @@
|
|||||||
package ru.m.animate;
|
package ru.m.animate;
|
||||||
|
|
||||||
import flash.display.PixelSnapping;
|
|
||||||
import haxe.Timer;
|
|
||||||
import flash.display.Bitmap;
|
import flash.display.Bitmap;
|
||||||
import flash.display.BitmapData;
|
import flash.display.BitmapData;
|
||||||
|
import flash.display.PixelSnapping;
|
||||||
|
|
||||||
typedef Frame = {
|
typedef Frame = {
|
||||||
var image:BitmapData;
|
var image:BitmapData;
|
||||||
@@ -13,35 +11,18 @@ typedef Frame = {
|
|||||||
|
|
||||||
class Animate extends Bitmap {
|
class Animate extends Bitmap {
|
||||||
|
|
||||||
private static var timer:Timer;
|
public var playing(default, default):Bool;
|
||||||
private static var instances:Array<Animate> = [];
|
|
||||||
|
|
||||||
private static function init():Void {
|
|
||||||
if (timer == null) {
|
|
||||||
timer = new Timer(30);
|
|
||||||
timer.run = updateAll;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static function updateAll():Void {
|
|
||||||
for (instance in instances) {
|
|
||||||
if (instance.playing) {
|
|
||||||
instance.update();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public var playing(default, set):Bool;
|
|
||||||
public var frames(default, set):Array<Frame>;
|
public var frames(default, set):Array<Frame>;
|
||||||
|
|
||||||
private var sequence:Array<BitmapData>;
|
private var sequence:Array<BitmapData>;
|
||||||
private var index:Int;
|
private var index:Int;
|
||||||
|
|
||||||
|
@:provide private static var manager:AnimateManager;
|
||||||
|
|
||||||
public function new(?frames:Array<Frame>) {
|
public function new(?frames:Array<Frame>) {
|
||||||
super(null, PixelSnapping.AUTO, true);
|
super(null, PixelSnapping.AUTO, true);
|
||||||
this.frames = frames == null ? [] : frames;
|
this.frames = frames == null ? [] : frames;
|
||||||
init();
|
manager.add(this);
|
||||||
instances.push(this);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public function set_frames(value:Array<Frame>):Array<Frame> {
|
public function set_frames(value:Array<Frame>):Array<Frame> {
|
||||||
@@ -59,14 +40,7 @@ class Animate extends Bitmap {
|
|||||||
return frames;
|
return frames;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function set_playing(value:Bool):Bool {
|
public function update():Void {
|
||||||
if (playing != value) {
|
|
||||||
playing = value;
|
|
||||||
}
|
|
||||||
return playing;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function update():Void {
|
|
||||||
if (++index >= sequence.length) {
|
if (++index >= sequence.length) {
|
||||||
index = 0;
|
index = 0;
|
||||||
}
|
}
|
||||||
@@ -77,8 +51,6 @@ class Animate extends Bitmap {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function dispose():Void {
|
public function dispose():Void {
|
||||||
if (instances.indexOf(this) > -1) {
|
manager.remove(this);
|
||||||
instances.remove(this);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
34
src/client/haxe/ru/m/animate/AnimateManager.hx
Normal file
34
src/client/haxe/ru/m/animate/AnimateManager.hx
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
package ru.m.animate;
|
||||||
|
|
||||||
|
@:provide class AnimateManager {
|
||||||
|
public var playing(default, default):Bool;
|
||||||
|
|
||||||
|
private var timer:Timer;
|
||||||
|
private var animations:Array<Animate>;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
animations = [];
|
||||||
|
timer = new Timer(30);
|
||||||
|
timer.run = update;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function update():Void {
|
||||||
|
if (playing) {
|
||||||
|
for (animation in animations) {
|
||||||
|
if (animation.playing) {
|
||||||
|
animation.update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function add(animate:Animate):Void {
|
||||||
|
animations.push(animate);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function remove(animate:Animate):Void {
|
||||||
|
if (animations.indexOf(animate) > -1) {
|
||||||
|
animations.remove(animate);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -3,7 +3,6 @@ package ru.m.animate;
|
|||||||
import promhx.Deferred;
|
import promhx.Deferred;
|
||||||
import promhx.Promise;
|
import promhx.Promise;
|
||||||
|
|
||||||
|
|
||||||
class OnceAnimate extends Animate {
|
class OnceAnimate extends Animate {
|
||||||
|
|
||||||
private var deferred:Deferred<Animate>;
|
private var deferred:Deferred<Animate>;
|
||||||
@@ -14,13 +13,14 @@ class OnceAnimate extends Animate {
|
|||||||
return deferred.promise();
|
return deferred.promise();
|
||||||
}
|
}
|
||||||
|
|
||||||
override private function update():Void {
|
override public function update():Void {
|
||||||
super.update();
|
super.update();
|
||||||
if (index == 0) {
|
if (index == 0) {
|
||||||
playing = false;
|
playing = false;
|
||||||
if (deferred != null) {
|
if (deferred != null) {
|
||||||
deferred.resolve(this);
|
deferred.resolve(this);
|
||||||
}
|
}
|
||||||
|
dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
43
src/client/haxe/ru/m/control/ControlBus.hx
Normal file
43
src/client/haxe/ru/m/control/ControlBus.hx
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
import hw.signal.Signal;
|
||||||
|
import ru.m.control.IControlBus;
|
||||||
|
|
||||||
|
class ControlBus implements IControlBus {
|
||||||
|
|
||||||
|
private static inline var TAG = "control";
|
||||||
|
|
||||||
|
public var devices(default, null):Array<IControlDevice>;
|
||||||
|
|
||||||
|
public var signal(default, null):Signal3<DeviceType, DeviceAction, Bool>;
|
||||||
|
public var devicesSignal(default, null):Signal<Array<IControlDevice>>;
|
||||||
|
|
||||||
|
private var connections:Map<DeviceType, DeviceAction->Bool->Void>;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
devices = [];
|
||||||
|
signal = new Signal3();
|
||||||
|
devicesSignal = new Signal();
|
||||||
|
connections = new Map();
|
||||||
|
}
|
||||||
|
|
||||||
|
public function connect(device:IControlDevice):Void {
|
||||||
|
var connector = function(action:DeviceAction, on:Bool):Void {
|
||||||
|
//L.d("TAG", '${device.type}, ${action}, ${on}');
|
||||||
|
signal.emit(device.type, action, on);
|
||||||
|
}
|
||||||
|
connections.set(device.type, connector);
|
||||||
|
device.signal.connect(connector);
|
||||||
|
devices.push(device);
|
||||||
|
devicesSignal.emit(devices);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function disconnect(device:IControlDevice):Void {
|
||||||
|
if (connections.exists(device.type)) {
|
||||||
|
device.signal.disconnect(connections.get(device.type));
|
||||||
|
connections.remove(device.type);
|
||||||
|
devices.remove(device);
|
||||||
|
devicesSignal.emit(devices);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
8
src/client/haxe/ru/m/control/DeviceAction.hx
Normal file
8
src/client/haxe/ru/m/control/DeviceAction.hx
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
import ru.m.geom.Direction;
|
||||||
|
|
||||||
|
enum DeviceAction {
|
||||||
|
DIRECTION(direction:Direction);
|
||||||
|
KEY(code:Int);
|
||||||
|
}
|
||||||
8
src/client/haxe/ru/m/control/DeviceType.hx
Normal file
8
src/client/haxe/ru/m/control/DeviceType.hx
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
enum DeviceType {
|
||||||
|
NONE;
|
||||||
|
KEYBOARD;
|
||||||
|
SCREEN;
|
||||||
|
GAMEPAD(id:Int);
|
||||||
|
}
|
||||||
13
src/client/haxe/ru/m/control/IControlBus.hx
Normal file
13
src/client/haxe/ru/m/control/IControlBus.hx
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
import hw.signal.Signal;
|
||||||
|
|
||||||
|
interface IControlBus {
|
||||||
|
public var devices(default, null):Array<IControlDevice>;
|
||||||
|
|
||||||
|
public var signal(default, null):Signal3<DeviceType, DeviceAction, Bool>;
|
||||||
|
public var devicesSignal(default, null):Signal<Array<IControlDevice>>;
|
||||||
|
|
||||||
|
public function connect(device:IControlDevice):Void;
|
||||||
|
public function disconnect(device:IControlDevice):Void;
|
||||||
|
}
|
||||||
10
src/client/haxe/ru/m/control/IControlDevice.hx
Normal file
10
src/client/haxe/ru/m/control/IControlDevice.hx
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
import hw.signal.Signal;
|
||||||
|
|
||||||
|
interface IControlDevice {
|
||||||
|
public var type(default, null):DeviceType;
|
||||||
|
public var signal(default, null):Signal2<DeviceAction, Bool>;
|
||||||
|
|
||||||
|
public function dispose():Void;
|
||||||
|
}
|
||||||
62
src/client/haxe/ru/m/control/JoystickDevice.hx
Normal file
62
src/client/haxe/ru/m/control/JoystickDevice.hx
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
import hw.signal.Signal;
|
||||||
|
import lime.ui.Joystick;
|
||||||
|
import ru.m.control.DeviceAction;
|
||||||
|
import ru.m.control.DeviceType;
|
||||||
|
import ru.m.geom.Direction;
|
||||||
|
|
||||||
|
class JoystickDevice implements IControlDevice {
|
||||||
|
|
||||||
|
public var type(default, null):DeviceType;
|
||||||
|
public var signal(default, null):Signal2<DeviceAction, Bool>;
|
||||||
|
|
||||||
|
private var joystick:Joystick;
|
||||||
|
private var axisState:Map<Int, Direction>;
|
||||||
|
|
||||||
|
public function new(joystick:Joystick) {
|
||||||
|
this.joystick = joystick;
|
||||||
|
type = GAMEPAD(joystick.id);
|
||||||
|
signal = new Signal2();
|
||||||
|
axisState = new Map();
|
||||||
|
joystick.onButtonDown.add(onButtonDown);
|
||||||
|
joystick.onButtonUp.add(onButtonUp);
|
||||||
|
joystick.onAxisMove.add(onAxisMove);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onButtonDown(code:Int):Void {
|
||||||
|
signal.emit(KEY(code), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onButtonUp(code:Int):Void {
|
||||||
|
signal.emit(KEY(code), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onAxisMove(axis:Int, position:Float):Void {
|
||||||
|
var direction:Direction = switch [axis, position] {
|
||||||
|
case [0, 1]: Direction.RIGHT;
|
||||||
|
case [0, -1]: Direction.LEFT;
|
||||||
|
case [1, 1]: Direction.BOTTOM;
|
||||||
|
case [1, -1]: Direction.TOP;
|
||||||
|
case _: null;
|
||||||
|
}
|
||||||
|
if (direction != null) {
|
||||||
|
axisState.set(axis, direction);
|
||||||
|
signal.emit(DIRECTION(direction), true);
|
||||||
|
} else if (position == 0) {
|
||||||
|
if (axisState.exists(axis)) {
|
||||||
|
signal.emit(DIRECTION(axisState.get(axis)), false);
|
||||||
|
axisState.remove(axis);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function dispose():Void {
|
||||||
|
if (joystick != null) {
|
||||||
|
joystick.onButtonDown.remove(onButtonDown);
|
||||||
|
joystick.onButtonUp.remove(onButtonUp);
|
||||||
|
joystick.onAxisMove.remove(onAxisMove);
|
||||||
|
joystick = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
38
src/client/haxe/ru/m/control/KeyboardDevice.hx
Normal file
38
src/client/haxe/ru/m/control/KeyboardDevice.hx
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
package ru.m.control;
|
||||||
|
|
||||||
|
import flash.display.Stage;
|
||||||
|
import flash.events.KeyboardEvent;
|
||||||
|
import hw.signal.Signal;
|
||||||
|
import ru.m.control.DeviceAction;
|
||||||
|
|
||||||
|
class KeyboardDevice implements IControlDevice {
|
||||||
|
|
||||||
|
public var type(default, null):DeviceType;
|
||||||
|
public var signal(default, null):Signal2<DeviceAction, Bool>;
|
||||||
|
|
||||||
|
private var stage:Stage;
|
||||||
|
|
||||||
|
public function new(stage:Stage) {
|
||||||
|
this.stage = stage;
|
||||||
|
type = DeviceType.KEYBOARD;
|
||||||
|
signal = new Signal2();
|
||||||
|
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
|
||||||
|
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onKeyDown(event:KeyboardEvent):Void {
|
||||||
|
signal.emit(KEY(event.keyCode), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onKeyUp(event:KeyboardEvent):Void {
|
||||||
|
signal.emit(KEY(event.keyCode), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function dispose():Void {
|
||||||
|
if (stage != null) {
|
||||||
|
stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
|
||||||
|
stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp);
|
||||||
|
stage = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
package ru.m.display;
|
||||||
|
|
||||||
|
import flash.display.DisplayObject;
|
||||||
|
import flash.display.DisplayObjectContainer;
|
||||||
|
|
||||||
|
class DisplayObjectContainerExtender {
|
||||||
|
|
||||||
|
public static function childrenIterator():Iterator<DisplayObject> {
|
||||||
|
throw "Not implemented";
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function removeChildSafety(self:DisplayObjectContainer, child:DisplayObject):DisplayObject {
|
||||||
|
if (self.contains(child)) {
|
||||||
|
return self.removeChild(child);
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function containsRecursivle(child:DisplayObject):Bool {
|
||||||
|
throw "Not implemented";
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,34 +1,42 @@
|
|||||||
package ru.m.skin;
|
package ru.m.skin;
|
||||||
|
|
||||||
import format.SVG;
|
import format.SVG;
|
||||||
import haxework.color.Color;
|
import hw.color.Color;
|
||||||
import haxework.color.ColorUtil;
|
import hw.view.form.ButtonView;
|
||||||
import haxework.view.ButtonView;
|
import hw.view.skin.ISkin;
|
||||||
import haxework.view.skin.ISkin;
|
|
||||||
|
|
||||||
class ButtonSVGSkin implements ISkin<ButtonView> {
|
using StringTools;
|
||||||
|
using hw.color.ColorUtil;
|
||||||
|
|
||||||
private var svg:String;
|
@:style class ButtonSVGSkin implements ISkin<ButtonView> {
|
||||||
private var color:Color;
|
|
||||||
|
@:style(null) private var svg:String;
|
||||||
|
@:style(0) private var color:Null<Color>;
|
||||||
|
@:style(false) private var solid:Null<Bool>;
|
||||||
|
|
||||||
private var svgs:Map<ButtonState, SVG>;
|
private var svgs:Map<ButtonState, SVG>;
|
||||||
|
|
||||||
public function new(svg:String, color:Color) {
|
public function new(?svg:String, ?color:Color, ?solid:Bool) {
|
||||||
this.svg = svg;
|
this.svg = svg;
|
||||||
this.color = color;
|
this.color = color;
|
||||||
init();
|
this.solid = solid;
|
||||||
|
init(solid);
|
||||||
}
|
}
|
||||||
|
|
||||||
private inline function buildSVG(color:Color):SVG {
|
private inline function buildSVG(color:Color):SVG {
|
||||||
return new SVG(StringTools.replace(svg, "currentColor", '#${StringTools.hex(color)}'));
|
return new SVG(svg.replace("currentColor", '#${color}'));
|
||||||
}
|
}
|
||||||
|
|
||||||
private function init():Void {
|
private function init(solid:Bool):Void {
|
||||||
svgs = new Map<ButtonState, SVG>();
|
var color = color;
|
||||||
svgs.set(ButtonState.UP, buildSVG(color));
|
if (solid) {
|
||||||
svgs.set(ButtonState.DOWN, buildSVG(ColorUtil.diff(color, -24)));
|
color = color.multiply(1.5);
|
||||||
svgs.set(ButtonState.OVER, buildSVG(ColorUtil.diff(color, 24)));
|
}
|
||||||
svgs.set(ButtonState.DISABLED, buildSVG(ColorUtil.grey(color)));
|
svgs = new Map();
|
||||||
|
svgs.set(UP, buildSVG(color));
|
||||||
|
svgs.set(DOWN, buildSVG(color.diff(-24)));
|
||||||
|
svgs.set(OVER, buildSVG(color.diff(24)));
|
||||||
|
svgs.set(DISABLED, buildSVG(color.grey()));
|
||||||
}
|
}
|
||||||
|
|
||||||
public function draw(view:ButtonView):Void {
|
public function draw(view:ButtonView):Void {
|
||||||
@@ -37,7 +45,10 @@ class ButtonSVGSkin implements ISkin<ButtonView> {
|
|||||||
graphics.beginFill(0, 0);
|
graphics.beginFill(0, 0);
|
||||||
graphics.drawRect(0, 0, view.width, view.height);
|
graphics.drawRect(0, 0, view.width, view.height);
|
||||||
graphics.beginFill(color);
|
graphics.beginFill(color);
|
||||||
graphics.lineStyle(2, ColorUtil.multiply(color, 1.5));
|
if (!solid) {
|
||||||
|
graphics.lineStyle(2, color.multiply(1.5));
|
||||||
|
}
|
||||||
|
// ToDo: padding
|
||||||
svg.render(graphics, 0, 0, Std.int(view.width * 0.8), Std.int(view.height * 0.8));
|
svg.render(graphics, 0, 0, Std.int(view.width * 0.8), Std.int(view.height * 0.8));
|
||||||
graphics.lineStyle();
|
graphics.lineStyle();
|
||||||
graphics.endFill();
|
graphics.endFill();
|
||||||
|
|||||||
200
src/client/haxe/ru/m/tankz/AppTheme.hx
Normal file
200
src/client/haxe/ru/m/tankz/AppTheme.hx
Normal file
@@ -0,0 +1,200 @@
|
|||||||
|
package ru.m.tankz;
|
||||||
|
|
||||||
|
import flash.text.TextFormatAlign;
|
||||||
|
import hw.color.Color;
|
||||||
|
import hw.view.geometry.Box;
|
||||||
|
import hw.view.geometry.HAlign;
|
||||||
|
import hw.view.geometry.SizeValue;
|
||||||
|
import hw.view.geometry.VAlign;
|
||||||
|
import hw.view.theme.ITheme;
|
||||||
|
import hw.view.theme.Theme;
|
||||||
|
import hw.view.utils.DrawUtil;
|
||||||
|
import openfl.Assets;
|
||||||
|
import ru.m.skin.ButtonSVGSkin;
|
||||||
|
|
||||||
|
using hw.color.ColorUtil;
|
||||||
|
|
||||||
|
class AppTheme extends Theme {
|
||||||
|
|
||||||
|
public static var COLORS(default, never):ThemeColors = {
|
||||||
|
light: 0x95937D,
|
||||||
|
dark: 0x777564,
|
||||||
|
text: 0xE7E0BB,
|
||||||
|
active: 0xFFFF00,
|
||||||
|
}
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super({embed: true}, COLORS, {base: "3h", big: "4h", veryBig: "4.5h"});
|
||||||
|
}
|
||||||
|
|
||||||
|
override private function reload():Void {
|
||||||
|
super.reload();
|
||||||
|
register(new Style("light", [
|
||||||
|
"skin.background.color" => colors.light,
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("dark", [
|
||||||
|
"skin.background.color" => colors.dark,
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("font", [
|
||||||
|
"_" => null,
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("text.header", [
|
||||||
|
"font.size" => fontSize.big,
|
||||||
|
"font.align" => TextFormatAlign.CENTER,
|
||||||
|
"skin.background.color" => Color.fromInt(0x000000),
|
||||||
|
"skin.background.alpha" => 0.1,
|
||||||
|
"skin.border.color" => colors.light,
|
||||||
|
"geometry.padding" => Box.fromArray([50, 8]),
|
||||||
|
"geometry.margin" => Box.fromArray([0, 0, 30, 30]),
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("button.menu", [
|
||||||
|
"font.size" => fontSize.big,
|
||||||
|
"geometry.padding" => Box.fromFloat(0),
|
||||||
|
"geometry.width" => SizeValue.fromInt(250),
|
||||||
|
"geometry.height" => SizeValue.fromInt(50),
|
||||||
|
], ["button"]));
|
||||||
|
|
||||||
|
register(new Style("button.small", [
|
||||||
|
"font.size" => SizeValue.fromString("3h"),
|
||||||
|
"geometry.padding" => Box.fromArray([8, 2]),
|
||||||
|
"skin.round" => 5,
|
||||||
|
], ["button"]));
|
||||||
|
|
||||||
|
register(new Style("text.box", [
|
||||||
|
"skin.background.color" => Color.fromInt(0x000000),
|
||||||
|
"skin.background.alpha" => 0.1,
|
||||||
|
"skin.border.color" => colors.light,
|
||||||
|
"geometry.padding" => Box.fromArray([15, 8]),
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("text.box.active", [
|
||||||
|
"skin.background.color" => Color.fromInt(0x55aa55),
|
||||||
|
"skin.background.alpha" => 1,
|
||||||
|
"skin.border.color" => Color.fromInt(0x88dd88),
|
||||||
|
], ["text.box"]));
|
||||||
|
|
||||||
|
register(new Style("button.level", [
|
||||||
|
"font.size" => fontSize.big,
|
||||||
|
"geometry.width" => SizeValue.fromString("12h"),
|
||||||
|
"geometry.height" => SizeValue.fromString("12h"),
|
||||||
|
"geometry.padding" => Box.fromFloat(0),
|
||||||
|
], ["button"]));
|
||||||
|
|
||||||
|
register(new Style("container", [
|
||||||
|
"geometry.width" => SizeValue.fromString("100%"),
|
||||||
|
"geometry.height" => SizeValue.fromString("100%"),
|
||||||
|
"layout.hAlign" => HAlign.CENTER,
|
||||||
|
"layout.vAlign" => VAlign.MIDDLE,
|
||||||
|
], ["dark"]));
|
||||||
|
|
||||||
|
register(new Style("panel", [
|
||||||
|
"geometry.width" => SizeValue.fromString("100%"),
|
||||||
|
"geometry.padding" => Box.fromArray([20, 10]),
|
||||||
|
"layout.vAlign" => VAlign.MIDDLE,
|
||||||
|
], ["light"]));
|
||||||
|
|
||||||
|
register(new Style("panel_button", [
|
||||||
|
"font.size" => fontSize.big,
|
||||||
|
"geometry.height" => SizeValue.fromString("100%"),
|
||||||
|
], ["button"]));
|
||||||
|
|
||||||
|
register(new Style("window", [
|
||||||
|
"geometry.padding" => Box.fromFloat(2),
|
||||||
|
], ["dark", "border"]));
|
||||||
|
|
||||||
|
register(new Style("line", [
|
||||||
|
"geometry.width" => SizeValue.fromString("100%"),
|
||||||
|
"geometry.height" => SizeValue.fromInt(2),
|
||||||
|
], ["border"]));
|
||||||
|
|
||||||
|
register(new Style("window.close", [
|
||||||
|
"skin" => function() return new ButtonSVGSkin(Assets.getText("resources/image/icon/window-close-solid.svg"), colors.light),
|
||||||
|
"geometry.width" => SizeValue.fromString("8h"),
|
||||||
|
"geometry.height" => SizeValue.fromString("8h"),
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("icon.tank", [
|
||||||
|
"geometry.width" => SizeValue.fromString("6h"),
|
||||||
|
"geometry.height" => SizeValue.fromString("6h"),
|
||||||
|
"skin.fillType" => FillType.CONTAIN,
|
||||||
|
]));
|
||||||
|
|
||||||
|
var green:Color = 0x00ff00;
|
||||||
|
var red:Color = 0xff0000;
|
||||||
|
register(new Style("result.winner", [
|
||||||
|
"skin.border.color" => green,
|
||||||
|
"skin.border.alpha" => 0.5,
|
||||||
|
"skin.border.thickness" => 5,
|
||||||
|
"skin.round" => 10,
|
||||||
|
], ["light"]));
|
||||||
|
register(new Style("result.loser", [
|
||||||
|
"skin.border.color" => red,
|
||||||
|
"skin.border.alpha" => 0.5,
|
||||||
|
"skin.border.thickness" => 5,
|
||||||
|
"skin.round" => 10,
|
||||||
|
], ["light"]));
|
||||||
|
register(new Style("player.winner", [
|
||||||
|
"skin.background.alpha" => 0.2,
|
||||||
|
"skin.background.color" => green,
|
||||||
|
]));
|
||||||
|
register(new Style("player.loser", [
|
||||||
|
"skin.background.alpha" => 0.2,
|
||||||
|
"skin.background.color" => red,
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("button.pack", [
|
||||||
|
"geometry.width" => SizeValue.fromString("35h"),
|
||||||
|
"geometry.height" => SizeValue.fromString("20h"),
|
||||||
|
"geometry.padding" => Box.fromFloat(5),
|
||||||
|
"layout.hAlign" => HAlign.CENTER,
|
||||||
|
"layout.vAlign" => VAlign.MIDDLE,
|
||||||
|
"content.buttonMode" => true,
|
||||||
|
"content.mouseChildren" => false,
|
||||||
|
"skin.round" => 15,
|
||||||
|
], ["border", "light"]));
|
||||||
|
|
||||||
|
register(new Style("button.menu", [
|
||||||
|
"geometry.padding" => Box.fromArray([20, 10]),
|
||||||
|
]));
|
||||||
|
|
||||||
|
registerButton("settings", "cog-solid.svg");
|
||||||
|
registerButton("close", "times-circle-solid.svg");
|
||||||
|
registerButton("next", "arrow-alt-circle-right-solid.svg");
|
||||||
|
registerButton("prev", "arrow-alt-circle-left-solid.svg");
|
||||||
|
registerButton("start", "play-circle-solid.svg");
|
||||||
|
registerButton("login", "sign-in-solid.svg");
|
||||||
|
registerButton("logout", "sign-out-solid.svg");
|
||||||
|
registerButton("bars", "bars-solid.svg");
|
||||||
|
|
||||||
|
registerButton("keyboard", "keyboard-light.svg", true);
|
||||||
|
registerButton("backspace", "backspace-light.svg", true);
|
||||||
|
registerButton("tablet-android-alt", "tablet-android-alt-light.svg", true);
|
||||||
|
|
||||||
|
register(new Style("gamepad", [
|
||||||
|
"skin.color" => colors.text,
|
||||||
|
"skin.activeColor" => colors.active,
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("render", [
|
||||||
|
"skin.background.color" => colors.dark,
|
||||||
|
]));
|
||||||
|
}
|
||||||
|
|
||||||
|
private function registerButton(name:String, resource:String, solid:Bool = false):Void {
|
||||||
|
register(new Style('button.$name', [
|
||||||
|
"geometry.width" => SizeValue.fromString("10h"),
|
||||||
|
"geometry.height" => SizeValue.fromString("10h"),
|
||||||
|
"skin" => function() return new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), colors.light, solid),
|
||||||
|
]));
|
||||||
|
register(new Style('button.$name.small', [
|
||||||
|
"geometry.width" => SizeValue.fromString("7h"),
|
||||||
|
"geometry.height" => SizeValue.fromString("7h"),
|
||||||
|
"skin" => function() return new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), colors.light, solid),
|
||||||
|
]));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,39 +1,60 @@
|
|||||||
package ru.m.tankz;
|
package ru.m.tankz;
|
||||||
|
|
||||||
|
import ru.m.animate.AnimateManager;
|
||||||
import flash.Lib;
|
import flash.Lib;
|
||||||
import haxework.animate.Animate;
|
import hw.animate.Animate;
|
||||||
import haxework.log.TraceLogger;
|
import hw.log.TraceLogger;
|
||||||
import haxework.view.Root;
|
import hw.net.manage.LoaderManager;
|
||||||
|
import hw.view.Root;
|
||||||
|
import hw.view.popup.PopupManager;
|
||||||
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
import ru.m.tankz.view.ClientView;
|
import ru.m.tankz.view.ClientView;
|
||||||
|
|
||||||
class Client {
|
class Client {
|
||||||
private static inline var TAG = "Tankz";
|
private static inline var TAG = "Tankz";
|
||||||
|
|
||||||
|
@:provide private static var settings:SettingsStorage;
|
||||||
|
|
||||||
public static function main() {
|
public static function main() {
|
||||||
L.push(new TraceLogger());
|
L.push(new TraceLogger());
|
||||||
#if flash
|
#if flash
|
||||||
L.push(new haxework.log.JSLogger());
|
L.push(new hw.log.JSLogger());
|
||||||
#end
|
#end
|
||||||
#if debug
|
#if debug
|
||||||
//L.push(new haxework.log.SocketLogger());
|
//L.push(new hw.log.SocketLogger());
|
||||||
#end
|
#end
|
||||||
|
// ToDo: fix @:provide macro
|
||||||
|
PopupManager;
|
||||||
|
LoaderManager;
|
||||||
|
GameStorage;
|
||||||
|
AnimateManager;
|
||||||
|
//
|
||||||
Const.init();
|
Const.init();
|
||||||
Init.init();
|
Init.init();
|
||||||
Animate.bind(Lib.current.stage);
|
// TODO:
|
||||||
|
// Animate.bind(Lib.current.stage);
|
||||||
L.d(TAG, 'Debug: ${Const.DEBUG}');
|
L.d(TAG, 'Debug: ${Const.DEBUG}');
|
||||||
L.i(TAG, 'Version: ${Const.VERSION}');
|
L.i(TAG, 'Version: ${Const.VERSION}');
|
||||||
L.i(TAG, 'Build: ${Const.BUILD}');
|
L.i(TAG, 'Build: ${Const.BUILD}');
|
||||||
|
L.i(TAG, 'Mobile: ${Device.isMobile()}');
|
||||||
#if linux
|
#if linux
|
||||||
LinuxIcon.apply();
|
LinuxIcon.apply();
|
||||||
#end
|
#end
|
||||||
Style.register();
|
|
||||||
var view:ClientView = new ClientView();
|
var view:ClientView = new ClientView();
|
||||||
Root.bind(view);
|
Root.bind(view);
|
||||||
view.launch();
|
view.launch();
|
||||||
|
|
||||||
#if debug
|
|
||||||
var fps = new openfl.display.FPS(0, 0, 0x00ff00);
|
var fps = new openfl.display.FPS(0, 0, 0x00ff00);
|
||||||
|
fps.visible = settings.displayFPS;
|
||||||
Lib.current.addChild(fps);
|
Lib.current.addChild(fps);
|
||||||
#end
|
|
||||||
|
settings.signal.connect(function(setting) {
|
||||||
|
switch setting {
|
||||||
|
case DISPLAY_FPS(value):
|
||||||
|
fps.visible = value;
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,12 +7,14 @@ class Const {
|
|||||||
public static var FPS:Int;
|
public static var FPS:Int;
|
||||||
public static var BUILD:String;
|
public static var BUILD:String;
|
||||||
public static var VERSION:String;
|
public static var VERSION:String;
|
||||||
|
public static var NAME:String;
|
||||||
public static var DEBUG:Bool;
|
public static var DEBUG:Bool;
|
||||||
|
|
||||||
public static function init():Void {
|
public static function init():Void {
|
||||||
FPS = Std.parseInt(Lib.current.stage.application.meta.get("fps"));
|
FPS = Std.parseInt(Lib.current.stage.application.meta.get("fps"));
|
||||||
BUILD = CompilationOption.get("build");
|
BUILD = CompilationOption.get("build");
|
||||||
VERSION = Lib.current.stage.application.meta.get("version");
|
VERSION = Lib.current.stage.application.meta.get("version");
|
||||||
|
NAME = Lib.current.stage.application.meta.get("name");
|
||||||
DEBUG = Capabilities.isDebugger;
|
DEBUG = Capabilities.isDebugger;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,37 +1,36 @@
|
|||||||
package ru.m.tankz;
|
package ru.m.tankz;
|
||||||
|
|
||||||
import haxework.animate.FadeAnimate;
|
import flash.Lib;
|
||||||
import haxework.animate.UnFadeAnimate;
|
import hw.animate.FadeAnimate;
|
||||||
import haxework.resources.IResources;
|
import hw.animate.UnFadeAnimate;
|
||||||
import haxework.resources.Resources;
|
import hw.storage.SharedObjectStorage;
|
||||||
import haxework.view.popup.PopupManager;
|
import hw.view.popup.PopupManager;
|
||||||
|
import hw.view.theme.ITheme;
|
||||||
|
import lime.ui.Gamepad;
|
||||||
|
import lime.ui.Joystick;
|
||||||
import ru.m.connect.IConnection;
|
import ru.m.connect.IConnection;
|
||||||
|
import ru.m.control.ControlBus;
|
||||||
|
import ru.m.control.IControlBus;
|
||||||
|
import ru.m.control.JoystickDevice;
|
||||||
|
import ru.m.control.KeyboardDevice;
|
||||||
|
import ru.m.tankz.bundle.CachedLevelBundle;
|
||||||
|
import ru.m.tankz.bundle.ClientLevelSource;
|
||||||
import ru.m.tankz.bundle.ConfigBundle;
|
import ru.m.tankz.bundle.ConfigBundle;
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.bundle.ILevelBundle;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
import ru.m.tankz.bundle.LevelBundle;
|
|
||||||
import ru.m.tankz.network.NetworkManager;
|
|
||||||
import ru.m.tankz.proto.pack.Request;
|
import ru.m.tankz.proto.pack.Request;
|
||||||
import ru.m.tankz.proto.pack.Response;
|
import ru.m.tankz.proto.pack.Response;
|
||||||
import ru.m.tankz.sound.SoundManager;
|
import ru.m.update.Updater;
|
||||||
import ru.m.tankz.storage.GameStorage;
|
|
||||||
import ru.m.tankz.storage.MultiplayerStorage;
|
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
|
||||||
import ru.m.tankz.storage.SettingsStorage;
|
|
||||||
|
|
||||||
class Init {
|
class Init {
|
||||||
|
|
||||||
@:provide static var resources:IResources;
|
@:provide static var theme:ITheme;
|
||||||
@:provide static var levelBundle:ILevelBundle;
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
@:provide static var configBundle:IConfigBundle;
|
@:provide static var configBundle:IConfigBundle;
|
||||||
@:provide static var settingsStorage:SettingsStorage;
|
|
||||||
@:provide static var multiplayerStorage:MultiplayerStorage;
|
|
||||||
@:provide static var gameStorage:GameStorage;
|
|
||||||
@:provide static var recordStorage:RecordStorage;
|
|
||||||
@:provide static var soundManager:SoundManager;
|
|
||||||
@:provide static var networkManager:NetworkManager;
|
|
||||||
@:provide static var popupManager:PopupManager;
|
@:provide static var popupManager:PopupManager;
|
||||||
@:provide static var connection:IConnection<Request, Response>;
|
@:provide static var connection:IConnection<Request, Response>;
|
||||||
|
@:provide static var bus:IControlBus;
|
||||||
|
@:provide static var updater:Updater;
|
||||||
|
|
||||||
private static function buildConnection():IConnection<Request, Response> {
|
private static function buildConnection():IConnection<Request, Response> {
|
||||||
var host:String = CompilationOption.get("host");
|
var host:String = CompilationOption.get("host");
|
||||||
@@ -47,20 +46,33 @@ class Init {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static function init():Void {
|
public static function init():Void {
|
||||||
resources = new Resources();
|
theme = new AppTheme();
|
||||||
levelBundle = new LevelBundle();
|
levelBundle = new CachedLevelBundle(new ClientLevelSource(), new SharedObjectStorage());
|
||||||
|
levelBundle.load();
|
||||||
configBundle = new ConfigBundle();
|
configBundle = new ConfigBundle();
|
||||||
settingsStorage = new SettingsStorage();
|
|
||||||
multiplayerStorage = new MultiplayerStorage();
|
|
||||||
gameStorage = new GameStorage();
|
|
||||||
recordStorage = new RecordStorage();
|
|
||||||
soundManager = new SoundManager();
|
|
||||||
popupManager = new PopupManager();
|
|
||||||
|
|
||||||
popupManager.showAnimateFactory = function(v) return new UnFadeAnimate(v, 100);
|
popupManager.showAnimateFactory = function(v) return new UnFadeAnimate(v, 100);
|
||||||
popupManager.closeAnimateFactory = function(v) return new FadeAnimate(v, 100);
|
popupManager.closeAnimateFactory = function(v) return new FadeAnimate(v, 100);
|
||||||
|
|
||||||
connection = buildConnection();
|
connection = buildConnection();
|
||||||
networkManager = new NetworkManager();
|
|
||||||
|
bus = new ControlBus();
|
||||||
|
bus.connect(new KeyboardDevice(Lib.current.stage));
|
||||||
|
|
||||||
|
updater = new Updater(Const.VERSION, "https://shmyga.ru/repo/tankz/packages.json");
|
||||||
|
|
||||||
|
for (device in Gamepad.devices) {
|
||||||
|
trace('gamepad', device);
|
||||||
|
}
|
||||||
|
Gamepad.onConnect.add(function(device) {
|
||||||
|
trace('connect gamepad', device);
|
||||||
|
});
|
||||||
|
|
||||||
|
for (device in Joystick.devices) {
|
||||||
|
bus.connect(new JoystickDevice(device));
|
||||||
|
}
|
||||||
|
Joystick.onConnect.add(function(device) {
|
||||||
|
bus.connect(new JoystickDevice(device));
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,7 +5,8 @@ import flash.display.Sprite;
|
|||||||
import flash.events.Event;
|
import flash.events.Event;
|
||||||
import flash.events.ProgressEvent;
|
import flash.events.ProgressEvent;
|
||||||
import flash.Lib;
|
import flash.Lib;
|
||||||
import haxework.view.core.Size;
|
import hw.view.geometry.Size;
|
||||||
|
import ru.m.tankz.AppTheme;
|
||||||
|
|
||||||
class Progress extends Sprite {
|
class Progress extends Sprite {
|
||||||
|
|
||||||
@@ -105,10 +106,10 @@ class Preloader extends Sprite {
|
|||||||
|
|
||||||
public function new() {
|
public function new() {
|
||||||
super();
|
super();
|
||||||
Lib.current.stage.color = Style.lightColor;
|
Lib.current.stage.color = AppTheme.COLORS.light;
|
||||||
progress = new Progress();
|
progress = new Progress();
|
||||||
progress.color = Style.darkColor;
|
progress.color = AppTheme.COLORS.dark;
|
||||||
progress.backColor = Style.lightColor;
|
progress.backColor = AppTheme.COLORS.light;
|
||||||
progress.size = [200, 200];
|
progress.size = [200, 200];
|
||||||
addChild(progress);
|
addChild(progress);
|
||||||
onResize(null);
|
onResize(null);
|
||||||
|
|||||||
@@ -1,164 +0,0 @@
|
|||||||
package ru.m.tankz;
|
|
||||||
|
|
||||||
import flash.text.Font;
|
|
||||||
import flash.text.FontType;
|
|
||||||
import haxework.color.ColorUtil;
|
|
||||||
import haxework.resources.IResources;
|
|
||||||
import haxework.view.core.Geometry;
|
|
||||||
import haxework.view.core.HAlign;
|
|
||||||
import haxework.view.core.VAlign;
|
|
||||||
import haxework.view.ITextView;
|
|
||||||
import haxework.view.layout.Layout;
|
|
||||||
import haxework.view.skin.ISkin;
|
|
||||||
import haxework.view.skin.Skin;
|
|
||||||
import openfl.Assets;
|
|
||||||
import ru.m.skin.ButtonSVGSkin;
|
|
||||||
|
|
||||||
class Style {
|
|
||||||
|
|
||||||
@:provide private static var resources:IResources;
|
|
||||||
|
|
||||||
public static var lightColor = 0x95937D;
|
|
||||||
public static var darkColor = 0x777564;
|
|
||||||
public static var textColor = 0xE7E0BB;
|
|
||||||
public static var activeColor = 0xFFFF00;
|
|
||||||
public static var borderColor = ColorUtil.multiply(lightColor, 1.5);
|
|
||||||
|
|
||||||
public static var baseFontSize = 18;
|
|
||||||
public static var bigFontSize = 22;
|
|
||||||
public static var veryBigFontSize = 24;
|
|
||||||
|
|
||||||
public static var fontFamily = "Courirer New";
|
|
||||||
public static var fontEmbed = false;
|
|
||||||
|
|
||||||
public static function text(color):ISkin<ITextView> {
|
|
||||||
return Skin.text(color, baseFontSize, fontFamily, fontEmbed);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static function registerButton(name:String, resource:String):Void {
|
|
||||||
resources.skin.put('button.$name', [
|
|
||||||
Skin.size(64, 64),
|
|
||||||
new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put('button.$name.small', [
|
|
||||||
Skin.size(32, 32),
|
|
||||||
new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), lightColor),
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static function textBox(color:Int):SkinSet {
|
|
||||||
return [
|
|
||||||
Skin.color(0x000000, 0.1),
|
|
||||||
Skin.border(lightColor, 1, 2),
|
|
||||||
Skin.text(color, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
];
|
|
||||||
}
|
|
||||||
|
|
||||||
public static function register(font:Font = null):Void {
|
|
||||||
resources.color.put("light", lightColor);
|
|
||||||
resources.color.put("dark", darkColor);
|
|
||||||
if (font == null) {
|
|
||||||
font = Font.enumerateFonts()[0];
|
|
||||||
}
|
|
||||||
if (font == null) {
|
|
||||||
font = Font.enumerateFonts(true)[0];
|
|
||||||
}
|
|
||||||
fontFamily = font == null ? "Courirer New" : font.fontName;
|
|
||||||
fontEmbed = font == null ? false : switch font.fontType {
|
|
||||||
case DEVICE: false;
|
|
||||||
case _: true;
|
|
||||||
};
|
|
||||||
resources.skin.put("light", [
|
|
||||||
Skin.color(lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("dark", [
|
|
||||||
Skin.color(darkColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("font", [
|
|
||||||
Skin.text(textColor, 0, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text", [
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("scroll.vertical", [
|
|
||||||
haxework.view.skin.Skin.scrollVertical(lightColor, darkColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text.header", [
|
|
||||||
Skin.color(0x000000, 0.1),
|
|
||||||
Skin.border(lightColor, 1, 2),
|
|
||||||
Skin.text(textColor, bigFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([50, 8]).setMargin([0, 0, 0, 30])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button", [
|
|
||||||
Skin.buttonColor(lightColor),
|
|
||||||
Skin.text(textColor, bigFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.size(250, 50),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text.box", [
|
|
||||||
Skin.color(0x000000, 0.1),
|
|
||||||
Skin.border(lightColor, 1, 2),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text.box.active", [
|
|
||||||
Skin.color(0x55aa55),
|
|
||||||
Skin.border(0x88dd88, 1, 2),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.simple", [
|
|
||||||
Skin.buttonColor(lightColor),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([25, 8])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.simple.active", [
|
|
||||||
Skin.buttonColor(lightColor, activeColor),
|
|
||||||
Skin.text(activeColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([25, 8])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.tab", [
|
|
||||||
Skin.tabColor(lightColor),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([25, 8])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("border", [
|
|
||||||
Skin.border(borderColor, 1, 2),
|
|
||||||
]);
|
|
||||||
resources.skin.put("scroll", [
|
|
||||||
Skin.scrollVertical(lightColor, ColorUtil.diff(lightColor, 128)),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.level", [
|
|
||||||
Skin.buttonColor(lightColor),
|
|
||||||
Skin.text(textColor, veryBigFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.size(64, 64),
|
|
||||||
]);
|
|
||||||
|
|
||||||
resources.skin.put("container", [
|
|
||||||
Skin.geometry(new Geometry().setSize("100%", "100%")),
|
|
||||||
Skin.layout(new Layout().setAlign(CENTER, MIDDLE)),
|
|
||||||
Skin.color(darkColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("panel", [
|
|
||||||
Skin.geometry(new Geometry().setSize("100%", -1).setPadding([20, 10])),
|
|
||||||
Skin.layout(new Layout().setAlign(NONE, MIDDLE)),
|
|
||||||
Skin.color(lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("window", [
|
|
||||||
Skin.color(darkColor),
|
|
||||||
Skin.border(borderColor, 1, 2),
|
|
||||||
Skin.geometry(new Geometry().setPadding(2)),
|
|
||||||
]);
|
|
||||||
resources.skin.put("window.close", [
|
|
||||||
Skin.size(36, 36),
|
|
||||||
new ButtonSVGSkin(Assets.getText("resources/image/icon/window-close-solid.svg"), lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("line", [
|
|
||||||
Skin.color(borderColor),
|
|
||||||
]);
|
|
||||||
|
|
||||||
registerButton("settings", "cog-solid.svg");
|
|
||||||
registerButton("close", "times-circle-solid.svg");
|
|
||||||
registerButton("next", "arrow-alt-circle-right-solid.svg");
|
|
||||||
registerButton("start", "play-circle-solid.svg");
|
|
||||||
registerButton("login", "sign-in-solid.svg");
|
|
||||||
registerButton("logout", "sign-out-solid.svg");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
33
src/client/haxe/ru/m/tankz/bundle/ClientLevelSource.hx
Normal file
33
src/client/haxe/ru/m/tankz/bundle/ClientLevelSource.hx
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
package ru.m.tankz.bundle;
|
||||||
|
|
||||||
|
import openfl.Assets;
|
||||||
|
import openfl.utils.AssetType;
|
||||||
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
|
import ru.m.tankz.config.Config;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
import ru.m.tankz.util.LevelUtil;
|
||||||
|
|
||||||
|
class ClientLevelSource implements ILevelSource {
|
||||||
|
|
||||||
|
public function new() {}
|
||||||
|
|
||||||
|
public function resolveMeta(id:PackId):LevelPackMeta {
|
||||||
|
var bytes = Assets.getBytes('level/${id}.zip');
|
||||||
|
return LevelUtil.getMeta(bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function resolve(id:PackId):LevelPack {
|
||||||
|
var bytes = Assets.getBytes('level/${id}.zip');
|
||||||
|
return LevelUtil.unpack(bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function list():Array<PackId> {
|
||||||
|
var result = [];
|
||||||
|
for (path in Assets.list(AssetType.BINARY)) {
|
||||||
|
if (StringTools.startsWith(path, "level")) {
|
||||||
|
result.push(PackId.fromString(path.split("/").pop().split(".").shift()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -15,7 +15,7 @@ class ConfigBundle implements IConfigBundle {
|
|||||||
|
|
||||||
public function get(type:GameType):Config {
|
public function get(type:GameType):Config {
|
||||||
if (!_cache.exists(type)) {
|
if (!_cache.exists(type)) {
|
||||||
var source:ConfigSource = Yaml.parse(Assets.getText('resources/${type}/config.yaml'), Parser.options().useObjects());
|
var source:ConfigSource = Yaml.parse(Assets.getText('config/${type}.yaml'), Parser.options().useObjects());
|
||||||
_cache.set(type, Config.fromSource(type, source));
|
_cache.set(type, Config.fromSource(type, source));
|
||||||
}
|
}
|
||||||
return _cache.get(type);
|
return _cache.get(type);
|
||||||
|
|||||||
@@ -1,23 +0,0 @@
|
|||||||
package ru.m.tankz.bundle;
|
|
||||||
|
|
||||||
import openfl.Assets;
|
|
||||||
import ru.m.tankz.config.Config;
|
|
||||||
import ru.m.tankz.Type;
|
|
||||||
import ru.m.tankz.util.LevelUtil;
|
|
||||||
|
|
||||||
class LevelBundle implements ILevelBundle {
|
|
||||||
|
|
||||||
private var cache:Map<String, LevelConfig> = new Map();
|
|
||||||
|
|
||||||
public function new() {}
|
|
||||||
|
|
||||||
public function get(type:GameType, config:Config, levelId:LevelId):LevelConfig {
|
|
||||||
var key = '${type}:${levelId}';
|
|
||||||
if (!cache.exists(key)) {
|
|
||||||
var data:String = Assets.getText('resources/${type}/levels/level${LevelUtil.formatLevel(levelId)}.txt');
|
|
||||||
cache[key] = LevelUtil.loads(config, data);
|
|
||||||
cache[key].id = levelId;
|
|
||||||
}
|
|
||||||
return cache[key];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
package ru.m.tankz.control;
|
|
||||||
|
|
||||||
import ru.m.tankz.control.Control.TankAction;
|
|
||||||
|
|
||||||
typedef ActionItem = {
|
|
||||||
public var action:TankAction;
|
|
||||||
public var key:Int;
|
|
||||||
}
|
|
||||||
|
|
||||||
typedef KeyBinding = Map<Int, TankAction>;
|
|
||||||
|
|
||||||
class ActionConfig {
|
|
||||||
|
|
||||||
public var data(default, null):Array<ActionItem>;
|
|
||||||
|
|
||||||
public function new(data:Array<ActionItem>) {
|
|
||||||
this.data = data;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function asKeyBinding():KeyBinding {
|
|
||||||
var result = new Map<Int, TankAction>();
|
|
||||||
for (item in data) {
|
|
||||||
result[item.key] = item.action;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
12
src/client/haxe/ru/m/tankz/control/Binding.hx
Normal file
12
src/client/haxe/ru/m/tankz/control/Binding.hx
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
package ru.m.tankz.control;
|
||||||
|
|
||||||
|
import ru.m.control.DeviceAction;
|
||||||
|
import ru.m.control.DeviceType;
|
||||||
|
import ru.m.tankz.control.Control;
|
||||||
|
|
||||||
|
typedef BindAction = {
|
||||||
|
var device:DeviceType;
|
||||||
|
var action:DeviceAction;
|
||||||
|
}
|
||||||
|
|
||||||
|
typedef Binding = Map<TankAction, BindAction>;
|
||||||
@@ -1,60 +1,99 @@
|
|||||||
package ru.m.tankz.control;
|
package ru.m.tankz.control;
|
||||||
|
|
||||||
import flash.events.FocusEvent;
|
import flash.events.FocusEvent;
|
||||||
import flash.events.KeyboardEvent;
|
|
||||||
import flash.Lib;
|
|
||||||
import flash.ui.Keyboard;
|
|
||||||
import haxe.Timer;
|
import haxe.Timer;
|
||||||
import ru.m.tankz.control.ActionConfig;
|
import ru.m.control.DeviceAction;
|
||||||
|
import ru.m.control.DeviceType;
|
||||||
|
import ru.m.control.IControlBus;
|
||||||
|
import ru.m.geom.Direction;
|
||||||
import ru.m.tankz.control.Control;
|
import ru.m.tankz.control.Control;
|
||||||
import ru.m.tankz.storage.SettingsStorage;
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
|
using haxe.EnumTools.EnumValueTools;
|
||||||
|
|
||||||
class HumanControl extends Control {
|
class HumanControl extends Control {
|
||||||
|
|
||||||
@:provide var storage:SettingsStorage;
|
@:provide static var storage:SettingsStorage;
|
||||||
|
@:provide static var bus:IControlBus;
|
||||||
|
|
||||||
private var keyBinding:KeyBinding;
|
private var binding:Map<DeviceType, Map<DeviceAction, TankAction>>;
|
||||||
private var moveQueue:Array<Int>;
|
|
||||||
private var shotTimer:Timer;
|
private var moveQueue:Array<Direction>;
|
||||||
|
private var shotTimers:Map<Int, Timer>;
|
||||||
|
|
||||||
public function new(playerId:PlayerId, controlIndex:Int) {
|
public function new(playerId:PlayerId, controlIndex:Int) {
|
||||||
super(playerId);
|
super(playerId);
|
||||||
this.keyBinding = storage.getActionConfig(controlIndex).asKeyBinding();
|
var config = storage.getBinding(controlIndex);
|
||||||
moveQueue = new Array<Int>();
|
binding = new Map();
|
||||||
Lib.current.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
|
for (action in config.keys()) {
|
||||||
Lib.current.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);
|
var bind = config.get(action);
|
||||||
//Lib.current.stage.addEventListener(FocusEvent.FOCUS_OUT, onFocusOut);
|
if (!binding.exists(bind.device)) {
|
||||||
|
binding.set(bind.device, new Map());
|
||||||
|
}
|
||||||
|
binding.get(bind.device).set(bind.action, action);
|
||||||
|
}
|
||||||
|
moveQueue = [];
|
||||||
|
shotTimers = new Map();
|
||||||
}
|
}
|
||||||
|
|
||||||
private function onKeyDown(event:KeyboardEvent):Void {
|
public function hasDevice(device:DeviceType):Bool {
|
||||||
if (keyBinding.exists(event.keyCode)) switch (keyBinding.get(event.keyCode)) {
|
for (d in binding.keys()) {
|
||||||
case TankAction.MOVE(direction):
|
if (d.equals(device)) {
|
||||||
if (moveQueue.indexOf(event.keyCode) == -1) {
|
return true;
|
||||||
moveQueue.unshift(event.keyCode);
|
|
||||||
updateMove();
|
|
||||||
}
|
}
|
||||||
case TankAction.SHOT:
|
|
||||||
if (shotTimer == null) {
|
|
||||||
shotTimer = new Timer(300);
|
|
||||||
shotTimer.run = shot;
|
|
||||||
shot();
|
|
||||||
}
|
}
|
||||||
case _:
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onDeviceAction(device:DeviceType, action:DeviceAction, on:Bool):Void {
|
||||||
|
if (binding.exists(device) && binding[device].exists(action)) {
|
||||||
|
toggleAction(binding[device][action], on);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function onKeyUp(event:KeyboardEvent):Void {
|
override public function start():Void {
|
||||||
if (keyBinding.exists(event.keyCode)) switch (keyBinding.get(event.keyCode)) {
|
super.start();
|
||||||
case TankAction.MOVE(direction):
|
bus.signal.connect(onDeviceAction);
|
||||||
moveQueue.remove(event.keyCode);
|
|
||||||
updateMove();
|
|
||||||
case TankAction.SHOT:
|
|
||||||
if (shotTimer != null) {
|
|
||||||
shotTimer.stop();
|
|
||||||
shotTimer = null;
|
|
||||||
}
|
}
|
||||||
case _:
|
|
||||||
|
override public function stop():Void {
|
||||||
|
super.stop();
|
||||||
|
bus.signal.disconnect(onDeviceAction);
|
||||||
|
moveQueue = [];
|
||||||
|
for (timer in shotTimers) {
|
||||||
|
timer.stop();
|
||||||
|
}
|
||||||
|
shotTimers = new Map();
|
||||||
|
}
|
||||||
|
|
||||||
|
public function toggleAction(action:TankAction, on:Bool):Void {
|
||||||
|
switch action {
|
||||||
|
case TankAction.MOVE(direction):
|
||||||
|
if (on) {
|
||||||
|
if (moveQueue.indexOf(direction) == -1) {
|
||||||
|
moveQueue.unshift(direction);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
moveQueue.remove(direction);
|
||||||
|
}
|
||||||
|
updateMove();
|
||||||
|
case TankAction.SHOT(weapon):
|
||||||
|
if (on) {
|
||||||
|
if (!shotTimers.exists(weapon)) {
|
||||||
|
// ToDo: weapon.config.delay
|
||||||
|
var timer = new Timer(350);
|
||||||
|
timer.run = shooter(weapon);
|
||||||
|
timer.run();
|
||||||
|
shotTimers.set(weapon, timer);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (shotTimers.exists(weapon)) {
|
||||||
|
shotTimers.get(weapon).stop();
|
||||||
|
shotTimers.remove(weapon);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case TankAction.STOP:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,17 +104,15 @@ class HumanControl extends Control {
|
|||||||
|
|
||||||
private function updateMove():Void {
|
private function updateMove():Void {
|
||||||
if (moveQueue.length == 0) {
|
if (moveQueue.length == 0) {
|
||||||
action(TankAction.STOP);
|
action(STOP);
|
||||||
} else {
|
} else {
|
||||||
switch (keyBinding.get(moveQueue[0])) {
|
action(MOVE(moveQueue[0]));
|
||||||
case TankAction.MOVE(direction):
|
|
||||||
action(TankAction.MOVE(direction));
|
|
||||||
case _:
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function shot():Void {
|
private function shooter(weapon:Int):Void -> Void {
|
||||||
action(TankAction.SHOT);
|
return function():Void {
|
||||||
|
action(SHOT(weapon));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
11
src/client/haxe/ru/m/tankz/game/GameInit.hx
Normal file
11
src/client/haxe/ru/m/tankz/game/GameInit.hx
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
package ru.m.tankz.game;
|
||||||
|
|
||||||
|
import ru.m.tankz.game.GameEvent;
|
||||||
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
|
import ru.m.tankz.network.NetworkManager;
|
||||||
|
|
||||||
|
enum GameInit {
|
||||||
|
LOCAL(start:Start);
|
||||||
|
NETWORK(network:NetworkManager);
|
||||||
|
RECORD(record:GameRecord);
|
||||||
|
}
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
package ru.m.tankz.game;
|
|
||||||
|
|
||||||
import ru.m.tankz.control.LocalControlFactory;
|
|
||||||
import ru.m.tankz.game.GameEvent;
|
|
||||||
import ru.m.tankz.game.record.GameRecorder;
|
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
|
||||||
|
|
||||||
class LocalGame extends GameRunner {
|
|
||||||
@:provide var recordStorage:RecordStorage;
|
|
||||||
private var recorder:GameRecorder;
|
|
||||||
|
|
||||||
public function new(state:GameState) {
|
|
||||||
super(state);
|
|
||||||
controlFactory = new LocalControlFactory();
|
|
||||||
recorder = new GameRecorder();
|
|
||||||
connect(recorder);
|
|
||||||
}
|
|
||||||
|
|
||||||
override public function onGameEvent(event:GameEvent):Void {
|
|
||||||
super.onGameEvent(event);
|
|
||||||
switch event {
|
|
||||||
case GameEvent.COMPLETE(_, _):
|
|
||||||
disconnect(recorder);
|
|
||||||
recorder.onGameEvent(event); //ToDo:
|
|
||||||
recordStorage.save(recorder.record);
|
|
||||||
case _:
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +1,8 @@
|
|||||||
package ru.m.tankz.control;
|
package ru.m.tankz.local;
|
||||||
|
|
||||||
|
import ru.m.tankz.control.BaseControlFactory;
|
||||||
|
import ru.m.tankz.control.Control;
|
||||||
|
import ru.m.tankz.control.HumanControl;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
class LocalControlFactory extends BaseControlFactory {
|
class LocalControlFactory extends BaseControlFactory {
|
||||||
42
src/client/haxe/ru/m/tankz/local/LocalGame.hx
Normal file
42
src/client/haxe/ru/m/tankz/local/LocalGame.hx
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
package ru.m.tankz.local;
|
||||||
|
|
||||||
|
import ru.m.tankz.control.HumanControl;
|
||||||
|
import ru.m.tankz.game.GameEvent;
|
||||||
|
import ru.m.tankz.game.GameRunner;
|
||||||
|
import ru.m.tankz.local.LocalControlFactory;
|
||||||
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
|
class LocalGame extends GameRunner {
|
||||||
|
|
||||||
|
@:provide static var gameStorage:GameStorage;
|
||||||
|
|
||||||
|
public function new(start:Start) {
|
||||||
|
super(start);
|
||||||
|
controlFactory = new LocalControlFactory();
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onGameEvent(event:GameEvent):Void {
|
||||||
|
super.onGameEvent(event);
|
||||||
|
switch event {
|
||||||
|
case COMPLETE(result):
|
||||||
|
updateProgress(result);
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function updateProgress(result:Result):Void {
|
||||||
|
var complete = false;
|
||||||
|
var humansTeams:Array<TeamId> = [];
|
||||||
|
for (control in controls) {
|
||||||
|
if (Std.is(control, HumanControl) && humansTeams.indexOf(control.playerId.team) == -1) {
|
||||||
|
humansTeams.push(control.playerId.team);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (humansTeams.length == 1 && result.winner == humansTeams[0]) {
|
||||||
|
var progress = gameStorage.get(result.level.packId);
|
||||||
|
progress.completeLevel(result.level.id, result.state.presetId, {});
|
||||||
|
gameStorage.set(progress);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
31
src/client/haxe/ru/m/tankz/local/StageCaller.hx
Normal file
31
src/client/haxe/ru/m/tankz/local/StageCaller.hx
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
package ru.m.tankz.local;
|
||||||
|
|
||||||
|
import flash.display.Stage;
|
||||||
|
import flash.events.Event;
|
||||||
|
import ru.m.tankz.engine.ICaller;
|
||||||
|
|
||||||
|
class StageCaller implements ICaller {
|
||||||
|
|
||||||
|
private var stage:Stage;
|
||||||
|
private var event:String;
|
||||||
|
private var calback:Void -> Void;
|
||||||
|
|
||||||
|
public function new(stage:Stage, ?event:String) {
|
||||||
|
this.stage = stage;
|
||||||
|
this.event = event != null ? event : Event.ENTER_FRAME;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onEvent(_):Void {
|
||||||
|
calback();
|
||||||
|
}
|
||||||
|
|
||||||
|
public function start(calback:Void -> Void):Void {
|
||||||
|
this.calback = calback;
|
||||||
|
stage.addEventListener(event, onEvent);
|
||||||
|
}
|
||||||
|
|
||||||
|
public function stop():Void {
|
||||||
|
stage.removeEventListener(event, onEvent);
|
||||||
|
calback = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
package ru.m.tankz.control;
|
package ru.m.tankz.network;
|
||||||
|
|
||||||
|
import ru.m.tankz.control.HumanControl;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.control.Control;
|
import ru.m.tankz.control.Control;
|
||||||
|
|
||||||
@@ -1,5 +1,7 @@
|
|||||||
package ru.m.tankz.control;
|
package ru.m.tankz.network;
|
||||||
|
|
||||||
|
import ru.m.tankz.control.BaseControlFactory;
|
||||||
|
import ru.m.tankz.control.Control;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
class NetworkControlFactory extends BaseControlFactory {
|
class NetworkControlFactory extends BaseControlFactory {
|
||||||
@@ -7,4 +9,8 @@ class NetworkControlFactory extends BaseControlFactory {
|
|||||||
override private function buildHuman(id:PlayerId, index:Int):Control {
|
override private function buildHuman(id:PlayerId, index:Int):Control {
|
||||||
return new NetworkControl(id, index);
|
return new NetworkControl(id, index);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override private function buildBot(id:PlayerId, type:String):Control {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
package ru.m.tankz.game;
|
package ru.m.tankz.network;
|
||||||
|
|
||||||
import haxe.Unserializer;
|
import haxe.Unserializer;
|
||||||
import ru.m.tankz.control.NetworkControlFactory;
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.game.Game;
|
import ru.m.tankz.game.Game;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.network.NetworkControlFactory;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.proto.pack.GameEventResponse;
|
import ru.m.tankz.proto.pack.GameEventResponse;
|
||||||
import ru.m.tankz.proto.room.RoomSlotProto;
|
import ru.m.tankz.proto.room.RoomSlotProto;
|
||||||
@@ -14,7 +14,7 @@ class NetworkGame extends Game {
|
|||||||
private var network:NetworkManager;
|
private var network:NetworkManager;
|
||||||
|
|
||||||
public function new(network:NetworkManager) {
|
public function new(network:NetworkManager) {
|
||||||
super(new GameState(network.room.game.type, 0, network.room.game.level));
|
super(network.room.game.type);
|
||||||
this.network = network;
|
this.network = network;
|
||||||
this.controlFactory = new NetworkControlFactory();
|
this.controlFactory = new NetworkControlFactory();
|
||||||
network.gameEventSignal.connect(onGameEventProto);
|
network.gameEventSignal.connect(onGameEventProto);
|
||||||
@@ -22,8 +22,8 @@ class NetworkGame extends Game {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private function onGameEventProto(game:GameEventResponse):Void {
|
private function onGameEventProto(game:GameEventResponse):Void {
|
||||||
var time = game.time;
|
var time = game.event.time;
|
||||||
var eventStr = game.event;
|
var eventStr = game.event.event;
|
||||||
var event:GameEvent = Unserializer.run(eventStr);
|
var event:GameEvent = Unserializer.run(eventStr);
|
||||||
gameEventSignal.emit(event);
|
gameEventSignal.emit(event);
|
||||||
}
|
}
|
||||||
@@ -38,12 +38,12 @@ class NetworkGame extends Game {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function start():Void {
|
override private function onStart(start:Start):Void {
|
||||||
var slot:RoomSlotProto = Lambda.find(network.room.slots, function(slot:RoomSlotProto) return slot.hasUser() && slot.user.uuid == network.user.uuid);
|
var slot:RoomSlotProto = Lambda.find(network.room.slots, function(slot:RoomSlotProto) return slot.hasUser() && slot.user.uuid == network.user.uuid);
|
||||||
if (slot != null) {
|
if (slot != null) {
|
||||||
state.controls.push({playerId: [slot.slot.team, slot.slot.index], control: "human-0"});
|
start.state.controls.push({playerId: [slot.slot.team, slot.slot.index], controller: HUMAN(0)});
|
||||||
}
|
}
|
||||||
super.start();
|
super.onStart(start);
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function dispose():Void {
|
override public function dispose():Void {
|
||||||
@@ -1,13 +1,12 @@
|
|||||||
package ru.m.tankz.network;
|
package ru.m.tankz.network;
|
||||||
|
|
||||||
import ru.m.tankz.proto.room.SlotProto;
|
|
||||||
import ru.m.tankz.proto.room.SlotRequest;
|
|
||||||
import haxe.Serializer;
|
import haxe.Serializer;
|
||||||
import haxework.signal.Signal;
|
import hw.signal.Signal;
|
||||||
import ru.m.connect.IConnection;
|
import ru.m.connect.IConnection;
|
||||||
import ru.m.tankz.control.Control;
|
import ru.m.tankz.control.Control;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.proto.core.UserProto;
|
import ru.m.tankz.proto.core.UserProto;
|
||||||
|
import ru.m.tankz.proto.game.GameEventProto;
|
||||||
import ru.m.tankz.proto.pack.GameEventRequest;
|
import ru.m.tankz.proto.pack.GameEventRequest;
|
||||||
import ru.m.tankz.proto.pack.GameEventResponse;
|
import ru.m.tankz.proto.pack.GameEventResponse;
|
||||||
import ru.m.tankz.proto.pack.LoginRequest;
|
import ru.m.tankz.proto.pack.LoginRequest;
|
||||||
@@ -20,8 +19,11 @@ import ru.m.tankz.proto.room.LeaveRequest;
|
|||||||
import ru.m.tankz.proto.room.RoomListRequest;
|
import ru.m.tankz.proto.room.RoomListRequest;
|
||||||
import ru.m.tankz.proto.room.RoomProto;
|
import ru.m.tankz.proto.room.RoomProto;
|
||||||
import ru.m.tankz.proto.room.RoomRequest;
|
import ru.m.tankz.proto.room.RoomRequest;
|
||||||
|
import ru.m.tankz.proto.room.SlotProto;
|
||||||
|
import ru.m.tankz.proto.room.SlotRequest;
|
||||||
import ru.m.tankz.proto.room.StartRequest;
|
import ru.m.tankz.proto.room.StartRequest;
|
||||||
import ru.m.tankz.storage.MultiplayerStorage;
|
import ru.m.tankz.storage.NetworkStorage;
|
||||||
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
|
|
||||||
typedef ClientConnection = IConnection<Request, Response>;
|
typedef ClientConnection = IConnection<Request, Response>;
|
||||||
|
|
||||||
@@ -34,7 +36,9 @@ enum ConnectionState {
|
|||||||
ERROR(error:Dynamic);
|
ERROR(error:Dynamic);
|
||||||
}
|
}
|
||||||
|
|
||||||
class NetworkManager {
|
@:provide class NetworkManager {
|
||||||
|
|
||||||
|
private static inline var TAG = "NetworkManager";
|
||||||
|
|
||||||
public var state(default, null):ConnectionState;
|
public var state(default, null):ConnectionState;
|
||||||
public var room(default, null):RoomProto;
|
public var room(default, null):RoomProto;
|
||||||
@@ -46,7 +50,8 @@ class NetworkManager {
|
|||||||
public var gameEventSignal:Signal<GameEventResponse>;
|
public var gameEventSignal:Signal<GameEventResponse>;
|
||||||
|
|
||||||
@:provide private var connection:ClientConnection;
|
@:provide private var connection:ClientConnection;
|
||||||
@:provide private var storage:MultiplayerStorage;
|
@:provide private var storage:NetworkStorage;
|
||||||
|
@:provide private var settings:SettingsStorage;
|
||||||
|
|
||||||
private var reconnectTimer:Timer;
|
private var reconnectTimer:Timer;
|
||||||
private var reconnectDelay:Int;
|
private var reconnectDelay:Int;
|
||||||
@@ -60,10 +65,26 @@ class NetworkManager {
|
|||||||
updateState(OFFLINE);
|
updateState(OFFLINE);
|
||||||
connection.handler.connect(onConnectionEvent);
|
connection.handler.connect(onConnectionEvent);
|
||||||
connection.receiveHandler.connect(onResponse);
|
connection.receiveHandler.connect(onResponse);
|
||||||
|
if (settings.enableNetwork) {
|
||||||
connect();
|
connect();
|
||||||
}
|
}
|
||||||
|
settings.signal.connect(onSettingChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onSettingChange(setting:Setting):Void {
|
||||||
|
switch setting {
|
||||||
|
case ENABLE_NETWORK(value):
|
||||||
|
if (value) {
|
||||||
|
connect();
|
||||||
|
} else {
|
||||||
|
disconnect();
|
||||||
|
}
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private function updateState(value:ConnectionState):Void {
|
private function updateState(value:ConnectionState):Void {
|
||||||
|
L.d(TAG, 'State: ${value}');
|
||||||
state = value;
|
state = value;
|
||||||
stateSignal.emit(value);
|
stateSignal.emit(value);
|
||||||
}
|
}
|
||||||
@@ -106,9 +127,11 @@ class NetworkManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function action(tankId:Int, action:TankAction):Void {
|
public function action(tankId:Int, action:TankAction):Void {
|
||||||
connection.send(new Request().setGameEvent(new GameEventRequest().setTime(0).setEvent(
|
connection.send(new Request().setGameEvent(new GameEventRequest().setEvent(
|
||||||
|
new GameEventProto().setTime(0).setEvent(
|
||||||
Serializer.run(GameEvent.ACTION(tankId, action))
|
Serializer.run(GameEvent.ACTION(tankId, action))
|
||||||
)));
|
)))
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function connect():Void {
|
private function connect():Void {
|
||||||
@@ -128,6 +151,10 @@ class NetworkManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function disconnect():Void {
|
||||||
|
connection.disconnect();
|
||||||
|
}
|
||||||
|
|
||||||
private function onConnectionEvent(event:ConnectionEvent):Void {
|
private function onConnectionEvent(event:ConnectionEvent):Void {
|
||||||
updateState(switch event {
|
updateState(switch event {
|
||||||
case CONNECTED: CONNECTED;
|
case CONNECTED: CONNECTED;
|
||||||
@@ -142,9 +169,11 @@ class NetworkManager {
|
|||||||
login(user.name, user.uuid);
|
login(user.name, user.uuid);
|
||||||
}
|
}
|
||||||
case DISCONNECTED | ERROR(_):
|
case DISCONNECTED | ERROR(_):
|
||||||
|
if (settings.enableNetwork) {
|
||||||
reconnect();
|
reconnect();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private function onResponse(packet:Response):Void {
|
private function onResponse(packet:Response):Void {
|
||||||
if (packet.hasLogin()) {
|
if (packet.hasLogin()) {
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
package ru.m.tankz.render;
|
package ru.m.tankz.render;
|
||||||
|
|
||||||
import haxework.view.IView;
|
import hw.view.IView;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.game.IGame;
|
import ru.m.tankz.game.IGame;
|
||||||
|
|
||||||
interface IRender extends IView<Dynamic> extends GameListener {
|
interface IRender extends IView<Dynamic> extends GameListener {
|
||||||
public var config(default, set):Config;
|
public var config(default, set):Config;
|
||||||
|
public var gridSize(default, set):GridSize;
|
||||||
public function draw():Void;
|
public function draw():Void;
|
||||||
public function reset():Void;
|
public function reset():Void;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +1,16 @@
|
|||||||
package ru.m.tankz.render;
|
package ru.m.tankz.render;
|
||||||
|
|
||||||
|
import hw.view.utils.DrawUtil;
|
||||||
import flash.display.DisplayObjectContainer;
|
import flash.display.DisplayObjectContainer;
|
||||||
import flash.display.Graphics;
|
import flash.display.Graphics;
|
||||||
import flash.display.Sprite;
|
import flash.display.Sprite;
|
||||||
import flash.events.Event;
|
import flash.events.Event;
|
||||||
import haxe.Timer;
|
import haxe.Timer;
|
||||||
import haxework.view.LabelView;
|
import hw.view.form.LabelView;
|
||||||
import haxework.view.SpriteView;
|
import hw.view.SpriteView;
|
||||||
import promhx.Promise;
|
import promhx.Promise;
|
||||||
import ru.m.animate.Animate;
|
import ru.m.animate.Animate;
|
||||||
|
import ru.m.animate.AnimateManager;
|
||||||
import ru.m.animate.OnceAnimate;
|
import ru.m.animate.OnceAnimate;
|
||||||
import ru.m.geom.Point;
|
import ru.m.geom.Point;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
@@ -21,11 +23,17 @@ import ru.m.tankz.render.item.EagleRenderItem;
|
|||||||
import ru.m.tankz.render.item.IRenderItem;
|
import ru.m.tankz.render.item.IRenderItem;
|
||||||
import ru.m.tankz.render.item.TankRenderItem;
|
import ru.m.tankz.render.item.TankRenderItem;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
using ru.m.display.DisplayObjectContainerExtender;
|
||||||
|
|
||||||
class Render extends SpriteView implements IRender {
|
class Render extends SpriteView implements IRender {
|
||||||
|
|
||||||
public var config(default, set):Config;
|
public var config(default, set):Config;
|
||||||
|
public var gridSize(default, set):GridSize;
|
||||||
|
|
||||||
|
private var mapWidth(get, null):Float;
|
||||||
|
private var mapHeight(get, null):Float;
|
||||||
|
|
||||||
|
private var container:Sprite;
|
||||||
private var backgroundLayer:Sprite;
|
private var backgroundLayer:Sprite;
|
||||||
private var groundLayer:Sprite;
|
private var groundLayer:Sprite;
|
||||||
private var entryLayer:Sprite;
|
private var entryLayer:Sprite;
|
||||||
@@ -33,36 +41,65 @@ class Render extends SpriteView implements IRender {
|
|||||||
private var upperLayer:Sprite;
|
private var upperLayer:Sprite;
|
||||||
|
|
||||||
private var items:Map<Int, IRenderItem>;
|
private var items:Map<Int, IRenderItem>;
|
||||||
|
private var paused:Bool;
|
||||||
|
|
||||||
|
@:provide private static var animateManager:AnimateManager;
|
||||||
|
|
||||||
public function new() {
|
public function new() {
|
||||||
super();
|
super();
|
||||||
items = new Map();
|
items = new Map();
|
||||||
|
container = new Sprite();
|
||||||
|
content.addChild(container);
|
||||||
backgroundLayer = new Sprite();
|
backgroundLayer = new Sprite();
|
||||||
groundLayer = new Sprite();
|
groundLayer = new Sprite();
|
||||||
entryLayer = new Sprite();
|
entryLayer = new Sprite();
|
||||||
upLayer = new Sprite();
|
upLayer = new Sprite();
|
||||||
upperLayer = new Sprite();
|
upperLayer = new Sprite();
|
||||||
content.addChild(backgroundLayer);
|
container.addChild(backgroundLayer);
|
||||||
content.addChild(groundLayer);
|
container.addChild(groundLayer);
|
||||||
content.addChild(entryLayer);
|
container.addChild(entryLayer);
|
||||||
content.addChild(upLayer);
|
container.addChild(upLayer);
|
||||||
content.addChild(upperLayer);
|
container.addChild(upperLayer);
|
||||||
reset();
|
reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function get_mapWidth():Float {
|
||||||
|
return config.map.cell.width * (gridSize != null ? gridSize.width : config.map.grid.width);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function get_mapHeight():Float {
|
||||||
|
return config.map.cell.height * (gridSize != null ? gridSize.height : config.map.grid.height);
|
||||||
|
}
|
||||||
|
|
||||||
private function set_config(value:Config):Config {
|
private function set_config(value:Config):Config {
|
||||||
return config = value;
|
config = value;
|
||||||
|
drawBackground();
|
||||||
|
toRedraw();
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function set_gridSize(value:GridSize):GridSize {
|
||||||
|
gridSize = value;
|
||||||
|
drawBackground();
|
||||||
|
toRedraw();
|
||||||
|
return gridSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function drawBackground():Void {
|
private function drawBackground():Void {
|
||||||
var width = config.map.cellWidth * config.map.gridWidth;
|
|
||||||
var height = config.map.cellHeight * config.map.gridHeight;
|
|
||||||
var g:Graphics = backgroundLayer.graphics;
|
var g:Graphics = backgroundLayer.graphics;
|
||||||
g.clear();
|
g.clear();
|
||||||
g.beginFill(0x000000);
|
g.beginFill(0x000000);
|
||||||
g.drawRect(0, 0, width, height);
|
g.lineStyle(2, 0xcccccc);
|
||||||
|
g.drawRect(0, 0, mapWidth, mapHeight);
|
||||||
g.endFill();
|
g.endFill();
|
||||||
setContentSize(width, height);
|
}
|
||||||
|
|
||||||
|
override public function redraw():Void {
|
||||||
|
super.redraw();
|
||||||
|
var scale = Math.min(width / mapWidth, height / mapHeight);
|
||||||
|
container.scaleX = container.scaleY = scale;
|
||||||
|
container.x = (width - (mapWidth * scale)) / 2;
|
||||||
|
container.y = (height - (mapHeight * scale)) / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function draw():Void {
|
public function draw():Void {
|
||||||
@@ -72,11 +109,15 @@ class Render extends SpriteView implements IRender {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private function onEnterFrame(event:Event):Void {
|
private function onEnterFrame(event:Event):Void {
|
||||||
|
if (!paused) {
|
||||||
draw();
|
draw();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private function clearLayer(layer:DisplayObjectContainer) {
|
private function clearLayer(layer:DisplayObjectContainer) {
|
||||||
while (layer.numChildren > 0) layer.removeChildAt(0);
|
while (layer.numChildren > 0) {
|
||||||
|
layer.removeChildAt(0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function reset():Void {
|
public function reset():Void {
|
||||||
@@ -93,10 +134,15 @@ class Render extends SpriteView implements IRender {
|
|||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case START(_):
|
case START(start):
|
||||||
|
animateManager.playing = true;
|
||||||
|
gridSize = start.level.size;
|
||||||
content.addEventListener(Event.ENTER_FRAME, onEnterFrame);
|
content.addEventListener(Event.ENTER_FRAME, onEnterFrame);
|
||||||
case COMPLETE(_, _):
|
case COMPLETE(_):
|
||||||
content.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
|
content.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
|
||||||
|
case PAUSE(paused):
|
||||||
|
this.paused = paused;
|
||||||
|
animateManager.playing = !paused;
|
||||||
case SPAWN(BRICK(bricks)):
|
case SPAWN(BRICK(bricks)):
|
||||||
drawBackground();
|
drawBackground();
|
||||||
for (brick in bricks) {
|
for (brick in bricks) {
|
||||||
@@ -121,12 +167,16 @@ class Render extends SpriteView implements IRender {
|
|||||||
item.skin = tankConfig.skin;
|
item.skin = tankConfig.skin;
|
||||||
item.hits = info.hits;
|
item.hits = info.hits;
|
||||||
item.bonus = info.bonus;
|
item.bonus = info.bonus;
|
||||||
|
item.boat = info.boat;
|
||||||
|
item.name = info.name == null ? "" : info.name;
|
||||||
items.set(id, item);
|
items.set(id, item);
|
||||||
entryLayer.addChild(item.view);
|
entryLayer.addChild(item.view);
|
||||||
item.update();
|
item.update();
|
||||||
playAnimate(item.rect.center, AnimateBundle.tankSpawn());
|
playAnimate(item.rect.center, AnimateBundle.tankSpawn());
|
||||||
case SPAWN(BULLET(id, rect, playerId, piercing)):
|
case SPAWN(BULLET(id, rect, playerId, skin, color)):
|
||||||
var item = new BulletRenderItem(rect, piercing);
|
var item = new BulletRenderItem(rect);
|
||||||
|
item.color = color;
|
||||||
|
item.skin = skin;
|
||||||
items.set(id, item);
|
items.set(id, item);
|
||||||
entryLayer.addChild(item.view);
|
entryLayer.addChild(item.view);
|
||||||
item.update();
|
item.update();
|
||||||
@@ -156,12 +206,13 @@ class Render extends SpriteView implements IRender {
|
|||||||
var item = items[id];
|
var item = items[id];
|
||||||
cast(item, TankRenderItem).moves = false;
|
cast(item, TankRenderItem).moves = false;
|
||||||
}
|
}
|
||||||
case CHANGE(TANK(id, type, hits, bonus)):
|
case CHANGE(TANK(id, type, hits, bonus, boat)):
|
||||||
if (items.exists(id)) {
|
if (items.exists(id)) {
|
||||||
var item:TankRenderItem = cast items[id];
|
var item:TankRenderItem = cast items[id];
|
||||||
item.skin = config.getTank(type).skin;
|
item.skin = config.getTank(type).skin;
|
||||||
item.hits = hits;
|
item.hits = hits;
|
||||||
item.bonus = bonus;
|
item.bonus = bonus;
|
||||||
|
item.boat = boat;
|
||||||
}
|
}
|
||||||
case CHANGE(TANK_PROTECT(id, state)):
|
case CHANGE(TANK_PROTECT(id, state)):
|
||||||
if (items.exists(id)) {
|
if (items.exists(id)) {
|
||||||
@@ -183,9 +234,7 @@ class Render extends SpriteView implements IRender {
|
|||||||
var item = items[id];
|
var item = items[id];
|
||||||
entryLayer.removeChild(item.view);
|
entryLayer.removeChild(item.view);
|
||||||
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
||||||
if (shot.score != 0) {
|
|
||||||
showScore(item.rect.center, shot.score);
|
showScore(item.rect.center, shot.score);
|
||||||
}
|
|
||||||
items.remove(id);
|
items.remove(id);
|
||||||
}
|
}
|
||||||
case DESTROY(BULLET(id)):
|
case DESTROY(BULLET(id)):
|
||||||
@@ -202,18 +251,14 @@ class Render extends SpriteView implements IRender {
|
|||||||
if (items.exists(id)) {
|
if (items.exists(id)) {
|
||||||
var item = items[id];
|
var item = items[id];
|
||||||
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
||||||
if (shot.score != 0) {
|
|
||||||
showScore(item.rect.center, shot.score);
|
showScore(item.rect.center, shot.score);
|
||||||
}
|
|
||||||
cast(item, EagleRenderItem).death = true;
|
cast(item, EagleRenderItem).death = true;
|
||||||
}
|
}
|
||||||
case DESTROY(BONUS(id, shot)):
|
case DESTROY(BONUS(id, shot)):
|
||||||
if (items.exists(id)) {
|
if (items.exists(id)) {
|
||||||
var item = items[id];
|
var item = items[id];
|
||||||
upperLayer.removeChild(item.view);
|
upperLayer.removeChild(item.view);
|
||||||
if (shot.score != 0) {
|
|
||||||
showScore(item.rect.center, shot.score);
|
showScore(item.rect.center, shot.score);
|
||||||
}
|
|
||||||
items.remove(id);
|
items.remove(id);
|
||||||
}
|
}
|
||||||
case DESTROY(CELL(id, x, y, shot)):
|
case DESTROY(CELL(id, x, y, shot)):
|
||||||
@@ -236,21 +281,23 @@ class Render extends SpriteView implements IRender {
|
|||||||
return animate.play().then(function(animate:Animate):Void {
|
return animate.play().then(function(animate:Animate):Void {
|
||||||
// ToDo: clean animates on reset
|
// ToDo: clean animates on reset
|
||||||
if (upperLayer.contains(animate)) {
|
if (upperLayer.contains(animate)) {
|
||||||
upperLayer.removeChild(animate);
|
upperLayer.removeChildSafety(animate);
|
||||||
}
|
}
|
||||||
animate.dispose();
|
animate.dispose();
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private function showScore(point:Point, score:Int):Void {
|
private function showScore(point:Point, score:Null<Int>):Void {
|
||||||
|
if (score != null && score != 0) {
|
||||||
var view:LabelView = new LabelView();
|
var view:LabelView = new LabelView();
|
||||||
view.skinId = "text";
|
view.style = "text";
|
||||||
view.text = Std.string(score);
|
view.text = Std.string(score);
|
||||||
view.update();
|
view.update();
|
||||||
view.redraw();
|
view.redraw();
|
||||||
view.x = point.x - view.width / 2;
|
view.x = point.x - view.width / 2;
|
||||||
view.y = point.y - view.height / 2;
|
view.y = point.y - view.height / 2;
|
||||||
upperLayer.addChild(view.content);
|
upperLayer.addChild(view.content);
|
||||||
Timer.delay(function() upperLayer.removeChild(view.content), 1000);
|
Timer.delay(function() upperLayer.removeChildSafety(view.content), 1000);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
29
src/client/haxe/ru/m/tankz/render/RenderUtil.hx
Normal file
29
src/client/haxe/ru/m/tankz/render/RenderUtil.hx
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
package ru.m.tankz.render;
|
||||||
|
|
||||||
|
import flash.display.BitmapData;
|
||||||
|
import openfl.Assets;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
|
class RenderUtil {
|
||||||
|
|
||||||
|
public static function eagleImage(death:Bool = false):BitmapData {
|
||||||
|
var suffix = death ? '-death' : '';
|
||||||
|
return Assets.getBitmapData('resources/image/eagle/eagle${suffix}.png');
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function tankImage(skin:String, frame:Int = 0):BitmapData {
|
||||||
|
return Assets.getBitmapData('resources/image/tank/${skin}-${frame}.png');
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function bonusImage(type:BonusType):BitmapData {
|
||||||
|
return Assets.getBitmapData('resources/image/bonus/${type}.png');
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function bulletImage(skin:String):BitmapData {
|
||||||
|
return Assets.getBitmapData('resources/image/bullet/${skin}.png');
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function brickImage(type:BrickType, frame:Int = 0):BitmapData {
|
||||||
|
return Assets.getBitmapData('resources/image/map/${type}${frame > 0 ? ("-" + frame) : ""}.png');
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,29 +4,28 @@ import flash.display.Bitmap;
|
|||||||
import flash.display.BitmapData;
|
import flash.display.BitmapData;
|
||||||
import flash.display.DisplayObject;
|
import flash.display.DisplayObject;
|
||||||
import flash.display.PixelSnapping;
|
import flash.display.PixelSnapping;
|
||||||
import openfl.Assets;
|
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
|
|
||||||
class BitmapRenderItem extends RenderItem {
|
class BitmapRenderItem extends RenderItem {
|
||||||
public var image(default, set):String;
|
public var image(default, set):BitmapData;
|
||||||
|
|
||||||
private var bitmapData:BitmapData;
|
|
||||||
private var bitmap:Bitmap;
|
private var bitmap:Bitmap;
|
||||||
|
|
||||||
public function new(rect:Rectangle) {
|
public function new(rect:Rectangle) {
|
||||||
super(rect);
|
super(rect);
|
||||||
this.bitmap = new Bitmap(null, PixelSnapping.AUTO, true);
|
this.bitmap = new Bitmap(null, PixelSnapping.NEVER, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
override private function get_view():DisplayObject {
|
override private function get_view():DisplayObject {
|
||||||
return bitmap;
|
return bitmap;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function set_image(value:String):String {
|
private function set_image(value:BitmapData):BitmapData {
|
||||||
if (image != value) {
|
if (image != value) {
|
||||||
image = value;
|
image = value;
|
||||||
bitmapData = Assets.getBitmapData(image);
|
bitmap.bitmapData = image;
|
||||||
bitmap.bitmapData = bitmapData;
|
bitmap.width = rect.width;
|
||||||
|
bitmap.height = rect.height;
|
||||||
}
|
}
|
||||||
return image;
|
return image;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ class BonusRenderItem extends BitmapRenderItem {
|
|||||||
private function set_type(value:BonusType):BonusType {
|
private function set_type(value:BonusType):BonusType {
|
||||||
if (type != value) {
|
if (type != value) {
|
||||||
type = value;
|
type = value;
|
||||||
image = 'resources/image/bonus/${type}.png';
|
image = RenderUtil.bonusImage(type);
|
||||||
}
|
}
|
||||||
return type;
|
return type;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,57 +1,88 @@
|
|||||||
package ru.m.tankz.render.item;
|
package ru.m.tankz.render.item;
|
||||||
|
|
||||||
import flash.display.BitmapData;
|
import flash.display.BitmapData;
|
||||||
import flash.display.Shape;
|
|
||||||
import openfl.Assets;
|
import openfl.Assets;
|
||||||
import openfl.display.DisplayObject;
|
import ru.m.geom.GridPoint;
|
||||||
import ru.m.geom.Point;
|
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
import ru.m.tankz.Type.BrickType;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
enum BrickState {
|
class BrickBitmapBundle {
|
||||||
UNBROKEN;
|
|
||||||
BROKEN;
|
private var data:Map<String, BitmapData>;
|
||||||
DESTROYED;
|
|
||||||
|
public function new() {
|
||||||
|
data = new Map();
|
||||||
|
}
|
||||||
|
|
||||||
|
private function resolve(type:BrickType, cells:Array<GridPoint>, frame:Int):BitmapData {
|
||||||
|
return switch cells.length {
|
||||||
|
case 0:
|
||||||
|
null;
|
||||||
|
case 4:
|
||||||
|
type == "none" ? null : RenderUtil.brickImage(type, frame);
|
||||||
|
case _:
|
||||||
|
var image = RenderUtil.brickImage(type, frame);
|
||||||
|
var result = new BitmapData(image.width, image.height, true, 0x00000000);
|
||||||
|
for (point in cells) {
|
||||||
|
var rect = new flash.geom.Rectangle(
|
||||||
|
point.x * image.width / 2,
|
||||||
|
point.y * image.height / 2,
|
||||||
|
image.width / 2,
|
||||||
|
image.height / 2);
|
||||||
|
result.draw(image, null, null, null, rect);
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function get(type:BrickType, cells:Array<GridPoint>, frame:Int = 0):BitmapData {
|
||||||
|
var key:String = '${type}_${cells.map(function(point) return point.toString()).join(",")}_${frame}';
|
||||||
|
if (!data.exists(key)) {
|
||||||
|
data.set(key, resolve(type, cells, frame));
|
||||||
|
}
|
||||||
|
return data.get(key);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class BrickRenderItem extends RenderItem {
|
class BrickRenderItem extends BitmapRenderItem {
|
||||||
|
|
||||||
|
private static var bundle:BrickBitmapBundle = new BrickBitmapBundle();
|
||||||
|
|
||||||
public var type(default, set):BrickType;
|
public var type(default, set):BrickType;
|
||||||
public var state(get, never):BrickState;
|
|
||||||
|
|
||||||
private var image:BitmapData;
|
private var cells:Array<GridPoint>;
|
||||||
private var shape:Shape;
|
|
||||||
private var cells:Array<Point>;
|
private var frames:Int;
|
||||||
|
private var currentFrame:Int;
|
||||||
|
private var ticks:Int;
|
||||||
|
|
||||||
|
private static function buildCells():Array<GridPoint> {
|
||||||
|
return [
|
||||||
|
new GridPoint(0, 0),
|
||||||
|
new GridPoint(0, 1),
|
||||||
|
new GridPoint(1, 0),
|
||||||
|
new GridPoint(1, 1),
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
public function new(rect:Rectangle, type:BrickType) {
|
public function new(rect:Rectangle, type:BrickType) {
|
||||||
super(rect);
|
super(rect);
|
||||||
this.shape = new Shape();
|
cells = buildCells();
|
||||||
cells = [
|
this.frames = 1;
|
||||||
new Point(0, 0),
|
this.currentFrame = 0;
|
||||||
new Point(0, 1),
|
this.ticks = 0;
|
||||||
new Point(1, 0),
|
|
||||||
new Point(1, 1),
|
|
||||||
];
|
|
||||||
this.type = type;
|
this.type = type;
|
||||||
move(rect.position);
|
move(rect.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function get_state():BrickState {
|
|
||||||
return switch cells.length {
|
|
||||||
case 0: DESTROYED;
|
|
||||||
case 4: UNBROKEN;
|
|
||||||
case _: BROKEN;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
override private function get_view():DisplayObject {
|
|
||||||
return shape;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function set_type(value:BrickType):BrickType {
|
private function set_type(value:BrickType):BrickType {
|
||||||
if (type != value) {
|
if (type != value) {
|
||||||
type = value;
|
type = value;
|
||||||
image = Assets.getBitmapData('resources/image/map/${type}.png');
|
frames = switch type {
|
||||||
|
case "water": 2;
|
||||||
|
case _: 1;
|
||||||
|
}
|
||||||
|
cells = buildCells();
|
||||||
redraw();
|
redraw();
|
||||||
}
|
}
|
||||||
return type;
|
return type;
|
||||||
@@ -68,24 +99,20 @@ class BrickRenderItem extends RenderItem {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function redraw():Void {
|
public function redraw():Void {
|
||||||
shape.graphics.clear();
|
image = bundle.get(type, cells, currentFrame);
|
||||||
if (type == "none") return;
|
}
|
||||||
switch state {
|
|
||||||
case UNBROKEN:
|
override public function update():Void {
|
||||||
shape.graphics.beginBitmapFill(image);
|
super.update();
|
||||||
shape.graphics.drawRect(0, 0, rect.width, rect.height);
|
if (frames > 1) {
|
||||||
shape.graphics.endFill();
|
if (++ticks >= 30) {
|
||||||
case BROKEN:
|
ticks = 0;
|
||||||
shape.graphics.beginBitmapFill(image);
|
currentFrame++;
|
||||||
for (point in cells) {
|
if (currentFrame >= frames) {
|
||||||
var x = point.x * (rect.width / 2);
|
currentFrame = 0;
|
||||||
var y = point.y * (rect.width / 2);
|
}
|
||||||
var width = rect.width / 2;
|
redraw();
|
||||||
var height = rect.height / 2;
|
|
||||||
shape.graphics.drawRect(x, y, width, height);
|
|
||||||
}
|
}
|
||||||
shape.graphics.endFill();
|
|
||||||
case DESTROYED:
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,22 +1,27 @@
|
|||||||
package ru.m.tankz.render.item;
|
package ru.m.tankz.render.item;
|
||||||
|
|
||||||
|
import hw.color.Color;
|
||||||
|
import hw.view.utils.BitmapUtil;
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
|
|
||||||
class BulletRenderItem extends BitmapRenderItem {
|
class BulletRenderItem extends BitmapRenderItem {
|
||||||
public var piercing(default, set):Int = -1;
|
public var color(default, default):Null<Color>;
|
||||||
|
public var skin(default, set):String;
|
||||||
|
|
||||||
public function new(rect:Rectangle, piercing:Int) {
|
public function new(rect:Rectangle) {
|
||||||
super(rect);
|
super(rect);
|
||||||
this.piercing = piercing;
|
|
||||||
move(rect.position);
|
move(rect.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function set_piercing(value:Int):Int {
|
private function set_skin(value:String):String {
|
||||||
if (piercing != value) {
|
if (skin != value) {
|
||||||
piercing = value;
|
skin = value;
|
||||||
var type = piercing > 0 ? 'piercing' : 'normal';
|
var image = RenderUtil.bulletImage(skin);
|
||||||
image = 'resources/image/bullet/${type}.png';
|
if (color != null) {
|
||||||
|
image = BitmapUtil.colorize(image, color);
|
||||||
}
|
}
|
||||||
return piercing;
|
this.image = image;
|
||||||
|
}
|
||||||
|
return skin;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,8 +2,8 @@ package ru.m.tankz.render.item;
|
|||||||
|
|
||||||
import flash.display.DisplayObject;
|
import flash.display.DisplayObject;
|
||||||
import flash.display.Sprite;
|
import flash.display.Sprite;
|
||||||
import haxework.color.Color;
|
import hw.color.Color;
|
||||||
import haxework.view.utils.BitmapUtil;
|
import hw.view.utils.BitmapUtil;
|
||||||
import ru.m.animate.Animate;
|
import ru.m.animate.Animate;
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
|
|
||||||
@@ -35,8 +35,8 @@ class EagleRenderItem extends BitmapRenderItem {
|
|||||||
if (protect != value) {
|
if (protect != value) {
|
||||||
protect = value;
|
protect = value;
|
||||||
if (protect) {
|
if (protect) {
|
||||||
protectView.x = (bitmapData.width - protectView.frames[0].image.width) / 2;
|
protectView.x = (image.width - protectView.frames[0].image.width) / 2;
|
||||||
protectView.y = (bitmapData.height - protectView.frames[0].image.height) / 2;
|
protectView.y = (image.height - protectView.frames[0].image.height) / 2;
|
||||||
}
|
}
|
||||||
protectView.visible = protect;
|
protectView.visible = protect;
|
||||||
protectView.playing = protect;
|
protectView.playing = protect;
|
||||||
@@ -47,10 +47,9 @@ class EagleRenderItem extends BitmapRenderItem {
|
|||||||
private function set_death(value:Bool):Bool {
|
private function set_death(value:Bool):Bool {
|
||||||
if (death != value) {
|
if (death != value) {
|
||||||
death = value;
|
death = value;
|
||||||
var suffix = death ? '-death' : '';
|
image = RenderUtil.eagleImage(death);
|
||||||
image = 'resources/image/eagle/eagle${suffix}.png';
|
|
||||||
if (!color.zero) {
|
if (!color.zero) {
|
||||||
bitmap.bitmapData = bitmapData = BitmapUtil.colorize(bitmapData, color);
|
bitmap.bitmapData = image = BitmapUtil.colorize(image, color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return death;
|
return death;
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ import ru.m.geom.Rectangle;
|
|||||||
class RenderItem implements IRenderItem {
|
class RenderItem implements IRenderItem {
|
||||||
|
|
||||||
public var view(get, null):DisplayObject;
|
public var view(get, null):DisplayObject;
|
||||||
|
public var content(get, null):DisplayObject;
|
||||||
|
|
||||||
public var rect(default, null):Rectangle;
|
public var rect(default, null):Rectangle;
|
||||||
|
|
||||||
@@ -18,16 +19,26 @@ class RenderItem implements IRenderItem {
|
|||||||
throw "Not Implemented";
|
throw "Not Implemented";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function get_content():DisplayObject {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public function move(position:Position):Void {
|
public function move(position:Position):Void {
|
||||||
view.x = rect.x = position.x;
|
view.x = rect.x = position.x;
|
||||||
view.y = rect.y = position.y;
|
view.y = rect.y = position.y;
|
||||||
if (position.direction != null) {
|
if (position.direction != null) {
|
||||||
rect.direction = position.direction;
|
rect.direction = position.direction;
|
||||||
|
if (content != null) {
|
||||||
|
content.rotation = rect.direction.angle;
|
||||||
|
content.x = - rect.width * (rect.direction.x + 1) / 2 + rect.width * (rect.direction.y + 1) / 2 + 0.5 * rect.width;
|
||||||
|
content.y = - rect.height * (rect.direction.x + 1) / 2 - rect.height * (rect.direction.y + 1) / 2 + 1.5 * rect.height;
|
||||||
|
} else {
|
||||||
view.rotation = rect.direction.angle;
|
view.rotation = rect.direction.angle;
|
||||||
view.x = rect.x - rect.width * (rect.direction.x + 1) / 2 + rect.width * (rect.direction.y + 1) / 2 + 0.5 * rect.width;
|
view.x = rect.x - rect.width * (rect.direction.x + 1) / 2 + rect.width * (rect.direction.y + 1) / 2 + 0.5 * rect.width;
|
||||||
view.y = rect.y - rect.height * (rect.direction.x + 1) / 2 - rect.height * (rect.direction.y + 1) / 2 + 1.5 * rect.height;
|
view.y = rect.y - rect.height * (rect.direction.x + 1) / 2 - rect.height * (rect.direction.y + 1) / 2 + 1.5 * rect.height;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public function update():Void {}
|
public function update():Void {}
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,16 @@
|
|||||||
package ru.m.tankz.render.item;
|
package ru.m.tankz.render.item;
|
||||||
|
|
||||||
import flash.display.DisplayObject;
|
|
||||||
import flash.display.Sprite;
|
|
||||||
import flash.display.BitmapData;
|
import flash.display.BitmapData;
|
||||||
import haxework.color.Color;
|
import flash.display.DisplayObject;
|
||||||
import haxework.view.utils.BitmapUtil;
|
import flash.display.Shape;
|
||||||
import openfl.Assets;
|
import flash.display.Sprite;
|
||||||
|
import flash.text.TextField;
|
||||||
|
import flash.text.TextFieldAutoSize;
|
||||||
|
import flash.text.TextFormat;
|
||||||
|
import hw.color.Color;
|
||||||
|
import hw.text.BitmapTextField;
|
||||||
|
import hw.view.theme.ITheme;
|
||||||
|
import hw.view.utils.BitmapUtil;
|
||||||
import ru.m.animate.Animate;
|
import ru.m.animate.Animate;
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
|
|
||||||
@@ -14,13 +19,19 @@ class TankRenderItem extends BitmapRenderItem {
|
|||||||
public var skin(default, set):String;
|
public var skin(default, set):String;
|
||||||
public var hits(default, set):Int;
|
public var hits(default, set):Int;
|
||||||
public var bonus(default, set):Bool;
|
public var bonus(default, set):Bool;
|
||||||
|
public var boat(default, set):Bool;
|
||||||
public var moves(default, set):Bool;
|
public var moves(default, set):Bool;
|
||||||
public var protect(default, set):Bool;
|
public var protect(default, set):Bool;
|
||||||
|
public var name(default, set):String;
|
||||||
|
|
||||||
private var container:Sprite;
|
private var container:Sprite;
|
||||||
private var images:Array<BitmapData>;
|
private var images:Array<BitmapData>;
|
||||||
private var frame:Int;
|
private var frame:Int;
|
||||||
private var protectView:Animate;
|
private var protectView:Animate;
|
||||||
|
private var boatView:Shape;
|
||||||
|
private var nameView:TextField;
|
||||||
|
|
||||||
|
@:provide static var theme:ITheme;
|
||||||
|
|
||||||
public function new(rect:Rectangle) {
|
public function new(rect:Rectangle) {
|
||||||
super(rect);
|
super(rect);
|
||||||
@@ -29,16 +40,42 @@ class TankRenderItem extends BitmapRenderItem {
|
|||||||
protectView = AnimateBundle.tankProtect();
|
protectView = AnimateBundle.tankProtect();
|
||||||
protectView.visible = false;
|
protectView.visible = false;
|
||||||
container.addChild(protectView);
|
container.addChild(protectView);
|
||||||
|
boatView = buildBoatView();
|
||||||
|
boatView.visible = false;
|
||||||
|
container.addChild(boatView);
|
||||||
|
nameView = buildNameView();
|
||||||
|
container.addChild(nameView);
|
||||||
move(rect.position);
|
move(rect.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function buildNameView():TextField {
|
||||||
|
var result = new BitmapTextField();
|
||||||
|
result.defaultTextFormat = new TextFormat(theme.font.name, 10, 0xffffff);
|
||||||
|
result.embedFonts = theme.font.embed;
|
||||||
|
result.autoSize = TextFieldAutoSize.LEFT;
|
||||||
|
result.shadowColor = 0x000000;
|
||||||
|
result.stroke = true;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function buildBoatView():Shape {
|
||||||
|
var result = new Shape();
|
||||||
|
result.graphics.lineStyle(4, Color.fromString("green"), 0.8);
|
||||||
|
result.graphics.drawRoundRect(-1, -1, rect.width + 2, rect.height + 2, 10, 10);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
override private function get_view():DisplayObject {
|
override private function get_view():DisplayObject {
|
||||||
return container;
|
return container;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override private function get_content():DisplayObject {
|
||||||
|
return bitmap;
|
||||||
|
}
|
||||||
|
|
||||||
private function redraw():Void {
|
private function redraw():Void {
|
||||||
var image1 = Assets.getBitmapData('resources/image/tank/${skin}-0.png');
|
var image1 = RenderUtil.tankImage(skin, 0);
|
||||||
var image2 = Assets.getBitmapData('resources/image/tank/${skin}-1.png');
|
var image2 = RenderUtil.tankImage(skin, 1);
|
||||||
var color1:Color = switch hits {
|
var color1:Color = switch hits {
|
||||||
case 1: 0x869C43;
|
case 1: 0x869C43;
|
||||||
case 2: 0xDEAF80;
|
case 2: 0xDEAF80;
|
||||||
@@ -84,6 +121,14 @@ class TankRenderItem extends BitmapRenderItem {
|
|||||||
return bonus;
|
return bonus;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function set_boat(value:Bool):Bool {
|
||||||
|
if (boat != value) {
|
||||||
|
boat = value;
|
||||||
|
boatView.visible = boat;
|
||||||
|
}
|
||||||
|
return boat;
|
||||||
|
}
|
||||||
|
|
||||||
private function set_protect(value:Bool):Bool {
|
private function set_protect(value:Bool):Bool {
|
||||||
if (protect != value) {
|
if (protect != value) {
|
||||||
protect = value;
|
protect = value;
|
||||||
@@ -105,11 +150,21 @@ class TankRenderItem extends BitmapRenderItem {
|
|||||||
return moves;
|
return moves;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function set_name(value:String):String {
|
||||||
|
if (name != value) {
|
||||||
|
name = value;
|
||||||
|
nameView.text = name;
|
||||||
|
nameView.x = (rect.width - nameView.width) / 2;
|
||||||
|
nameView.y = -nameView.height / 2; //(rect.height - nameView.height) / 2;
|
||||||
|
}
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
override public function update():Void {
|
override public function update():Void {
|
||||||
super.update();
|
super.update();
|
||||||
if (moves) {
|
if (moves) {
|
||||||
frame++;
|
frame++;
|
||||||
if (frame > images.length - 1) {
|
if (frame >= images.length) {
|
||||||
frame = 0;
|
frame = 0;
|
||||||
}
|
}
|
||||||
bitmap.bitmapData = images[frame];
|
bitmap.bitmapData = images[frame];
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ import ru.m.tankz.config.Config;
|
|||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.IGame;
|
import ru.m.tankz.game.IGame;
|
||||||
|
|
||||||
class SoundManager implements GameListener {
|
@:provide class SoundManager implements GameListener {
|
||||||
private static var TAG(default, never):String = "SoundManager";
|
private static var TAG(default, never):String = "SoundManager";
|
||||||
|
|
||||||
#if flash
|
#if flash
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package ru.m.tankz.storage;
|
package ru.m.tankz.storage;
|
||||||
|
|
||||||
import haxework.storage.SharedObjectStorage;
|
import hw.storage.SharedObjectStorage;
|
||||||
import ru.m.tankz.game.GameProgress;
|
import ru.m.tankz.game.PackProgress;
|
||||||
import ru.m.tankz.Type.GameType;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
class GameStorage extends SharedObjectStorage {
|
@:provide class GameStorage extends SharedObjectStorage {
|
||||||
|
|
||||||
private static inline var VERSION = 1;
|
private static inline var VERSION = 1;
|
||||||
|
|
||||||
@@ -12,11 +12,11 @@ class GameStorage extends SharedObjectStorage {
|
|||||||
super('game_${VERSION}');
|
super('game_${VERSION}');
|
||||||
}
|
}
|
||||||
|
|
||||||
public function get(type:GameType):GameProgress {
|
public function get(id:PackId):PackProgress {
|
||||||
return exists(type) ? read(type) : new GameProgress(type);
|
return exists(id) ? read(id) : new PackProgress(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function set(progress:GameProgress):Void {
|
public function set(progress:PackProgress):Void {
|
||||||
write(progress.type, progress);
|
write(progress.id, progress);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
package ru.m.tankz.storage;
|
package ru.m.tankz.storage;
|
||||||
|
|
||||||
import haxework.storage.SharedObjectStorage;
|
import hw.storage.SharedObjectStorage;
|
||||||
|
|
||||||
class MultiplayerStorage extends SharedObjectStorage {
|
@:provide class NetworkStorage extends SharedObjectStorage {
|
||||||
|
|
||||||
public var user(get, set):User;
|
public var user(get, set):User;
|
||||||
|
|
||||||
public function new() {
|
public function new() {
|
||||||
super("multiplayer");
|
super("network");
|
||||||
}
|
}
|
||||||
|
|
||||||
private inline function get_user():User {
|
private inline function get_user():User {
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
package ru.m.tankz.storage;
|
package ru.m.tankz.storage;
|
||||||
|
|
||||||
import haxe.DynamicAccess;
|
import haxe.DynamicAccess;
|
||||||
import haxework.storage.SharedObjectStorage;
|
import hw.storage.SharedObjectStorage;
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
|
|
||||||
@:yield class RecordStorage extends SharedObjectStorage {
|
@:provide class RecordStorage extends SharedObjectStorage {
|
||||||
|
|
||||||
private static inline var VERSION = 1;
|
private static inline var VERSION = 1;
|
||||||
|
|
||||||
@@ -23,17 +23,19 @@ import ru.m.tankz.game.record.GameRecord;
|
|||||||
super.delete('${id}.info');
|
super.delete('${id}.info');
|
||||||
}
|
}
|
||||||
|
|
||||||
public function iterator():Iterator<GameRecordInfo> {
|
public function list():Array<GameRecordInfo> {
|
||||||
|
var result = [];
|
||||||
var data:DynamicAccess<String> = so.data;
|
var data:DynamicAccess<String> = so.data;
|
||||||
for (id in data.keys()) {
|
for (id in data.keys()) {
|
||||||
try {
|
try {
|
||||||
if (StringTools.endsWith(id, '.info')) {
|
if (StringTools.endsWith(id, '.info')) {
|
||||||
@yield return read(id);
|
result.push(read(id));
|
||||||
}
|
}
|
||||||
} catch (error:Dynamic) {
|
} catch (error:Dynamic) {
|
||||||
L.w("RecordStorage", 'read ', error);
|
L.w("RecordStorage", 'read ', error);
|
||||||
delete(id);
|
delete(id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,52 +1,115 @@
|
|||||||
package ru.m.tankz.storage;
|
package ru.m.tankz.storage;
|
||||||
|
|
||||||
import flash.ui.Keyboard;
|
import flash.ui.Keyboard;
|
||||||
import haxework.storage.SharedObjectStorage;
|
import hw.signal.Signal;
|
||||||
import haxework.utils.ObjectUtil;
|
import hw.storage.SharedObjectStorage;
|
||||||
|
import hw.utils.ObjectUtil;
|
||||||
|
import ru.m.control.DeviceAction;
|
||||||
|
import ru.m.control.DeviceType;
|
||||||
import ru.m.geom.Direction;
|
import ru.m.geom.Direction;
|
||||||
import ru.m.tankz.control.ActionConfig;
|
import ru.m.tankz.control.Binding;
|
||||||
import ru.m.tankz.control.Control.TankAction;
|
import ru.m.tankz.control.Control;
|
||||||
|
|
||||||
class SettingsStorage extends SharedObjectStorage {
|
enum Setting {
|
||||||
|
CONTROL(index:Int, value:Binding);
|
||||||
|
DISPLAY_FPS(value:Bool);
|
||||||
|
ENABLE_NETWORK(value:Bool);
|
||||||
|
}
|
||||||
|
|
||||||
|
@:provide class SettingsStorage extends SharedObjectStorage {
|
||||||
|
|
||||||
|
private static inline var VERSION = 4.1;
|
||||||
|
|
||||||
|
public var signal(default, null):Signal<Setting> = new Signal();
|
||||||
|
|
||||||
|
public var displayFPS(get, set):Bool;
|
||||||
|
|
||||||
|
private function get_displayFPS():Bool {
|
||||||
|
return read("setting:display_fps");
|
||||||
|
}
|
||||||
|
|
||||||
|
private function set_displayFPS(value:Bool):Bool {
|
||||||
|
write("setting:display_fps", value);
|
||||||
|
signal.emit(DISPLAY_FPS(value));
|
||||||
|
return get_displayFPS();
|
||||||
|
}
|
||||||
|
|
||||||
|
public var enableNetwork(get, set):Bool;
|
||||||
|
|
||||||
|
private function get_enableNetwork():Bool {
|
||||||
|
return read("setting:enable_network");
|
||||||
|
}
|
||||||
|
|
||||||
|
private function set_enableNetwork(value:Bool):Bool {
|
||||||
|
write("setting:enable_network", value);
|
||||||
|
signal.emit(ENABLE_NETWORK(value));
|
||||||
|
return get_enableNetwork();
|
||||||
|
}
|
||||||
|
|
||||||
public function new() {
|
public function new() {
|
||||||
super("settings");
|
super('settings_${VERSION}');
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getActionConfig(index:Int):ActionConfig {
|
public function getBinding(index:Int):Binding {
|
||||||
return exists('action:$index') ? read('action:$index') : getDefaultActionConfig(index);
|
return exists('action:$index') ? read('action:$index') : getDefaultBinding(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function setActionConffig(index:Int, value:ActionConfig) {
|
public function saveBinding(index:Int, value:Binding) {
|
||||||
write('action:$index', value);
|
write('action:$index', value);
|
||||||
|
signal.emit(CONTROL(index, value));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function getDefaultActionConfig(index:Int):ActionConfig {
|
public static function getDefaultBinding(index:Int):Binding {
|
||||||
return ObjectUtil.clone(defaults.exists(index) ? defaults.get(index) : empty);
|
var binding = (Device.isMobile() ? mobileDefaults : defaults).get(index);
|
||||||
|
return binding != null ? ObjectUtil.clone(binding) : buildEmpty();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static var defaults:Map<Int, ActionConfig> = [
|
public static function buildDeviceBinding(device:DeviceType):Binding {
|
||||||
0 => new ActionConfig([
|
return [
|
||||||
{action:TankAction.MOVE(Direction.TOP), key:Keyboard.W},
|
MOVE(Direction.TOP) => {device: device, action: DIRECTION(Direction.TOP)},
|
||||||
{action:TankAction.MOVE(Direction.LEFT), key:Keyboard.A},
|
MOVE(Direction.LEFT) => {device: device, action: DIRECTION(Direction.LEFT)},
|
||||||
{action:TankAction.MOVE(Direction.BOTTOM), key:Keyboard.S},
|
MOVE(Direction.BOTTOM) => {device: device, action: DIRECTION(Direction.BOTTOM)},
|
||||||
{action:TankAction.MOVE(Direction.RIGHT), key:Keyboard.D},
|
MOVE(Direction.RIGHT) => {device: device, action: DIRECTION(Direction.RIGHT)},
|
||||||
{action:TankAction.SHOT, key:Keyboard.SPACE},
|
SHOT(0) => {device: device, action: KEY(0)},
|
||||||
]),
|
SHOT(1) => {device: device, action: KEY(1)},
|
||||||
1 => new ActionConfig([
|
SHOT(2) => {device: device, action: KEY(2)},
|
||||||
{action:TankAction.MOVE(Direction.TOP), key:Keyboard.UP},
|
];
|
||||||
{action:TankAction.MOVE(Direction.LEFT), key:Keyboard.LEFT},
|
}
|
||||||
{action:TankAction.MOVE(Direction.BOTTOM), key:Keyboard.DOWN},
|
|
||||||
{action:TankAction.MOVE(Direction.RIGHT), key:Keyboard.RIGHT},
|
public static function buildEmpty():Binding {
|
||||||
{action:TankAction.SHOT, key:Keyboard.NUMPAD_0},
|
return [
|
||||||
]),
|
MOVE(Direction.TOP) => null,
|
||||||
|
MOVE(Direction.LEFT) => null,
|
||||||
|
MOVE(Direction.BOTTOM) => null,
|
||||||
|
MOVE(Direction.RIGHT) => null,
|
||||||
|
SHOT(0) => null,
|
||||||
|
SHOT(1) => null,
|
||||||
|
SHOT(2) => null,
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
private static var mobileDefaults:Map<Int, Binding> = [
|
||||||
|
0 => buildDeviceBinding(SCREEN),
|
||||||
];
|
];
|
||||||
|
|
||||||
private static var empty:ActionConfig = new ActionConfig([
|
private static var defaults:Map<Int, Binding> = [
|
||||||
{action:TankAction.MOVE(Direction.TOP), key:-1},
|
0 => [
|
||||||
{action:TankAction.MOVE(Direction.LEFT), key:-1},
|
MOVE(Direction.TOP) => {device: KEYBOARD, action: KEY(Keyboard.W)},
|
||||||
{action:TankAction.MOVE(Direction.BOTTOM), key:-1},
|
MOVE(Direction.LEFT) => {device: KEYBOARD, action: KEY(Keyboard.A)},
|
||||||
{action:TankAction.MOVE(Direction.RIGHT), key:-1},
|
MOVE(Direction.BOTTOM) => {device: KEYBOARD, action: KEY(Keyboard.S)},
|
||||||
{action:TankAction.SHOT, key:-1},
|
MOVE(Direction.RIGHT) => {device: KEYBOARD, action: KEY(Keyboard.D)},
|
||||||
]);
|
SHOT(0) => {device: KEYBOARD, action: KEY(Keyboard.SPACE)},
|
||||||
|
SHOT(1) => {device: KEYBOARD, action: KEY(Keyboard.Q)},
|
||||||
|
SHOT(2) => {device: KEYBOARD, action: KEY(Keyboard.E)},
|
||||||
|
],
|
||||||
|
1 => [
|
||||||
|
MOVE(Direction.TOP) => {device: KEYBOARD, action: KEY(Keyboard.UP)},
|
||||||
|
MOVE(Direction.LEFT) => {device: KEYBOARD, action: KEY(Keyboard.LEFT)},
|
||||||
|
MOVE(Direction.BOTTOM) => {device: KEYBOARD, action: KEY(Keyboard.DOWN)},
|
||||||
|
MOVE(Direction.RIGHT) => {device: KEYBOARD, action: KEY(Keyboard.RIGHT)},
|
||||||
|
SHOT(0) => {device: KEYBOARD, action: KEY(Keyboard.NUMPAD_0)},
|
||||||
|
SHOT(1) => {device: KEYBOARD, action: KEY(Keyboard.NUMPAD_1)},
|
||||||
|
SHOT(2) => {device: KEYBOARD, action: KEY(Keyboard.NUMPAD_2)},
|
||||||
|
],
|
||||||
|
];
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,85 +1,44 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import ru.m.tankz.game.IGame;
|
|
||||||
import flash.events.KeyboardEvent;
|
|
||||||
import flash.ui.Keyboard;
|
import flash.ui.Keyboard;
|
||||||
import haxework.resources.IResources;
|
import hw.resources.IResources;
|
||||||
import haxework.view.ButtonView;
|
import hw.view.frame.FrameSwitcher;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import hw.view.group.VGroupView;
|
||||||
import haxework.view.LabelView;
|
import ru.m.control.DeviceAction;
|
||||||
import haxework.view.VGroupView;
|
import ru.m.control.DeviceType;
|
||||||
|
import ru.m.control.IControlBus;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.sound.SoundManager;
|
import ru.m.tankz.sound.SoundManager;
|
||||||
import ru.m.tankz.view.popup.LoginPopup;
|
|
||||||
|
|
||||||
@:template class ClientView extends VGroupView {
|
@:template class ClientView extends VGroupView {
|
||||||
@:view("switcher") var switcherView:FrameSwitcher;
|
@:view("switcher") var switcherView:FrameSwitcher;
|
||||||
@:view var username:LabelView;
|
|
||||||
@:view("login") var loginButton:ButtonView;
|
|
||||||
@:view("logout") var logoutButton:ButtonView;
|
|
||||||
|
|
||||||
@:provide var network:NetworkManager;
|
@:provide var network:NetworkManager;
|
||||||
@:provide var resources:IResources;
|
@:provide var resources:IResources;
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide var switcher:FrameSwitcher;
|
||||||
@:provide var soundManager:SoundManager;
|
@:provide var soundManager:SoundManager;
|
||||||
@:provide var game:IGame;
|
@:provide static var bus:IControlBus;
|
||||||
|
|
||||||
public function init():Void {
|
public function new():Void {
|
||||||
|
super();
|
||||||
resources.text.put('version', '${Const.VERSION}');
|
resources.text.put('version', '${Const.VERSION}');
|
||||||
|
resources.text.put('name', '${Const.NAME}');
|
||||||
switcher = switcherView;
|
switcher = switcherView;
|
||||||
network.stateSignal.connect(onConnectionState);
|
|
||||||
onConnectionState(network.state);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public function launch():Void {
|
public function launch():Void {
|
||||||
content.stage.stageFocusRect = false;
|
content.stage.stageFocusRect = false;
|
||||||
content.stage.addEventListener(KeyboardEvent.KEY_UP, function(event:KeyboardEvent):Void {
|
bus.signal.connect(onDeviceAction);
|
||||||
switch event.keyCode {
|
switcher.change(MenuFrame.ID);
|
||||||
case Keyboard.ESCAPE:
|
}
|
||||||
switcher.change(StartFrame.ID);
|
|
||||||
case Keyboard.M:
|
private function onDeviceAction(type:DeviceType, action:DeviceAction, state:Bool):Void {
|
||||||
|
switch [type, action, state] {
|
||||||
|
case [KEYBOARD, KEY(Keyboard.ESCAPE), true]:
|
||||||
|
switcher.change(MenuFrame.ID);
|
||||||
|
case [KEYBOARD, KEY(Keyboard.M), true]:
|
||||||
soundManager.mute = !soundManager.mute;
|
soundManager.mute = !soundManager.mute;
|
||||||
case Keyboard.P:
|
|
||||||
if (game != null) {
|
|
||||||
game.pause = !game.pause;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
switcher.change(StartFrame.ID);
|
|
||||||
}
|
|
||||||
|
|
||||||
private function onConnectionState(state:ConnectionState):Void {
|
|
||||||
L.d("ClientView", 'onConnectionState: ${state}');
|
|
||||||
switch state {
|
|
||||||
case ONLINE(user):
|
|
||||||
username.text = user.name;
|
|
||||||
logoutButton.visible = true;
|
|
||||||
loginButton.visible = false;
|
|
||||||
case CONNECTED:
|
|
||||||
username.text = "";
|
|
||||||
logoutButton.visible = false;
|
|
||||||
loginButton.visible = true;
|
|
||||||
case ERROR(error):
|
|
||||||
//L.e("ClientView", 'onConnectionState: ERROR', error);
|
|
||||||
L.w("ClientView", 'onConnectionState: ERROR');
|
|
||||||
case _:
|
case _:
|
||||||
username.text = "";
|
|
||||||
logoutButton.visible = false;
|
|
||||||
loginButton.visible = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private function login():Void {
|
|
||||||
LoginPopup.instance.show().then(function(user:User):Void {
|
|
||||||
L.d("Login", 'user: $user');
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private function logout():Void {
|
|
||||||
network.logout();
|
|
||||||
}
|
|
||||||
|
|
||||||
private function close():Void {
|
|
||||||
switcher.change(StartFrame.ID);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,53 +1,20 @@
|
|||||||
---
|
---
|
||||||
layout.overflow: true
|
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.frame.FrameSwitcher
|
- $type: hw.view.frame.FrameSwitcher
|
||||||
id: switcher
|
id: switcher
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
layout.overflow: true
|
style: dark
|
||||||
skinId: dark
|
factory:
|
||||||
views:
|
_menu_: {$class: ru.m.tankz.view.MenuFrame}
|
||||||
- id: start
|
_level_: {$class: ru.m.tankz.view.LevelFrame}
|
||||||
$type: ru.m.tankz.view.StartFrame
|
_start_: {$class: ru.m.tankz.view.StartFrame}
|
||||||
- id: level
|
_game_: {$class: ru.m.tankz.view.GameFrame}
|
||||||
$type: ru.m.tankz.view.LevelFrame
|
_result_: {$class: ru.m.tankz.view.ResultFrame}
|
||||||
- id: game
|
_settings_: {$class: ru.m.tankz.view.SettingsFrame}
|
||||||
$type: ru.m.tankz.view.GameFrame
|
_record_: {$class: ru.m.tankz.view.RecordFrame}
|
||||||
- id: result
|
_room_list_: {$class: ru.m.tankz.view.network.RoomListFrame}
|
||||||
$type: ru.m.tankz.view.ResultFrame
|
_room_: {$class: ru.m.tankz.view.network.RoomFrame}
|
||||||
- id: settings
|
- $type: ru.m.tankz.view.common.NetworkStateView
|
||||||
$type: ru.m.tankz.view.SettingsFrame
|
geometry.position: absolute
|
||||||
- id: record
|
geometry.hAlign: center
|
||||||
$type: ru.m.tankz.view.RecordFrame
|
geometry.margin.top: 2
|
||||||
- id: room_list
|
|
||||||
$type: ru.m.tankz.view.network.RoomListFrame
|
|
||||||
- id: room
|
|
||||||
$type: ru.m.tankz.view.network.RoomFrame
|
|
||||||
- $type: haxework.view.HGroupView
|
|
||||||
skinId: panel
|
|
||||||
layout.margin: 10
|
|
||||||
views:
|
|
||||||
- id: settings
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.settings
|
|
||||||
+onPress: $code:switcher.change('settings')
|
|
||||||
- $type: haxework.view.SpriteView
|
|
||||||
geometry.size.width: 50%
|
|
||||||
- id: username
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text
|
|
||||||
- id: login
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.login
|
|
||||||
+onPress: $code:login()
|
|
||||||
- id: logout
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.logout
|
|
||||||
+onPress: $code:logout()
|
|
||||||
visible: false
|
|
||||||
- $type: haxework.view.SpriteView
|
|
||||||
geometry.size.width: 50%
|
|
||||||
- id: close
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.close
|
|
||||||
+onPress: $code:close()
|
|
||||||
|
|||||||
@@ -1,94 +1,193 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxe.ds.Option;
|
import hw.view.text.TextView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import ru.m.tankz.view.popup.PausePopup;
|
||||||
import haxework.view.VGroupView;
|
import flash.ui.Keyboard;
|
||||||
|
import ru.m.control.DeviceAction;
|
||||||
|
import hw.view.frame.FrameSwitcher;
|
||||||
|
import hw.view.frame.FrameView;
|
||||||
|
import hw.view.group.GroupView;
|
||||||
|
import hw.view.layout.DefaultLayout;
|
||||||
|
import hw.view.data.DataView;
|
||||||
|
import hw.view.form.LabelView;
|
||||||
|
import ru.m.control.DeviceType;
|
||||||
|
import ru.m.control.IControlBus;
|
||||||
|
import ru.m.tankz.control.HumanControl;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameInit;
|
||||||
|
import ru.m.tankz.game.GameState.TeamState;
|
||||||
import ru.m.tankz.game.IGame;
|
import ru.m.tankz.game.IGame;
|
||||||
|
import ru.m.tankz.game.record.GamePlayer;
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.local.LocalGame;
|
||||||
|
import ru.m.tankz.network.NetworkGame;
|
||||||
import ru.m.tankz.sound.SoundManager;
|
import ru.m.tankz.sound.SoundManager;
|
||||||
import ru.m.tankz.storage.GameStorage;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
import ru.m.tankz.view.game.GameView;
|
import ru.m.tankz.view.gamepad.GamepadView;
|
||||||
|
import ru.m.tankz.view.game.TeamView;
|
||||||
|
import ru.m.tankz.view.game.PlayerView;
|
||||||
|
import ru.m.tankz.render.IRender;
|
||||||
|
|
||||||
@:template class GameFrame extends VGroupView implements GameListener {
|
using ru.m.tankz.view.ViewUtil;
|
||||||
|
|
||||||
|
@:template class GameFrame extends FrameView<GameInit> implements GameListener {
|
||||||
public static inline var ID = "game";
|
public static inline var ID = "game";
|
||||||
|
|
||||||
private static inline var TAG = "GameFrame";
|
private static inline var TAG = "GameFrame";
|
||||||
|
|
||||||
@:view("game") private var gameView(default, null):GameView;
|
@:provide static var soundManager:SoundManager;
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var gameStorage:GameStorage;
|
||||||
|
@:provide static var settings:SettingsStorage;
|
||||||
|
@:provide static var bus:IControlBus;
|
||||||
|
|
||||||
@:provide var network:NetworkManager;
|
@:view private var render:IRender;
|
||||||
@:provide var soundManager:SoundManager;
|
@:view private var teams:DataView<TeamState, TeamView>;
|
||||||
@:provide var state:GameState;
|
@:view private var level:TextView;
|
||||||
@:provide var record:GameRecord;
|
@:view private var gamepad(default, null):GamepadView;
|
||||||
@:provide("next") var nextState:GameState;
|
|
||||||
@:provide var switcher:FrameSwitcher;
|
|
||||||
@:provide var gameStorage:GameStorage;
|
|
||||||
|
|
||||||
@:provide var game:IGame;
|
private var gamepadPlayerId:PlayerId;
|
||||||
|
|
||||||
public function onShow():Void {
|
private var game:IGame;
|
||||||
gameView.type = game.type;
|
private var recorder:GameRecord;
|
||||||
soundManager.config = game.config;
|
|
||||||
gameView.render.config = game.config;
|
public function new() {
|
||||||
game.connect(gameView.render);
|
super(id, new DefaultLayout());
|
||||||
game.connect(soundManager);
|
bus.connect(gamepad);
|
||||||
if (gameView.panel != null) {
|
|
||||||
game.connect(gameView.panel);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override public function onShow(data:GameInit):Void {
|
||||||
|
gamepad.visible = false;
|
||||||
|
game = switch data {
|
||||||
|
case LOCAL(start): new LocalGame(start);
|
||||||
|
case NETWORK(network): new NetworkGame(network);
|
||||||
|
case RECORD(record): new GamePlayer(record);
|
||||||
|
}
|
||||||
|
soundManager.config = game.config;
|
||||||
|
render.config = game.config;
|
||||||
|
game.connect(render);
|
||||||
|
game.connect(soundManager);
|
||||||
game.connect(this);
|
game.connect(this);
|
||||||
game.start();
|
game.start();
|
||||||
|
// TODO:
|
||||||
|
for (control in game.controls) {
|
||||||
|
if (Std.is(control, HumanControl)) {
|
||||||
|
if (cast(control, HumanControl).hasDevice(SCREEN)) {
|
||||||
|
gamepadPlayerId = control.playerId;
|
||||||
|
gamepad.visible = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bus.signal.connect(onDeviceAction);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function stop():Void {
|
private function onDeviceAction(type:DeviceType, action:DeviceAction, state:Bool):Void {
|
||||||
if (game != null) {
|
switch [type, action, state] {
|
||||||
game.dispose();
|
case [KEYBOARD, KEY(Keyboard.P), true]:
|
||||||
game = null;
|
game.pause = !game.pause;
|
||||||
}
|
|
||||||
gameView.render.reset();
|
|
||||||
}
|
|
||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
|
||||||
switch event {
|
|
||||||
case GameEvent.COMPLETE(state, winner):
|
|
||||||
this.state = state;
|
|
||||||
nextState = switch next(winner) {
|
|
||||||
case Some(s):
|
|
||||||
// ToDo:
|
|
||||||
var progress = gameStorage.get(game.type);
|
|
||||||
progress.completeLevel(state.levelId, state.presetId);
|
|
||||||
gameStorage.set(progress);
|
|
||||||
s;
|
|
||||||
case None:
|
|
||||||
null;
|
|
||||||
}
|
|
||||||
stop();
|
|
||||||
switcher.change(ResultFrame.ID);
|
|
||||||
case _:
|
case _:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ToDo:
|
private function stop():Void {
|
||||||
private function next(winner:TeamId):Option<GameState> {
|
bus.signal.disconnect(onDeviceAction);
|
||||||
for (rule in game.config.game.complete) {
|
if (game != null) {
|
||||||
if (rule.team != null && rule.team != winner) {
|
game.dispose();
|
||||||
return Option.None;
|
game = null;
|
||||||
}
|
}
|
||||||
}
|
render.reset();
|
||||||
var level = state.levelId + 1;
|
|
||||||
if (level >= game.config.game.levels) level = 0;
|
|
||||||
return Option.Some(new GameState(game.type, state.presetId, level, state));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onHide():Void {
|
private function findTeamView(id:TeamId):Null<TeamView> {
|
||||||
|
for (view in teams.dataViews) {
|
||||||
|
if (view.teamId == id) {
|
||||||
|
return view;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function findPlayerView(id:PlayerId):Null<PlayerView> {
|
||||||
|
var teamView = findTeamView(id.team);
|
||||||
|
if (teamView != null) {
|
||||||
|
for (view in teamView.dataViews) {
|
||||||
|
if (view.playerId == id) {
|
||||||
|
return view;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
|
switch event {
|
||||||
|
case START(start):
|
||||||
|
level.text = start.level.toLevelLabel();
|
||||||
|
teams.data = [for (team in start.state.teams) team];
|
||||||
|
// TODO: PlayerState default tank?
|
||||||
|
for (teamView in teams.dataViews) {
|
||||||
|
for (playerView in teamView.dataViews) {
|
||||||
|
var tank = game.config.getPlayerTank(playerView.playerId);
|
||||||
|
playerView.tank = {
|
||||||
|
type: tank.type,
|
||||||
|
skin: tank.skin,
|
||||||
|
hits: 0,
|
||||||
|
bonus: false,
|
||||||
|
boat: false,
|
||||||
|
color: game.config.getColor(playerView.playerId),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case CHANGE(TEAM_LIFE(teamId, life)):
|
||||||
|
var view = findPlayerView([teamId, -1]);
|
||||||
|
if (view != null) {
|
||||||
|
view.life = life;
|
||||||
|
}
|
||||||
|
case CHANGE(TEAM_SCORE(teamId, score)):
|
||||||
|
var view = findPlayerView([teamId, -1]);
|
||||||
|
if (view != null) {
|
||||||
|
view.score = score;
|
||||||
|
}
|
||||||
|
case CHANGE(PLAYER_LIFE(playerId, life)):
|
||||||
|
var view = findPlayerView(playerId);
|
||||||
|
if (view != null) {
|
||||||
|
view.life = life;
|
||||||
|
}
|
||||||
|
case CHANGE(PLAYER_SCORE(playerId, score)):
|
||||||
|
var view = findPlayerView(playerId);
|
||||||
|
if (view != null) {
|
||||||
|
view.score = score;
|
||||||
|
}
|
||||||
|
case SPAWN(TANK(id, rect, playerId, info)):
|
||||||
|
if (gamepadPlayerId != null && playerId == gamepadPlayerId) {
|
||||||
|
var tankConfig = game.config.getTank(info.type);
|
||||||
|
gamepad.weapons = tankConfig.weapons;
|
||||||
|
}
|
||||||
|
case PAUSE(paused):
|
||||||
|
if (paused) {
|
||||||
|
PausePopup.instance.show().then(function(action) {
|
||||||
|
switch action {
|
||||||
|
case EXIT:
|
||||||
|
switcher.change(LevelFrame.ID, game.level.packId);
|
||||||
|
case RESUME | null:
|
||||||
|
game.pause = false;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
PausePopup.instance.close(null);
|
||||||
|
}
|
||||||
|
case COMPLETE(result):
|
||||||
|
stop();
|
||||||
|
switcher.change(ResultFrame.ID, result);
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onHide():Void {
|
||||||
stop();
|
stop();
|
||||||
soundManager.stopAll();
|
soundManager.stopAll();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function close():Void {
|
|
||||||
switcher.change(LevelFrame.ID);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,48 @@
|
|||||||
---
|
---
|
||||||
|
style: container
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
|
||||||
skinId: container
|
|
||||||
views:
|
|
||||||
- id: game
|
- id: game
|
||||||
$type: ru.m.tankz.view.game.GameView
|
$type: hw.view.group.HGroupView
|
||||||
|
geometry.stretch: true
|
||||||
|
views:
|
||||||
|
- id: left
|
||||||
|
$type: hw.view.group.GroupView
|
||||||
|
layout.vAlign: middle
|
||||||
|
geometry.height: 100%
|
||||||
|
geometry.width: 15%
|
||||||
|
- id: render
|
||||||
|
$type: ru.m.tankz.render.Render
|
||||||
|
style: render
|
||||||
|
geometry.height: 100%
|
||||||
|
geometry.width: 70%
|
||||||
|
- id: right
|
||||||
|
$type: hw.view.group.VGroupView
|
||||||
|
geometry.height: 100%
|
||||||
|
geometry.width: 15%
|
||||||
|
geometry.padding: 5
|
||||||
|
layout.vAlign: top
|
||||||
|
layout.margin: 5
|
||||||
|
views:
|
||||||
|
- id: level
|
||||||
|
$type: hw.view.text.TextView
|
||||||
|
style: text.box
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.height: 30%
|
||||||
|
- id: teams
|
||||||
|
$type: hw.view.data.DataView
|
||||||
|
layout.margin: 3
|
||||||
|
geometry.width: 100%
|
||||||
|
factory: ~TeamView.viewFactory
|
||||||
|
- id: gamepad
|
||||||
|
$type: ru.m.tankz.view.gamepad.GamepadView
|
||||||
|
geometry.position: absolute
|
||||||
|
geometry.stretch: true
|
||||||
|
visible: false
|
||||||
|
- $type: hw.view.form.ButtonView
|
||||||
|
style: button.bars
|
||||||
|
geometry.position: absolute
|
||||||
|
geometry.hAlign: left
|
||||||
|
geometry.vAlign: top
|
||||||
|
geometry.margin: 10
|
||||||
|
+onPress: ~function(_) game.pause = true
|
||||||
|
|||||||
@@ -1,70 +1,63 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
import hw.view.data.DataView;
|
||||||
import haxework.view.DataView;
|
import hw.view.form.ButtonView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import hw.view.form.LabelView;
|
||||||
import haxework.view.LabelView;
|
import hw.view.frame.FrameSwitcher;
|
||||||
import haxework.view.VGroupView;
|
import hw.view.frame.FrameView;
|
||||||
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.bundle.ILevelBundle;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
import ru.m.tankz.game.IGame;
|
|
||||||
import ru.m.tankz.game.LocalGame;
|
|
||||||
import ru.m.tankz.storage.GameStorage;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type.PackId;
|
||||||
import ru.m.tankz.view.popup.LevelPopup;
|
|
||||||
|
|
||||||
@:template class LevelFrame extends VGroupView {
|
using ru.m.tankz.view.ViewUtil;
|
||||||
|
|
||||||
|
@:template class LevelFrame extends FrameView<PackId> {
|
||||||
public static inline var ID = "level";
|
public static inline var ID = "level";
|
||||||
|
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var storage:GameStorage;
|
||||||
|
@:provide static var configBundle:IConfigBundle;
|
||||||
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
|
|
||||||
@:view var header:LabelView;
|
@:view var header:LabelView;
|
||||||
@:view var levels:DataView<LevelId, ButtonView>;
|
@:view var levels:DataView<LevelConfig, ButtonView>;
|
||||||
|
|
||||||
@:provide var state:GameState;
|
private var pack:LevelPack;
|
||||||
@:provide var game:IGame;
|
private var config(get, never):Config;
|
||||||
@:provide var switcher:FrameSwitcher;
|
|
||||||
@:provide var levelBundle:ILevelBundle;
|
|
||||||
@:provide var storage:GameStorage;
|
|
||||||
|
|
||||||
private var levelPopup:LevelPopup;
|
public function new() {
|
||||||
|
super(ID);
|
||||||
public function onShow():Void {
|
|
||||||
header.text = state.type;
|
|
||||||
levels.data = [for (i in 0...state.config.game.levels) i];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function start(level:LevelConfig, preset:GamePreset, control:ControlPreset):Void {
|
private function get_config():Config {
|
||||||
state.levelId = level.id;
|
return configBundle.get(pack.id.type);
|
||||||
state.presetId = preset.id;
|
|
||||||
state.controls = control.values;
|
|
||||||
game = new LocalGame(state);
|
|
||||||
switcher.change(GameFrame.ID);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function levelViewFactory(index:Int, levelId:LevelId):ButtonView {
|
override public function onShow(data:PackId):Void {
|
||||||
var progress = storage.get(state.type);
|
header.text = data.toPackLabel();
|
||||||
|
pack = levelBundle.get(data);
|
||||||
|
levels.data = pack.data;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function levelViewFactory(index:Int, level:LevelConfig):ButtonView {
|
||||||
|
var progress = storage.get(pack.id);
|
||||||
var result = new ButtonView();
|
var result = new ButtonView();
|
||||||
result.skinId = "button.level";
|
result.style = "button.level";
|
||||||
var presetsLine = [for (p in state.config.presets) progress.isPresetCompleted(levelId, p.id) ? '*' : '_'].join('');
|
var presetsLine = [for (p in config.presets) progress.isPresetCompleted(level.id, p.id) ? '*' : '_'].join('');
|
||||||
result.text = '${levelId}\n${presetsLine}';
|
result.text = '${level.id}\n${presetsLine}';
|
||||||
result.disabled = !progress.isLevelAvailable(levelId);
|
result.disabled = !progress.isLevelAvailable(level.id);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function onLevelSelect(index:Int, levelId:LevelId, view:ButtonView):Void {
|
private function onLevelSelect(index:Int, level:LevelConfig, view:ButtonView):Void {
|
||||||
if (!storage.get(state.type).isLevelAvailable(levelId)) {
|
if (storage.get(pack.id).isLevelAvailable(level.id)) {
|
||||||
return;
|
switcher.change(StartFrame.ID, {
|
||||||
|
state: new GameState(pack.id.type),
|
||||||
|
level: level,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
if (levelPopup == null) {
|
|
||||||
levelPopup = new LevelPopup();
|
|
||||||
}
|
|
||||||
var level = levelBundle.get(state.type, state.config, levelId);
|
|
||||||
levelPopup.setData(
|
|
||||||
level,
|
|
||||||
state.config.presets,
|
|
||||||
state.config.controls,
|
|
||||||
storage.get(state.type)
|
|
||||||
);
|
|
||||||
levelPopup.show().then(function(result) result != null ? start(level, result.preset, result.control) : {});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,29 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: hw.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
views:
|
views:
|
||||||
- id: header
|
- id: header
|
||||||
$type: haxework.view.LabelView
|
$type: hw.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
- id: levels
|
- id: levels
|
||||||
$type: haxework.view.DataView
|
$type: hw.view.data.DataView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
|
geometry.height: 100%
|
||||||
|
overflow.y: scroll
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.TailLayout
|
$type: hw.view.layout.TailLayout
|
||||||
rowSize: 10
|
rowSize: 10
|
||||||
margin: 5
|
margin: 5
|
||||||
factory: $this:levelViewFactory
|
factory: ~levelViewFactory
|
||||||
+onItemSelect: $this:onLevelSelect
|
+onItemSelect: ~onLevelSelect
|
||||||
geometry.padding: 10
|
geometry.padding: 10
|
||||||
|
- $type: hw.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: hw.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~switcher.change("menu")
|
||||||
|
|||||||
94
src/client/haxe/ru/m/tankz/view/MenuFrame.hx
Normal file
94
src/client/haxe/ru/m/tankz/view/MenuFrame.hx
Normal file
@@ -0,0 +1,94 @@
|
|||||||
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
|
import hw.view.data.DataView;
|
||||||
|
import hw.view.form.ButtonView;
|
||||||
|
import hw.view.frame.FrameSwitcher;
|
||||||
|
import hw.view.frame.FrameView;
|
||||||
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
|
import ru.m.tankz.game.GameInit;
|
||||||
|
import ru.m.tankz.game.GameState;
|
||||||
|
import ru.m.tankz.network.NetworkManager;
|
||||||
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
import ru.m.tankz.view.common.PackView;
|
||||||
|
import ru.m.tankz.view.network.RoomFrame;
|
||||||
|
import ru.m.tankz.view.network.RoomListFrame;
|
||||||
|
import ru.m.tankz.view.popup.LoginPopup;
|
||||||
|
import ru.m.update.Updater;
|
||||||
|
|
||||||
|
using ru.m.tankz.view.ViewUtil;
|
||||||
|
|
||||||
|
@:template class MenuFrame extends FrameView<Dynamic> {
|
||||||
|
|
||||||
|
public static var ID(default, never):String = "menu";
|
||||||
|
|
||||||
|
@:provide static var gameInit:GameInit;
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var network:NetworkManager;
|
||||||
|
@:provide static var appUpdater:Updater;
|
||||||
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
|
@:provide static var settings:SettingsStorage;
|
||||||
|
|
||||||
|
@:view var packs:DataView<PackId, PackView>;
|
||||||
|
@:view("update") var updateButton:ButtonView;
|
||||||
|
@:view("network") var networkButton:ButtonView;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onShow(data:Dynamic):Void {
|
||||||
|
super.onShow(data);
|
||||||
|
appUpdater.check().then(function(update:Bool) {
|
||||||
|
updateButton.visible = update;
|
||||||
|
if (update) {
|
||||||
|
updateButton.text = 'Update ${appUpdater.bundle.version}';
|
||||||
|
}
|
||||||
|
}).catchError(function(error) {});
|
||||||
|
var list = levelBundle.list();
|
||||||
|
list.sort(function(a:PackId, b:PackId) return a.toPackLabel() > b.toPackLabel() ? 1 : -1);
|
||||||
|
packs.data = list;
|
||||||
|
networkButton.visible = settings.enableNetwork;
|
||||||
|
settings.signal.connect(onSettingChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onHide():Void {
|
||||||
|
super.onHide();
|
||||||
|
settings.signal.disconnect(onSettingChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onSettingChange(setting:Setting):Void {
|
||||||
|
switch setting {
|
||||||
|
case ENABLE_NETWORK(value): networkButton.visible = value;
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function startGame(packId:PackId):Void {
|
||||||
|
gameInit = LOCAL({state: new GameState(packId.type), level: null});
|
||||||
|
switcher.change(LevelFrame.ID, packId);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function startNetwork():Void {
|
||||||
|
switch network.state {
|
||||||
|
case ONLINE(user):
|
||||||
|
if (network.room != null) {
|
||||||
|
switcher.change(RoomFrame.ID, network.room);
|
||||||
|
network.joinGame(network.room.game.id, true);
|
||||||
|
} else {
|
||||||
|
switcher.change(RoomListFrame.ID);
|
||||||
|
}
|
||||||
|
case CONNECTED:
|
||||||
|
LoginPopup.instance.show().then(function(user):Void {
|
||||||
|
if (user != null) {
|
||||||
|
switcher.change(RoomListFrame.ID);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function appUpdate():Void {
|
||||||
|
appUpdater.download();
|
||||||
|
}
|
||||||
|
}
|
||||||
61
src/client/haxe/ru/m/tankz/view/MenuFrame.yaml
Normal file
61
src/client/haxe/ru/m/tankz/view/MenuFrame.yaml
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
---
|
||||||
|
views:
|
||||||
|
- $type: hw.view.group.VGroupView
|
||||||
|
style: container
|
||||||
|
overflow.y: scroll
|
||||||
|
views:
|
||||||
|
- $type: hw.view.group.VGroupView
|
||||||
|
geometry.width: 100%
|
||||||
|
layout.margin: 10
|
||||||
|
layout.hAlign: center
|
||||||
|
views:
|
||||||
|
- $type: hw.view.form.LabelView
|
||||||
|
text: $r:text:name
|
||||||
|
style: font
|
||||||
|
font.size: 100
|
||||||
|
geometry.margin.bottom: 30
|
||||||
|
- id: packs
|
||||||
|
$type: hw.view.data.DataView
|
||||||
|
geometry.width: 100%
|
||||||
|
layout:
|
||||||
|
$type: hw.view.layout.TailLayout
|
||||||
|
rowSize: 2
|
||||||
|
margin: 10
|
||||||
|
factory: ~ru.m.tankz.view.common.PackView.factory
|
||||||
|
+onDataSelect: ~startGame
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
style: line
|
||||||
|
geometry.width: 250
|
||||||
|
geometry.margin: [0, 10]
|
||||||
|
visible: false
|
||||||
|
- $type: hw.view.form.ButtonView
|
||||||
|
+onPress: ~switcher.change('record')
|
||||||
|
text: Records
|
||||||
|
visible: false
|
||||||
|
- id: network
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
+onPress: ~startNetwork()
|
||||||
|
text: Network (alpha)
|
||||||
|
visible: false
|
||||||
|
- $type: hw.view.form.LabelView
|
||||||
|
geometry.hAlign: right
|
||||||
|
geometry.vAlign: top
|
||||||
|
geometry.position: absolute
|
||||||
|
geometry.margin: [0, 20, 20, 0]
|
||||||
|
style: text.box
|
||||||
|
text: $r:text:version
|
||||||
|
- $type: hw.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- id: settings
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
style: button.settings
|
||||||
|
+onPress: ~switcher.change('settings')
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- id: update
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
style: button.active
|
||||||
|
+onPress: ~appUpdate()
|
||||||
|
visible: false
|
||||||
@@ -1,28 +1,27 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import hw.view.frame.FrameSwitcher;
|
||||||
import haxework.view.list.ListView;
|
import hw.view.frame.FrameView;
|
||||||
import haxework.view.list.VListView;
|
import hw.view.list.VListView;
|
||||||
import haxework.view.VGroupView;
|
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
import ru.m.tankz.storage.RecordStorage;
|
||||||
|
|
||||||
@:template class RecordFrame extends VGroupView {
|
@:template class RecordFrame extends FrameView<Dynamic> {
|
||||||
|
|
||||||
public static var ID(default, never):String = "record";
|
public static var ID(default, never):String = "record";
|
||||||
|
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var recordStorage:RecordStorage;
|
||||||
|
|
||||||
@:view var data:VListView<GameRecordInfo>;
|
@:view var data:VListView<GameRecordInfo>;
|
||||||
|
|
||||||
@:provide var recordStorage:RecordStorage;
|
public function new() {
|
||||||
@:provide var switcher:FrameSwitcher;
|
super(ID);
|
||||||
@:provide var record:GameRecord;
|
}
|
||||||
|
|
||||||
public function onShow():Void {
|
override public function onShow(_:Dynamic):Void {
|
||||||
var data = Lambda.array(recordStorage);
|
var data = recordStorage.list();
|
||||||
data.sort(function(a:GameRecordInfo, b:GameRecordInfo) return Std.int(b.date.getTime() - a.date.getTime()));
|
data.sort(function(a:GameRecordInfo, b:GameRecordInfo) return Std.int(b.date.getTime() - a.date.getTime()));
|
||||||
this.data.data = data;
|
this.data.data = data;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function onRecordSelect(item:IListItemView<GameRecordInfo>):Void {
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,24 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: hw.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
geometry.padding: 20
|
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: hw.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
text: Records
|
text: Records
|
||||||
- id: data
|
- id: data
|
||||||
$type: haxework.view.list.VListView
|
$type: hw.view.list.VListView
|
||||||
factory: $code:function() return new ru.m.tankz.view.common.RecordView()
|
factory: ~function() return new ru.m.tankz.view.common.RecordView()
|
||||||
+onItemSelect: $this:onRecordSelect
|
|
||||||
geometry.margin.top: 20
|
geometry.margin.top: 20
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
scroll:
|
scroll:
|
||||||
$type: haxework.view.list.VScrollBarView
|
$type: hw.view.list.VScrollBarView
|
||||||
skinId: scroll
|
- $type: hw.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: hw.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~switcher.change("menu")
|
||||||
|
|||||||
@@ -1,51 +1,65 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
import hw.view.data.DataView;
|
||||||
import haxework.view.DataView;
|
import hw.view.form.ButtonView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import hw.view.form.LabelView;
|
||||||
import haxework.view.LabelView;
|
import hw.view.frame.FrameSwitcher;
|
||||||
import haxework.view.VGroupView;
|
import hw.view.frame.FrameView;
|
||||||
import ru.m.tankz.game.GameRunner;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
|
import ru.m.tankz.game.GameEvent;
|
||||||
|
import ru.m.tankz.game.GameInit;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
import ru.m.tankz.game.IGame;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
import ru.m.tankz.view.common.LifeView;
|
import ru.m.tankz.view.result.ResultPlayerView;
|
||||||
|
|
||||||
@:template class ResultFrame extends VGroupView {
|
using ru.m.tankz.view.ViewUtil;
|
||||||
|
|
||||||
|
@:template class ResultFrame extends FrameView<Result> {
|
||||||
public static var ID(default, never):String = "result";
|
public static var ID(default, never):String = "result";
|
||||||
|
|
||||||
@:view("result") var resultView:DataView<PlayerState, LifeView>;
|
@:view("result") var resultView:DataView<PlayerState, ResultPlayerView>;
|
||||||
@:view("level") var levelLabel:LabelView;
|
@:view("level") var levelLabel:LabelView;
|
||||||
|
@:view("next") var nextButton:ButtonView;
|
||||||
|
|
||||||
@:provide var frames:FrameSwitcher;
|
@:provide var frames:FrameSwitcher;
|
||||||
@:provide var state:GameState;
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
@:provide("next") var nextState:GameState;
|
@:provide static var gameStorage:GameStorage;
|
||||||
@:provide var game:IGame;
|
|
||||||
|
|
||||||
private function playerViewFactory(index:Int, player:PlayerState) {
|
private var result:Result;
|
||||||
var view = new LifeView();
|
|
||||||
var playerConfig = state.config.getPlayer(player.id);
|
public function new() {
|
||||||
var tankType = playerConfig.tanks[0].type;
|
super(ID);
|
||||||
var tankConfig = state.config.getTank(tankType);
|
|
||||||
view.tank = tankConfig == null ? 'ba' : tankConfig.skin;
|
|
||||||
view.color = state.getPlayerColor(player.id);
|
|
||||||
view.life = player.frags;
|
|
||||||
view.score = player.score;
|
|
||||||
return view;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onShow() {
|
override public function onShow(data:Result):Void {
|
||||||
resultView.data = Lambda.array(state.players);
|
result = data;
|
||||||
levelLabel.text = 'Level ${state.levelId}';
|
resultView.data = result.state.humans;
|
||||||
|
for (view in resultView.dataViews) {
|
||||||
|
view.winner = view.data.id.team == data.winner;
|
||||||
|
}
|
||||||
|
levelLabel.text = data.level.toLevelLabel();
|
||||||
|
nextButton.disabled = !gameStorage.get(result.level.packId).isPresetAvailable(result.level.id + 1, result.state.presetId);
|
||||||
|
nextButton.text = 'Next #${result.level.id + 1}';
|
||||||
}
|
}
|
||||||
|
|
||||||
private function next() {
|
private function levels():Void {
|
||||||
if (nextState != null) {
|
frames.change(LevelFrame.ID, result.level.packId);
|
||||||
game = new GameRunner(nextState);
|
|
||||||
frames.change(GameFrame.ID);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function close() {
|
private function restart():Void {
|
||||||
frames.change(LevelFrame.ID);
|
result.state.clean();
|
||||||
|
frames.change(GameFrame.ID, LOCAL({state: result.state, level: result.level}));
|
||||||
|
}
|
||||||
|
|
||||||
|
private function next():Void {
|
||||||
|
var pack = levelBundle.get(result.level.packId);
|
||||||
|
if (pack.data.length > result.level.id + 1) {
|
||||||
|
var level = pack.data[result.level.id + 1];
|
||||||
|
var progress = gameStorage.get(pack.id);
|
||||||
|
if (progress.isPresetAvailable(level.id, result.state.presetId)) {
|
||||||
|
result.state.clean();
|
||||||
|
frames.change(GameFrame.ID, LOCAL({state: result.state, level: level}));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,16 +1,41 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: hw.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
views:
|
views:
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: hw.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
|
font.align: center
|
||||||
- id: result
|
- id: result
|
||||||
$type: haxework.view.DataView
|
$type: hw.view.data.DataView
|
||||||
factory: $this:playerViewFactory
|
|
||||||
geometry.margin.top: 20
|
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.VerticalLayout
|
$type: hw.view.layout.TailLayout
|
||||||
hAlign: right
|
factory: ~ru.m.tankz.view.result.ResultPlayerView.factory
|
||||||
margin: 10
|
geometry.width: 100%
|
||||||
|
geometry.height: 100%
|
||||||
|
overflow.y: scroll
|
||||||
|
geometry.margin.top: 20
|
||||||
|
layout.margin: 5
|
||||||
|
layout.hAlign: center
|
||||||
|
- $type: hw.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.width: 50%
|
||||||
|
- id: restart
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
style: panel_button
|
||||||
|
text: Restart
|
||||||
|
+onPress: ~restart()
|
||||||
|
- id: next
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
style: panel_button
|
||||||
|
text: Next
|
||||||
|
+onPress: ~next()
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.width: 50%
|
||||||
|
- $type: hw.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~levels()
|
||||||
|
|||||||
@@ -1,7 +1,39 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.VGroupView;
|
import hw.view.form.ToggleButtonView;
|
||||||
|
import hw.view.frame.FrameSwitcher;
|
||||||
|
import hw.view.frame.FrameView;
|
||||||
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
|
|
||||||
@:template class SettingsFrame extends VGroupView {
|
@:template class SettingsFrame extends FrameView<Dynamic> {
|
||||||
public static var ID(default, never):String = "settings";
|
public static var ID(default, never):String = "settings";
|
||||||
|
|
||||||
|
@:view("fps") var fpsButton:ToggleButtonView;
|
||||||
|
@:view("network") var networkButton:ToggleButtonView;
|
||||||
|
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var settings:SettingsStorage;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onShow(data:Dynamic):Void {
|
||||||
|
super.onShow(data);
|
||||||
|
fpsButton.on = settings.displayFPS;
|
||||||
|
networkButton.on = settings.enableNetwork;
|
||||||
|
settings.signal.connect(onSettingChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onHide():Void {
|
||||||
|
settings.signal.disconnect(onSettingChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onSettingChange(setting:Setting):Void {
|
||||||
|
switch setting {
|
||||||
|
case DISPLAY_FPS(value): fpsButton.on = value;
|
||||||
|
case ENABLE_NETWORK(value): networkButton.on = value;
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,15 +1,52 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: hw.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: hw.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
text: Settings
|
text: Settings
|
||||||
- $type: haxework.view.HGroupView
|
- $type: hw.view.group.VGroupView
|
||||||
layout.margin: 20
|
geometry.stretch: true
|
||||||
|
layout.hAlign: center
|
||||||
|
overflow.y: scroll
|
||||||
views:
|
views:
|
||||||
- $type: ru.m.tankz.view.settings.SettingsEditor
|
- $type: hw.view.group.GroupView
|
||||||
|
geometry.width: 100%
|
||||||
|
layout:
|
||||||
|
$type: hw.view.layout.TailLayout
|
||||||
|
vAlign: top
|
||||||
|
margin: 20
|
||||||
|
views:
|
||||||
|
- id: settings0
|
||||||
|
$type: ru.m.tankz.view.settings.SettingsEditor
|
||||||
controlIndex: 0
|
controlIndex: 0
|
||||||
- $type: ru.m.tankz.view.settings.SettingsEditor
|
- id: settings1
|
||||||
|
$type: ru.m.tankz.view.settings.SettingsEditor
|
||||||
controlIndex: 1
|
controlIndex: 1
|
||||||
|
- $type: hw.view.group.GroupView
|
||||||
|
geometry.width: 100%
|
||||||
|
geometry.margin.top: 20
|
||||||
|
layout:
|
||||||
|
$type: hw.view.layout.TailLayout
|
||||||
|
hAlign: center
|
||||||
|
margin: 20
|
||||||
|
views:
|
||||||
|
- id: fps
|
||||||
|
$type: hw.view.form.ToggleButtonView
|
||||||
|
text: Display FPS
|
||||||
|
+onPress: ~function(button) settings.displayFPS = !cast(button,ToggleButtonView).on
|
||||||
|
- id: network
|
||||||
|
$type: hw.view.form.ToggleButtonView
|
||||||
|
geometry.margin.top: 20
|
||||||
|
text: Enable Network
|
||||||
|
+onPress: ~function(button) settings.enableNetwork = !cast(button,ToggleButtonView).on
|
||||||
|
- $type: hw.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: hw.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: hw.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~switcher.change("menu")
|
||||||
|
|||||||
@@ -1,56 +1,134 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import hw.view.data.DataView;
|
||||||
import haxework.view.VGroupView;
|
import hw.view.form.ButtonView;
|
||||||
import ru.m.tankz.game.GameState;
|
import hw.view.form.LabelView;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import hw.view.frame.FrameSwitcher;
|
||||||
import ru.m.tankz.Type.GameType;
|
import hw.view.frame.FrameView;
|
||||||
import ru.m.tankz.view.network.RoomListFrame;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.view.network.RoomFrame;
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.view.popup.FontPopup;
|
import ru.m.tankz.control.PlayerControl;
|
||||||
import ru.m.tankz.view.popup.LoginPopup;
|
import ru.m.tankz.game.GameEvent;
|
||||||
|
import ru.m.tankz.game.GameInit;
|
||||||
|
import ru.m.tankz.game.PackProgress;
|
||||||
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
import ru.m.tankz.view.common.SlotView;
|
||||||
|
|
||||||
@:template class StartFrame extends VGroupView {
|
using haxe.EnumTools.EnumValueTools;
|
||||||
|
using ru.m.tankz.view.ViewUtil;
|
||||||
|
|
||||||
|
@:template class StartFrame extends FrameView<Start> {
|
||||||
|
|
||||||
public static var ID(default, never):String = "start";
|
public static var ID(default, never):String = "start";
|
||||||
|
|
||||||
@:provide var state:GameState;
|
@:provide static var switcher:FrameSwitcher;
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide static var storage:GameStorage;
|
||||||
@:provide var network:NetworkManager;
|
|
||||||
|
|
||||||
private var fontPopup:FontPopup;
|
private var progress:PackProgress;
|
||||||
|
|
||||||
private function startGame(type:GameType):Void {
|
@:view var header:LabelView;
|
||||||
state = new GameState(type);
|
@:view("presets") var presetsView:DataView<GamePreset, ButtonView>;
|
||||||
switcher.change(LevelFrame.ID);
|
@:view("teams") var teamsView:DataView<Array<PlayerControl>, DataView<PlayerControl, SlotView>>;
|
||||||
|
|
||||||
|
private var humanIndex:Int = 0;
|
||||||
|
private var humanTotal:Int = 2;
|
||||||
|
|
||||||
|
private var start:Start;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function startNetwork():Void {
|
override public function onShow(data:Start):Void {
|
||||||
switch network.state {
|
super.onShow(data);
|
||||||
case ONLINE(user):
|
start = data;
|
||||||
if (network.room != null) {
|
this.progress = storage.get(start.level.packId);
|
||||||
switcher.change(RoomFrame.ID);
|
header.text = start.level.toLevelLabel();
|
||||||
network.joinGame(network.room.game.id, true);
|
presetsView.data = start.state.config.presets;
|
||||||
} else {
|
teamsView.data = defaultControls(start.state.config);
|
||||||
switcher.change(RoomListFrame.ID);
|
|
||||||
}
|
}
|
||||||
case CONNECTED:
|
|
||||||
LoginPopup.instance.show().then(function(user):Void {
|
private static function defaultControls(config:Config):Array<Array<PlayerControl>> {
|
||||||
if (user != null) {
|
var result:Array<Array<PlayerControl>> = [];
|
||||||
switcher.change(RoomListFrame.ID);
|
var preset = config.getPreset(0);
|
||||||
|
var human = false;
|
||||||
|
for (team in preset.teams) {
|
||||||
|
if (team.id != "bot") { // ToDo:
|
||||||
|
var controls:Array<PlayerControl> = [];
|
||||||
|
for (player in team.players) {
|
||||||
|
var playerId = new PlayerId(team.id, player.index);
|
||||||
|
var control:PlayerControl = {
|
||||||
|
playerId: playerId,
|
||||||
|
color: config.getColor(playerId),
|
||||||
|
controller: NONE,
|
||||||
}
|
}
|
||||||
});
|
if (!human) {
|
||||||
|
control.controller = HUMAN(0);
|
||||||
|
control.name = ControllerParser.defaultName(control.controller);
|
||||||
|
human = true;
|
||||||
|
}
|
||||||
|
controls.push(control);
|
||||||
|
}
|
||||||
|
result.push(controls);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function teamViewFactory(index:Int, value:Array<PlayerControl>):DataView<PlayerControl, SlotView> {
|
||||||
|
var result = new DataView();
|
||||||
|
result.style = "light";
|
||||||
|
result.geometry.padding = 5;
|
||||||
|
result.factory = slotViewFactory;
|
||||||
|
result.data = value;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function slotViewFactory(index:Int, value:PlayerControl):SlotView {
|
||||||
|
var result = new SlotView();
|
||||||
|
result.select.onSelect.connect(function(controller:Controller) setController(value, controller));
|
||||||
|
result.control = value;
|
||||||
|
result.tank = start.state.config.getPlayerTank(value.playerId).skin;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function setController(value:PlayerControl, controller:Controller):Void {
|
||||||
|
switch controller {
|
||||||
|
case NONE:
|
||||||
case _:
|
case _:
|
||||||
|
for (teamView in teamsView.dataViews) {
|
||||||
|
for (view in teamView.dataViews) {
|
||||||
|
if (view.control.controller.equals(controller)) {
|
||||||
|
view.control.controller = NONE;
|
||||||
|
view.select.selected = NONE;
|
||||||
|
view.control.name = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
value.controller = controller;
|
||||||
|
value.name = ControllerParser.defaultName(controller);
|
||||||
|
}
|
||||||
|
|
||||||
private function choiceFont():Void {
|
private function presetViewFactory(index:Int, value:GamePreset):ButtonView {
|
||||||
if (fontPopup == null) {
|
var result = new ButtonView();
|
||||||
fontPopup = new FontPopup();
|
result.style = 'button${!progress.isPresetCompleted(start.level.id, value.id) ? ".active" : ""}';
|
||||||
|
result.geometry.height = "100%";
|
||||||
|
result.text = value.name == "default" ? "start" : value.name;
|
||||||
|
result.disabled = !progress.isPresetAvailable(start.level.id, value.id);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onPresetSelect(value:GamePreset):Void {
|
||||||
|
if (progress.isPresetAvailable(start.level.id, value.id)) {
|
||||||
|
start.state.presetId = value.id;
|
||||||
|
var controls = [];
|
||||||
|
for (item in teamsView.data) {
|
||||||
|
controls = controls.concat(item);
|
||||||
|
}
|
||||||
|
start.state.controls = controls;
|
||||||
|
switcher.change(GameFrame.ID, LOCAL(start));
|
||||||
}
|
}
|
||||||
fontPopup
|
|
||||||
.show()
|
|
||||||
.then(function(font) Style.register(font))
|
|
||||||
.catchError(function(e) {});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,41 +1,40 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: hw.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
|
views:
|
||||||
|
- id: header
|
||||||
|
$type: hw.view.form.LabelView
|
||||||
|
style: text.header
|
||||||
|
- id: teams
|
||||||
|
$type: hw.view.data.DataView
|
||||||
|
geometry.padding: 10
|
||||||
|
geometry.width: 100%
|
||||||
|
geometry.height: 100%
|
||||||
|
layout.hAlign: center
|
||||||
|
overflow.y: scroll
|
||||||
|
factory: ~teamViewFactory
|
||||||
|
layout:
|
||||||
|
$type: hw.view.layout.TailLayout
|
||||||
|
margin: 5
|
||||||
|
rowSize: 2
|
||||||
|
- $type: hw.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
layout.margin: 10
|
layout.margin: 10
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: hw.view.SpriteView
|
||||||
text: Tank'z
|
geometry.width: 50%
|
||||||
skinId: font
|
- id: presets
|
||||||
fontSize: 100
|
$type: hw.view.data.DataView
|
||||||
geometry.margin.bottom: 30
|
factory: ~presetViewFactory
|
||||||
- $type: haxework.view.ButtonView
|
+onDataSelect: ~onPresetSelect
|
||||||
skinId: button
|
geometry.height: 100%
|
||||||
+onPress: $code:startGame('classic')
|
layout:
|
||||||
text: Classic
|
$type: hw.view.layout.HorizontalLayout
|
||||||
- $type: haxework.view.ButtonView
|
hAlign: center
|
||||||
skinId: button
|
margin: 5
|
||||||
+onPress: $code:startGame('dota')
|
- $type: hw.view.SpriteView
|
||||||
text: DotA
|
geometry.width: 50%
|
||||||
- $type: haxework.view.ButtonView
|
- $type: hw.view.form.ButtonView
|
||||||
skinId: button
|
style: button.prev
|
||||||
+onPress: $code:startGame('death')
|
+onPress: ~switcher.change("level", start.level.packId)
|
||||||
text: DeathMatch
|
|
||||||
- $type: haxework.view.ButtonView
|
|
||||||
skinId: button
|
|
||||||
+onPress: $code:switcher.change('record')
|
|
||||||
text: Records
|
|
||||||
- id: network
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button
|
|
||||||
+onPress: $code:startNetwork()
|
|
||||||
text: Network
|
|
||||||
#disabled: true
|
|
||||||
- $type: haxework.view.LabelView
|
|
||||||
geometry.hAlign: right
|
|
||||||
geometry.vAlign: top
|
|
||||||
geometry.padding: [20, 5]
|
|
||||||
geometry.position: absolute
|
|
||||||
geometry.margin: [0, 20, 20, 0]
|
|
||||||
skinId: text.box
|
|
||||||
text: $r:text:version
|
|
||||||
|
|||||||
62
src/client/haxe/ru/m/tankz/view/ViewUtil.hx
Normal file
62
src/client/haxe/ru/m/tankz/view/ViewUtil.hx
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
|
import ru.m.tankz.Type.PackId;
|
||||||
|
import openfl.Assets;
|
||||||
|
import ru.m.control.DeviceAction;
|
||||||
|
import ru.m.tankz.config.Config;
|
||||||
|
import ru.m.tankz.control.Binding;
|
||||||
|
import ru.m.tankz.control.Control;
|
||||||
|
|
||||||
|
class KeyboardMap {
|
||||||
|
|
||||||
|
private var data:Map<Int, String>;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
this.data = new Map();
|
||||||
|
var data = Assets.getText("resources/keyboard.txt");
|
||||||
|
for (line in data.split("\n")) {
|
||||||
|
var arr = line.split("\t");
|
||||||
|
if (arr.length == 2) {
|
||||||
|
this.data.set(Std.parseInt(arr[1]), arr[0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private static var instance:KeyboardMap;
|
||||||
|
|
||||||
|
public static function getName(key:Int):String {
|
||||||
|
if (instance == null) instance = new KeyboardMap();
|
||||||
|
return key == -1 ? "(NONE)" : instance.data.exists(key) ? instance.data.get(key) : Std.string(key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class ViewUtil {
|
||||||
|
|
||||||
|
public static function toLevelLabel(level:LevelConfig, oneline:Bool = false):String {
|
||||||
|
var result:Array<String> = ['${level.packId.type} #${level.id}'];
|
||||||
|
if (level.name != null) {
|
||||||
|
result.push(level.name);
|
||||||
|
}
|
||||||
|
return result.join(oneline ? " " : "\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function toPackLabel(packId:PackId, separator=" #"):String {
|
||||||
|
return packId.name != PackId.DEFAULT ? '${packId.type}${separator}${packId.name}' : packId.type;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function toActionLabel(action:TankAction):String {
|
||||||
|
return switch (action) {
|
||||||
|
case MOVE(d): 'MOVE_$d';
|
||||||
|
case SHOT(w): 'SHOT_$w';
|
||||||
|
case x: '$x';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function toBindLabel(bind:BindAction):String {
|
||||||
|
return bind == null ? "(NONE)" : Std.string(bind.device) + " " + switch bind.action {
|
||||||
|
case KEY(code): KeyboardMap.getName(code);
|
||||||
|
case DIRECTION(direction): Std.string(direction);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
package ru.m.tankz.view.common;
|
|
||||||
|
|
||||||
import haxework.view.HGroupView;
|
|
||||||
import haxework.view.ImageView;
|
|
||||||
import haxework.view.LabelView;
|
|
||||||
import openfl.Assets;
|
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
|
|
||||||
@:template class LifeView extends HGroupView {
|
|
||||||
@:provide static var currentState:GameState;
|
|
||||||
|
|
||||||
@:view("tank") public var tankImage:ImageView;
|
|
||||||
@:view("life") public var lifeLabel:LabelView;
|
|
||||||
@:view("score") public var scoreLabel:LabelView;
|
|
||||||
|
|
||||||
public var state(null, set):PlayerState;
|
|
||||||
public var tank(null, set):String;
|
|
||||||
public var color(null, set):Int;
|
|
||||||
public var life(null, set):Int;
|
|
||||||
public var score(null, set):Int;
|
|
||||||
|
|
||||||
private inline function set_state(value:PlayerState):PlayerState {
|
|
||||||
state = value;
|
|
||||||
toUpdate();
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
private inline function set_tank(value:String):String {
|
|
||||||
if (value != null && value != tank) {
|
|
||||||
tank = value;
|
|
||||||
tankImage.image = Assets.getBitmapData('resources/image/tank/${tank}-0.png');
|
|
||||||
}
|
|
||||||
return tank;
|
|
||||||
}
|
|
||||||
|
|
||||||
private inline function set_color(value:Int):Int {
|
|
||||||
tankImage.color = value;
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private inline function set_life(value:Int):Int {
|
|
||||||
lifeLabel.text = '${value}';
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
private inline function set_score(value:Int):Int {
|
|
||||||
scoreLabel.text = '${value}$';
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
|
|
||||||
override public function update():Void {
|
|
||||||
super.update();
|
|
||||||
if (state != null && currentState != null) {
|
|
||||||
var tankConfig = currentState.config.getTank(state.tank);
|
|
||||||
tank = tankConfig == null ? 'ba' : tankConfig.skin;
|
|
||||||
color = currentState.config.getColor(state.id);
|
|
||||||
life = state.life;
|
|
||||||
score = state.score;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static inline function factory(index:Int, data:PlayerState):LifeView {
|
|
||||||
var result = new LifeView();
|
|
||||||
result.state = data;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
---
|
|
||||||
layout.margin: 5
|
|
||||||
views:
|
|
||||||
- id: tank
|
|
||||||
$type: haxework.view.ImageView
|
|
||||||
- id: life
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text.box
|
|
||||||
geometry.size.fixed: [50, 38]
|
|
||||||
- id: score
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text.box
|
|
||||||
geometry.size.fixed: [100, 38]
|
|
||||||
64
src/client/haxe/ru/m/tankz/view/common/NetworkStateView.hx
Normal file
64
src/client/haxe/ru/m/tankz/view/common/NetworkStateView.hx
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
|
import hw.view.form.ButtonView;
|
||||||
|
import hw.view.form.LabelView;
|
||||||
|
import hw.view.group.HGroupView;
|
||||||
|
import hw.view.skin.SpriteSkin;
|
||||||
|
import hw.view.SpriteView;
|
||||||
|
import ru.m.tankz.network.NetworkManager;
|
||||||
|
import ru.m.tankz.view.popup.LoginPopup;
|
||||||
|
|
||||||
|
@:template class NetworkStateView extends HGroupView {
|
||||||
|
|
||||||
|
@:view("state") var stateView:SpriteView;
|
||||||
|
@:view("user") var userLabel:LabelView;
|
||||||
|
@:view("login") var loginButton:ButtonView;
|
||||||
|
@:view("logout") var logoutButton:ButtonView;
|
||||||
|
|
||||||
|
@:provide static var network:NetworkManager;
|
||||||
|
|
||||||
|
public function new():Void {
|
||||||
|
super();
|
||||||
|
network.stateSignal.connect(onConnectionChange);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onConnectionChange(state:ConnectionState):Void {
|
||||||
|
visible = true;
|
||||||
|
stateView.visible = true;
|
||||||
|
userLabel.text = "";
|
||||||
|
loginButton.visible = false;
|
||||||
|
logoutButton.visible = false;
|
||||||
|
var skin:SpriteSkin = cast stateView.skin;
|
||||||
|
switch state {
|
||||||
|
case OFFLINE:
|
||||||
|
skin.background.color = "black";
|
||||||
|
stateView.visible = false;
|
||||||
|
visible = false;
|
||||||
|
case CONNECT:
|
||||||
|
skin.background.color = "yellow";
|
||||||
|
case CONNECTED:
|
||||||
|
skin.background.color = "gray";
|
||||||
|
loginButton.visible = true;
|
||||||
|
case LOGIN:
|
||||||
|
skin.background.color = "yellow";
|
||||||
|
case ONLINE(user):
|
||||||
|
skin.background.color = "green";
|
||||||
|
userLabel.text = user.name;
|
||||||
|
logoutButton.visible = true;
|
||||||
|
case ERROR(error):
|
||||||
|
skin.background.color = "red";
|
||||||
|
userLabel.text = Std.string(error).substr(0, 10);
|
||||||
|
}
|
||||||
|
stateView.toRedraw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private function login():Void {
|
||||||
|
LoginPopup.instance.show().then(function(user:User):Void {
|
||||||
|
L.d("Login", 'user: $user');
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private function logout():Void {
|
||||||
|
network.logout();
|
||||||
|
}
|
||||||
|
}
|
||||||
34
src/client/haxe/ru/m/tankz/view/common/NetworkStateView.yaml
Normal file
34
src/client/haxe/ru/m/tankz/view/common/NetworkStateView.yaml
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
---
|
||||||
|
geometry.padding: [5, 2]
|
||||||
|
layout.vAlign: middle
|
||||||
|
visible: false
|
||||||
|
skin:
|
||||||
|
$type: hw.view.skin.SpriteSkin
|
||||||
|
border.color: 0x95937D
|
||||||
|
round: 10
|
||||||
|
views:
|
||||||
|
- id: state
|
||||||
|
$type: hw.view.SpriteView
|
||||||
|
geometry.width: 20
|
||||||
|
geometry.height: 20
|
||||||
|
visible: false
|
||||||
|
skin:
|
||||||
|
$type: hw.view.skin.SpriteSkin
|
||||||
|
background.color: black
|
||||||
|
border.color: 0xE7E0BB
|
||||||
|
round: 20
|
||||||
|
- id: user
|
||||||
|
$type: hw.view.form.LabelView
|
||||||
|
font.size: 14
|
||||||
|
- id: login
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
style: button.small
|
||||||
|
text: login
|
||||||
|
+onPress: ~login()
|
||||||
|
visible: false
|
||||||
|
- id: logout
|
||||||
|
$type: hw.view.form.ButtonView
|
||||||
|
style: button.small
|
||||||
|
text: logout
|
||||||
|
+onPress: ~logout()
|
||||||
|
visible: false
|
||||||
37
src/client/haxe/ru/m/tankz/view/common/PackView.hx
Normal file
37
src/client/haxe/ru/m/tankz/view/common/PackView.hx
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
|
import hw.view.form.LabelView;
|
||||||
|
import hw.view.group.VGroupView;
|
||||||
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
|
using ru.m.tankz.view.ViewUtil;
|
||||||
|
|
||||||
|
@:template class PackView extends VGroupView {
|
||||||
|
|
||||||
|
public var data(default, set):PackId;
|
||||||
|
|
||||||
|
@:view var label:LabelView;
|
||||||
|
@:view var state:LabelView;
|
||||||
|
|
||||||
|
@:provide static var gameStorage:GameStorage;
|
||||||
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
|
|
||||||
|
private function set_data(value:PackId):PackId {
|
||||||
|
if (data != value) {
|
||||||
|
data = value;
|
||||||
|
label.text = data.toPackLabel("\n");
|
||||||
|
var progress = gameStorage.get(data).progress;
|
||||||
|
var total = levelBundle.get(data).data.length;
|
||||||
|
state.text = '${progress}/${total}';
|
||||||
|
}
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static function factory(index:Int, value:PackId):PackView {
|
||||||
|
var result = new PackView();
|
||||||
|
result.data = value;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
9
src/client/haxe/ru/m/tankz/view/common/PackView.yaml
Normal file
9
src/client/haxe/ru/m/tankz/view/common/PackView.yaml
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
---
|
||||||
|
style: button.pack
|
||||||
|
views:
|
||||||
|
- id: label
|
||||||
|
$type: hw.view.form.LabelView
|
||||||
|
font.size: 4h
|
||||||
|
- id: state
|
||||||
|
$type: hw.view.form.LabelView
|
||||||
|
font.size: 3.5h
|
||||||
@@ -1,119 +0,0 @@
|
|||||||
package ru.m.tankz.view.common;
|
|
||||||
|
|
||||||
import haxework.resources.IResources;
|
|
||||||
import haxework.color.ColorUtil;
|
|
||||||
import haxework.view.DataView;
|
|
||||||
import haxework.view.HGroupView;
|
|
||||||
import haxework.view.LabelView;
|
|
||||||
import haxework.view.skin.ISkin;
|
|
||||||
import haxework.view.ToggleButtonView;
|
|
||||||
import ru.m.tankz.control.Control;
|
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
import ru.m.tankz.Type.TeamId;
|
|
||||||
|
|
||||||
class TeamButton extends ToggleButtonView {
|
|
||||||
public var team(default, set):TeamId;
|
|
||||||
|
|
||||||
private function set_team(value:TeamId):TeamId {
|
|
||||||
if (team != value) {
|
|
||||||
team = value;
|
|
||||||
text = team.substr(0, 1).toUpperCase() + team.substr(1);
|
|
||||||
}
|
|
||||||
return team;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class TeamSkin implements ISkin<TeamButton> {
|
|
||||||
|
|
||||||
@:provide private static var resources:IResources;
|
|
||||||
|
|
||||||
public var color(default, default):Int;
|
|
||||||
|
|
||||||
public function new(color:Int) {
|
|
||||||
this.color = color;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function draw(view:TeamButton):Void {
|
|
||||||
view.fontColor = view.on ? 0xffffff : resources.color.get("dark");
|
|
||||||
var graphics = view.content.graphics;
|
|
||||||
graphics.beginFill(view.on ? color : resources.color.get("light"));
|
|
||||||
graphics.lineStyle(2, color, 0.5);
|
|
||||||
graphics.drawRoundRect(0, 0, view.width, view.height, 5, 5);
|
|
||||||
graphics.endFill();
|
|
||||||
graphics.lineStyle();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@:template class PlayerView extends HGroupView {
|
|
||||||
private static inline var TEAM_NONE:TeamId = "none";
|
|
||||||
|
|
||||||
public var item_index(default, set):Int;
|
|
||||||
public var data(default, set):Array<PlayerState>;
|
|
||||||
public var colorize:Bool;
|
|
||||||
|
|
||||||
@:view var label(default, null):LabelView;
|
|
||||||
@:view var teams(default, null):DataView<TeamId, ToggleButtonView>;
|
|
||||||
|
|
||||||
@:provide var state:GameState;
|
|
||||||
|
|
||||||
private var player:PlayerState;
|
|
||||||
|
|
||||||
private function teamViewFactory(index:Int, team:TeamId) {
|
|
||||||
var view = new TeamButton();
|
|
||||||
var color = getTeamColor(team);
|
|
||||||
view.skin = [Style.text(color), new TeamSkin(color)];
|
|
||||||
view.geometry.padding = [10, 5];
|
|
||||||
view.team = team;
|
|
||||||
view.on = team == TEAM_NONE;
|
|
||||||
return view;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function set_data(value:Array<PlayerState>):Array<PlayerState> {
|
|
||||||
data = value;
|
|
||||||
teams.data = [TEAM_NONE].concat([for (team in state.preset.teams) team.id]);
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function getTeamColor(teamId:TeamId):Int {
|
|
||||||
var color = 0xaaaaaa;
|
|
||||||
for (team in state.preset.teams) {
|
|
||||||
if (team.id == teamId) {
|
|
||||||
if (!team.color.zero) color = team.color;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return color;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function set_item_index(value:Int):Int {
|
|
||||||
item_index = value;
|
|
||||||
label.text = 'Player ${item_index+1}';
|
|
||||||
return item_index;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function onTeamSelect(team:TeamId) {
|
|
||||||
if (player != null) {
|
|
||||||
player.controller = NONE;
|
|
||||||
player.color = 0;
|
|
||||||
player = null;
|
|
||||||
}
|
|
||||||
for (p in data) {
|
|
||||||
if (p.id.team == team) {
|
|
||||||
switch (p.controller) {
|
|
||||||
case NONE:
|
|
||||||
player = p;
|
|
||||||
player.controller = HUMAN(item_index);
|
|
||||||
if (colorize) {
|
|
||||||
player.color = ColorUtil.multiply(state.config.getTeam(team).color, 1.7);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case _:
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (view in teams.views) {
|
|
||||||
var button = cast(view, TeamButton);
|
|
||||||
button.on = team == button.team;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
---
|
|
||||||
geometry.margin: 5
|
|
||||||
layout.margin: 10
|
|
||||||
layout.vAlign: middle
|
|
||||||
views:
|
|
||||||
- id: label
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text
|
|
||||||
- id: teams
|
|
||||||
$type: haxework.view.DataView
|
|
||||||
factory: $this:teamViewFactory
|
|
||||||
layout:
|
|
||||||
$type: haxework.view.layout.TailLayout
|
|
||||||
rowSize: 5
|
|
||||||
margin: 3
|
|
||||||
+onDataSelect: $this:onTeamSelect
|
|
||||||
@@ -1,11 +1,10 @@
|
|||||||
package ru.m.tankz.view.common;
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
import ru.m.tankz.game.record.GamePlayer;
|
import hw.view.frame.FrameSwitcher;
|
||||||
import ru.m.tankz.game.IGame;
|
import hw.view.group.HGroupView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import hw.view.form.LabelView;
|
||||||
import haxework.view.HGroupView;
|
import hw.view.list.ListView;
|
||||||
import haxework.view.LabelView;
|
import ru.m.tankz.game.GameInit;
|
||||||
import haxework.view.list.ListView;
|
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
import ru.m.tankz.storage.RecordStorage;
|
||||||
|
|
||||||
@@ -20,7 +19,6 @@ import ru.m.tankz.storage.RecordStorage;
|
|||||||
|
|
||||||
@:provide var recordStorage:RecordStorage;
|
@:provide var recordStorage:RecordStorage;
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide var switcher:FrameSwitcher;
|
||||||
@:provide var game:IGame;
|
|
||||||
|
|
||||||
private function set_data(value:GameRecordInfo):GameRecordInfo {
|
private function set_data(value:GameRecordInfo):GameRecordInfo {
|
||||||
if (data != value) {
|
if (data != value) {
|
||||||
@@ -35,8 +33,7 @@ import ru.m.tankz.storage.RecordStorage;
|
|||||||
|
|
||||||
private function play():Void {
|
private function play():Void {
|
||||||
var record = recordStorage.read(data.id);
|
var record = recordStorage.read(data.id);
|
||||||
game = new GamePlayer(record);
|
switcher.change(GameFrame.ID, RECORD(record));
|
||||||
switcher.change(GameFrame.ID);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function delete():Void {
|
private function delete():Void {
|
||||||
|
|||||||
@@ -1,29 +1,29 @@
|
|||||||
---
|
---
|
||||||
geometry.size.height: 38
|
geometry.height: 38
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
views:
|
views:
|
||||||
- id: play
|
- id: play
|
||||||
$type: haxework.view.ButtonView
|
$type: hw.view.form.ButtonView
|
||||||
skinId: button.start.small
|
style: button.start.small
|
||||||
+onPress: $code:play()
|
+onPress: ~play()
|
||||||
- id: date
|
- id: date
|
||||||
$type: haxework.view.LabelView
|
$type: hw.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [250, 38]
|
geometry.width: 200
|
||||||
- id: type
|
- id: type
|
||||||
$type: haxework.view.LabelView
|
$type: hw.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [250, 38]
|
geometry.width: 200
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: hw.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [50, 38]
|
geometry.width: 100
|
||||||
- id: preset
|
- id: preset
|
||||||
$type: haxework.view.LabelView
|
$type: hw.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [50, 38]
|
geometry.width: 100
|
||||||
- id: delete
|
- id: delete
|
||||||
$type: haxework.view.ButtonView
|
$type: hw.view.form.ButtonView
|
||||||
skinId: button.close.small
|
style: button.close.small
|
||||||
+onPress: $code:delete()
|
+onPress: ~delete()
|
||||||
|
|||||||
48
src/client/haxe/ru/m/tankz/view/common/SlotView.hx
Normal file
48
src/client/haxe/ru/m/tankz/view/common/SlotView.hx
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
|
import openfl.Assets;
|
||||||
|
import hw.view.ImageView;
|
||||||
|
import hw.view.form.LabelView;
|
||||||
|
import hw.view.form.SelectView;
|
||||||
|
import hw.view.group.HGroupView;
|
||||||
|
import hw.view.skin.SpriteSkin;
|
||||||
|
import ru.m.tankz.control.Controller;
|
||||||
|
import ru.m.tankz.control.PlayerControl;
|
||||||
|
|
||||||
|
@:template class SlotView extends HGroupView {
|
||||||
|
|
||||||
|
@:view("tank") public var tankView:ImageView;
|
||||||
|
@:view("slot") public var slotLabel:LabelView;
|
||||||
|
@:view("select") public var select:SelectView<Controller>;
|
||||||
|
|
||||||
|
public var control(default, set):PlayerControl;
|
||||||
|
public var tank(default, set):String;
|
||||||
|
|
||||||
|
private function set_control(value:PlayerControl):PlayerControl {
|
||||||
|
control = value;
|
||||||
|
slotLabel.text = '${control.playerId.team} #${control.playerId.index}';
|
||||||
|
var skin:SpriteSkin = cast slotLabel.skin;
|
||||||
|
skin.border.color = value.color;
|
||||||
|
skin.border.alpha = 0.8;
|
||||||
|
skin.background.color = value.color;
|
||||||
|
skin.background.alpha = 0.2;
|
||||||
|
select.selected = control.controller;
|
||||||
|
tankView.color = value.color;
|
||||||
|
return control;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function set_tank(value:String):String {
|
||||||
|
if (tank != value) {
|
||||||
|
tank = value;
|
||||||
|
tankView.image = Assets.getBitmapData('resources/image/tank/${tank}-0.png');
|
||||||
|
}
|
||||||
|
return tank;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onControllerSelect(value:Controller):Void {
|
||||||
|
select.currentView.style = switch value {
|
||||||
|
case HUMAN(_): "button.active";
|
||||||
|
case _: "button";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
26
src/client/haxe/ru/m/tankz/view/common/SlotView.yaml
Normal file
26
src/client/haxe/ru/m/tankz/view/common/SlotView.yaml
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
---
|
||||||
|
geometry.padding: 2
|
||||||
|
layout.margin: 10
|
||||||
|
layout.vAlign: middle
|
||||||
|
views:
|
||||||
|
- id: tank
|
||||||
|
$type: hw.view.ImageView
|
||||||
|
style: icon.tank
|
||||||
|
- id: slot
|
||||||
|
$type: hw.view.form.LabelView
|
||||||
|
style: text.box
|
||||||
|
geometry.width: 150
|
||||||
|
- id: select
|
||||||
|
$type: hw.view.form.SelectView<ru.m.tankz.control.Controller>
|
||||||
|
geometry.width: 150
|
||||||
|
labelBuilder: |
|
||||||
|
~function(controller) {
|
||||||
|
var result = ControllerParser.defaultName(controller);
|
||||||
|
return result == null ? "None" : result;
|
||||||
|
}
|
||||||
|
data:
|
||||||
|
- ~ru.m.tankz.control.Controller.NONE
|
||||||
|
- ~ru.m.tankz.control.Controller.HUMAN(0)
|
||||||
|
- ~ru.m.tankz.control.Controller.HUMAN(1)
|
||||||
|
selected: ~ru.m.tankz.control.Controller.NONE
|
||||||
|
+onSelect: ~onControllerSelect
|
||||||
25
src/client/haxe/ru/m/tankz/view/common/TankView.hx
Normal file
25
src/client/haxe/ru/m/tankz/view/common/TankView.hx
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
|
import hw.view.utils.DrawUtil.FillType;
|
||||||
|
import hw.view.ImageView;
|
||||||
|
import ru.m.tankz.render.RenderUtil;
|
||||||
|
import ru.m.tankz.Type.TankInfo;
|
||||||
|
|
||||||
|
class TankView extends ImageView {
|
||||||
|
|
||||||
|
public var tank(null, set):TankInfo;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super();
|
||||||
|
style = "icon.tank";
|
||||||
|
fillType = FillType.CONTAIN;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function set_tank(value:TankInfo):TankInfo {
|
||||||
|
if (value != null) {
|
||||||
|
color = value.color;
|
||||||
|
image = RenderUtil.tankImage(value.skin);
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,60 +0,0 @@
|
|||||||
package ru.m.tankz.view.game;
|
|
||||||
|
|
||||||
import haxework.view.LabelView;
|
|
||||||
import haxework.view.VGroupView;
|
|
||||||
import ru.m.geom.Direction;
|
|
||||||
import ru.m.tankz.game.GameEvent;
|
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
import ru.m.tankz.preset.ClassicGame;
|
|
||||||
import ru.m.tankz.Type.PlayerId;
|
|
||||||
import ru.m.tankz.view.common.LifeView;
|
|
||||||
|
|
||||||
@:template class ClassicGamePanel extends VGroupView implements IGamePanel {
|
|
||||||
public var position(default, null):Direction = Direction.RIGHT;
|
|
||||||
|
|
||||||
@:view var bot:LifeView;
|
|
||||||
@:view var player1:LifeView;
|
|
||||||
@:view var player2:LifeView;
|
|
||||||
@:view var level:LabelView;
|
|
||||||
|
|
||||||
private var player1Id:PlayerId = new PlayerId(ClassicGame.HUMAN, 0);
|
|
||||||
private var player2Id:PlayerId = new PlayerId(ClassicGame.HUMAN, 1);
|
|
||||||
|
|
||||||
public function refresh(state:GameState):Void {
|
|
||||||
level.text = 'Level ${state.levelId}';
|
|
||||||
bot.life = state.getTeamLife(ClassicGame.BOT);
|
|
||||||
player1.life = state.getPlayerLife(player1Id);
|
|
||||||
player1.score = state.getPlayerScore(player1Id);
|
|
||||||
if (state.getPlayerLife(player2Id) > 0) {
|
|
||||||
player2.visible = true;
|
|
||||||
player2.life = state.getPlayerLife(player2Id);
|
|
||||||
player2.score = state.getPlayerScore(player2Id);
|
|
||||||
} else {
|
|
||||||
player2.visible = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
|
||||||
switch event {
|
|
||||||
case START(state):
|
|
||||||
refresh(state);
|
|
||||||
case CHANGE(TEAM_LIFE(teamId, life)):
|
|
||||||
if (teamId == ClassicGame.BOT) {
|
|
||||||
bot.life = life;
|
|
||||||
}
|
|
||||||
case CHANGE(PLAYER_LIFE(playerId, life)):
|
|
||||||
if (playerId == player1Id) {
|
|
||||||
player1.life = life;
|
|
||||||
} else if (playerId == player2Id) {
|
|
||||||
player2.life = life;
|
|
||||||
}
|
|
||||||
case CHANGE(PLAYER_SCORE(playerId, score)):
|
|
||||||
if (playerId == player1Id) {
|
|
||||||
player1.score = score;
|
|
||||||
} else if (playerId == player2Id) {
|
|
||||||
player2.score = score;
|
|
||||||
}
|
|
||||||
case _:
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
---
|
|
||||||
geometry.padding: 5
|
|
||||||
geometry.size.height: 100%
|
|
||||||
layout.margin: 5
|
|
||||||
layout.hAlign: right
|
|
||||||
views:
|
|
||||||
- id: level
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text.box
|
|
||||||
geometry.size.height: 38
|
|
||||||
geometry.size.width: 100%
|
|
||||||
- $type: haxework.view.SpriteView
|
|
||||||
geometry.size.height: 50%
|
|
||||||
- id: bot
|
|
||||||
$type: ru.m.tankz.view.common.LifeView
|
|
||||||
tank: ba
|
|
||||||
scoreLabel.visible: false
|
|
||||||
- id: player1
|
|
||||||
$type: ru.m.tankz.view.common.LifeView
|
|
||||||
tank: pa
|
|
||||||
color: 0xFFFF00
|
|
||||||
- id: player2
|
|
||||||
$type: ru.m.tankz.view.common.LifeView
|
|
||||||
tank: pa
|
|
||||||
color: 0x15C040
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
package ru.m.tankz.view.game;
|
|
||||||
|
|
||||||
import haxework.view.DataView;
|
|
||||||
import haxework.view.LabelView;
|
|
||||||
import haxework.view.VGroupView;
|
|
||||||
import ru.m.geom.Direction;
|
|
||||||
import ru.m.tankz.game.GameEvent;
|
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
import ru.m.tankz.view.common.LifeView;
|
|
||||||
|
|
||||||
@:template class DeathGamePanel extends VGroupView implements IGamePanel {
|
|
||||||
public var position(default, null):Direction = Direction.RIGHT;
|
|
||||||
|
|
||||||
@:view var level:LabelView;
|
|
||||||
@:view var players:DataView<PlayerState, LifeView>;
|
|
||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
|
||||||
switch event {
|
|
||||||
case START(state):
|
|
||||||
level.text = 'Level ${state.levelId}';
|
|
||||||
players.data = Lambda.array(state.players);
|
|
||||||
case _:
|
|
||||||
for (view in players.views) {
|
|
||||||
view.toUpdate();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user