90 lines
1.9 KiB
YAML
90 lines
1.9 KiB
YAML
game:
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levels: 1
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friendlyFire: true
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complete: []
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map:
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cellWidth: 22
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cellHeight: 22
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gridWidth: 20
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gridHeight: 20
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bricks:
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- {type: border, index: -1, layer: 2, armor: -1}
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- {type: none, index: 0, layer: 0, armor: 0}
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- {type: ace, index: 1, layer: 0, armor: 0}
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- {type: bush, index: 2, layer: 3, armor: 0}
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- {type: water, index: 3, layer: 1, armor: 0}
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- {type: armor, index: 4, layer: 2, armor: 2}
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- {type: brick, index: 5, layer: 2, armor: 1}
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player:
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default: &player
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life: 10
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protect: 2
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tanks:
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- {type: default, rate: 1}
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team:
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base: &team
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players:
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- {<<: *player, index: 0}
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presets:
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- id: default
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teams:
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- id: alpha
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color: 0xFF4422
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<<: *team
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- id: beta
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color: 0xFFD000
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<<: *team
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- id: gamma
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color: 0x3EFE00
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<<: *team
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- id: delta
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color: 0x00FFF8
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<<: *team
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- id: epsilon
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color: 0x00B37F
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<<: *team
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- id: zeta
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color: 0xFC00FF
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<<: *team
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- id: eta
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color: 0x8F00FD
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<<: *team
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- id: theta
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color: 0xB66F00
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<<: *team
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points:
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- {team: alpha, type: tank, index: 0, direction: right, x: 0, y: 0}
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- {team: beta, type: tank, index: 0, direction: right, x: 2, y: 0}
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- {team: gamma, type: tank, index: 0, direction: right, x: 4, y: 0}
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- {team: delta, type: tank, index: 0, direction: right, x: 6, y: 0}
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- {team: epsilon, type: tank, index: 0, direction: right, x: 0, y: 2}
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- {team: zeta, type: tank, index: 0, direction: right, x: 2, y: 2}
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- {team: eta, type: tank, index: 0, direction: right, x: 4, y: 2}
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- {team: theta, type: tank, index: 0, direction: right, x: 6, y: 2}
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bullet: &bullet
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width: 12
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height: 12
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speed: 0
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piercing: 1
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tanks:
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- type: default
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width: 38
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height: 36
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speed: 2.3
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bullet:
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<<: *bullet
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speed: 12.0
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bullets: 2
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score: 100
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skin: pc
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bonuses: []
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