Files
tankz/src/client/resources/config/classic.yaml

164 lines
2.3 KiB
YAML

map:
cellWidth: 22
cellHeight: 22
gridWidth: 26
gridHeight: 26
bricks: []
bricks:
# border
- type: -1
layer: 2
armor: -1
# none
- type: 0
layer: 0
armor: 0
# ace
- type: 1
layer: 0
armor: 0
# bush
- type: 2
layer: 3
armor: 0
# water
- type: 3
layer: 1
armor: 0
# armor
- type: 4
layer: 2
armor: 2
# brick
- type: 5
layer: 2
armor: 1
teams:
- id: human
size: 2
spawnInterval: 0
points:
- type: eagle
index: -1
x: 12
y: 24
direction: top
- type: tank
index: 0
x: 8
y: 24
direction: top
- type: tank
index: 1
x: 16
y: 24
direction: top
- id: bot
size: 6
spawnInterval: 3000
points:
- type: tank
index: -1
x: 0
y: 0
direction: bottom
- type: tank
index: -1
x: 12
y: 0
direction: bottom
- type: tank
index: -1
x: 24
y: 0
direction: bottom
bullet: &bullet
width: 12
height: 12
speed: 0
piercing: 1
tanks:
human:
- type: 0
width: 36
height: 36
speed: 2.5
bullet:
<<: *bullet
speed: 8.0
bullets: 1
- type: 1
width: 40
height: 36
speed: 3.0
bullet:
<<: *bullet
speed: 8.5
bullets: 1
- type: 2
width: 40
height: 36
speed: 3.0
bullet:
<<: *bullet
speed: 9.0
bullets: 3
- type: 3
width: 42
height: 38
speed: 2.9
bullet:
<<: *bullet
speed: 9.0
piercing: 3
bullets: 2
bot:
- type: 0
width: 38
height: 36
speed: 2.0
bullet:
<<: *bullet
speed: 7.0
bullets: 1
score: 100
- type: 1
width: 40
height: 36
speed: 4.0
bullet:
<<: *bullet
speed: 7.0
bullets: 1
score: 200
- type: 2
width: 38
height: 36
speed: 2.0
bullet:
<<: *bullet
speed: 9.0
bullets: 1
score: 300
- type: 3
width: 40
height: 36
speed: 1.8
bullet:
<<: *bullet
speed: 8.0
bullets: 1
score: 400
hits: 4