map: cellWidth: 22 cellHeight: 22 gridWidth: 26 gridHeight: 26 bricks: [] bricks: # border - type: -1 layer: 2 armor: -1 # none - type: 0 layer: 0 armor: 0 # ace - type: 1 layer: 0 armor: 0 # bush - type: 2 layer: 3 armor: 0 # water - type: 3 layer: 1 armor: 0 # armor - type: 4 layer: 2 armor: 2 # brick - type: 5 layer: 2 armor: 1 teams: - id: human size: 2 spawnInterval: 0 points: - type: eagle index: -1 x: 12 y: 24 direction: top - type: tank index: 0 x: 8 y: 24 direction: top - type: tank index: 1 x: 16 y: 24 direction: top - id: bot size: 6 spawnInterval: 3000 points: - type: tank index: -1 x: 0 y: 0 direction: bottom - type: tank index: -1 x: 12 y: 0 direction: bottom - type: tank index: -1 x: 24 y: 0 direction: bottom bullet: &bullet width: 12 height: 12 speed: 0 piercing: 1 tanks: human: - type: 0 width: 36 height: 36 speed: 2.5 bullet: <<: *bullet speed: 8.0 bullets: 1 - type: 1 width: 40 height: 36 speed: 3.0 bullet: <<: *bullet speed: 8.5 bullets: 1 - type: 2 width: 40 height: 36 speed: 3.0 bullet: <<: *bullet speed: 9.0 bullets: 3 - type: 3 width: 42 height: 38 speed: 2.9 bullet: <<: *bullet speed: 9.0 piercing: 3 bullets: 2 bot: - type: 0 width: 38 height: 36 speed: 2.0 bullet: <<: *bullet speed: 7.0 bullets: 1 score: 100 - type: 1 width: 40 height: 36 speed: 4.0 bullet: <<: *bullet speed: 7.0 bullets: 1 score: 200 - type: 2 width: 38 height: 36 speed: 2.0 bullet: <<: *bullet speed: 9.0 bullets: 1 score: 300 - type: 3 width: 40 height: 36 speed: 1.8 bullet: <<: *bullet speed: 8.0 bullets: 1 score: 400 hits: 4