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db59377cb2
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Merge remote-tracking branch 'origin/editor'
0.5.0
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2018-02-06 23:20:20 +03:00 |
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1f6e4fbc3d
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[common] update level config, spawns points
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2018-02-06 17:41:49 +03:00 |
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db5b805276
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[editor] ui update
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2018-02-06 10:54:48 +03:00 |
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38538b9147
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fix
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2018-02-05 22:47:46 +03:00 |
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15d830a0d4
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[game] added dota maps
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2018-02-05 22:24:00 +03:00 |
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feb5bafe72
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[editor] update
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2018-02-05 20:46:11 +03:00 |
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b36fd77d74
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[editor] added save button
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2018-02-05 17:54:16 +03:00 |
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421f925a60
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[editor] added editor module
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2018-02-04 23:32:00 +03:00 |
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ad4744cfef
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[common] change game team players from array to map
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2018-02-04 22:33:50 +03:00 |
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1c9ccf0fb8
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[common] humans in DotaGame
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2018-02-04 21:02:08 +03:00 |
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e0ceff68f9
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update worklist
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2018-02-04 14:11:43 +03:00 |
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59cab68e3e
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[common] tanks spawn types
0.3.0
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2018-02-02 20:53:26 +03:00 |
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f9cb985059
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[engine] update collision detect
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2018-02-02 17:30:50 +03:00 |
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6f338584eb
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[render] added animates
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2018-02-01 00:05:14 +03:00 |
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f2f860fc9d
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Merge branch 'develop'
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2018-01-31 23:04:38 +03:00 |
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38e2a39c4a
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[common] game next function
0.2.1
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2018-01-30 22:04:48 +03:00 |
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f69c7af618
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[build] deb package
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2018-01-30 14:10:09 +03:00 |
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d3ef6e4266
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[build] added deb task
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2018-01-30 08:02:19 +03:00 |
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46836a8bcb
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[common] added game progress
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2018-01-29 22:06:07 +03:00 |
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69d2e266cd
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[client] render fix
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2018-01-28 19:10:29 +03:00 |
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9eb21fae7d
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[common] added Dota game type
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2018-01-28 19:04:39 +03:00 |
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9ebed21c5f
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[build] linux platform
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2018-01-28 16:05:57 +03:00 |
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24373aa85a
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[build] up haxe dependencies
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2018-01-28 14:20:41 +03:00 |
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6a00ee83d7
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[client] LevelFrame
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2018-01-26 14:38:36 +03:00 |
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d72d7e8c81
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[common] added control to PlayerState
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2018-01-26 12:01:38 +03:00 |
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7ac181ed5a
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[common] added GameState
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2018-01-25 22:55:39 +03:00 |
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36c5f161fe
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[common] update control binding
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2018-01-25 14:20:44 +03:00 |
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bcdefce2c9
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[common] added eagle spawn
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2018-01-23 20:49:54 +03:00 |
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0e809812e7
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[common] Render implement EngineListener
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2018-01-23 14:00:50 +03:00 |
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981a4b5bab
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[common] spawn system
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2018-01-22 22:31:45 +03:00 |
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ce343148c7
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[common] split player and control
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2018-01-22 12:41:40 +03:00 |
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223ff5ba93
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[common] added teams
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2018-01-21 21:54:32 +03:00 |
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a4558aa2f2
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[common] added game package
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2018-01-21 21:09:55 +03:00 |
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f1bb6514ad
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[common] added control
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2018-01-20 12:47:05 +03:00 |
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5915f315ed
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[bot] fixes
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2018-01-18 22:29:50 +03:00 |
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b9e3eba1fd
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[bot] added
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2018-01-18 15:58:18 +03:00 |
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507320414f
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[render] update
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2018-01-17 21:58:30 +03:00 |
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3e65a5ba5d
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[cap] use master branch in production
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2018-01-17 09:16:17 +03:00 |
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35404d5732
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[engine] fix
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2018-01-16 22:07:57 +03:00 |
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b3dfc42f0b
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[engine] remove tank grid align
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2018-01-16 21:59:11 +03:00 |
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f5de852727
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[core] collisions process
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2018-01-15 21:12:43 +03:00 |
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665fb439f8
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[common] rect intersection
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2018-01-15 18:01:16 +03:00 |
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e77573803e
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[config] refactored
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2018-01-14 18:48:12 +03:00 |
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14d2b863c5
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[common] update map
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2018-01-12 22:24:27 +03:00 |
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8dc21b41c0
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udpate
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2018-01-12 18:00:32 +03:00 |
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b973d0830c
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[common] breakable bricks
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2018-01-12 00:14:09 +03:00 |
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21bf2f9ba1
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[config] config.yaml
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2018-01-11 16:34:21 +03:00 |
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729798bc25
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[build] added html5 task
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2018-01-09 22:22:03 +03:00 |
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d3294a04f5
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[common] player tank levels
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2018-01-08 22:28:35 +03:00 |
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3061a4088c
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[common] tanks and bullets config
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2018-01-08 15:19:34 +03:00 |
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