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bbe2aeb7fb
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[editor] refactor MapEditView
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2019-05-20 13:00:04 +03:00 |
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11f8fc6190
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[render] add protect view
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2019-05-17 16:10:10 +03:00 |
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96e608c36f
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[render] bricks and cells from GameEvent
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2019-05-17 12:55:32 +03:00 |
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3c116db135
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[render] use only GameEvent for redraw
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2019-05-16 23:27:27 +03:00 |
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efe826110c
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[render] spawn eagle from GameEvent
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2019-05-16 21:25:53 +03:00 |
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c1ff14111d
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[client] update render
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2019-05-16 17:13:12 +03:00 |
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cd7dd1984b
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[common] add GameEvent.MOVE
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2019-05-15 15:15:07 +03:00 |
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797dfca2be
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[client] fix RecordStorage for linux
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2019-05-14 17:16:57 +03:00 |
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aa10825b12
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[common] update GameEvent
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2019-05-14 12:24:29 +03:00 |
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03b461f082
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[common] implement GameEvent.DESTORY.CELL
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2019-05-13 21:56:28 +03:00 |
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cbb28f4158
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[client] add position to IGamePanel
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2019-05-13 19:32:52 +03:00 |
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b0ae85334b
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[common] enity id
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2019-05-08 16:40:58 +03:00 |
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183c6c16f1
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[client] add RecordFrame
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2019-05-07 17:21:01 +03:00 |
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a7f286dc42
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[common] build bonus with EntityBuilder
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2019-05-06 20:40:43 +03:00 |
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20b60009e3
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[common] build tank and bullet with EntityBulder
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2019-05-06 17:53:34 +03:00 |
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d6b572aead
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[common] add EntityBuilder
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2019-05-06 16:21:45 +03:00 |
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d11d0ac53f
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[common] add engine interface
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2019-05-05 21:18:36 +03:00 |
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ab02460b11
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[common] add GameRecorder and GamePlayer
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2019-04-30 17:26:54 +03:00 |
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fc18e2e0b7
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[common] add GameRunner
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2019-04-30 12:17:28 +03:00 |
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363a48bb1b
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[common] update Game with GameEvent
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2019-04-26 17:28:36 +03:00 |
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e9de677ceb
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[common] update GameEvent
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2019-04-25 17:21:03 +03:00 |
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5ff7b19475
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[common] add GameEvent
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2019-04-22 17:40:36 +03:00 |
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7ddba8f69b
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use dispatcher macro
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2019-04-22 10:36:39 +03:00 |
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b86e0ddd20
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[comon] remove change signal from engine
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2019-04-19 16:20:01 +03:00 |
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a3f3de3af5
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[engine] fix position fix
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2019-04-17 22:38:37 +03:00 |
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4a4ca463c3
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[client] update LevelPopup
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2019-04-08 21:45:52 +03:00 |
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13d01293f6
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[common] diffilicity presets support
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2019-04-08 14:53:44 +03:00 |
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c3db9f2414
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[client] update SoundManager
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2019-04-05 16:29:17 +03:00 |
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c0b4b2a4c1
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[common] add GameProgress
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2019-04-04 17:12:00 +03:00 |
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9dc0a4ce06
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[client] add universal LevelFrame
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2019-04-03 17:23:15 +03:00 |
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4e2b65c225
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[common] add gun bonus
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2019-04-02 23:22:21 +03:00 |
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135ad0d992
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[client] update storages
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2019-03-29 11:50:16 +03:00 |
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8fb1d6132d
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[common] Player state life fix
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2019-03-28 20:50:27 +03:00 |
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f60feea6e8
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[common] PlayerState update
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2019-03-28 17:38:51 +03:00 |
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2eb606aa21
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[engine] fix tank position
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2019-03-28 12:18:40 +03:00 |
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121c470b00
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[common] add dota levels
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2019-03-27 17:39:41 +03:00 |
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404dd77806
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[client] use LabelView for score in render
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2019-03-26 22:20:07 +03:00 |
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d2f23e7777
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up version
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2019-03-26 21:34:59 +03:00 |
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fd0e2382d0
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[client] add death game panel
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2019-03-26 17:37:33 +03:00 |
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e609dafedc
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[common] add GameDispatcher
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2019-03-26 11:23:44 +03:00 |
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a948dfbaad
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[editor] tanks colors
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2019-03-25 21:17:39 +03:00 |
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5b804c6902
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[client] add colorize param to PlayerView
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2019-03-25 17:56:41 +03:00 |
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556cd2f1a9
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[common] add deathmatch mode
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2019-03-25 17:42:20 +03:00 |
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a9b591a7ca
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[editor] add ColorView
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2019-03-25 16:01:37 +03:00 |
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216e1aa476
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[client] add font
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2019-03-22 15:47:47 +03:00 |
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4d8de90419
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[client] rename frame => view
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2019-03-21 20:26:28 +03:00 |
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0b17fbf804
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[common] add hard bot
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2019-03-21 17:45:03 +03:00 |
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c6639e11b1
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[core] add color to PlayerState
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2019-03-21 12:22:01 +03:00 |
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e6f9aa8ba1
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[client] apply LayoutSkin
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2019-03-20 17:36:15 +03:00 |
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c67385576e
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[client] add ResultFrame
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2019-03-15 16:15:47 +03:00 |
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