Commit Graph

228 Commits

Author SHA1 Message Date
a66b72ba22 [common] add map size 2019-06-11 17:29:18 +03:00
a49d673f25 [client] fix tank destroy zero score label 2019-06-11 15:31:13 +03:00
ee5de9f3db [client] update CreateGamePopup 2019-06-10 21:30:30 +03:00
94b3a94cbb [server] join game after relogin 2019-06-10 16:12:08 +03:00
8f50da64c2 [client] add tanks players names to render 2019-06-07 17:31:00 +03:00
dbf30decae [client] fix control 2019-06-06 17:38:37 +03:00
abd1b834d7 [client] game room frames update 2019-06-05 11:37:25 +03:00
6ad9076987 [client] add CreateGamePopup 2019-06-04 14:41:21 +03:00
78bbf5264e [proto] add rooms and slots 2019-06-04 12:13:27 +03:00
5a3d5b974e [common] ticker update 2019-06-02 22:09:13 +03:00
fb9a28c126 [network] update 2019-05-31 15:47:16 +03:00
abf944418e [common] add PlayerControl presets 2019-05-30 15:24:26 +03:00
241499bc2d [common] add Ticker 2019-05-29 11:22:25 +03:00
74297dd9c7 [common] refactor ControlFactory 2019-05-28 21:50:05 +03:00
31cb20bf85 [common] add BaseControlFactory 2019-05-28 19:42:46 +03:00
1d95de02e1 [common] update for network 2019-05-28 17:03:04 +03:00
ba13111a8e [common] GameRunner extend from Game 2019-05-27 17:59:59 +03:00
50a0cee044 [network] update 2019-05-24 15:43:00 +03:00
26ad5f47cd [client] add GameRoomFrame 2019-05-23 17:57:54 +03:00
4b426183e8 [client] add GameListFrame 2019-05-22 17:25:51 +03:00
a5722dfa9d [common] add DesktopConnection 2019-05-21 17:44:48 +03:00
7984d8282c [client] update SoundManager 2019-05-20 22:02:13 +03:00
17823ede11 [core] disable autospawn bonuses 2019-05-20 17:20:44 +03:00
5db3ae1af0 [client] set FPS to 60 2019-05-20 17:11:50 +03:00
bbe2aeb7fb [editor] refactor MapEditView 2019-05-20 13:00:04 +03:00
11f8fc6190 [render] add protect view 2019-05-17 16:10:10 +03:00
96e608c36f [render] bricks and cells from GameEvent 2019-05-17 12:55:32 +03:00
3c116db135 [render] use only GameEvent for redraw 2019-05-16 23:27:27 +03:00
efe826110c [render] spawn eagle from GameEvent 2019-05-16 21:25:53 +03:00
c1ff14111d [client] update render 2019-05-16 17:13:12 +03:00
cd7dd1984b [common] add GameEvent.MOVE 2019-05-15 15:15:07 +03:00
797dfca2be [client] fix RecordStorage for linux 2019-05-14 17:16:57 +03:00
aa10825b12 [common] update GameEvent 2019-05-14 12:24:29 +03:00
608ed3acc4 [client] update RecordFrame 2019-05-13 22:35:16 +03:00
03b461f082 [common] implement GameEvent.DESTORY.CELL 2019-05-13 21:56:28 +03:00
cbb28f4158 [client] add position to IGamePanel 2019-05-13 19:32:52 +03:00
13240677b0 [client] refactored GameFrame 2019-05-13 17:34:53 +03:00
b0ae85334b [common] enity id 2019-05-08 16:40:58 +03:00
183c6c16f1 [client] add RecordFrame 2019-05-07 17:21:01 +03:00
a7f286dc42 [common] build bonus with EntityBuilder 2019-05-06 20:40:43 +03:00
20b60009e3 [common] build tank and bullet with EntityBulder 2019-05-06 17:53:34 +03:00
d6b572aead [common] add EntityBuilder 2019-05-06 16:21:45 +03:00
d11d0ac53f [common] add engine interface 2019-05-05 21:18:36 +03:00
ab02460b11 [common] add GameRecorder and GamePlayer 2019-04-30 17:26:54 +03:00
fc18e2e0b7 [common] add GameRunner 2019-04-30 12:17:28 +03:00
363a48bb1b [common] update Game with GameEvent 2019-04-26 17:28:36 +03:00
e9de677ceb [common] update GameEvent 2019-04-25 17:21:03 +03:00
5ff7b19475 [common] add GameEvent 2019-04-22 17:40:36 +03:00
7ddba8f69b use dispatcher macro 2019-04-22 10:36:39 +03:00
b86e0ddd20 [comon] remove change signal from engine 2019-04-19 16:20:01 +03:00