[client] fix control
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@@ -15,7 +15,7 @@ import ru.m.tankz.proto.pack.Request;
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import ru.m.tankz.proto.pack.Response;
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import ru.m.tankz.sound.SoundManager;
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import ru.m.tankz.storage.GameStorage;
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import ru.m.tankz.storage.MultiplayerStorage;
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import ru.m.tankz.storage.NetworkStorage;
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import ru.m.tankz.storage.RecordStorage;
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import ru.m.tankz.storage.SettingsStorage;
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@@ -25,7 +25,7 @@ class Init {
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@:provide static var levelBundle:ILevelBundle;
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@:provide static var configBundle:IConfigBundle;
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@:provide static var settingsStorage:SettingsStorage;
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@:provide static var multiplayerStorage:MultiplayerStorage;
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@:provide static var multiplayerStorage:NetworkStorage;
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@:provide static var gameStorage:GameStorage;
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@:provide static var recordStorage:RecordStorage;
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@:provide static var soundManager:SoundManager;
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@@ -51,7 +51,7 @@ class Init {
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levelBundle = new LevelBundle();
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configBundle = new ConfigBundle();
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settingsStorage = new SettingsStorage();
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multiplayerStorage = new MultiplayerStorage();
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multiplayerStorage = new NetworkStorage();
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gameStorage = new GameStorage();
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recordStorage = new RecordStorage();
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soundManager = new SoundManager();
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@@ -18,7 +18,7 @@ class ActionConfig {
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}
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public function asKeyBinding():KeyBinding {
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var result = new Map<Int, TankAction>();
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var result = new KeyBinding();
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for (item in data) {
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result[item.key] = item.action;
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}
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@@ -3,7 +3,6 @@ package ru.m.tankz.control;
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import flash.events.FocusEvent;
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import flash.events.KeyboardEvent;
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import flash.Lib;
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import flash.ui.Keyboard;
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import haxe.Timer;
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import ru.m.tankz.control.ActionConfig;
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import ru.m.tankz.control.Control;
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@@ -21,10 +20,19 @@ class HumanControl extends Control {
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public function new(playerId:PlayerId, controlIndex:Int) {
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super(playerId);
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this.keyBinding = storage.getActionConfig(controlIndex).asKeyBinding();
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moveQueue = new Array<Int>();
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moveQueue = [];
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}
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override public function start():Void {
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super.start();
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Lib.current.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
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Lib.current.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp);
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//Lib.current.stage.addEventListener(FocusEvent.FOCUS_OUT, onFocusOut);
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}
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override public function stop():Void {
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super.stop();
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Lib.current.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
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Lib.current.stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp);
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}
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private function onKeyDown(event:KeyboardEvent):Void {
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@@ -1,5 +1,8 @@
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package ru.m.tankz.control;
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package ru.m.tankz.local;
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import ru.m.tankz.control.BaseControlFactory;
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import ru.m.tankz.control.Control;
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import ru.m.tankz.control.HumanControl;
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import ru.m.tankz.Type;
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class LocalControlFactory extends BaseControlFactory {
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@@ -1,7 +1,9 @@
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package ru.m.tankz.game;
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package ru.m.tankz.local;
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import ru.m.tankz.control.LocalControlFactory;
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import ru.m.tankz.local.LocalControlFactory;
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import ru.m.tankz.game.GameEvent;
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import ru.m.tankz.game.GameRunner;
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import ru.m.tankz.game.GameState;
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import ru.m.tankz.game.record.GameRecorder;
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import ru.m.tankz.storage.RecordStorage;
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@@ -1,5 +1,6 @@
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package ru.m.tankz.control;
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package ru.m.tankz.network;
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import ru.m.tankz.control.HumanControl;
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import ru.m.tankz.network.NetworkManager;
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import ru.m.tankz.control.Control;
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@@ -1,5 +1,7 @@
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package ru.m.tankz.control;
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package ru.m.tankz.network;
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import ru.m.tankz.control.BaseControlFactory;
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import ru.m.tankz.control.Control;
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import ru.m.tankz.Type;
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class NetworkControlFactory extends BaseControlFactory {
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@@ -7,4 +9,8 @@ class NetworkControlFactory extends BaseControlFactory {
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override private function buildHuman(id:PlayerId, index:Int):Control {
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return new NetworkControl(id, index);
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}
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override private function buildBot(id:PlayerId, type:String):Control {
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return null;
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}
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}
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@@ -1,10 +1,10 @@
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package ru.m.tankz.game;
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package ru.m.tankz.network;
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import haxe.Unserializer;
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import ru.m.tankz.control.NetworkControlFactory;
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import ru.m.tankz.game.Game;
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import ru.m.tankz.game.GameEvent;
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import ru.m.tankz.game.GameState;
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import ru.m.tankz.network.NetworkControlFactory;
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import ru.m.tankz.network.NetworkManager;
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import ru.m.tankz.proto.pack.GameEventResponse;
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import ru.m.tankz.proto.room.RoomSlotProto;
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@@ -21,7 +21,7 @@ import ru.m.tankz.proto.room.RoomListRequest;
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import ru.m.tankz.proto.room.RoomProto;
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import ru.m.tankz.proto.room.RoomRequest;
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import ru.m.tankz.proto.room.StartRequest;
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import ru.m.tankz.storage.MultiplayerStorage;
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import ru.m.tankz.storage.NetworkStorage;
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typedef ClientConnection = IConnection<Request, Response>;
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@@ -46,7 +46,7 @@ class NetworkManager {
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public var gameEventSignal:Signal<GameEventResponse>;
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@:provide private var connection:ClientConnection;
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@:provide private var storage:MultiplayerStorage;
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@:provide private var storage:NetworkStorage;
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private var reconnectTimer:Timer;
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private var reconnectDelay:Int;
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@@ -2,12 +2,12 @@ package ru.m.tankz.storage;
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import haxework.storage.SharedObjectStorage;
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class MultiplayerStorage extends SharedObjectStorage {
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class NetworkStorage extends SharedObjectStorage {
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public var user(get, set):User;
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public function new() {
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super("multiplayer");
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super("network");
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}
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private inline function get_user():User {
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@@ -9,7 +9,7 @@ import ru.m.tankz.bundle.ILevelBundle;
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import ru.m.tankz.config.Config;
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import ru.m.tankz.game.GameState;
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import ru.m.tankz.game.IGame;
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import ru.m.tankz.game.LocalGame;
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import ru.m.tankz.local.LocalGame;
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import ru.m.tankz.storage.GameStorage;
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import ru.m.tankz.Type;
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import ru.m.tankz.view.popup.LevelPopup;
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@@ -6,7 +6,7 @@ import haxework.view.list.VListView;
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import haxework.view.TextView;
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import haxework.view.VGroupView;
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import ru.m.tankz.game.IGame;
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import ru.m.tankz.game.NetworkGame;
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import ru.m.tankz.network.NetworkGame;
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import ru.m.tankz.network.NetworkManager;
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import ru.m.tankz.proto.room.RoomProto;
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import ru.m.tankz.proto.room.RoomSlotProto;
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