[core] disable autospawn bonuses

This commit is contained in:
2019-05-20 17:20:44 +03:00
parent 5db3ae1af0
commit 17823ede11
2 changed files with 2 additions and 2 deletions

View File

@@ -36,7 +36,7 @@ class Client {
#if debug #if debug
var fps = new FPS(0, 0, 0x00ff00); var fps = new FPS(0, 0, 0x00ff00);
view.content.addChild(fps); Lib.current.addChild(fps);
#end #end
} }
} }

View File

@@ -76,7 +76,7 @@ class GameRunner implements EngineListener implements GameListener {
} }
gameEventSignal.emit(EventUtil.buildBricksSpawn(game.engine.map)); gameEventSignal.emit(EventUtil.buildBricksSpawn(game.engine.map));
gameEventSignal.emit(GameEvent.START(state)); gameEventSignal.emit(GameEvent.START(state));
for (i in 0...10) spawnBonus(); //for (i in 0...10) spawnBonus();
} }
public function next():Option<GameState> { public function next():Option<GameState> {