[core] disable autospawn bonuses
This commit is contained in:
@@ -76,7 +76,7 @@ class GameRunner implements EngineListener implements GameListener {
|
||||
}
|
||||
gameEventSignal.emit(EventUtil.buildBricksSpawn(game.engine.map));
|
||||
gameEventSignal.emit(GameEvent.START(state));
|
||||
for (i in 0...10) spawnBonus();
|
||||
//for (i in 0...10) spawnBonus();
|
||||
}
|
||||
|
||||
public function next():Option<GameState> {
|
||||
|
||||
Reference in New Issue
Block a user