[update] implement geom from haxework

This commit is contained in:
2020-02-11 22:47:47 +03:00
parent 7c0acdf71b
commit 1b6ed32d0a
18 changed files with 63 additions and 79 deletions

View File

@@ -1,27 +0,0 @@
package ru.m.puzzlez;
import flash.display.BitmapData;
import flash.filters.ColorMatrixFilter;
import flash.geom.Point;
import flash.Lib;
import openfl.Assets;
class LinuxIcon {
private static function prepareIcon(bitmap:BitmapData):BitmapData {
var matrix:Array<Float> = [];
matrix = matrix.concat([0, 0, 1, 0, 0]);
matrix = matrix.concat([0, 1, 0, 0, 0]);
matrix = matrix.concat([1, 0, 0, 0, 0]);
matrix = matrix.concat([0, 0, 0, 1, 0]);
var cmf:ColorMatrixFilter = new ColorMatrixFilter(matrix);
var bitmap:BitmapData = bitmap.clone();
bitmap.applyFilter(bitmap, bitmap.rect, new Point(0, 0), cmf);
return bitmap;
}
public static function apply() {
var icon = Assets.getBitmapData("resources/icon.png");
Lib.current.stage.window.setIcon(prepareIcon(icon).image);
}
}

View File

@@ -8,10 +8,7 @@ class PuzzlezApp extends App {
public static function main() {
L.push(new TraceLogger());
#if linux
LinuxIcon.apply();
#end
var app = new PuzzlezApp(new PuzzlezTheme());
var app = new PuzzlezApp(new PuzzlezTheme(), openfl.Assets.getBitmapData("resources/icon.png"));
var view = new PuzzlezAppView();
app.start(view);
view.launch();

View File

@@ -1,5 +1,7 @@
package ru.m.puzzlez;
import haxework.view.geometry.VAlign;
import haxework.view.geometry.HAlign;
import haxework.color.Color;
import haxework.view.geometry.Box;
import haxework.view.geometry.SizeValue;
@@ -11,7 +13,9 @@ class PuzzlezTheme extends Theme {
public function new() {
super({embed: true}, {light: "gray"}, {base: 22});
data.get("frame").data.set("geometry.padding", Box.fromFloat(8));
register(new Style("frame", [
"geometry.padding" => Box.fromFloat(8),
]));
register(new Style("view", [
"skin.background.color" => colors.light,
"skin.border.color" => colors.border,
@@ -22,25 +26,31 @@ class PuzzlezTheme extends Theme {
register(new Style("text.error", [
"font.color" => Color.fromString("red"),
], "text"));
registerButton("close", "times-circle-solid.svg", false, 0xcc5500);
registerButton("close-red", "times-circle-solid.svg", false, 0xcc0000);
}
private function registerButton(name:String, resource:String, solid:Bool = false, color:Color = null):Void {
if (color == null) {
color = colors.light;
}
var size = 42;
var smallSize = 32;
register(new Style('button.$name', [
register(new Style("icon", [
"geometry.width" => SizeValue.fromInt(size),
"geometry.height" => SizeValue.fromInt(size),
"skin" => function() return new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), color, solid),
"skin" => function() return new ButtonSVGSkin(),
]));
register(new Style('button.$name.small', [
register(new Style("icon.close", [
"skin.svg" => Assets.getText("resources/image/icon/times-circle-solid.svg"),
]));
register(new Style("icon.small", [
"geometry.width" => SizeValue.fromInt(smallSize),
"geometry.height" => SizeValue.fromInt(smallSize),
"skin" => function() return new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), color, solid),
]));
register(new Style("icon.red", [
"skin.color" => 0xcc0000,
]));
register(new Style("icon.orange", [
"skin.color" => 0xcc5500,
]));
register(new Style("icon.control", [
"geometry.hAlign" => HAlign.RIGHT,
"geometry.vAlign" => VAlign.TOP,
"geometry.margin" => Box.fromFloat(3),
]));
}
}

View File

@@ -1,6 +1,6 @@
package ru.m.puzzlez.core;
import flash.geom.Point;
import haxework.geom.Point;
import haxework.signal.Signal;
import ru.m.puzzlez.core.GameEvent;
import ru.m.puzzlez.core.PartLocation;
@@ -66,7 +66,7 @@ class Game implements IGame {
signal.emit(CHANGE(PART_UPDATE(id, part.location)));
case ACTION(PART_PUT(id, point)):
var part:Part = partsById[id];
var target:Point = state.preset.imageRect.topLeft.clone();
var target:Point = state.preset.imageRect.position.clone();
target = target.add(new Point(part.gridX * part.rect.width, part.gridY * part.rect.height));
var d = distance(target, point);
if (d < 70) {

View File

@@ -1,6 +1,6 @@
package ru.m.puzzlez.core;
import flash.geom.Point;
import haxework.geom.Point;
enum GameAction {
PART_TAKE(id:Int);

View File

@@ -1,6 +1,6 @@
package ru.m.puzzlez.core;
import flash.geom.Rectangle;
import haxework.geom.Rectangle;
import ru.m.puzzlez.core.Id;
typedef GamePreset = {

View File

@@ -1,7 +1,7 @@
package ru.m.puzzlez.core;
import flash.geom.Point;
import flash.geom.Rectangle;
import haxework.geom.Point;
import haxework.geom.Rectangle;
import ru.m.puzzlez.core.BoundType;
import ru.m.puzzlez.core.Id;
import ru.m.puzzlez.core.Part;
@@ -90,7 +90,7 @@ class GameUtil {
var parts:Array<Part> = [];
var partWidth = preset.imageRect.width / preset.grid.width;
var partHeight = preset.imageRect.height / preset.grid.height;
var topLeft = preset.imageRect.topLeft;
var position = preset.imageRect.position;
var boundsMap = new BoundsMap(preset.grid);
for (y in 0...preset.grid.height) {
for (x in 0...preset.grid.width) {
@@ -113,7 +113,7 @@ class GameUtil {
bounds.bottom = boundsMap.buildNonePartBound();
}
var id = (x << 16) + y;
var position = new Point(topLeft.x + x * partWidth, topLeft.y + y * partHeight);
var position = new Point(position.x + x * partWidth, position.y + y * partHeight);
parts.push({
id: id,
gridX: x,

View File

@@ -1,6 +1,6 @@
package ru.m.puzzlez.core;
import flash.geom.Rectangle;
import haxework.geom.Rectangle;
typedef PartBound = {
var spike:BoundType;

View File

@@ -1,6 +1,6 @@
package ru.m.puzzlez.core;
import flash.geom.Point;
import haxework.geom.Point;
enum PartLocation {
//PANEL(index:Int);

View File

@@ -1,10 +1,10 @@
package ru.m.puzzlez.render;
import haxework.geom.Point;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.PixelSnapping;
import flash.display.Sprite;
import flash.geom.Point;
import ru.m.puzzlez.core.Part;
class PartView extends Sprite {

View File

@@ -1,10 +1,11 @@
package ru.m.puzzlez.render;
import haxework.geom.Point;
import flash.display.BitmapData;
import flash.display.PNGEncoderOptions;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.geom.Point as FlashPoint;
import flash.geom.Rectangle;
import flash.net.FileReference;
import flash.utils.ByteArray;
@@ -138,7 +139,7 @@ class Render extends SpriteView implements IRender {
}
activePart = part;
tableView.setChildIndex(activePart, tableView.numChildren - 1);
activePoint = tableView.globalToLocal(new Point(event.stageX, event.stageY));
activePoint = tableView.globalToLocal(new FlashPoint(event.stageX, event.stageY));
tableView.stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
tableView.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
signal.emit(ACTION(PART_TAKE(activePart.id)));
@@ -146,14 +147,14 @@ class Render extends SpriteView implements IRender {
}
private function onMouseMove(event:MouseEvent):Void {
var newPoint = tableView.globalToLocal(new Point(event.stageX, event.stageY));
var newPoint:Point = tableView.globalToLocal(new FlashPoint(event.stageX, event.stageY));
var partPosition = activePart.position.add(newPoint).subtract(activePoint);
signal.emit(ACTION(PART_MOVE(activePart.id, partPosition.clone())));
activePoint = newPoint;
}
private function onMouseUp(event:MouseEvent):Void {
var newPoint = tableView.globalToLocal(new Point(event.stageX, event.stageY));
var newPoint:Point = tableView.globalToLocal(new FlashPoint(event.stageX, event.stageY));
var partPosition = activePart.position.add(newPoint).subtract(activePoint);
signal.emit(ACTION(PART_PUT(activePart.id, partPosition.clone())));
tableView.stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);

View File

@@ -6,7 +6,7 @@ import flash.filters.BitmapFilter;
import flash.filters.BitmapFilterQuality;
import flash.filters.DropShadowFilter;
import flash.geom.Matrix;
import flash.geom.Rectangle;
import haxework.geom.Rectangle;
import ru.m.puzzlez.core.Part;
import ru.m.puzzlez.render.mask.PartMask;

View File

@@ -1,7 +1,7 @@
package ru.m.puzzlez.render.mask;
import flash.display.GraphicsPathCommand;
import flash.geom.Rectangle;
import haxework.geom.Rectangle;
import openfl.Vector;
import ru.m.puzzlez.core.Part;
import ru.m.puzzlez.render.mask.IPartMaskBuilder;

View File

@@ -1,8 +1,8 @@
package ru.m.puzzlez.render.mask;
import flash.display.GraphicsPathCommand;
import flash.geom.Rectangle;
import flash.Vector;
import haxework.geom.Rectangle;
import ru.m.puzzlez.core.Part;
typedef DrawPath = {

View File

@@ -1,7 +1,7 @@
package ru.m.puzzlez.render.mask;
import flash.display.Shape;
import flash.geom.Rectangle;
import haxework.geom.Rectangle;
import ru.m.puzzlez.core.Part;
import ru.m.puzzlez.render.mask.IPartMaskBuilder;

View File

@@ -22,8 +22,8 @@ class LoadingWrapper {
private function set_promise(value:Promise<Dynamic>):Promise<Dynamic> {
state = LOADING;
value
.then(function(_) state = NONE);
//.catchError(function(error) state = ERROR(error));
.then(function(_) state = NONE)
.catchError(function(error) state = ERROR(error));
return value;
}
@@ -39,7 +39,7 @@ class LoadingWrapper {
overlay = loadingView;
case ERROR(error):
cast(errorView, TextView).text = Std.string(error);
//overlay = errorView;
overlay = errorView;
}
}
return state;

View File

@@ -11,12 +11,10 @@ views:
- id: remove
$type: haxework.view.form.ButtonView
propagation: false
geometry.hAlign: right
style: button.close-red.small
style: icon.control.small.close.red
+onPress: ~emit(Action.REMOVE)
- id: clean
$type: haxework.view.form.ButtonView
propagation: false
geometry.hAlign: right
style: button.close.small
style: icon.control.small.close.orange
+onPress: ~emit(Action.CLEAN)

View File

@@ -15,31 +15,36 @@ using haxework.color.ColorUtil;
@:style(false) public var solid:Null<Bool>;
private var svgs:Map<ButtonState, SVG>;
private var needUpdate:Bool;
public function new(?svg:String, ?color:Color, ?solid:Bool) {
this.svg = svg;
this.color = color;
this.solid = solid;
init(solid);
this.needUpdate = true;
}
private inline function buildSVG(color:Color):SVG {
return new SVG(svg.replace("currentColor", '#${color}'));
}
private function init(solid:Bool):Void {
var color = color;
if (solid) {
color = color.multiply(1.5);
private function update():Void {
if (needUpdate && svg != null) {
var color = color;
if (solid) {
color = color.multiply(1.5);
}
svgs = new Map();
svgs.set(UP, buildSVG(color));
svgs.set(DOWN, buildSVG(color.diff(-24)));
svgs.set(OVER, buildSVG(color.diff(24)));
svgs.set(DISABLED, buildSVG(color.grey()));
needUpdate = false;
}
svgs = new Map();
svgs.set(UP, buildSVG(color));
svgs.set(DOWN, buildSVG(color.diff(-24)));
svgs.set(OVER, buildSVG(color.diff(24)));
svgs.set(DISABLED, buildSVG(color.grey()));
}
public function draw(view:ButtonView):Void {
update();
var svg = svgs.get(view.state);
var graphics = view.content.graphics;
graphics.beginFill(0, 0);