[skin] update
This commit is contained in:
@@ -4,7 +4,7 @@
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-lib promhx
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-main ViewExample.hx
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--macro haxework.parser.Parser.auto()
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-swf-version 10.1
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-swf-header 800:600:30:000000
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-swf target/ViewExample.swf
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#-as3 target
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@@ -1,3 +1,4 @@
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#!/usr/bin/env bash
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echo "`pwd`/target" > ~/.macromedia/Flash_Player/#Security/FlashPlayerTrust/haxework_test.cfg
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. /opt/sdk/haxe/3.4.7/activate
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haxe build.hxml && flashplayerdebugger target/ViewExample.swf
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@@ -1,5 +1,11 @@
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package;
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import haxework.net.manage.LoaderManager;
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import haxework.net.manage.ILoaderManager;
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import haxework.net.JsonLoader;
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import haxework.gui.skin.ISkin.SkinSet;
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import haxework.gui.skin.ButtonColorSkin;
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import haxework.gui.skin.TextSkin;
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import flash.display.Sprite;
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import haxework.gui.list.ListView.IListItemView;
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import haxework.gui.list.VListView;
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@@ -17,9 +23,13 @@ class FormView extends VGroupView {
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@:view public var button2(default, null):ButtonView;
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@:view public var button3(default, null):ButtonView;
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private var buttonSkin: SkinSet = [
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new ButtonColorSkin(0x33aa33),
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new TextSkin(0xffffff, "Courirer"),
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];
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private function init() {
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trace("init");
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list.data = [for (i in 0...100) StringTools.hex(Math.floor(Math.random() * 1e9))];
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}
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private function onPress(view:ButtonView):Void {
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@@ -33,7 +43,10 @@ class FormView extends VGroupView {
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class ViewExample {
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@:provide private static var manager:ILoaderManager;
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public static function main() {
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manager = new LoaderManager(1);
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new ViewExample();
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}
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@@ -44,5 +57,10 @@ class ViewExample {
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trace(form.button1);
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trace(form.button2);
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trace(form.button3);
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new JsonLoader().GET("http://umix.tv/channel/data2/renova.json")
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.then(function(data:Array<Dynamic>) {
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form.list.data = data.map(function(item) return '${item.id}: ${item.message}');
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})
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.catchError(function(error) trace(error));
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}
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}
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@@ -2,7 +2,7 @@
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$type: haxework.gui.VGroupView
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paddings: 20
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layoutMargin: 10
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skin: [ $type: [haxework.gui.skin.Skin.color, 0xff0000] ]
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skin: [ $type: [haxework.gui.skin.Skin.color, 0x333333] ]
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views:
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- id: list
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$type: haxework.gui.list.VListView<String>
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@@ -14,44 +14,34 @@ views:
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$type: haxework.gui.list.VScrollView
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width: 10
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pHeight: 100
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skin: [ $type: [haxework.gui.list.ScrollSkin.vertical, 0xcffcc, 0x55cc55] ]
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skin: [ $type: [haxework.gui.list.ScrollSkin.vertical, 0x55cc55, 0xccffcc] ]
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skin: [ $type: [haxework.gui.skin.Skin.color, 0xffffff] ]
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- $type: haxework.gui.SpriteView
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vAlign: BOTTOM
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width: 50
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height: 50
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leftMargin: 5
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rightMargin: 10
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skin: [ $type: [haxework.gui.skin.Skin.color, 0x0000ff] ]
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- id: panel
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$type: haxework.gui.HGroupView
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layoutHAlign: RIGHT
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pWidth: 100
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height: 30
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paddings: 3
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layoutMargin: 3
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skin: [ $type: [haxework.gui.skin.Skin.color, 0xffff00] ]
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height: 60
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# contentSize: true
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layoutMargin: 10
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skin: [ $type: [haxework.gui.skin.Skin.color, 0x555555] ]
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views:
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- id: button1
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$type: haxework.gui.ButtonView
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+onPress: $this:onPress
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width: 100
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pHeight: 100
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skin: [ $type: [haxework.gui.skin.ButtonSkin.color, 0xcc0000] ]
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text: Text1
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contentSize: true
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paddings: 8
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skin: $this:buttonSkin
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text: OK
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- id: button2
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$type: haxework.gui.ButtonView
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+onPress: $this:onPress
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contentSize: true
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skin: [ $type: [haxework.gui.skin.ButtonSkin.color, 0x00cc00] ]
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text: Text2
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fontFamily: Georgia
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fontColor: 0xffffff
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paddings: 8
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skin: $this:buttonSkin
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text: Apply
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- id: button3
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$type: haxework.gui.ButtonView
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+onPress: $this:onPress
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contentSize: true
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skin: [ $type: [haxework.gui.skin.ButtonSkin.color, 0x00cccc] ]
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text: Text 3333333333 ddd
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fontFamily: Tahoma
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fontColor: 0xff0000
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paddings: 8
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skin: $this:buttonSkin
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text: Cancel
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@@ -1,10 +1,10 @@
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package haxework.gui;
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import haxework.gui.skin.Skin.TSkinSet;
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import flash.display.DisplayObject;
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import haxework.gui.core.VAlign;
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import haxework.gui.core.HAlign;
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import haxework.gui.core.SizeType;
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import haxework.gui.skin.ISkin.SkinSet;
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interface IView<C:DisplayObject> {
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public var id(default, default):String;
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@@ -38,7 +38,7 @@ interface IView<C:DisplayObject> {
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public var margins(null, set):Float;
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public var content(default, null):C;
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public var skin(default, set):TSkinSet;
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public var skin(default, set):SkinSet;
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public var parent(default, null):Null<IGroupView>;
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public var inLayout(default, set):Bool;
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@@ -12,7 +12,7 @@ class SpriteView extends View<Sprite> {
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super.update();
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this.content.graphics.clear();
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for (skin in this.skin) {
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skin(this);
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skin.draw(this);
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}
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}
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@@ -2,14 +2,11 @@ package haxework.gui;
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import haxework.text.TextUtil;
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import haxework.text.BitmapTextField;
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import flash.geom.Point;
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import flash.text.TextFieldAutoSize;
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import haxework.gui.core.HAlign;
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import haxework.gui.core.VAlign;
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import flash.text.TextFormatAlign;
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import haxework.gui.skin.ISize;
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import flash.text.TextFormat;
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import flash.display.Sprite;
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import flash.text.TextField;
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class TextView extends SpriteView implements ITextView {
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@@ -178,7 +175,7 @@ class TextView extends SpriteView implements ITextView {
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if (t != null) textField.text = t;
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textField.setTextFormat(textFormat);
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updateTextSize();
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if (contentSize && !Std.is(skin, ISize)) {
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if (contentSize) {
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#if html5
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var h = _textHeight;
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var w = _textWidth;
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@@ -1,6 +1,6 @@
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package haxework.gui;
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import haxework.gui.skin.Skin.TSkinSet;
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import haxework.gui.skin.ISkin.SkinSet;
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import flash.display.InteractiveObject;
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import flash.display.DisplayObject;
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import haxework.gui.core.SizeType;
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@@ -9,7 +9,6 @@ import haxework.gui.core.VAlign;
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import flash.events.Event;
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import flash.display.Stage;
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class View<C:DisplayObject> implements IView<C> {
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private static var counter:Int = 0;
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@@ -46,7 +45,7 @@ class View<C:DisplayObject> implements IView<C> {
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public var margins(null, set):Float;
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public var content(default, null):C;
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public var skin(default, set):TSkinSet;
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public var skin(default, set):SkinSet;
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public var parent(default, null):Null<IGroupView>;
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public var inLayout(default, set):Bool;
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@@ -257,7 +256,7 @@ class View<C:DisplayObject> implements IView<C> {
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return value;
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}
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private function set_skin(value:TSkinSet):TSkinSet {
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private function set_skin(value:SkinSet):SkinSet {
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skin = value;
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invalidate();
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return skin;
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@@ -1,16 +1,25 @@
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package haxework.gui.list;
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import flash.text.TextFormatAlign;
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import haxework.gui.skin.ColorSkin;
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import haxework.gui.list.ListView.IListItemView;
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class LabelListItem<T> extends LabelView implements IListItemView<T> {
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public var item_index(default, default):Int;
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public var item_index(default, set):Int;
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public var data(default, set):T;
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public function new() {
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super();
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height = 20;
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pWidth = 100;
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layoutHAlign = LEFT;
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}
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private function set_item_index(value:Int):Int {
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item_index = value;
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skin = item_index % 2 == 1 ? [new ColorSkin(0xdddddd)] : [new ColorSkin(0xcccccc)];
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return item_index;
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}
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private function set_data(value:T):T {
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@@ -231,6 +231,6 @@ class ListView<D> extends GroupView {
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}
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interface IListItemView<D> extends IView<Dynamic> {
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public var item_index(default, default):Int;
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public var item_index(default, set):Int;
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public var data(default, set):D;
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}
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@@ -1,29 +1,54 @@
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package haxework.gui.list;
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import haxework.gui.skin.ISkin;
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class HScrollSkin implements ISkin<ScrollView> {
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public var foreColor(default, default):Int;
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public var backColor(default, default):Int;
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public function new(foreColor:Int = 0, backColor:Int = 0) {
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this.foreColor = foreColor;
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this.backColor = backColor;
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}
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public function draw(view:ScrollView):Void {
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if (view.ratio < 1) {
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view.content.graphics.beginFill(backColor);
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view.content.graphics.drawRect(0, 0, view.width, view.height);
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view.content.graphics.beginFill(foreColor);
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view.content.graphics.drawRect(view.width * view.position, 0, view.width * view.ratio, view.height);
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view.content.graphics.endFill();
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}
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}
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}
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class VScrollSkin implements ISkin<ScrollView> {
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public var foreColor(default, default):Int;
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public var backColor(default, default):Int;
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public function new(foreColor:Int = 0, backColor:Int = 0) {
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this.foreColor = foreColor;
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this.backColor = backColor;
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}
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public function draw(view:ScrollView):Void {
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if (view.ratio < 1) {
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view.content.graphics.beginFill(backColor);
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view.content.graphics.drawRect(0, 0, view.width, view.height);
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view.content.graphics.beginFill(foreColor);
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view.content.graphics.drawRect(0, view.height * view.position, view.width, view.height * view.ratio);
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view.content.graphics.endFill();
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}
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}
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}
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class ScrollSkin {
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public static function vertical(foreColor:Int = 0xffffff, backColor:Int = 0x707070) {
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return function(view: VScrollView):Void {
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if (view.ratio < 1) {
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view.content.graphics.beginFill(backColor);
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view.content.graphics.drawRect(0, 0, view.width, view.height);
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view.content.graphics.beginFill(foreColor);
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view.content.graphics.drawRect(0, view.height * view.position, view.width, view.height * view.ratio);
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view.content.graphics.endFill();
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}
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}
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return new VScrollSkin(foreColor, backColor);
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}
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public static function horizontal(foreColor:Int = 0xffffff, backColor:Int = 0x707070) {
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return function(view: VScrollView):Void {
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if (view.ratio < 1) {
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view.content.graphics.beginFill(backColor);
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view.content.graphics.drawRect(0, 0, view.width, view.height);
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view.content.graphics.beginFill(foreColor);
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view.content.graphics.drawRect(view.width * view.position, 0, view.width * view.ratio, view.height);
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view.content.graphics.endFill();
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}
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}
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return new HScrollSkin(foreColor, backColor);
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}
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}
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@@ -1,13 +1,8 @@
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package haxework.gui.skin;
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import flash.geom.Rectangle;
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import flash.geom.Matrix;
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import flash.display.BitmapData;
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import haxework.gui.utils.ColorUtils;
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import flash.geom.Rectangle;
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import haxework.gui.utils.DrawUtil;
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import haxework.gui.ButtonView.ButtonState;
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import flash.display.Graphics;
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import flash.display.Sprite;
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class BitmapSkin implements ISkin<SpriteView> implements ISize {
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@@ -18,7 +13,7 @@ class BitmapSkin implements ISkin<SpriteView> implements ISize {
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public var color(default, default):Int;
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public var fillType(default, default):FillType;
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public function new(?image:BitmapData = null, ?fillType = null, ?color = -1) {
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public function new(image:BitmapData = null, fillType = null, color = -1) {
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if (image != null) {
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this.image = image;
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}
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@@ -1,15 +1,12 @@
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package haxework.gui.skin;
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import flash.display.BitmapData;
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import flash.geom.Rectangle;
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import haxework.gui.ButtonView.ButtonState;
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import haxework.gui.utils.BitmapUtil;
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import haxework.gui.utils.DrawUtil;
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import flash.geom.Rectangle;
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import flash.display.BitmapData;
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import haxework.gui.utils.ColorUtils;
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import haxework.gui.ButtonView.ButtonState;
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import flash.display.Graphics;
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import flash.display.Sprite;
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class ButtonBitmapSkin implements ISkin<ButtonView> implements ISize {
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class ButtonBitmapSkin implements ISkin<ButtonView> {
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public var width(default, null):Float;
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public var height(default, null):Float;
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@@ -25,7 +22,7 @@ class ButtonBitmapSkin implements ISkin<ButtonView> implements ISize {
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private var images:Map<ButtonState, BitmapData>;
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private var disable:BitmapData;
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public function new(?image:BitmapData = null, ?fillType:FillType = null, ?color = -1) {
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public function new(image:BitmapData = null, fillType:FillType = null, color = -1) {
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images = new Map<ButtonState, BitmapData>();
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if (image != null) {
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this.image = image;
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38
src/main/haxework/gui/skin/ButtonColorSkin.hx
Normal file
38
src/main/haxework/gui/skin/ButtonColorSkin.hx
Normal file
@@ -0,0 +1,38 @@
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package haxework.gui.skin;
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import flash.display.Graphics;
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import haxework.gui.utils.ColorUtils;
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import haxework.gui.ButtonView.ButtonState;
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class ButtonColorSkin implements ISkin<ButtonView> {
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public var color(default, set):Int;
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public var alpha(default, default):Float;
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public var disable(default, default):Int;
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private var colors:Map<ButtonState, Int>;
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public function new(color:Int = 0xffffff, alpha:Float = 1.0) {
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this.color = color;
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this.alpha = alpha;
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}
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private function set_color(value:Int):Int {
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colors = new Map<ButtonState, Int>();
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colors.set(ButtonState.UP, value);
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colors.set(ButtonState.DOWN, ColorUtils.diff(value, -64));
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colors.set(ButtonState.OVER, ColorUtils.diff(value, 64));
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//disable = ColorUtils.multiply(value, 0.6);
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return value;
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}
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public function draw(view:ButtonView):Void {
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var color:Int = selectColor(view);
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var graphics:Graphics = view.content.graphics;
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graphics.beginFill(color, alpha);
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graphics.drawRect(0, 0, view.width, view.height);
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}
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private function selectColor(view:ButtonView):Int {
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return view.disabled ? disable : colors.get(view.state);
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}
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}
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@@ -1,47 +1,10 @@
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package haxework.gui.skin;
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import flash.display.Graphics;
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import haxework.gui.utils.ColorUtils;
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import haxework.gui.skin.Skin.TSkin;
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import haxework.gui.ButtonView;
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class ButtonColorSkin {
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public var color(default, set):Int;
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public var alpha(default, default):Float;
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public var disable(default, default):Int;
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private var colors:Map<ButtonState, Int>;
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public function new(color:Int = 0xffffff, alpha:Float = 1.0) {
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this.color = color;
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this.alpha = alpha;
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}
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private function set_color(value:Int):Int {
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colors = new Map<ButtonState, Int>();
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colors.set(ButtonState.UP, value);
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colors.set(ButtonState.DOWN, ColorUtils.diff(value, -64));
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colors.set(ButtonState.OVER, ColorUtils.diff(value, 64));
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||||
//disable = ColorUtils.multiply(value, 0.6);
|
||||
return value;
|
||||
}
|
||||
|
||||
public function draw(view:ButtonView):Void {
|
||||
var color:Int = selectColor(view);
|
||||
var graphics:Graphics = view.content.graphics;
|
||||
graphics.beginFill(color, alpha);
|
||||
graphics.drawRect(0, 0, view.width, view.height);
|
||||
}
|
||||
|
||||
private function selectColor(view:ButtonView):Int {
|
||||
return view.disabled ? disable : colors.get(view.state);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class ButtonSkin {
|
||||
|
||||
public static function color(color: Int, alpha: Float = 1.0): TSkin<ButtonView> {
|
||||
return new ButtonColorSkin(color, alpha).draw;
|
||||
public static function color(color: Int, alpha: Float = 1.0): ISkin<ButtonView> {
|
||||
return new ButtonColorSkin(color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
18
src/main/haxework/gui/skin/ColorSkin.hx
Normal file
18
src/main/haxework/gui/skin/ColorSkin.hx
Normal file
@@ -0,0 +1,18 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
class ColorSkin implements ISkin<SpriteView> {
|
||||
|
||||
public var color(default, default):Int;
|
||||
public var alpha(default, default):Float;
|
||||
|
||||
public function new(color:Int = 0xffffff, alpha:Float = 1.0) {
|
||||
this.color = color;
|
||||
this.alpha = alpha;
|
||||
}
|
||||
|
||||
public function draw(view:SpriteView):Void {
|
||||
view.content.graphics.beginFill(color, alpha);
|
||||
view.content.graphics.drawRect(0, 0, view.width, view.height);
|
||||
view.content.graphics.endFill();
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
import flash.display.Graphics;
|
||||
import flash.display.Sprite;
|
||||
|
||||
class FakeSkin implements ISkin<IView> {
|
||||
|
||||
public function new() {}
|
||||
|
||||
public function draw(view:IView):Void {
|
||||
/*var g:Graphics = view.content.graphics;
|
||||
g.clear();
|
||||
g.lineStyle(1, 0x00ff00);
|
||||
g.drawRect(0, 0, view.width, view.height);
|
||||
g.endFill();
|
||||
g.lineStyle();*/
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
interface ISize {
|
||||
public var width(default, null):Float;
|
||||
public var height(default, null):Float;
|
||||
}
|
||||
7
src/main/haxework/gui/skin/ISkin.hx
Normal file
7
src/main/haxework/gui/skin/ISkin.hx
Normal file
@@ -0,0 +1,7 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
interface ISkin<V:IView<Dynamic>> {
|
||||
public function draw(view: V): Void;
|
||||
}
|
||||
|
||||
typedef SkinSet = Array<ISkin<Dynamic>>;
|
||||
@@ -1,7 +1,6 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
import flash.display.Graphics;
|
||||
import flash.display.Sprite;
|
||||
import haxework.gui.skin.ISkin;
|
||||
|
||||
class ProgressSkin implements ISkin<ProgressView> {
|
||||
|
||||
36
src/main/haxework/gui/skin/SizeSkin.hx
Normal file
36
src/main/haxework/gui/skin/SizeSkin.hx
Normal file
@@ -0,0 +1,36 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
class SizeSkin implements ISkin<IView<Dynamic>> {
|
||||
public var width(default, default):Float;
|
||||
public var height(default, default):Float;
|
||||
public var pHeight(default, default):Float;
|
||||
public var pWidth(default, default):Float;
|
||||
|
||||
public function new(width:Float = -1, height:Float = -1, pHeight:Float = -1, pWidth:Float = -1) {
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.pHeight = pHeight;
|
||||
this.pWidth = pWidth;
|
||||
}
|
||||
|
||||
public function draw(view:IView<Dynamic>):Void {
|
||||
if (pHeight != -1) {
|
||||
view.pHeight = pHeight;
|
||||
}
|
||||
if (pWidth != -1) {
|
||||
view.pWidth = pWidth;
|
||||
}
|
||||
if (width != -1) {
|
||||
view.width = width;
|
||||
}
|
||||
if (height != -1) {
|
||||
view.height = height;
|
||||
}
|
||||
}
|
||||
|
||||
public static function percent(pHeight:Float, pWidth:Float):SizeSkin {
|
||||
return new SizeSkin(-1, -1, pHeight, pWidth);
|
||||
}
|
||||
|
||||
public static var FILL:SizeSkin = percent(100, 100);
|
||||
}
|
||||
@@ -1,17 +1,8 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
|
||||
typedef TSkin<V:IView<Dynamic>> = V -> Void;
|
||||
|
||||
typedef TSkinSet = Array<TSkin<Dynamic>>;
|
||||
|
||||
class Skin {
|
||||
|
||||
public static function color(color: Int, alpha: Float = 1.0): TSkin<SpriteView> {
|
||||
return function(view: SpriteView) {
|
||||
view.content.graphics.beginFill(color, alpha);
|
||||
view.content.graphics.drawRect(0, 0, view.width, view.height);
|
||||
view.content.graphics.endFill();
|
||||
}
|
||||
public static function color(color: Int, alpha: Float = 1.0): ISkin<SpriteView> {
|
||||
return new ColorSkin(color, alpha);
|
||||
}
|
||||
}
|
||||
|
||||
17
src/main/haxework/gui/skin/TextSkin.hx
Normal file
17
src/main/haxework/gui/skin/TextSkin.hx
Normal file
@@ -0,0 +1,17 @@
|
||||
package haxework.gui.skin;
|
||||
|
||||
class TextSkin implements ISkin<ITextView> {
|
||||
|
||||
public var fontColor(default, default):Int;
|
||||
public var fontFamily(default, default):String;
|
||||
|
||||
public function new(fontColor:Int = 0xffffff, fontFamily:String = null) {
|
||||
this.fontColor = fontColor;
|
||||
this.fontFamily = fontFamily;
|
||||
}
|
||||
|
||||
public function draw(view:ITextView):Void {
|
||||
view.fontColor = fontColor;
|
||||
view.fontFamily = fontFamily;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user