[gui] Hide ScrollSkin if scroll ratio=1
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@@ -9,7 +9,7 @@ class HScrollSkin implements ISkin<ScrollView> {
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public var foreColor(default, default):Int;
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public var backColor(default, default):Int;
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public function new(?foreColor:Int = 0xffffff, ?backColor:Int = 0x707070) {
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public function new(foreColor:Int = 0xffffff, backColor:Int = 0x707070) {
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this.foreColor = foreColor;
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this.backColor = backColor;
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}
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@@ -17,10 +17,12 @@ class HScrollSkin implements ISkin<ScrollView> {
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public function draw(view:ScrollView):Void {
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var graphics:Graphics = view.contentAsSprite.graphics;
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graphics.clear();
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graphics.beginFill(backColor);
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graphics.drawRect(0, 0, view.width, view.height);
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graphics.beginFill(foreColor);
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graphics.drawRect(view.width * view.position, 0, view.width * view.ratio, view.height);
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graphics.endFill();
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if (view.ratio < 1) {
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graphics.beginFill(backColor);
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graphics.drawRect(0, 0, view.width, view.height);
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graphics.beginFill(foreColor);
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graphics.drawRect(view.width * view.position, 0, view.width * view.ratio, view.height);
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graphics.endFill();
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}
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}
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}
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@@ -9,7 +9,7 @@ class VScrollSkin implements ISkin<ScrollView> {
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public var foreColor(default, default):Int;
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public var backColor(default, default):Int;
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public function new(?foreColor:Int = 0xffffff, ?backColor:Int = 0x707070) {
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public function new(foreColor:Int = 0xffffff, backColor:Int = 0x707070) {
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this.foreColor = foreColor;
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this.backColor = backColor;
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}
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@@ -17,10 +17,12 @@ class VScrollSkin implements ISkin<ScrollView> {
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public function draw(view:ScrollView):Void {
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var graphics:Graphics = view.contentAsSprite.graphics;
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graphics.clear();
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graphics.beginFill(backColor);
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graphics.drawRect(0, 0, view.width, view.height);
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graphics.beginFill(foreColor);
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graphics.drawRect(0, view.height * view.position, view.width, view.height * view.ratio);
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graphics.endFill();
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if (view.ratio < 1) {
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graphics.beginFill(backColor);
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graphics.drawRect(0, 0, view.width, view.height);
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graphics.beginFill(foreColor);
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graphics.drawRect(0, view.height * view.position, view.width, view.height * view.ratio);
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graphics.endFill();
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}
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}
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}
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@@ -1,9 +1,8 @@
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package haxework.gui.skin;
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import haxework.gui.utils.ColorUtils;
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import haxework.gui.ButtonView.ButtonState;
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import flash.display.Graphics;
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import flash.display.Sprite;
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import haxework.gui.ButtonView.ButtonState;
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import haxework.gui.utils.ColorUtils;
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class ButtonColorSkin implements ISkin<ButtonView> {
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@@ -12,7 +11,7 @@ class ButtonColorSkin implements ISkin<ButtonView> {
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public var disable(default, default):Int;
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private var colors:Map<ButtonState, Int>;
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public function new(?color:Int = 0xffffff, ?alpha:Float = 1.0) {
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public function new(color:Int = 0xffffff, alpha:Float = 1.0) {
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this.color = color;
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this.alpha = alpha;
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}
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