Files
tankz/src/common/resources/config/death.yaml
2019-08-14 18:00:56 +03:00

92 lines
2.2 KiB
YAML

game:
friendlyFire: true
map:
cell:
width: 22
height: 22
grid:
width: 20
height: 20
bricks:
- {type: border, index: -1, layer: -1, armor: -1}
- {type: none, index: 0, layer: 0, armor: 0}
- {type: ace, index: 1, layer: 0, armor: 0}
- {type: bush, index: 2, layer: 3, armor: 0}
- {type: water, index: 3, layer: 1, armor: 0}
- {type: armor, index: 4, layer: 2, armor: 2}
- {type: brick, index: 5, layer: 2, armor: 1}
- {type: wood, index: 6, layer: 2, armor: 0.5}
player:
default: &player
life: 10
protect: 1.5
tanks:
- {type: default, rate: 1}
team:
base: &team
players:
- {<<: *player, index: 0, control: bot-hard}
presets:
- id: 0
name: default
teams:
- id: alpha
color: 0xFF4422
<<: *team
- id: beta
color: 0xFFD000
<<: *team
- id: gamma
color: 0x3EFE00
<<: *team
- id: delta
color: 0x00FFF8
<<: *team
- id: epsilon
color: 0x00B37F
<<: *team
- id: zeta
color: 0xFC00FF
<<: *team
- id: eta
color: 0x8F00FD
<<: *team
- id: theta
color: 0xB66F00
<<: *team
points:
- {team: alpha, type: tank, index: 0, direction: right, x: 0, y: 0}
- {team: beta, type: tank, index: 0, direction: right, x: 2, y: 0}
- {team: gamma, type: tank, index: 0, direction: right, x: 4, y: 0}
- {team: delta, type: tank, index: 0, direction: right, x: 6, y: 0}
- {team: epsilon, type: tank, index: 0, direction: right, x: 0, y: 2}
- {team: zeta, type: tank, index: 0, direction: right, x: 2, y: 2}
- {team: eta, type: tank, index: 0, direction: right, x: 4, y: 2}
- {team: theta, type: tank, index: 0, direction: right, x: 6, y: 2}
tanks:
- type: default
width: 38
height: 36
speed: 2.3
score: 100
skin: pc
weapons:
- bullet: {width: 12, height: 12, speed: 12.0, piercing: 1, layer: 2, skin: normal}
queue: 2
count: -1
- bullet: {width: 16, height: 16, speed: 4.0, piercing: 4, layer: 4, skin: rocket}
queue: 1
count: 3
- bullet: {width: 20, height: 20, speed: 0.0, piercing: 1, layer: 0, skin: mine}
queue: -1
count: 3
bonuses: []