game: levels: 36 friendlyFire: false map: cellWidth: 22 cellHeight: 22 gridWidth: 26 gridHeight: 26 bricks: - {type: -1, layer: 2, armor: -1} # border - {type: 0, layer: 0, armor: 0} # none - {type: 1, layer: 0, armor: 0} # ace - {type: 2, layer: 3, armor: 0} # bush - {type: 3, layer: 1, armor: 0} # water - {type: 4, layer: 2, armor: 2} # armor - {type: 5, layer: 2, armor: 1} # brick teams: - id: human spawnInterval: 0 tanks: - {group: human, type: 0, rate: 1} - id: bot spawnInterval: 3000 tanks: - {group: bot, type: 0, rate: 0.5} - {group: bot, type: 1, rate: 0.5} - {group: bot, type: 2, rate: 0.5} - {group: bot, type: 3, rate: 0.5} points: - {team: human, type: eagle, index: -1, direction: right, x: 12, y: 24} - {team: human, type: tank, index: 0, direction: top, x: 8, y: 24} - {team: human, type: tank, index: 1, direction: top, x: 16, y: 24} - {team: bot, type: tank, index: -1, direction: bottom, x: 0, y: 0} - {team: bot, type: tank, index: -2, direction: bottom, x: 12, y: 0} - {team: bot, type: tank, index: -3, direction: bottom, x: 24, y: 0} bullet: &bullet width: 12 height: 12 speed: 0 piercing: 1 tanks: human: - type: 0 width: 36 height: 36 speed: 2.5 bullet: <<: *bullet speed: 8.0 bullets: 1 - type: 1 width: 40 height: 36 speed: 3.0 bullet: <<: *bullet speed: 8.5 bullets: 1 - type: 2 width: 40 height: 36 speed: 3.0 bullet: <<: *bullet speed: 9.0 bullets: 2 - type: 3 width: 42 height: 38 speed: 2.9 bullet: <<: *bullet speed: 9.0 piercing: 3 bullets: 2 bot: - type: 0 width: 38 height: 36 speed: 2.0 bullet: <<: *bullet speed: 7.0 bullets: 1 score: 100 - type: 1 width: 40 height: 36 speed: 4.0 bullet: <<: *bullet speed: 7.0 bullets: 1 score: 200 - type: 2 width: 38 height: 36 speed: 2.0 bullet: <<: *bullet speed: 9.0 bullets: 1 score: 300 - type: 3 width: 40 height: 36 speed: 1.8 bullet: <<: *bullet speed: 8.0 bullets: 1 score: 400 hits: 3