game: levels: 36 friendlyFire: false complete: - team: human map: cellWidth: 22 cellHeight: 22 gridWidth: 26 gridHeight: 26 bricks: - {type: border, index: -1, layer: 2, armor: -1} - {type: none, index: 0, layer: 0, armor: 0} - {type: ace, index: 1, layer: 0, armor: 0} - {type: bush, index: 2, layer: 3, armor: 0} - {type: water, index: 3, layer: 1, armor: 0} - {type: armor, index: 4, layer: 2, armor: 2} - {type: brick, index: 5, layer: 2, armor: 1} player: human: &human life: 3 protect: 5 tanks: - {type: human0, rate: 1} bot: &bot color: 0xFFFFFF bonus: 0.25 tanks: - {type: bot0, rate: 0.30} - {type: bot1, rate: 0.28} - {type: bot2, rate: 0.27} - {type: bot3, rate: 0.15} points: - {team: human, type: eagle, index: -1, direction: right, x: 12, y: 24} - {team: human, type: tank, index: 0, direction: top, x: 8, y: 24} #- {team: human, type: tank, index: 1, direction: top, x: 16, y: 24} - {team: bot, type: tank, index: -1, direction: bottom, x: 0, y: 0} - {team: bot, type: tank, index: -2, direction: bottom, x: 12, y: 0} - {team: bot, type: tank, index: -3, direction: bottom, x: 24, y: 0} bullet: &bullet width: 12 height: 12 speed: 0 piercing: 1 tanks: - type: human0 upgrade: human1 width: 36 height: 36 speed: 2.5 bullet: <<: *bullet speed: 8.0 bullets: 1 skin: pa - type: human1 upgrade: human2 width: 40 height: 36 speed: 3.0 bullet: <<: *bullet speed: 8.5 bullets: 1 skin: pb - type: human2 upgrade: human3 width: 40 height: 36 speed: 3.0 bullet: <<: *bullet speed: 9.0 bullets: 2 skin: pc - type: human3 downgrade: human2 width: 42 height: 38 speed: 2.9 bullet: <<: *bullet speed: 9.0 piercing: 3 bullets: 2 skin: pd - type: bot0 width: 38 height: 36 speed: 2.0 bullet: <<: *bullet speed: 7.0 bullets: 1 score: 100 skin: ba - type: bot1 width: 40 height: 36 speed: 4.0 bullet: <<: *bullet speed: 7.0 bullets: 1 score: 200 skin: bb - type: bot2 width: 38 height: 36 speed: 2.0 bullet: <<: *bullet speed: 9.0 bullets: 1 score: 300 skin: bc - type: bot3 width: 40 height: 36 speed: 1.8 bullet: <<: *bullet speed: 8.0 bullets: 1 score: 400 hits: 3 skin: bd bonuses: - {score: 500, type: clock, duration: 10} - {score: 500, type: grenade} - {score: 500, type: helmet, duration: 20} - {score: 500, type: life} - {score: 500, type: shovel, duration: 10} - {score: 500, type: star} - {score: 500, type: gun} presets: - id: 0 name: easy teams: - id: human players: - {<<: *human, index: 0, color: 0xFFFF00, control: human-0} - id: bot spawnInterval: 3000 life: 10 players: - {<<: *bot, index: 0, control: bot-stupid} - {<<: *bot, index: 1, control: bot-stupid} - id: 1 name: normal teams: - id: human players: - {<<: *human, index: 0, color: 0xFFFF00, control: human-0} - id: bot spawnInterval: 3000 life: 20 players: - {<<: *bot, index: 0, control: bot-stupid} - {<<: *bot, index: 1, control: bot-stupid} - {<<: *bot, index: 2, control: bot-hard} - {<<: *bot, index: 3, control: bot-hard} - id: 2 name: hard teams: - id: human players: - {<<: *human, index: 0, color: 0xFFFF00, control: human-0} - id: bot spawnInterval: 1000 life: 30 players: - {<<: *bot, index: 0, control: bot-hard} - {<<: *bot, index: 1, control: bot-hard} - {<<: *bot, index: 2, control: bot-hard} - {<<: *bot, index: 3, control: bot-hard} - {<<: *bot, index: 4, control: bot-hard} - {<<: *bot, index: 5, control: bot-hard}