* death game bonus * tanks and bullets speed balancing * clean player state on restart in classic type * network series * map pack version (or hash) * bot upgrade * game config validate * mine z-order * mine spawn position * mine spawn on other mine * double rocket * display ammo count (panel) * display ammo count (screen gamepad) * bonus ammo * game panel rework * pause * game state: config, map, entities, players * game menu pack progress