Compare commits
18 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6d5148e0a5 | |||
| 262221d969 | |||
| 9eccb263c0 | |||
| ba90b90cd3 | |||
| 94340bddb1 | |||
| 3361d252ee | |||
| 637772f2dd | |||
| f703c76c21 | |||
| 5fe307a218 | |||
| 670a11d6ba | |||
| 1ec1c3baae | |||
| 24f5b0c218 | |||
| b7bc1d244f | |||
| fbc9238d2f | |||
| eb7c311bb6 | |||
| 9640414ba4 | |||
| bc95ca03e2 | |||
| d0ebf05f1c |
3
WORK.md
3
WORK.md
@@ -6,7 +6,6 @@
|
|||||||
* map packs (create in editor, import in game, save imported in local storage)
|
* map packs (create in editor, import in game, save imported in local storage)
|
||||||
* update bots
|
* update bots
|
||||||
* improve bonuses system
|
* improve bonuses system
|
||||||
* gamepad support
|
|
||||||
* screen gamepad on mobiles
|
* screen gamepad on mobiles
|
||||||
* resize render on mobiles
|
* resize render on mobiles
|
||||||
* [bug] game progress broken
|
* save state in classic game
|
||||||
|
|||||||
93
package-lock.json
generated
93
package-lock.json
generated
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "tankz",
|
"name": "tankz",
|
||||||
"version": "0.14.4",
|
"version": "0.15.1",
|
||||||
"lockfileVersion": 1,
|
"lockfileVersion": 1,
|
||||||
"requires": true,
|
"requires": true,
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -611,9 +611,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"chownr": {
|
"chownr": {
|
||||||
"version": "1.1.1",
|
"version": "1.1.2",
|
||||||
"resolved": "https://registry.npmjs.org/chownr/-/chownr-1.1.1.tgz",
|
"resolved": "https://registry.npmjs.org/chownr/-/chownr-1.1.2.tgz",
|
||||||
"integrity": "sha512-j38EvO5+LHX84jlo6h4UzmOwi0UgW61WRyPtJz4qaadK5eY3BTS5TY/S1Stc3Uk2lIM6TPevAlULiEJwie860g==",
|
"integrity": "sha512-GkfeAQh+QNy3wquu9oIZr6SS5x7wGdSgNQvD10X3r+AZr1Oys22HW8kAmDMvNg2+Dm0TeGaEuO8gFwdBXxwO8A==",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"class-utils": {
|
"class-utils": {
|
||||||
@@ -1637,9 +1637,9 @@
|
|||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"process-nextick-args": {
|
"process-nextick-args": {
|
||||||
"version": "2.0.0",
|
"version": "2.0.1",
|
||||||
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.0.tgz",
|
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.1.tgz",
|
||||||
"integrity": "sha512-MtEC1TqN0EU5nephaJ4rAtThHtC86dNN9qCuEhtshvpVBkAW5ZO7BASN9REnF9eoXGcRub+pFuKEpOHE+HbEMw==",
|
"integrity": "sha512-3ouUOpQhtgrbOa17J7+uxOTpITYWaGP7/AhoR3+A+/1e9skrzelGi/dXzEYyvbxubEF6Wn2ypscTKiKJFFn1ag==",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"readable-stream": {
|
"readable-stream": {
|
||||||
@@ -2440,13 +2440,13 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"global": {
|
"global": {
|
||||||
"version": "4.3.2",
|
"version": "4.4.0",
|
||||||
"resolved": "https://registry.npmjs.org/global/-/global-4.3.2.tgz",
|
"resolved": "https://registry.npmjs.org/global/-/global-4.4.0.tgz",
|
||||||
"integrity": "sha1-52mJJopsdMOJCLEwWxD8DjlOnQ8=",
|
"integrity": "sha512-wv/LAoHdRE3BeTGz53FAamhGlPLhlssK45usmGFThIi4XqnBmjKQ16u+RNbP7WvigRZDxUsM0J3gcQ5yicaL0w==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"requires": {
|
"requires": {
|
||||||
"min-document": "^2.19.0",
|
"min-document": "^2.19.0",
|
||||||
"process": "~0.5.1"
|
"process": "^0.11.10"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"global-modules": {
|
"global-modules": {
|
||||||
@@ -2956,9 +2956,9 @@
|
|||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"process-nextick-args": {
|
"process-nextick-args": {
|
||||||
"version": "2.0.0",
|
"version": "2.0.1",
|
||||||
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.0.tgz",
|
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.1.tgz",
|
||||||
"integrity": "sha512-MtEC1TqN0EU5nephaJ4rAtThHtC86dNN9qCuEhtshvpVBkAW5ZO7BASN9REnF9eoXGcRub+pFuKEpOHE+HbEMw==",
|
"integrity": "sha512-3ouUOpQhtgrbOa17J7+uxOTpITYWaGP7/AhoR3+A+/1e9skrzelGi/dXzEYyvbxubEF6Wn2ypscTKiKJFFn1ag==",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"readable-stream": {
|
"readable-stream": {
|
||||||
@@ -3076,9 +3076,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"gulp-haxetool": {
|
"gulp-haxetool": {
|
||||||
"version": "0.0.19",
|
"version": "0.0.20",
|
||||||
"resolved": "https://registry.npmjs.org/gulp-haxetool/-/gulp-haxetool-0.0.19.tgz",
|
"resolved": "https://registry.npmjs.org/gulp-haxetool/-/gulp-haxetool-0.0.20.tgz",
|
||||||
"integrity": "sha512-DpIadM5wwQSiQCNRPiaa7iecIccLDPVRY6xNzFTo2g9yyI4ccW4v3ITlaAh92jL9v5J7aEdc8HxnefDFKUI9Kg==",
|
"integrity": "sha512-ePL/TktdKuThiNY6I/UGiM9FH5gXucQDFBM42OhrUSWASEwdPOJUK3T39SXMX0taUngLpn3RNwHk8LbnA/rl3A==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"requires": {
|
"requires": {
|
||||||
"ansi-colors": "^1.1.0",
|
"ansi-colors": "^1.1.0",
|
||||||
@@ -3161,9 +3161,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"process-nextick-args": {
|
"process-nextick-args": {
|
||||||
"version": "2.0.0",
|
"version": "2.0.1",
|
||||||
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.0.tgz",
|
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.1.tgz",
|
||||||
"integrity": "sha512-MtEC1TqN0EU5nephaJ4rAtThHtC86dNN9qCuEhtshvpVBkAW5ZO7BASN9REnF9eoXGcRub+pFuKEpOHE+HbEMw==",
|
"integrity": "sha512-3ouUOpQhtgrbOa17J7+uxOTpITYWaGP7/AhoR3+A+/1e9skrzelGi/dXzEYyvbxubEF6Wn2ypscTKiKJFFn1ag==",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"readable-stream": {
|
"readable-stream": {
|
||||||
@@ -3518,9 +3518,9 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"http-parser-js": {
|
"http-parser-js": {
|
||||||
"version": "0.5.0",
|
"version": "0.4.10",
|
||||||
"resolved": "https://registry.npmjs.org/http-parser-js/-/http-parser-js-0.5.0.tgz",
|
"resolved": "https://registry.npmjs.org/http-parser-js/-/http-parser-js-0.4.10.tgz",
|
||||||
"integrity": "sha512-cZdEF7r4gfRIq7ezX9J0T+kQmJNOub71dWbgAXVHDct80TKP4MCETtZQ31xyv38UwgzkWPYF/Xc0ge55dW9Z9w==",
|
"integrity": "sha1-ksnBN0w1CF912zWexWzCV8u5P6Q=",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"iconv-lite": {
|
"iconv-lite": {
|
||||||
@@ -5036,9 +5036,9 @@
|
|||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"process-nextick-args": {
|
"process-nextick-args": {
|
||||||
"version": "2.0.0",
|
"version": "2.0.1",
|
||||||
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.0.tgz",
|
"resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.1.tgz",
|
||||||
"integrity": "sha512-MtEC1TqN0EU5nephaJ4rAtThHtC86dNN9qCuEhtshvpVBkAW5ZO7BASN9REnF9eoXGcRub+pFuKEpOHE+HbEMw==",
|
"integrity": "sha512-3ouUOpQhtgrbOa17J7+uxOTpITYWaGP7/AhoR3+A+/1e9skrzelGi/dXzEYyvbxubEF6Wn2ypscTKiKJFFn1ag==",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"readable-stream": {
|
"readable-stream": {
|
||||||
@@ -5138,9 +5138,9 @@
|
|||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"process": {
|
"process": {
|
||||||
"version": "0.5.2",
|
"version": "0.11.10",
|
||||||
"resolved": "https://registry.npmjs.org/process/-/process-0.5.2.tgz",
|
"resolved": "https://registry.npmjs.org/process/-/process-0.11.10.tgz",
|
||||||
"integrity": "sha1-FjjYqONML0QKkduVq5rrZ3/Bhc8=",
|
"integrity": "sha1-czIwDoQBYb2j5podHZGn1LwW8YI=",
|
||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"process-nextick-args": {
|
"process-nextick-args": {
|
||||||
@@ -5577,18 +5577,24 @@
|
|||||||
},
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"http-errors": {
|
"http-errors": {
|
||||||
"version": "1.7.2",
|
"version": "1.7.3",
|
||||||
"resolved": "https://registry.npmjs.org/http-errors/-/http-errors-1.7.2.tgz",
|
"resolved": "https://registry.npmjs.org/http-errors/-/http-errors-1.7.3.tgz",
|
||||||
"integrity": "sha512-uUQBt3H/cSIVfch6i1EuPNy/YsRSOUBXTVfZ+yR7Zjez3qjBz6i9+i4zjNaoqcoFVI4lQJ5plg63TvGfRSDCRg==",
|
"integrity": "sha512-ZTTX0MWrsQ2ZAhA1cejAwDLycFsd7I7nVtnkT3Ol0aqodaKW+0CTZDQ1uBv5whptCnc8e8HeRRJxRs0kmm/Qfw==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"requires": {
|
"requires": {
|
||||||
"depd": "~1.1.2",
|
"depd": "~1.1.2",
|
||||||
"inherits": "2.0.3",
|
"inherits": "2.0.4",
|
||||||
"setprototypeof": "1.1.1",
|
"setprototypeof": "1.1.1",
|
||||||
"statuses": ">= 1.5.0 < 2",
|
"statuses": ">= 1.5.0 < 2",
|
||||||
"toidentifier": "1.0.0"
|
"toidentifier": "1.0.0"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"inherits": {
|
||||||
|
"version": "2.0.4",
|
||||||
|
"resolved": "https://registry.npmjs.org/inherits/-/inherits-2.0.4.tgz",
|
||||||
|
"integrity": "sha512-k/vGaX4/Yla3WzyMCvTQOXYeIHvqOKtnqBduzTHpzpQZzAskKMhZ2K+EnBiSM9zGSoIFeMpXKxa4dYeZIQqewQ==",
|
||||||
|
"dev": true
|
||||||
|
},
|
||||||
"ms": {
|
"ms": {
|
||||||
"version": "2.1.1",
|
"version": "2.1.1",
|
||||||
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.1.tgz",
|
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.1.tgz",
|
||||||
@@ -6021,18 +6027,18 @@
|
|||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"tar": {
|
"tar": {
|
||||||
"version": "4.4.8",
|
"version": "4.4.10",
|
||||||
"resolved": "https://registry.npmjs.org/tar/-/tar-4.4.8.tgz",
|
"resolved": "https://registry.npmjs.org/tar/-/tar-4.4.10.tgz",
|
||||||
"integrity": "sha512-LzHF64s5chPQQS0IYBn9IN5h3i98c12bo4NCO7e0sGM2llXQ3p2FGC5sdENN4cTW48O915Sh+x+EXx7XW96xYQ==",
|
"integrity": "sha512-g2SVs5QIxvo6OLp0GudTqEf05maawKUxXru104iaayWA09551tFCTI8f1Asb4lPfkBr91k07iL4c11XO3/b0tA==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"requires": {
|
"requires": {
|
||||||
"chownr": "^1.1.1",
|
"chownr": "^1.1.1",
|
||||||
"fs-minipass": "^1.2.5",
|
"fs-minipass": "^1.2.5",
|
||||||
"minipass": "^2.3.4",
|
"minipass": "^2.3.5",
|
||||||
"minizlib": "^1.1.1",
|
"minizlib": "^1.2.1",
|
||||||
"mkdirp": "^0.5.0",
|
"mkdirp": "^0.5.0",
|
||||||
"safe-buffer": "^5.1.2",
|
"safe-buffer": "^5.1.2",
|
||||||
"yallist": "^3.0.2"
|
"yallist": "^3.0.3"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"through": {
|
"through": {
|
||||||
@@ -6730,12 +6736,13 @@
|
|||||||
"dev": true
|
"dev": true
|
||||||
},
|
},
|
||||||
"websocket-driver": {
|
"websocket-driver": {
|
||||||
"version": "0.7.0",
|
"version": "0.7.3",
|
||||||
"resolved": "https://registry.npmjs.org/websocket-driver/-/websocket-driver-0.7.0.tgz",
|
"resolved": "https://registry.npmjs.org/websocket-driver/-/websocket-driver-0.7.3.tgz",
|
||||||
"integrity": "sha1-DK+dLXVdk67gSdS90NP+LMoqJOs=",
|
"integrity": "sha512-bpxWlvbbB459Mlipc5GBzzZwhoZgGEZLuqPaR0INBGnPAY1vdBX6hPnoFXiw+3yWxDuHyQjO2oXTMyS8A5haFg==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"requires": {
|
"requires": {
|
||||||
"http-parser-js": ">=0.4.0",
|
"http-parser-js": ">=0.4.0 <0.4.11",
|
||||||
|
"safe-buffer": ">=5.1.0",
|
||||||
"websocket-extensions": ">=0.1.1"
|
"websocket-extensions": ">=0.1.1"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "tankz",
|
"name": "tankz",
|
||||||
"version": "0.15.0",
|
"version": "0.16.0",
|
||||||
"private": true,
|
"private": true,
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"dateformat": "^3.0.3",
|
"dateformat": "^3.0.3",
|
||||||
@@ -8,7 +8,7 @@
|
|||||||
"gulp-add": "0.0.2",
|
"gulp-add": "0.0.2",
|
||||||
"gulp-clean": "^0.4.0",
|
"gulp-clean": "^0.4.0",
|
||||||
"gulp-foreach": "^0.1.0",
|
"gulp-foreach": "^0.1.0",
|
||||||
"gulp-haxetool": "^0.0.19",
|
"gulp-haxetool": "0.0.20",
|
||||||
"gulp-zip": "^5.0.0",
|
"gulp-zip": "^5.0.0",
|
||||||
"yargs": "^13.2.4"
|
"yargs": "^13.2.4"
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -5,10 +5,18 @@ import flash.display.DisplayObjectContainer;
|
|||||||
|
|
||||||
class DisplayObjectContainerExtender {
|
class DisplayObjectContainerExtender {
|
||||||
|
|
||||||
|
public static function childrenIterator():Iterator<DisplayObject> {
|
||||||
|
throw "Not implemented";
|
||||||
|
}
|
||||||
|
|
||||||
public static function removeChildSafety(self:DisplayObjectContainer, child:DisplayObject):DisplayObject {
|
public static function removeChildSafety(self:DisplayObjectContainer, child:DisplayObject):DisplayObject {
|
||||||
if (self.contains(child)) {
|
if (self.contains(child)) {
|
||||||
return self.removeChild(child);
|
return self.removeChild(child);
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static function containsRecursivle(child:DisplayObject):Bool {
|
||||||
|
throw "Not implemented";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,33 +2,35 @@ package ru.m.skin;
|
|||||||
|
|
||||||
import format.SVG;
|
import format.SVG;
|
||||||
import haxework.color.Color;
|
import haxework.color.Color;
|
||||||
import haxework.color.ColorUtil;
|
import haxework.view.form.ButtonView;
|
||||||
import haxework.view.ButtonView;
|
|
||||||
import haxework.view.skin.ISkin;
|
import haxework.view.skin.ISkin;
|
||||||
|
|
||||||
class ButtonSVGSkin implements ISkin<ButtonView> {
|
using StringTools;
|
||||||
|
using haxework.color.ColorUtil;
|
||||||
|
|
||||||
private var svg:String;
|
@:style class ButtonSVGSkin implements ISkin<ButtonView> {
|
||||||
private var color:Color;
|
|
||||||
|
@:style(null) private var svg:String;
|
||||||
|
@:style(0) private var color:Null<Color>;
|
||||||
|
|
||||||
private var svgs:Map<ButtonState, SVG>;
|
private var svgs:Map<ButtonState, SVG>;
|
||||||
|
|
||||||
public function new(svg:String, color:Color) {
|
public function new(?svg:String, ?color:Color) {
|
||||||
this.svg = svg;
|
this.svg = svg;
|
||||||
this.color = color;
|
this.color = color;
|
||||||
init();
|
init();
|
||||||
}
|
}
|
||||||
|
|
||||||
private inline function buildSVG(color:Color):SVG {
|
private inline function buildSVG(color:Color):SVG {
|
||||||
return new SVG(StringTools.replace(svg, "currentColor", '#${StringTools.hex(color)}'));
|
return new SVG(svg.replace("currentColor", '#${color}'));
|
||||||
}
|
}
|
||||||
|
|
||||||
private function init():Void {
|
private function init():Void {
|
||||||
svgs = new Map<ButtonState, SVG>();
|
svgs = new Map();
|
||||||
svgs.set(ButtonState.UP, buildSVG(color));
|
svgs.set(UP, buildSVG(color));
|
||||||
svgs.set(ButtonState.DOWN, buildSVG(ColorUtil.diff(color, -24)));
|
svgs.set(DOWN, buildSVG(color.diff(-24)));
|
||||||
svgs.set(ButtonState.OVER, buildSVG(ColorUtil.diff(color, 24)));
|
svgs.set(OVER, buildSVG(color.diff(24)));
|
||||||
svgs.set(ButtonState.DISABLED, buildSVG(ColorUtil.grey(color)));
|
svgs.set(DISABLED, buildSVG(color.grey()));
|
||||||
}
|
}
|
||||||
|
|
||||||
public function draw(view:ButtonView):Void {
|
public function draw(view:ButtonView):Void {
|
||||||
@@ -37,7 +39,8 @@ class ButtonSVGSkin implements ISkin<ButtonView> {
|
|||||||
graphics.beginFill(0, 0);
|
graphics.beginFill(0, 0);
|
||||||
graphics.drawRect(0, 0, view.width, view.height);
|
graphics.drawRect(0, 0, view.width, view.height);
|
||||||
graphics.beginFill(color);
|
graphics.beginFill(color);
|
||||||
graphics.lineStyle(2, ColorUtil.multiply(color, 1.5));
|
graphics.lineStyle(2, color.multiply(1.5));
|
||||||
|
// ToDo: padding
|
||||||
svg.render(graphics, 0, 0, Std.int(view.width * 0.8), Std.int(view.height * 0.8));
|
svg.render(graphics, 0, 0, Std.int(view.width * 0.8), Std.int(view.height * 0.8));
|
||||||
graphics.lineStyle();
|
graphics.lineStyle();
|
||||||
graphics.endFill();
|
graphics.endFill();
|
||||||
|
|||||||
126
src/client/haxe/ru/m/tankz/AppTheme.hx
Normal file
126
src/client/haxe/ru/m/tankz/AppTheme.hx
Normal file
@@ -0,0 +1,126 @@
|
|||||||
|
package ru.m.tankz;
|
||||||
|
|
||||||
|
import haxework.color.Color;
|
||||||
|
import haxework.view.geometry.Box;
|
||||||
|
import haxework.view.geometry.HAlign;
|
||||||
|
import haxework.view.geometry.SizeValue;
|
||||||
|
import haxework.view.geometry.VAlign;
|
||||||
|
import haxework.view.theme.ITheme;
|
||||||
|
import haxework.view.theme.Theme;
|
||||||
|
import openfl.Assets;
|
||||||
|
import ru.m.skin.ButtonSVGSkin;
|
||||||
|
|
||||||
|
using haxework.color.ColorUtil;
|
||||||
|
|
||||||
|
class AppTheme extends Theme {
|
||||||
|
|
||||||
|
public static var COLORS(default, never):ThemeColors = {
|
||||||
|
light: 0x95937D,
|
||||||
|
dark: 0x777564,
|
||||||
|
text: 0xE7E0BB,
|
||||||
|
active: 0xFFFF00,
|
||||||
|
}
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super({embed: true}, COLORS);
|
||||||
|
}
|
||||||
|
|
||||||
|
override private function reload():Void {
|
||||||
|
super.reload();
|
||||||
|
register(new Style("light", [
|
||||||
|
"skin.background.color" => colors.light,
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("dark", [
|
||||||
|
"skin.background.color" => colors.dark,
|
||||||
|
]));
|
||||||
|
|
||||||
|
register(new Style("font", [
|
||||||
|
"_" => null,
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("text.header", [
|
||||||
|
"font.size" => fontSize.big,
|
||||||
|
"skin.background.color" => Color.fromInt(0x000000),
|
||||||
|
"skin.background.alpha" => 0.1,
|
||||||
|
"skin.border.color" => colors.light,
|
||||||
|
"geometry.padding" => Box.fromArray([50, 8]),
|
||||||
|
"geometry.margin" => Box.fromArray([0, 0, 30, 30]),
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("button.menu", [
|
||||||
|
"font.size" => fontSize.big,
|
||||||
|
"geometry.padding" => Box.fromFloat(0),
|
||||||
|
"geometry.width" => SizeValue.fromInt(250),
|
||||||
|
"geometry.height" => SizeValue.fromInt(50),
|
||||||
|
], ["button"]));
|
||||||
|
|
||||||
|
register(new Style("text.box", [
|
||||||
|
"skin.background.color" => Color.fromInt(0x000000),
|
||||||
|
"skin.background.alpha" => 0.1,
|
||||||
|
"skin.border.color" => colors.light,
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("text.box.active", [
|
||||||
|
"skin.background.color" => Color.fromInt(0x55aa55),
|
||||||
|
"skin.background.alpha" => 1,
|
||||||
|
"skin.border.color" => Color.fromInt(0x88dd88),
|
||||||
|
], ["text"]));
|
||||||
|
|
||||||
|
register(new Style("button.level", [
|
||||||
|
"font.size" => fontSize.veryBig,
|
||||||
|
"geometry.width" => SizeValue.fromInt(64),
|
||||||
|
"geometry.height" => SizeValue.fromInt(64),
|
||||||
|
"geometry.padding" => Box.fromFloat(0),
|
||||||
|
], ["button"]));
|
||||||
|
|
||||||
|
register(new Style("container", [
|
||||||
|
"geometry.width" => SizeValue.fromString("100%"),
|
||||||
|
"geometry.height" => SizeValue.fromString("100%"),
|
||||||
|
"layout.hAlign" => HAlign.CENTER,
|
||||||
|
"layout.vAlign" => VAlign.MIDDLE,
|
||||||
|
], ["dark"]));
|
||||||
|
|
||||||
|
register(new Style("panel", [
|
||||||
|
"geometry.width" => SizeValue.fromString("100%"),
|
||||||
|
"geometry.padding" => Box.fromArray([10, 5]),
|
||||||
|
"layout.vAlign" => VAlign.MIDDLE,
|
||||||
|
], ["light"]));
|
||||||
|
|
||||||
|
register(new Style("window", [
|
||||||
|
"geometry.padding" => Box.fromFloat(2),
|
||||||
|
], ["dark", "border"]));
|
||||||
|
|
||||||
|
register(new Style("line", [
|
||||||
|
"_" => null,
|
||||||
|
], ["border"]));
|
||||||
|
|
||||||
|
register(new Style("window.close", [
|
||||||
|
"skin" => function() return new ButtonSVGSkin(Assets.getText("resources/image/icon/window-close-solid.svg"), colors.light),
|
||||||
|
"geometry.width" => SizeValue.fromInt(36),
|
||||||
|
"geometry.height" => SizeValue.fromInt(36),
|
||||||
|
]));
|
||||||
|
|
||||||
|
registerButton("settings", "cog-solid.svg");
|
||||||
|
registerButton("close", "times-circle-solid.svg");
|
||||||
|
registerButton("next", "arrow-alt-circle-right-solid.svg");
|
||||||
|
registerButton("prev", "arrow-alt-circle-left-solid.svg");
|
||||||
|
registerButton("start", "play-circle-solid.svg");
|
||||||
|
registerButton("login", "sign-in-solid.svg");
|
||||||
|
registerButton("logout", "sign-out-solid.svg");
|
||||||
|
}
|
||||||
|
|
||||||
|
private function registerButton(name:String, resource:String):Void {
|
||||||
|
register(new Style('button.$name', [
|
||||||
|
"geometry.width" => SizeValue.fromInt(42),
|
||||||
|
"geometry.height" => SizeValue.fromInt(42),
|
||||||
|
"skin" => function() return new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), colors.light),
|
||||||
|
]));
|
||||||
|
register(new Style('button.$name.small', [
|
||||||
|
"geometry.width" => SizeValue.fromInt(32),
|
||||||
|
"geometry.height" => SizeValue.fromInt(32),
|
||||||
|
"skin" => function() return new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), colors.light),
|
||||||
|
]));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -26,7 +26,6 @@ class Client {
|
|||||||
#if linux
|
#if linux
|
||||||
LinuxIcon.apply();
|
LinuxIcon.apply();
|
||||||
#end
|
#end
|
||||||
Style.register();
|
|
||||||
var view:ClientView = new ClientView();
|
var view:ClientView = new ClientView();
|
||||||
Root.bind(view);
|
Root.bind(view);
|
||||||
view.launch();
|
view.launch();
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package ru.m.tankz;
|
package ru.m.tankz;
|
||||||
|
|
||||||
|
import haxework.view.theme.ITheme;
|
||||||
import flash.Lib;
|
import flash.Lib;
|
||||||
import haxework.animate.FadeAnimate;
|
import haxework.animate.FadeAnimate;
|
||||||
import haxework.animate.UnFadeAnimate;
|
import haxework.animate.UnFadeAnimate;
|
||||||
@@ -28,6 +29,7 @@ import ru.m.tankz.storage.SettingsStorage;
|
|||||||
|
|
||||||
class Init {
|
class Init {
|
||||||
|
|
||||||
|
@:provide static var theme:ITheme;
|
||||||
@:provide static var resources:IResources;
|
@:provide static var resources:IResources;
|
||||||
@:provide static var levelBundle:ILevelBundle;
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
@:provide static var configBundle:IConfigBundle;
|
@:provide static var configBundle:IConfigBundle;
|
||||||
@@ -55,6 +57,7 @@ class Init {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static function init():Void {
|
public static function init():Void {
|
||||||
|
theme = new AppTheme();
|
||||||
resources = new Resources();
|
resources = new Resources();
|
||||||
levelBundle = new LevelBundle();
|
levelBundle = new LevelBundle();
|
||||||
configBundle = new ConfigBundle();
|
configBundle = new ConfigBundle();
|
||||||
|
|||||||
@@ -5,7 +5,8 @@ import flash.display.Sprite;
|
|||||||
import flash.events.Event;
|
import flash.events.Event;
|
||||||
import flash.events.ProgressEvent;
|
import flash.events.ProgressEvent;
|
||||||
import flash.Lib;
|
import flash.Lib;
|
||||||
import haxework.view.core.Size;
|
import haxework.view.geometry.Size;
|
||||||
|
import ru.m.tankz.AppTheme;
|
||||||
|
|
||||||
class Progress extends Sprite {
|
class Progress extends Sprite {
|
||||||
|
|
||||||
@@ -105,10 +106,10 @@ class Preloader extends Sprite {
|
|||||||
|
|
||||||
public function new() {
|
public function new() {
|
||||||
super();
|
super();
|
||||||
Lib.current.stage.color = Style.lightColor;
|
Lib.current.stage.color = AppTheme.COLORS.light;
|
||||||
progress = new Progress();
|
progress = new Progress();
|
||||||
progress.color = Style.darkColor;
|
progress.color = AppTheme.COLORS.dark;
|
||||||
progress.backColor = Style.lightColor;
|
progress.backColor = AppTheme.COLORS.light;
|
||||||
progress.size = [200, 200];
|
progress.size = [200, 200];
|
||||||
addChild(progress);
|
addChild(progress);
|
||||||
onResize(null);
|
onResize(null);
|
||||||
|
|||||||
@@ -1,164 +0,0 @@
|
|||||||
package ru.m.tankz;
|
|
||||||
|
|
||||||
import flash.text.Font;
|
|
||||||
import flash.text.FontType;
|
|
||||||
import haxework.color.ColorUtil;
|
|
||||||
import haxework.resources.IResources;
|
|
||||||
import haxework.view.core.Geometry;
|
|
||||||
import haxework.view.core.HAlign;
|
|
||||||
import haxework.view.core.VAlign;
|
|
||||||
import haxework.view.ITextView;
|
|
||||||
import haxework.view.layout.Layout;
|
|
||||||
import haxework.view.skin.ISkin;
|
|
||||||
import haxework.view.skin.Skin;
|
|
||||||
import openfl.Assets;
|
|
||||||
import ru.m.skin.ButtonSVGSkin;
|
|
||||||
|
|
||||||
class Style {
|
|
||||||
|
|
||||||
@:provide private static var resources:IResources;
|
|
||||||
|
|
||||||
public static var lightColor = 0x95937D;
|
|
||||||
public static var darkColor = 0x777564;
|
|
||||||
public static var textColor = 0xE7E0BB;
|
|
||||||
public static var activeColor = 0xFFFF00;
|
|
||||||
public static var borderColor = ColorUtil.multiply(lightColor, 1.5);
|
|
||||||
|
|
||||||
public static var baseFontSize = 18;
|
|
||||||
public static var bigFontSize = 22;
|
|
||||||
public static var veryBigFontSize = 24;
|
|
||||||
|
|
||||||
public static var fontFamily = "Courirer New";
|
|
||||||
public static var fontEmbed = false;
|
|
||||||
|
|
||||||
public static function text(color):ISkin<ITextView> {
|
|
||||||
return Skin.text(color, baseFontSize, fontFamily, fontEmbed);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static function registerButton(name:String, resource:String):Void {
|
|
||||||
resources.skin.put('button.$name', [
|
|
||||||
Skin.size(42, 42),
|
|
||||||
new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put('button.$name.small', [
|
|
||||||
Skin.size(32, 32),
|
|
||||||
new ButtonSVGSkin(Assets.getText('resources/image/icon/$resource'), lightColor),
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static function textBox(color:Int):SkinSet {
|
|
||||||
return [
|
|
||||||
Skin.color(0x000000, 0.1),
|
|
||||||
Skin.border(lightColor, 1, 2),
|
|
||||||
Skin.text(color, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
];
|
|
||||||
}
|
|
||||||
|
|
||||||
public static function register(font:Font = null):Void {
|
|
||||||
resources.color.put("light", lightColor);
|
|
||||||
resources.color.put("dark", darkColor);
|
|
||||||
if (font == null) {
|
|
||||||
font = Font.enumerateFonts()[0];
|
|
||||||
}
|
|
||||||
if (font == null) {
|
|
||||||
font = Font.enumerateFonts(true)[0];
|
|
||||||
}
|
|
||||||
fontFamily = font == null ? "Courirer New" : font.fontName;
|
|
||||||
fontEmbed = font == null ? false : switch font.fontType {
|
|
||||||
case DEVICE: false;
|
|
||||||
case _: true;
|
|
||||||
};
|
|
||||||
resources.skin.put("light", [
|
|
||||||
Skin.color(lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("dark", [
|
|
||||||
Skin.color(darkColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("font", [
|
|
||||||
Skin.text(textColor, 0, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text", [
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("scroll.vertical", [
|
|
||||||
haxework.view.skin.Skin.scrollVertical(lightColor, darkColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text.header", [
|
|
||||||
Skin.color(0x000000, 0.1),
|
|
||||||
Skin.border(lightColor, 1, 2),
|
|
||||||
Skin.text(textColor, bigFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([50, 8]).setMargin([0, 0, 0, 30])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button", [
|
|
||||||
Skin.buttonColor(lightColor),
|
|
||||||
Skin.text(textColor, bigFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.size(250, 50),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text.box", [
|
|
||||||
Skin.color(0x000000, 0.1),
|
|
||||||
Skin.border(lightColor, 1, 2),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("text.box.active", [
|
|
||||||
Skin.color(0x55aa55),
|
|
||||||
Skin.border(0x88dd88, 1, 2),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.simple", [
|
|
||||||
Skin.buttonColor(lightColor),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([25, 8])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.simple.active", [
|
|
||||||
Skin.buttonColor(lightColor, activeColor),
|
|
||||||
Skin.text(activeColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([25, 8])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.tab", [
|
|
||||||
Skin.tabColor(lightColor),
|
|
||||||
Skin.text(textColor, baseFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.geometry(new Geometry().setPadding([25, 8])),
|
|
||||||
]);
|
|
||||||
resources.skin.put("border", [
|
|
||||||
Skin.border(borderColor, 1, 2),
|
|
||||||
]);
|
|
||||||
resources.skin.put("scroll", [
|
|
||||||
Skin.scrollVertical(lightColor, ColorUtil.diff(lightColor, 128)),
|
|
||||||
]);
|
|
||||||
resources.skin.put("button.level", [
|
|
||||||
Skin.buttonColor(lightColor),
|
|
||||||
Skin.text(textColor, veryBigFontSize, fontFamily, fontEmbed),
|
|
||||||
Skin.size(64, 64),
|
|
||||||
]);
|
|
||||||
|
|
||||||
resources.skin.put("container", [
|
|
||||||
Skin.geometry(new Geometry().setSize("100%", "100%")),
|
|
||||||
Skin.layout(new Layout().setAlign(CENTER, MIDDLE)),
|
|
||||||
Skin.color(darkColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("panel", [
|
|
||||||
Skin.geometry(new Geometry().setSize("100%", -1).setPadding([10, 5])),
|
|
||||||
Skin.layout(new Layout().setAlign(NONE, MIDDLE)),
|
|
||||||
Skin.color(lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("window", [
|
|
||||||
Skin.color(darkColor),
|
|
||||||
Skin.border(borderColor, 1, 2),
|
|
||||||
Skin.geometry(new Geometry().setPadding(2)),
|
|
||||||
]);
|
|
||||||
resources.skin.put("window.close", [
|
|
||||||
Skin.size(36, 36),
|
|
||||||
new ButtonSVGSkin(Assets.getText("resources/image/icon/window-close-solid.svg"), lightColor),
|
|
||||||
]);
|
|
||||||
resources.skin.put("line", [
|
|
||||||
Skin.color(borderColor),
|
|
||||||
]);
|
|
||||||
|
|
||||||
registerButton("settings", "cog-solid.svg");
|
|
||||||
registerButton("close", "times-circle-solid.svg");
|
|
||||||
registerButton("next", "arrow-alt-circle-right-solid.svg");
|
|
||||||
registerButton("start", "play-circle-solid.svg");
|
|
||||||
registerButton("login", "sign-in-solid.svg");
|
|
||||||
registerButton("logout", "sign-out-solid.svg");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -7,13 +7,25 @@ import ru.m.tankz.util.LevelUtil;
|
|||||||
|
|
||||||
class LevelBundle implements ILevelBundle {
|
class LevelBundle implements ILevelBundle {
|
||||||
|
|
||||||
|
private var _cache:Map<String, LevelPack> = new Map();
|
||||||
|
|
||||||
public function new() {}
|
public function new() {}
|
||||||
|
|
||||||
public function get(id:PackId):LevelPack {
|
private function resolve(id:PackId):LevelPack {
|
||||||
var bytes = Assets.getBytes('levels/${id}.zip');
|
var bytes = Assets.getBytes('levels/${id}.zip');
|
||||||
return {
|
return {
|
||||||
id: id,
|
id: id,
|
||||||
data: LevelUtil.unpack(bytes),
|
data: LevelUtil.unpack(bytes).map(function(level) {
|
||||||
|
level.packId = id;
|
||||||
|
return level;
|
||||||
|
}),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function get(id:PackId):LevelPack {
|
||||||
|
if (!_cache.exists(id)) {
|
||||||
|
_cache.set(id, resolve(id));
|
||||||
|
}
|
||||||
|
return _cache.get(id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
11
src/client/haxe/ru/m/tankz/game/GameInit.hx
Normal file
11
src/client/haxe/ru/m/tankz/game/GameInit.hx
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
package ru.m.tankz.game;
|
||||||
|
|
||||||
|
import ru.m.tankz.game.GameEvent;
|
||||||
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
|
import ru.m.tankz.network.NetworkManager;
|
||||||
|
|
||||||
|
enum GameInit {
|
||||||
|
LOCAL(start:Start);
|
||||||
|
NETWORK(network:NetworkManager);
|
||||||
|
RECORD(record:GameRecord);
|
||||||
|
}
|
||||||
@@ -1,32 +1,41 @@
|
|||||||
package ru.m.tankz.local;
|
package ru.m.tankz.local;
|
||||||
|
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.control.HumanControl;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameRunner;
|
import ru.m.tankz.game.GameRunner;
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
import ru.m.tankz.game.record.GameRecorder;
|
|
||||||
import ru.m.tankz.local.LocalControlFactory;
|
import ru.m.tankz.local.LocalControlFactory;
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
class LocalGame extends GameRunner {
|
class LocalGame extends GameRunner {
|
||||||
@:provide var recordStorage:RecordStorage;
|
|
||||||
private var recorder:GameRecorder;
|
|
||||||
|
|
||||||
public function new(state:GameState, level:LevelConfig) {
|
@:provide static var gameStorage:GameStorage;
|
||||||
super(state, level);
|
|
||||||
|
public function new(start:Start) {
|
||||||
|
super(start);
|
||||||
controlFactory = new LocalControlFactory();
|
controlFactory = new LocalControlFactory();
|
||||||
recorder = new GameRecorder();
|
|
||||||
connect(recorder);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function onGameEvent(event:GameEvent):Void {
|
override public function onGameEvent(event:GameEvent):Void {
|
||||||
super.onGameEvent(event);
|
super.onGameEvent(event);
|
||||||
switch event {
|
switch event {
|
||||||
case GameEvent.COMPLETE(_, _):
|
case COMPLETE(result): updateProgress(result);
|
||||||
disconnect(recorder);
|
|
||||||
recorder.onGameEvent(event); //ToDo:
|
|
||||||
recordStorage.save(recorder.record);
|
|
||||||
case _:
|
case _:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private function updateProgress(result:Result):Void {
|
||||||
|
var complete = false;
|
||||||
|
var humansTeams:Array<TeamId> = [];
|
||||||
|
for (control in controls) {
|
||||||
|
if (Std.is(control, HumanControl) && humansTeams.indexOf(control.playerId.team) == -1) {
|
||||||
|
humansTeams.push(control.playerId.team);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (humansTeams.length == 1 && result.winner == humansTeams[0]) {
|
||||||
|
var progress = gameStorage.get(new PackId(result.state.type));
|
||||||
|
progress.completeLevel(result.level.id, result.state.presetId);
|
||||||
|
gameStorage.set(progress);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package ru.m.tankz.network;
|
package ru.m.tankz.network;
|
||||||
|
|
||||||
import haxe.Unserializer;
|
import haxe.Unserializer;
|
||||||
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.game.Game;
|
import ru.m.tankz.game.Game;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
import ru.m.tankz.network.NetworkControlFactory;
|
import ru.m.tankz.network.NetworkControlFactory;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.proto.pack.GameEventResponse;
|
import ru.m.tankz.proto.pack.GameEventResponse;
|
||||||
@@ -14,7 +14,7 @@ class NetworkGame extends Game {
|
|||||||
private var network:NetworkManager;
|
private var network:NetworkManager;
|
||||||
|
|
||||||
public function new(network:NetworkManager) {
|
public function new(network:NetworkManager) {
|
||||||
super(new GameState(network.room.game.type, 0), null);
|
super(network.room.game.type);
|
||||||
this.network = network;
|
this.network = network;
|
||||||
this.controlFactory = new NetworkControlFactory();
|
this.controlFactory = new NetworkControlFactory();
|
||||||
network.gameEventSignal.connect(onGameEventProto);
|
network.gameEventSignal.connect(onGameEventProto);
|
||||||
@@ -38,12 +38,12 @@ class NetworkGame extends Game {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function start():Void {
|
override private function onStart(start:Start):Void {
|
||||||
var slot:RoomSlotProto = Lambda.find(network.room.slots, function(slot:RoomSlotProto) return slot.hasUser() && slot.user.uuid == network.user.uuid);
|
var slot:RoomSlotProto = Lambda.find(network.room.slots, function(slot:RoomSlotProto) return slot.hasUser() && slot.user.uuid == network.user.uuid);
|
||||||
if (slot != null) {
|
if (slot != null) {
|
||||||
state.controls.push({playerId: [slot.slot.team, slot.slot.index], control: "human-0"});
|
start.state.controls.push({playerId: [slot.slot.team, slot.slot.index], controller: HUMAN(0)});
|
||||||
}
|
}
|
||||||
super.start();
|
super.onStart(start);
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function dispose():Void {
|
override public function dispose():Void {
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ import flash.display.Graphics;
|
|||||||
import flash.display.Sprite;
|
import flash.display.Sprite;
|
||||||
import flash.events.Event;
|
import flash.events.Event;
|
||||||
import haxe.Timer;
|
import haxe.Timer;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.SpriteView;
|
import haxework.view.SpriteView;
|
||||||
import promhx.Promise;
|
import promhx.Promise;
|
||||||
import ru.m.animate.Animate;
|
import ru.m.animate.Animate;
|
||||||
@@ -65,14 +65,14 @@ class Render extends SpriteView implements IRender {
|
|||||||
|
|
||||||
private function set_config(value:Config):Config {
|
private function set_config(value:Config):Config {
|
||||||
config = value;
|
config = value;
|
||||||
setContentSize(mapWidth, mapHeight, "render");
|
setSize(mapWidth, mapHeight, "render");
|
||||||
drawBackground();
|
drawBackground();
|
||||||
return config;
|
return config;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function set_gridSize(value:GridSize):GridSize {
|
private function set_gridSize(value:GridSize):GridSize {
|
||||||
gridSize = value;
|
gridSize = value;
|
||||||
setContentSize(mapWidth, mapHeight, "render");
|
setSize(mapWidth, mapHeight, "render");
|
||||||
drawBackground();
|
drawBackground();
|
||||||
return gridSize;
|
return gridSize;
|
||||||
}
|
}
|
||||||
@@ -115,10 +115,10 @@ class Render extends SpriteView implements IRender {
|
|||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case START(_, level):
|
case START(start):
|
||||||
gridSize = level.size;
|
gridSize = start.level.size;
|
||||||
content.addEventListener(Event.ENTER_FRAME, onEnterFrame);
|
content.addEventListener(Event.ENTER_FRAME, onEnterFrame);
|
||||||
case COMPLETE(_, _):
|
case COMPLETE(_):
|
||||||
content.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
|
content.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
|
||||||
case SPAWN(BRICK(bricks)):
|
case SPAWN(BRICK(bricks)):
|
||||||
drawBackground();
|
drawBackground();
|
||||||
@@ -207,9 +207,7 @@ class Render extends SpriteView implements IRender {
|
|||||||
var item = items[id];
|
var item = items[id];
|
||||||
entryLayer.removeChild(item.view);
|
entryLayer.removeChild(item.view);
|
||||||
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
||||||
if (shot.score != null) {
|
showScore(item.rect.center, shot.score);
|
||||||
showScore(item.rect.center, shot.score);
|
|
||||||
}
|
|
||||||
items.remove(id);
|
items.remove(id);
|
||||||
}
|
}
|
||||||
case DESTROY(BULLET(id)):
|
case DESTROY(BULLET(id)):
|
||||||
@@ -226,18 +224,14 @@ class Render extends SpriteView implements IRender {
|
|||||||
if (items.exists(id)) {
|
if (items.exists(id)) {
|
||||||
var item = items[id];
|
var item = items[id];
|
||||||
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
playAnimate(item.rect.center, AnimateBundle.tankBoom());
|
||||||
if (shot.score != null) {
|
showScore(item.rect.center, shot.score);
|
||||||
showScore(item.rect.center, shot.score);
|
|
||||||
}
|
|
||||||
cast(item, EagleRenderItem).death = true;
|
cast(item, EagleRenderItem).death = true;
|
||||||
}
|
}
|
||||||
case DESTROY(BONUS(id, shot)):
|
case DESTROY(BONUS(id, shot)):
|
||||||
if (items.exists(id)) {
|
if (items.exists(id)) {
|
||||||
var item = items[id];
|
var item = items[id];
|
||||||
upperLayer.removeChild(item.view);
|
upperLayer.removeChild(item.view);
|
||||||
if (shot.score != null) {
|
showScore(item.rect.center, shot.score);
|
||||||
showScore(item.rect.center, shot.score);
|
|
||||||
}
|
|
||||||
items.remove(id);
|
items.remove(id);
|
||||||
}
|
}
|
||||||
case DESTROY(CELL(id, x, y, shot)):
|
case DESTROY(CELL(id, x, y, shot)):
|
||||||
@@ -266,15 +260,17 @@ class Render extends SpriteView implements IRender {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private function showScore(point:Point, score:Int):Void {
|
private function showScore(point:Point, score:Null<Int>):Void {
|
||||||
var view:LabelView = new LabelView();
|
if (score != null && score != 0) {
|
||||||
view.skinId = "text";
|
var view:LabelView = new LabelView();
|
||||||
view.text = Std.string(score);
|
view.style = "text";
|
||||||
view.update();
|
view.text = Std.string(score);
|
||||||
view.redraw();
|
view.update();
|
||||||
view.x = point.x - view.width / 2;
|
view.redraw();
|
||||||
view.y = point.y - view.height / 2;
|
view.x = point.x - view.width / 2;
|
||||||
upperLayer.addChild(view.content);
|
view.y = point.y - view.height / 2;
|
||||||
Timer.delay(function() upperLayer.removeChildSafety(view.content), 1000);
|
upperLayer.addChild(view.content);
|
||||||
|
Timer.delay(function() upperLayer.removeChildSafety(view.content), 1000);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
package ru.m.tankz.render.item;
|
package ru.m.tankz.render.item;
|
||||||
|
|
||||||
|
import haxework.view.theme.ITheme;
|
||||||
import flash.display.BitmapData;
|
import flash.display.BitmapData;
|
||||||
import flash.display.DisplayObject;
|
import flash.display.DisplayObject;
|
||||||
import flash.display.Sprite;
|
import flash.display.Sprite;
|
||||||
@@ -28,6 +29,8 @@ class TankRenderItem extends BitmapRenderItem {
|
|||||||
private var protectView:Animate;
|
private var protectView:Animate;
|
||||||
private var nameView:TextField;
|
private var nameView:TextField;
|
||||||
|
|
||||||
|
@:provide static var theme:ITheme;
|
||||||
|
|
||||||
public function new(rect:Rectangle) {
|
public function new(rect:Rectangle) {
|
||||||
super(rect);
|
super(rect);
|
||||||
container = new Sprite();
|
container = new Sprite();
|
||||||
@@ -42,8 +45,8 @@ class TankRenderItem extends BitmapRenderItem {
|
|||||||
|
|
||||||
private function buildNameView():TextField {
|
private function buildNameView():TextField {
|
||||||
var result = new BitmapTextField();
|
var result = new BitmapTextField();
|
||||||
result.defaultTextFormat = new TextFormat(Style.fontFamily, 10, 0xffffff);
|
result.defaultTextFormat = new TextFormat(theme.font.name, 10, 0xffffff);
|
||||||
result.embedFonts = Style.fontEmbed;
|
result.embedFonts = theme.font.embed;
|
||||||
result.autoSize = TextFieldAutoSize.LEFT;
|
result.autoSize = TextFieldAutoSize.LEFT;
|
||||||
result.shadowColor = 0x000000;
|
result.shadowColor = 0x000000;
|
||||||
result.stroke = true;
|
result.stroke = true;
|
||||||
|
|||||||
@@ -1,22 +1,16 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import ru.m.tankz.game.IGame;
|
|
||||||
import flash.events.KeyboardEvent;
|
import flash.events.KeyboardEvent;
|
||||||
import flash.ui.Keyboard;
|
import flash.ui.Keyboard;
|
||||||
import haxework.resources.IResources;
|
import haxework.resources.IResources;
|
||||||
import haxework.view.ButtonView;
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.group.VGroupView;
|
||||||
import haxework.view.VGroupView;
|
import ru.m.tankz.game.IGame;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.sound.SoundManager;
|
import ru.m.tankz.sound.SoundManager;
|
||||||
import ru.m.tankz.view.popup.LoginPopup;
|
|
||||||
|
|
||||||
@:template class ClientView extends VGroupView {
|
@:template class ClientView extends VGroupView {
|
||||||
@:view("switcher") var switcherView:FrameSwitcher;
|
@:view("switcher") var switcherView:FrameSwitcher;
|
||||||
@:view var username:LabelView;
|
|
||||||
@:view("login") var loginButton:ButtonView;
|
|
||||||
@:view("logout") var logoutButton:ButtonView;
|
|
||||||
|
|
||||||
@:provide var network:NetworkManager;
|
@:provide var network:NetworkManager;
|
||||||
@:provide var resources:IResources;
|
@:provide var resources:IResources;
|
||||||
@@ -27,8 +21,6 @@ import ru.m.tankz.view.popup.LoginPopup;
|
|||||||
public function init():Void {
|
public function init():Void {
|
||||||
resources.text.put('version', '${Const.VERSION}');
|
resources.text.put('version', '${Const.VERSION}');
|
||||||
switcher = switcherView;
|
switcher = switcherView;
|
||||||
network.stateSignal.connect(onConnectionState);
|
|
||||||
onConnectionState(network.state);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public function launch():Void {
|
public function launch():Void {
|
||||||
@@ -36,7 +28,7 @@ import ru.m.tankz.view.popup.LoginPopup;
|
|||||||
content.stage.addEventListener(KeyboardEvent.KEY_UP, function(event:KeyboardEvent):Void {
|
content.stage.addEventListener(KeyboardEvent.KEY_UP, function(event:KeyboardEvent):Void {
|
||||||
switch event.keyCode {
|
switch event.keyCode {
|
||||||
case Keyboard.ESCAPE:
|
case Keyboard.ESCAPE:
|
||||||
switcher.change(StartFrame.ID);
|
switcher.change(MenuFrame.ID);
|
||||||
case Keyboard.M:
|
case Keyboard.M:
|
||||||
soundManager.mute = !soundManager.mute;
|
soundManager.mute = !soundManager.mute;
|
||||||
case Keyboard.P:
|
case Keyboard.P:
|
||||||
@@ -45,41 +37,6 @@ import ru.m.tankz.view.popup.LoginPopup;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
switcher.change(StartFrame.ID);
|
switcher.change(MenuFrame.ID);
|
||||||
}
|
|
||||||
|
|
||||||
private function onConnectionState(state:ConnectionState):Void {
|
|
||||||
L.d("ClientView", 'onConnectionState: ${state}');
|
|
||||||
switch state {
|
|
||||||
case ONLINE(user):
|
|
||||||
username.text = user.name;
|
|
||||||
logoutButton.visible = true;
|
|
||||||
loginButton.visible = false;
|
|
||||||
case CONNECTED:
|
|
||||||
username.text = "";
|
|
||||||
logoutButton.visible = false;
|
|
||||||
loginButton.visible = true;
|
|
||||||
case ERROR(error):
|
|
||||||
//L.e("ClientView", 'onConnectionState: ERROR', error);
|
|
||||||
L.w("ClientView", 'onConnectionState: ERROR');
|
|
||||||
case _:
|
|
||||||
username.text = "";
|
|
||||||
logoutButton.visible = false;
|
|
||||||
loginButton.visible = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private function login():Void {
|
|
||||||
LoginPopup.instance.show().then(function(user:User):Void {
|
|
||||||
L.d("Login", 'user: $user');
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private function logout():Void {
|
|
||||||
network.logout();
|
|
||||||
}
|
|
||||||
|
|
||||||
private function close():Void {
|
|
||||||
switcher.change(StartFrame.ID);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,50 +2,15 @@
|
|||||||
views:
|
views:
|
||||||
- $type: haxework.view.frame.FrameSwitcher
|
- $type: haxework.view.frame.FrameSwitcher
|
||||||
id: switcher
|
id: switcher
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
skinId: dark
|
style: dark
|
||||||
views:
|
factory:
|
||||||
- id: start
|
_menu_: {$class: ru.m.tankz.view.MenuFrame}
|
||||||
$type: ru.m.tankz.view.StartFrame
|
_level_: {$class: ru.m.tankz.view.LevelFrame}
|
||||||
- id: level
|
_start_: {$class: ru.m.tankz.view.StartFrame}
|
||||||
$type: ru.m.tankz.view.LevelFrame
|
_game_: {$class: ru.m.tankz.view.GameFrame}
|
||||||
- id: game
|
_result_: {$class: ru.m.tankz.view.ResultFrame}
|
||||||
$type: ru.m.tankz.view.GameFrame
|
_settings_: {$class: ru.m.tankz.view.SettingsFrame}
|
||||||
- id: result
|
_record_: {$class: ru.m.tankz.view.RecordFrame}
|
||||||
$type: ru.m.tankz.view.ResultFrame
|
_room_list_: {$class: ru.m.tankz.view.network.RoomListFrame}
|
||||||
- id: settings
|
_room_: {$class: ru.m.tankz.view.network.RoomFrame}
|
||||||
$type: ru.m.tankz.view.SettingsFrame
|
|
||||||
- id: record
|
|
||||||
$type: ru.m.tankz.view.RecordFrame
|
|
||||||
- id: room_list
|
|
||||||
$type: ru.m.tankz.view.network.RoomListFrame
|
|
||||||
- id: room
|
|
||||||
$type: ru.m.tankz.view.network.RoomFrame
|
|
||||||
- $type: haxework.view.HGroupView
|
|
||||||
skinId: panel
|
|
||||||
layout.margin: 10
|
|
||||||
views:
|
|
||||||
- id: settings
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.settings
|
|
||||||
+onPress: $code:switcher.change('settings')
|
|
||||||
- $type: haxework.view.SpriteView
|
|
||||||
geometry.size.width: 50%
|
|
||||||
- id: username
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text
|
|
||||||
- id: login
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.login
|
|
||||||
+onPress: $code:login()
|
|
||||||
- id: logout
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.logout
|
|
||||||
+onPress: $code:logout()
|
|
||||||
visible: false
|
|
||||||
- $type: haxework.view.SpriteView
|
|
||||||
geometry.size.width: 50%
|
|
||||||
- id: close
|
|
||||||
$type: haxework.view.ButtonView
|
|
||||||
skinId: button.close
|
|
||||||
+onPress: $code:close()
|
|
||||||
|
|||||||
@@ -1,22 +1,24 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
|
import haxework.view.layout.DefaultLayout;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.frame.FrameView;
|
||||||
import ru.m.control.DeviceType;
|
import ru.m.control.DeviceType;
|
||||||
import ru.m.control.IControlBus;
|
import ru.m.control.IControlBus;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameInit;
|
||||||
import ru.m.tankz.game.IGame;
|
import ru.m.tankz.game.IGame;
|
||||||
|
import ru.m.tankz.game.record.GamePlayer;
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.local.LocalGame;
|
||||||
|
import ru.m.tankz.network.NetworkGame;
|
||||||
import ru.m.tankz.sound.SoundManager;
|
import ru.m.tankz.sound.SoundManager;
|
||||||
import ru.m.tankz.storage.GameStorage;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
import ru.m.tankz.storage.SettingsStorage;
|
import ru.m.tankz.storage.SettingsStorage;
|
||||||
import ru.m.tankz.Type;
|
|
||||||
import ru.m.tankz.view.game.GameView;
|
import ru.m.tankz.view.game.GameView;
|
||||||
import ru.m.tankz.view.GamepadView;
|
import ru.m.tankz.view.GamepadView;
|
||||||
|
|
||||||
@:template class GameFrame extends VGroupView implements GameListener {
|
@:template class GameFrame extends FrameView<GameInit> implements GameListener {
|
||||||
public static inline var ID = "game";
|
public static inline var ID = "game";
|
||||||
|
|
||||||
private static inline var TAG = "GameFrame";
|
private static inline var TAG = "GameFrame";
|
||||||
@@ -24,22 +26,25 @@ import ru.m.tankz.view.GamepadView;
|
|||||||
@:view("game") private var gameView(default, null):GameView;
|
@:view("game") private var gameView(default, null):GameView;
|
||||||
@:view private var gamepad(default, null):GamepadView;
|
@:view private var gamepad(default, null):GamepadView;
|
||||||
|
|
||||||
@:provide var network:NetworkManager;
|
|
||||||
@:provide var soundManager:SoundManager;
|
@:provide var soundManager:SoundManager;
|
||||||
@:provide var state:GameState;
|
|
||||||
@:provide var record:GameRecord;
|
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide var switcher:FrameSwitcher;
|
||||||
@:provide static var gameStorage:GameStorage;
|
@:provide static var gameStorage:GameStorage;
|
||||||
@:provide static var settings:SettingsStorage;
|
@:provide static var settings:SettingsStorage;
|
||||||
|
|
||||||
@:provide var game:IGame;
|
|
||||||
@:provide static var bus:IControlBus;
|
@:provide static var bus:IControlBus;
|
||||||
|
|
||||||
|
private var game:IGame;
|
||||||
|
private var recorder:GameRecord;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(id, new DefaultLayout());
|
||||||
|
}
|
||||||
|
|
||||||
public function init():Void {
|
public function init():Void {
|
||||||
bus.connect(gamepad);
|
bus.connect(gamepad);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onShow():Void {
|
override public function onShow(data:GameInit):Void {
|
||||||
gamepad.visible = false;
|
gamepad.visible = false;
|
||||||
// ToDo:
|
// ToDo:
|
||||||
for (i in 0...1) {
|
for (i in 0...1) {
|
||||||
@@ -52,6 +57,12 @@ import ru.m.tankz.view.GamepadView;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
game = switch data {
|
||||||
|
case LOCAL(start): new LocalGame(start);
|
||||||
|
case NETWORK(network): new NetworkGame(network);
|
||||||
|
case RECORD(record): new GamePlayer(record);
|
||||||
|
case _: null;
|
||||||
|
}
|
||||||
gameView.type = game.type;
|
gameView.type = game.type;
|
||||||
soundManager.config = game.config;
|
soundManager.config = game.config;
|
||||||
gameView.render.config = game.config;
|
gameView.render.config = game.config;
|
||||||
@@ -74,36 +85,19 @@ import ru.m.tankz.view.GamepadView;
|
|||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case COMPLETE(state, winner):
|
case COMPLETE(result):
|
||||||
this.state = state;
|
|
||||||
updateProgress(game, winner);
|
|
||||||
stop();
|
stop();
|
||||||
switcher.change(ResultFrame.ID);
|
switcher.change(ResultFrame.ID, result);
|
||||||
case _:
|
case _:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ToDo:
|
override public function onHide():Void {
|
||||||
private static function updateProgress(game:IGame, winner:TeamId):Void {
|
|
||||||
var complete = true;
|
|
||||||
for (rule in game.config.game.complete) {
|
|
||||||
if (rule.team != null && rule.team != winner) {
|
|
||||||
complete = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (complete) {
|
|
||||||
var progress = gameStorage.get(new PackId(game.state.type));
|
|
||||||
progress.completeLevel(game.level.id, game.state.presetId);
|
|
||||||
gameStorage.set(progress);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public function onHide():Void {
|
|
||||||
stop();
|
stop();
|
||||||
soundManager.stopAll();
|
soundManager.stopAll();
|
||||||
}
|
}
|
||||||
|
|
||||||
public function close():Void {
|
public function close():Void {
|
||||||
switcher.change(LevelFrame.ID);
|
switcher.change(MenuFrame.ID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,12 @@
|
|||||||
---
|
---
|
||||||
|
style: container
|
||||||
|
overflow.x: crop
|
||||||
|
overflow.y: crop
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- id: game
|
||||||
skinId: container
|
$type: ru.m.tankz.view.game.GameView
|
||||||
layout.overflow: true
|
|
||||||
views:
|
|
||||||
- id: game
|
|
||||||
$type: ru.m.tankz.view.game.GameView
|
|
||||||
- id: gamepad
|
- id: gamepad
|
||||||
$type: ru.m.tankz.view.GamepadView
|
$type: ru.m.tankz.view.GamepadView
|
||||||
geometry.position: absolute
|
geometry.position: absolute
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
visible: false
|
visible: false
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import flash.display.Graphics;
|
|||||||
import flash.display.Stage;
|
import flash.display.Stage;
|
||||||
import flash.events.MouseEvent;
|
import flash.events.MouseEvent;
|
||||||
import flash.events.TouchEvent;
|
import flash.events.TouchEvent;
|
||||||
|
import haxework.color.Color;
|
||||||
import haxework.signal.Signal;
|
import haxework.signal.Signal;
|
||||||
import haxework.view.skin.ISkin;
|
import haxework.view.skin.ISkin;
|
||||||
import haxework.view.SpriteView;
|
import haxework.view.SpriteView;
|
||||||
@@ -19,11 +20,11 @@ typedef ActionArea = {
|
|||||||
var rect:Rectangle;
|
var rect:Rectangle;
|
||||||
}
|
}
|
||||||
|
|
||||||
class GamepadSkin implements ISkin<GamepadView> {
|
@:style class GamepadSkin implements ISkin<GamepadView> {
|
||||||
|
|
||||||
public var color(default, default):Int;
|
@:style(0) public var color(default, default):Null<Color>;
|
||||||
|
|
||||||
public function new(color:Int = 0) {
|
public function new(?color:Color) {
|
||||||
this.color = color;
|
this.color = color;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -59,7 +60,7 @@ class GamepadView extends SpriteView implements IControlDevice {
|
|||||||
signal = new Signal2();
|
signal = new Signal2();
|
||||||
areas = [];
|
areas = [];
|
||||||
currentAreas = new Map();
|
currentAreas = new Map();
|
||||||
skin = [new GamepadSkin(0x00ff00)];
|
skin = new GamepadSkin(0x00ff00);
|
||||||
content.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
|
content.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
|
||||||
content.addEventListener(TouchEvent.TOUCH_BEGIN, onTouchBegin);
|
content.addEventListener(TouchEvent.TOUCH_BEGIN, onTouchBegin);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,70 +1,61 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
import haxework.view.data.DataView;
|
||||||
import haxework.view.DataView;
|
import haxework.view.form.ButtonView;
|
||||||
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.frame.FrameView;
|
||||||
import haxework.view.VGroupView;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.bundle.ILevelBundle;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
import ru.m.tankz.game.IGame;
|
|
||||||
import ru.m.tankz.local.LocalGame;
|
|
||||||
import ru.m.tankz.storage.GameStorage;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type.PackId;
|
||||||
import ru.m.tankz.view.popup.LevelPopup;
|
|
||||||
|
|
||||||
@:template class LevelFrame extends VGroupView {
|
@:template class LevelFrame extends FrameView<PackId> {
|
||||||
public static inline var ID = "level";
|
public static inline var ID = "level";
|
||||||
|
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var storage:GameStorage;
|
||||||
|
@:provide static var configBundle:IConfigBundle;
|
||||||
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
|
|
||||||
@:view var header:LabelView;
|
@:view var header:LabelView;
|
||||||
@:view var levels:DataView<LevelConfig, ButtonView>;
|
@:view var levels:DataView<LevelConfig, ButtonView>;
|
||||||
|
|
||||||
@:provide var state:GameState;
|
|
||||||
@:provide var game:IGame;
|
|
||||||
@:provide var switcher:FrameSwitcher;
|
|
||||||
@:provide var levelBundle:ILevelBundle;
|
|
||||||
@:provide var storage:GameStorage;
|
|
||||||
|
|
||||||
private var pack:LevelPack;
|
private var pack:LevelPack;
|
||||||
private var levelPopup:LevelPopup;
|
private var config(get, never):Config;
|
||||||
|
|
||||||
public function onShow():Void {
|
public function new() {
|
||||||
header.text = state.type;
|
super(ID);
|
||||||
pack = levelBundle.get(new PackId(state.type));
|
|
||||||
levels.data = pack.data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function start(level:LevelConfig, preset:GamePreset, control:ControlPreset):Void {
|
private function get_config():Config {
|
||||||
state.presetId = preset.id;
|
return configBundle.get(pack.id.type);
|
||||||
state.controls = control.values;
|
}
|
||||||
game = new LocalGame(state, level);
|
|
||||||
switcher.change(GameFrame.ID);
|
override public function onShow(data:PackId):Void {
|
||||||
|
header.text = data.type;
|
||||||
|
pack = levelBundle.get(data);
|
||||||
|
levels.data = pack.data;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function levelViewFactory(index:Int, level:LevelConfig):ButtonView {
|
private function levelViewFactory(index:Int, level:LevelConfig):ButtonView {
|
||||||
var progress = storage.get(pack.id);
|
var progress = storage.get(pack.id);
|
||||||
var result = new ButtonView();
|
var result = new ButtonView();
|
||||||
result.skinId = "button.level";
|
result.style = "button.level";
|
||||||
var presetsLine = [for (p in state.config.presets) progress.isPresetCompleted(level.id, p.id) ? '*' : '_'].join('');
|
var presetsLine = [for (p in config.presets) progress.isPresetCompleted(level.id, p.id) ? '*' : '_'].join('');
|
||||||
result.text = '${level.id}\n${presetsLine}';
|
result.text = '${level.id}\n${presetsLine}';
|
||||||
result.disabled = !progress.isLevelAvailable(level.id);
|
result.disabled = !progress.isLevelAvailable(level.id);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function onLevelSelect(index:Int, level:LevelConfig, view:ButtonView):Void {
|
private function onLevelSelect(index:Int, level:LevelConfig, view:ButtonView):Void {
|
||||||
if (!storage.get(pack.id).isLevelAvailable(level.id)) {
|
if (storage.get(pack.id).isLevelAvailable(level.id)) {
|
||||||
return;
|
switcher.change(StartFrame.ID, {
|
||||||
|
state: new GameState(pack.id.type),
|
||||||
|
level: level,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
if (levelPopup == null) {
|
|
||||||
levelPopup = new LevelPopup();
|
|
||||||
}
|
|
||||||
levelPopup.setData(
|
|
||||||
level,
|
|
||||||
state.config.presets,
|
|
||||||
state.config.controls,
|
|
||||||
storage.get(pack.id)
|
|
||||||
);
|
|
||||||
levelPopup.show().then(function(result) result != null ? start(level, result.preset, result.control) : {});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,29 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
views:
|
views:
|
||||||
- id: header
|
- id: header
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
- id: levels
|
- id: levels
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
|
geometry.height: 100%
|
||||||
|
overflow.y: scroll
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.TailLayout
|
$type: haxework.view.layout.TailLayout
|
||||||
rowSize: 10
|
rowSize: 10
|
||||||
margin: 5
|
margin: 5
|
||||||
factory: $this:levelViewFactory
|
factory: ~levelViewFactory
|
||||||
+onItemSelect: $this:onLevelSelect
|
+onItemSelect: ~onLevelSelect
|
||||||
geometry.padding: 10
|
geometry.padding: 10
|
||||||
|
- $type: haxework.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~switcher.change("menu")
|
||||||
|
|||||||
96
src/client/haxe/ru/m/tankz/view/MenuFrame.hx
Normal file
96
src/client/haxe/ru/m/tankz/view/MenuFrame.hx
Normal file
@@ -0,0 +1,96 @@
|
|||||||
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
|
import haxework.view.form.ButtonView;
|
||||||
|
import haxework.view.form.LabelView;
|
||||||
|
import haxework.view.frame.FrameSwitcher;
|
||||||
|
import haxework.view.frame.FrameView;
|
||||||
|
import ru.m.tankz.game.GameInit;
|
||||||
|
import ru.m.tankz.game.GameState;
|
||||||
|
import ru.m.tankz.network.NetworkManager;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
import ru.m.tankz.view.network.RoomFrame;
|
||||||
|
import ru.m.tankz.view.network.RoomListFrame;
|
||||||
|
import ru.m.tankz.view.popup.LoginPopup;
|
||||||
|
|
||||||
|
@:template class MenuFrame extends FrameView<Dynamic> {
|
||||||
|
|
||||||
|
public static var ID(default, never):String = "menu";
|
||||||
|
|
||||||
|
@:provide var gameInit:GameInit;
|
||||||
|
@:provide var switcher:FrameSwitcher;
|
||||||
|
@:provide var network:NetworkManager;
|
||||||
|
|
||||||
|
@:view var username:LabelView;
|
||||||
|
@:view("login") var loginButton:ButtonView;
|
||||||
|
@:view("logout") var logoutButton:ButtonView;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onShow(data:Dynamic):Void {
|
||||||
|
super.onShow(data);
|
||||||
|
network.stateSignal.connect(onConnectionState);
|
||||||
|
onConnectionState(network.state);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onHide():Void {
|
||||||
|
super.onHide();
|
||||||
|
network.stateSignal.disconnect(onConnectionState);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function startGame(type:GameType):Void {
|
||||||
|
gameInit = LOCAL({state: new GameState(type), level: null});
|
||||||
|
switcher.change(LevelFrame.ID, new PackId(type));
|
||||||
|
}
|
||||||
|
|
||||||
|
private function startNetwork():Void {
|
||||||
|
switch network.state {
|
||||||
|
case ONLINE(user):
|
||||||
|
if (network.room != null) {
|
||||||
|
switcher.change(RoomFrame.ID, network.room);
|
||||||
|
network.joinGame(network.room.game.id, true);
|
||||||
|
} else {
|
||||||
|
switcher.change(RoomListFrame.ID);
|
||||||
|
}
|
||||||
|
case CONNECTED:
|
||||||
|
LoginPopup.instance.show().then(function(user):Void {
|
||||||
|
if (user != null) {
|
||||||
|
switcher.change(RoomListFrame.ID);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
case _:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onConnectionState(state:ConnectionState):Void {
|
||||||
|
L.d("ClientView", 'onConnectionState: ${state}');
|
||||||
|
switch state {
|
||||||
|
case ONLINE(user):
|
||||||
|
username.text = user.name;
|
||||||
|
logoutButton.visible = true;
|
||||||
|
loginButton.visible = false;
|
||||||
|
case CONNECTED:
|
||||||
|
username.text = "";
|
||||||
|
logoutButton.visible = false;
|
||||||
|
loginButton.visible = true;
|
||||||
|
case ERROR(error):
|
||||||
|
//L.e("ClientView", 'onConnectionState: ERROR', error);
|
||||||
|
L.w("ClientView", 'onConnectionState: ERROR');
|
||||||
|
case _:
|
||||||
|
username.text = "";
|
||||||
|
logoutButton.visible = false;
|
||||||
|
loginButton.visible = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function login():Void {
|
||||||
|
LoginPopup.instance.show().then(function(user:User):Void {
|
||||||
|
L.d("Login", 'user: $user');
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private function logout():Void {
|
||||||
|
network.logout();
|
||||||
|
}
|
||||||
|
}
|
||||||
65
src/client/haxe/ru/m/tankz/view/MenuFrame.yaml
Normal file
65
src/client/haxe/ru/m/tankz/view/MenuFrame.yaml
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
---
|
||||||
|
views:
|
||||||
|
- $type: haxework.view.group.VGroupView
|
||||||
|
style: container
|
||||||
|
layout.margin: 10
|
||||||
|
overflow.y: scroll
|
||||||
|
views:
|
||||||
|
- $type: haxework.view.form.LabelView
|
||||||
|
text: Tank'z
|
||||||
|
style: font
|
||||||
|
font.size: 100
|
||||||
|
geometry.margin.bottom: 30
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.menu
|
||||||
|
+onPress: ~startGame('classic')
|
||||||
|
text: Classic
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.menu
|
||||||
|
+onPress: ~startGame('dota')
|
||||||
|
text: DotA
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.menu
|
||||||
|
+onPress: ~startGame('death')
|
||||||
|
text: DeathMatch
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.menu
|
||||||
|
+onPress: ~switcher.change('record')
|
||||||
|
text: Records
|
||||||
|
- id: network
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
style: button.menu
|
||||||
|
+onPress: ~startNetwork()
|
||||||
|
text: Network
|
||||||
|
- $type: haxework.view.form.LabelView
|
||||||
|
geometry.hAlign: right
|
||||||
|
geometry.vAlign: top
|
||||||
|
geometry.padding: [20, 5]
|
||||||
|
geometry.position: absolute
|
||||||
|
geometry.margin: [0, 20, 20, 0]
|
||||||
|
style: text.box
|
||||||
|
text: $r:text:version
|
||||||
|
- $type: haxework.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- id: settings
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
style: button.settings
|
||||||
|
+onPress: ~switcher.change('settings')
|
||||||
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 50%
|
||||||
|
- id: username
|
||||||
|
$type: haxework.view.form.LabelView
|
||||||
|
style: text
|
||||||
|
- id: login
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
style: button.login
|
||||||
|
+onPress: ~login()
|
||||||
|
- id: logout
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
style: button.logout
|
||||||
|
+onPress: ~logout()
|
||||||
|
visible: false
|
||||||
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 50%
|
||||||
@@ -1,28 +1,27 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.list.ListView;
|
import haxework.view.frame.FrameView;
|
||||||
import haxework.view.list.VListView;
|
import haxework.view.list.VListView;
|
||||||
import haxework.view.VGroupView;
|
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
import ru.m.tankz.storage.RecordStorage;
|
||||||
|
|
||||||
@:template class RecordFrame extends VGroupView {
|
@:template class RecordFrame extends FrameView<Dynamic> {
|
||||||
|
|
||||||
public static var ID(default, never):String = "record";
|
public static var ID(default, never):String = "record";
|
||||||
|
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
@:provide static var recordStorage:RecordStorage;
|
||||||
|
|
||||||
@:view var data:VListView<GameRecordInfo>;
|
@:view var data:VListView<GameRecordInfo>;
|
||||||
|
|
||||||
@:provide var recordStorage:RecordStorage;
|
public function new() {
|
||||||
@:provide var switcher:FrameSwitcher;
|
super(ID);
|
||||||
@:provide var record:GameRecord;
|
}
|
||||||
|
|
||||||
public function onShow():Void {
|
override public function onShow(_:Dynamic):Void {
|
||||||
var data = Lambda.array(recordStorage);
|
var data = Lambda.array(recordStorage);
|
||||||
data.sort(function(a:GameRecordInfo, b:GameRecordInfo) return Std.int(b.date.getTime() - a.date.getTime()));
|
data.sort(function(a:GameRecordInfo, b:GameRecordInfo) return Std.int(b.date.getTime() - a.date.getTime()));
|
||||||
this.data.data = data;
|
this.data.data = data;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function onRecordSelect(item:IListItemView<GameRecordInfo>):Void {
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,24 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
geometry.padding: 20
|
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
text: Records
|
text: Records
|
||||||
- id: data
|
- id: data
|
||||||
$type: haxework.view.list.VListView
|
$type: haxework.view.list.VListView
|
||||||
factory: $code:function() return new ru.m.tankz.view.common.RecordView()
|
factory: ~function() return new ru.m.tankz.view.common.RecordView()
|
||||||
+onItemSelect: $this:onRecordSelect
|
|
||||||
geometry.margin.top: 20
|
geometry.margin.top: 20
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
scroll:
|
scroll:
|
||||||
$type: haxework.view.list.VScrollBarView
|
$type: haxework.view.list.VScrollBarView
|
||||||
skinId: scroll
|
- $type: haxework.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~switcher.change("menu")
|
||||||
|
|||||||
@@ -1,46 +1,80 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.DataView;
|
import haxework.view.form.ButtonView;
|
||||||
|
import haxework.view.data.DataView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.frame.FrameView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.form.LabelView;
|
||||||
import ru.m.tankz.game.GameRunner;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
|
import ru.m.tankz.game.GameEvent;
|
||||||
|
import ru.m.tankz.game.GameInit;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
import ru.m.tankz.game.IGame;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
import ru.m.tankz.view.common.LifeView;
|
import ru.m.tankz.view.common.LifeView;
|
||||||
|
|
||||||
@:template class ResultFrame extends VGroupView {
|
@:template class ResultFrame extends FrameView<Result> {
|
||||||
public static var ID(default, never):String = "result";
|
public static var ID(default, never):String = "result";
|
||||||
|
|
||||||
@:view("result") var resultView:DataView<PlayerState, LifeView>;
|
@:view("result") var resultView:DataView<PlayerState, LifeView>;
|
||||||
@:view("level") var levelLabel:LabelView;
|
@:view("level") var levelLabel:LabelView;
|
||||||
|
@:view("next") var nextButton:ButtonView;
|
||||||
|
|
||||||
@:provide var frames:FrameSwitcher;
|
@:provide var frames:FrameSwitcher;
|
||||||
@:provide var state:GameState;
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
@:provide var game:IGame;
|
@:provide static var gameStorage:GameStorage;
|
||||||
|
|
||||||
private function playerViewFactory(index:Int, player:PlayerState) {
|
private var result:Result;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function playerViewFactory(index:Int, player:PlayerState):LifeView {
|
||||||
var view = new LifeView();
|
var view = new LifeView();
|
||||||
var playerConfig = state.config.getPlayer(player.id);
|
var playerConfig = result.state.config.getPlayer(player.id);
|
||||||
var tankType = playerConfig.tanks[0].type;
|
var tankType = playerConfig.tanks[0].type;
|
||||||
var tankConfig = state.config.getTank(tankType);
|
var tankConfig = result.state.config.getTank(tankType);
|
||||||
view.tank = tankConfig == null ? 'ba' : tankConfig.skin;
|
view.tank = tankConfig == null ? 'ba' : tankConfig.skin;
|
||||||
view.color = state.getPlayerColor(player.id);
|
view.color = result.state.getPlayerColor(player.id);
|
||||||
view.life = player.frags;
|
view.life = player.frags;
|
||||||
view.score = player.score;
|
view.score = player.score;
|
||||||
return view;
|
return view;
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onShow() {
|
override public function onShow(data:Result):Void {
|
||||||
resultView.data = Lambda.array(state.players);
|
result = data;
|
||||||
//levelLabel.text = 'Level ${state.levelId}'; // ToDo: level?
|
var players = Lambda.array(result.state.players);
|
||||||
|
players.sort(function(a, b) return a.id.compare(b.id));
|
||||||
|
resultView.data = players;
|
||||||
|
var label = '${result.state.type} Level ${result.level.id}';
|
||||||
|
if (result.level.name != null) {
|
||||||
|
label += '\n${result.level.name}';
|
||||||
|
}
|
||||||
|
levelLabel.text = label;
|
||||||
|
nextButton.disabled = !gameStorage.get(result.level.packId).isPresetAvailable(result.level.id + 1, result.state.presetId);
|
||||||
|
nextButton.text = 'Next (${result.level.id + 1})';
|
||||||
}
|
}
|
||||||
|
|
||||||
private function next() {
|
private function levels():Void {
|
||||||
//ToDo: next level?
|
frames.change(LevelFrame.ID, result.level.packId);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function close() {
|
private function restart():Void {
|
||||||
frames.change(LevelFrame.ID);
|
frames.change(GameFrame.ID, LOCAL({state: result.state.clean(), level: result.level}));
|
||||||
|
}
|
||||||
|
|
||||||
|
private function next():Void {
|
||||||
|
var pack = levelBundle.get(result.level.packId);
|
||||||
|
if (pack.data.length > result.level.id + 1) {
|
||||||
|
var level = pack.data[result.level.id + 1];
|
||||||
|
var progress = gameStorage.get(pack.id);
|
||||||
|
if (progress.isPresetAvailable(level.id, result.state.presetId)) {
|
||||||
|
frames.change(GameFrame.ID, LOCAL({state: result.state.clean(), level: level}));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function close():Void {
|
||||||
|
frames.change(MenuFrame.ID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,16 +1,39 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
views:
|
views:
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
|
font.align: center
|
||||||
- id: result
|
- id: result
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
factory: $this:playerViewFactory
|
factory: ~playerViewFactory
|
||||||
|
geometry.height: 100%
|
||||||
|
overflow.y: scroll
|
||||||
geometry.margin.top: 20
|
geometry.margin.top: 20
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.VerticalLayout
|
$type: haxework.view.layout.VerticalLayout
|
||||||
hAlign: right
|
hAlign: right
|
||||||
margin: 10
|
margin: 10
|
||||||
|
- $type: haxework.view.group.HGroupView
|
||||||
|
style: panel
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 50%
|
||||||
|
- id: levels
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
text: Levels
|
||||||
|
+onPress: ~levels()
|
||||||
|
- id: restart
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
text: Restart
|
||||||
|
+onPress: ~restart()
|
||||||
|
- id: next
|
||||||
|
$type: haxework.view.form.ButtonView
|
||||||
|
text: Next
|
||||||
|
+onPress: ~next()
|
||||||
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 50%
|
||||||
|
|||||||
@@ -1,7 +1,14 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
|
import haxework.view.frame.FrameView;
|
||||||
|
|
||||||
@:template class SettingsFrame extends VGroupView {
|
@:template class SettingsFrame extends FrameView<Dynamic> {
|
||||||
public static var ID(default, never):String = "settings";
|
public static var ID(default, never):String = "settings";
|
||||||
|
|
||||||
|
@:provide static var switcher:FrameSwitcher;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,29 +1,32 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
geometry.padding: 20
|
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
skinId: text.header
|
style: text.header
|
||||||
text: Settings
|
text: Settings
|
||||||
- $type: haxework.view.ScrollView
|
- $type: haxework.view.group.GroupView
|
||||||
geometry.size.stretch: true
|
geometry.width: 100%
|
||||||
scroll:
|
geometry.height: 100%
|
||||||
$type: haxework.view.list.VScrollBarView
|
overflow.y: scroll
|
||||||
skinId: scroll.vertical
|
layout:
|
||||||
view:
|
$type: haxework.view.layout.TailLayout
|
||||||
$type: haxework.view.GroupView
|
vAlign: top
|
||||||
geometry.size.stretch: true
|
margin: 20
|
||||||
layout:
|
views:
|
||||||
$type: haxework.view.layout.TailLayout
|
- id: settings0
|
||||||
vAlign: top
|
$type: ru.m.tankz.view.settings.SettingsEditor
|
||||||
margin: 20
|
controlIndex: 0
|
||||||
overflow: true
|
- id: settings1
|
||||||
views:
|
$type: ru.m.tankz.view.settings.SettingsEditor
|
||||||
- id: settings0
|
controlIndex: 1
|
||||||
$type: ru.m.tankz.view.settings.SettingsEditor
|
- $type: haxework.view.group.HGroupView
|
||||||
controlIndex: 0
|
style: panel
|
||||||
- id: settings1
|
layout.margin: 10
|
||||||
$type: ru.m.tankz.view.settings.SettingsEditor
|
views:
|
||||||
controlIndex: 1
|
- $type: haxework.view.SpriteView
|
||||||
|
geometry.width: 100%
|
||||||
|
- $type: haxework.view.form.ButtonView
|
||||||
|
style: button.prev
|
||||||
|
+onPress: ~switcher.change("menu")
|
||||||
|
|||||||
@@ -1,56 +1,113 @@
|
|||||||
package ru.m.tankz.view;
|
package ru.m.tankz.view;
|
||||||
|
|
||||||
|
import haxework.view.data.DataView;
|
||||||
|
import haxework.view.form.ButtonView;
|
||||||
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.frame.FrameView;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.Type.GameType;
|
import ru.m.tankz.control.PlayerControl;
|
||||||
import ru.m.tankz.view.network.RoomListFrame;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.view.network.RoomFrame;
|
import ru.m.tankz.game.GameInit;
|
||||||
import ru.m.tankz.view.popup.FontPopup;
|
import ru.m.tankz.game.PackProgress;
|
||||||
import ru.m.tankz.view.popup.LoginPopup;
|
import ru.m.tankz.storage.GameStorage;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
import ru.m.tankz.view.common.SlotView;
|
||||||
|
|
||||||
@:template class StartFrame extends VGroupView {
|
using haxe.EnumTools.EnumValueTools;
|
||||||
|
|
||||||
|
@:template class StartFrame extends FrameView<Start> {
|
||||||
|
|
||||||
public static var ID(default, never):String = "start";
|
public static var ID(default, never):String = "start";
|
||||||
|
|
||||||
@:provide var state:GameState;
|
@:provide static var switcher:FrameSwitcher;
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide static var storage:GameStorage;
|
||||||
@:provide var network:NetworkManager;
|
|
||||||
|
|
||||||
private var fontPopup:FontPopup;
|
private var progress:PackProgress;
|
||||||
|
|
||||||
private function startGame(type:GameType):Void {
|
@:view var header:LabelView;
|
||||||
state = new GameState(type);
|
@:view("presets") var presetsView:DataView<GamePreset, ButtonView>;
|
||||||
switcher.change(LevelFrame.ID);
|
@:view("slots") var slotsView:DataView<PlayerControl, SlotView>;
|
||||||
|
|
||||||
|
private var humanIndex:Int = 0;
|
||||||
|
private var humanTotal:Int = 2;
|
||||||
|
|
||||||
|
|
||||||
|
private var start:Start;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private function startNetwork():Void {
|
override public function onShow(data:Start):Void {
|
||||||
switch network.state {
|
super.onShow(data);
|
||||||
case ONLINE(user):
|
start = data;
|
||||||
if (network.room != null) {
|
this.progress = storage.get(start.level.packId);
|
||||||
switcher.change(RoomFrame.ID);
|
header.text = '${start.state.type} - ${start.level.id}. ${start.level.name != null ? start.level.name : "#"}';
|
||||||
network.joinGame(network.room.game.id, true);
|
presetsView.data = start.state.config.presets;
|
||||||
} else {
|
slotsView.data = defaultControls(start.state.config);
|
||||||
switcher.change(RoomListFrame.ID);
|
}
|
||||||
|
|
||||||
|
private static function defaultControls(config:Config):Array<PlayerControl> {
|
||||||
|
var controls:Array<PlayerControl> = [];
|
||||||
|
var preset = config.getPreset(0);
|
||||||
|
for (team in preset.teams) {
|
||||||
|
if (team.id != "bot") { // ToDo:
|
||||||
|
for (player in team.players) {
|
||||||
|
var playerId = new PlayerId(team.id, player.index);
|
||||||
|
controls.push({
|
||||||
|
playerId: playerId,
|
||||||
|
color: config.getColor(playerId),
|
||||||
|
controller: NONE,
|
||||||
|
});
|
||||||
}
|
}
|
||||||
case CONNECTED:
|
}
|
||||||
LoginPopup.instance.show().then(function(user):Void {
|
|
||||||
if (user != null) {
|
|
||||||
switcher.change(RoomListFrame.ID);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
case _:
|
|
||||||
}
|
}
|
||||||
|
controls.sort(function(a, b) return a.playerId.compare(b.playerId));
|
||||||
|
if (controls.length > 0) {
|
||||||
|
controls[0].controller = HUMAN(0);
|
||||||
|
controls[0].name = ControllerParser.defaultName(controls[0].controller);
|
||||||
|
}
|
||||||
|
return controls;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function choiceFont():Void {
|
private function slotViewFactory(index:Int, value:PlayerControl):SlotView {
|
||||||
if (fontPopup == null) {
|
var result = new SlotView();
|
||||||
fontPopup = new FontPopup();
|
result.select.onSelect.connect(function(controller:Controller) setController(value, controller));
|
||||||
|
result.control = value;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function setController(value:PlayerControl, controller:Controller):Void {
|
||||||
|
switch controller {
|
||||||
|
case NONE:
|
||||||
|
case _:
|
||||||
|
for (view in slotsView.dataViews) {
|
||||||
|
if (view.control.controller.equals(controller)) {
|
||||||
|
view.control.controller = NONE;
|
||||||
|
view.select.selected = NONE;
|
||||||
|
view.control.name = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
value.controller = controller;
|
||||||
|
value.name = ControllerParser.defaultName(controller);
|
||||||
|
}
|
||||||
|
|
||||||
|
private function presetViewFactory(index:Int, value:GamePreset):ButtonView {
|
||||||
|
var result = new ButtonView();
|
||||||
|
result.style = 'button${!progress.isPresetCompleted(start.level.id, value.id) ? ".active" : ""}';
|
||||||
|
result.text = value.name;
|
||||||
|
result.disabled = !progress.isPresetAvailable(start.level.id, value.id);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onPresetSelect(value:GamePreset):Void {
|
||||||
|
if (progress.isPresetAvailable(start.level.id, value.id)) {
|
||||||
|
start.state.presetId = value.id;
|
||||||
|
start.state.controls = slotsView.data;
|
||||||
|
switcher.change(GameFrame.ID, LOCAL(start));
|
||||||
}
|
}
|
||||||
fontPopup
|
|
||||||
.show()
|
|
||||||
.then(function(font) Style.register(font))
|
|
||||||
.catchError(function(e) {});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,41 +1,39 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
layout.margin: 10
|
views:
|
||||||
views:
|
- id: header
|
||||||
- $type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
text: Tank'z
|
style: text.header
|
||||||
skinId: font
|
- id: slots
|
||||||
fontSize: 100
|
$type: haxework.view.data.DataView
|
||||||
geometry.margin.bottom: 30
|
geometry.padding: 10
|
||||||
- $type: haxework.view.ButtonView
|
geometry.width: 100%
|
||||||
skinId: button
|
geometry.height: 100%
|
||||||
+onPress: $code:startGame('classic')
|
layout.hAlign: center
|
||||||
text: Classic
|
overflow.y: scroll
|
||||||
- $type: haxework.view.ButtonView
|
factory: ~slotViewFactory
|
||||||
skinId: button
|
layout:
|
||||||
+onPress: $code:startGame('dota')
|
$type: haxework.view.layout.VerticalLayout
|
||||||
text: DotA
|
# $type: haxework.view.layout.TailLayout
|
||||||
- $type: haxework.view.ButtonView
|
margin: 5
|
||||||
skinId: button
|
- $type: haxework.view.group.HGroupView
|
||||||
+onPress: $code:startGame('death')
|
style: panel
|
||||||
text: DeathMatch
|
layout.margin: 10
|
||||||
- $type: haxework.view.ButtonView
|
views:
|
||||||
skinId: button
|
- $type: haxework.view.SpriteView
|
||||||
+onPress: $code:switcher.change('record')
|
geometry.width: 50%
|
||||||
text: Records
|
- id: presets
|
||||||
- id: network
|
$type: haxework.view.data.DataView
|
||||||
$type: haxework.view.ButtonView
|
factory: ~presetViewFactory
|
||||||
skinId: button
|
+onDataSelect: ~onPresetSelect
|
||||||
+onPress: $code:startNetwork()
|
layout:
|
||||||
text: Network
|
$type: haxework.view.layout.HorizontalLayout
|
||||||
#disabled: true
|
hAlign: center
|
||||||
- $type: haxework.view.LabelView
|
margin: 5
|
||||||
geometry.hAlign: right
|
- $type: haxework.view.SpriteView
|
||||||
geometry.vAlign: top
|
geometry.width: 50%
|
||||||
geometry.padding: [20, 5]
|
- $type: haxework.view.form.ButtonView
|
||||||
geometry.position: absolute
|
style: button.prev
|
||||||
geometry.margin: [0, 20, 20, 0]
|
+onPress: ~switcher.change("level", start.level.packId)
|
||||||
skinId: text.box
|
|
||||||
text: $r:text:version
|
|
||||||
|
|||||||
@@ -1,27 +1,32 @@
|
|||||||
package ru.m.tankz.view.common;
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
import haxework.view.HGroupView;
|
import haxework.color.Color;
|
||||||
|
import haxework.view.group.HGroupView;
|
||||||
import haxework.view.ImageView;
|
import haxework.view.ImageView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import openfl.Assets;
|
import openfl.Assets;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
@:template class LifeView extends HGroupView {
|
@:template class LifeView extends HGroupView {
|
||||||
@:provide static var currentState:GameState;
|
|
||||||
|
|
||||||
@:view("tank") public var tankImage:ImageView;
|
@:view("tank") public var tankImage:ImageView;
|
||||||
@:view("life") public var lifeLabel:LabelView;
|
@:view("life") public var lifeLabel:LabelView;
|
||||||
@:view("score") public var scoreLabel:LabelView;
|
@:view("score") public var scoreLabel:LabelView;
|
||||||
|
|
||||||
|
public var playerId(default, default):PlayerId;
|
||||||
public var state(null, set):PlayerState;
|
public var state(null, set):PlayerState;
|
||||||
public var tank(null, set):String;
|
public var tank(null, set):String;
|
||||||
public var color(null, set):Int;
|
public var color(null, set):Color;
|
||||||
public var life(null, set):Int;
|
public var life(null, set):Int;
|
||||||
public var score(null, set):Int;
|
public var score(null, set):Int;
|
||||||
|
|
||||||
private inline function set_state(value:PlayerState):PlayerState {
|
private inline function set_state(value:PlayerState):PlayerState {
|
||||||
state = value;
|
playerId = value.id;
|
||||||
toUpdate();
|
tank = value.tank;
|
||||||
|
color = value.color;
|
||||||
|
life = value.life;
|
||||||
|
score = value.score;
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -33,7 +38,7 @@ import ru.m.tankz.game.GameState;
|
|||||||
return tank;
|
return tank;
|
||||||
}
|
}
|
||||||
|
|
||||||
private inline function set_color(value:Int):Int {
|
private inline function set_color(value:Color):Color {
|
||||||
tankImage.color = value;
|
tankImage.color = value;
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
@@ -48,17 +53,6 @@ import ru.m.tankz.game.GameState;
|
|||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function update():Void {
|
|
||||||
super.update();
|
|
||||||
if (state != null && currentState != null) {
|
|
||||||
var tankConfig = currentState.config.getTank(state.tank);
|
|
||||||
tank = tankConfig == null ? 'ba' : tankConfig.skin;
|
|
||||||
color = currentState.config.getColor(state.id);
|
|
||||||
life = state.life;
|
|
||||||
score = state.score;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static inline function factory(index:Int, data:PlayerState):LifeView {
|
public static inline function factory(index:Int, data:PlayerState):LifeView {
|
||||||
var result = new LifeView();
|
var result = new LifeView();
|
||||||
result.state = data;
|
result.state = data;
|
||||||
|
|||||||
@@ -4,10 +4,12 @@ views:
|
|||||||
- id: tank
|
- id: tank
|
||||||
$type: haxework.view.ImageView
|
$type: haxework.view.ImageView
|
||||||
- id: life
|
- id: life
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [50, 38]
|
geometry.width: 50
|
||||||
|
geometry.height: 38
|
||||||
- id: score
|
- id: score
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [100, 38]
|
geometry.width: 100
|
||||||
|
geometry.height: 38
|
||||||
|
|||||||
@@ -1,119 +0,0 @@
|
|||||||
package ru.m.tankz.view.common;
|
|
||||||
|
|
||||||
import haxework.resources.IResources;
|
|
||||||
import haxework.color.ColorUtil;
|
|
||||||
import haxework.view.DataView;
|
|
||||||
import haxework.view.HGroupView;
|
|
||||||
import haxework.view.LabelView;
|
|
||||||
import haxework.view.skin.ISkin;
|
|
||||||
import haxework.view.ToggleButtonView;
|
|
||||||
import ru.m.tankz.control.Control;
|
|
||||||
import ru.m.tankz.game.GameState;
|
|
||||||
import ru.m.tankz.Type.TeamId;
|
|
||||||
|
|
||||||
class TeamButton extends ToggleButtonView {
|
|
||||||
public var team(default, set):TeamId;
|
|
||||||
|
|
||||||
private function set_team(value:TeamId):TeamId {
|
|
||||||
if (team != value) {
|
|
||||||
team = value;
|
|
||||||
text = team.substr(0, 1).toUpperCase() + team.substr(1);
|
|
||||||
}
|
|
||||||
return team;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class TeamSkin implements ISkin<TeamButton> {
|
|
||||||
|
|
||||||
@:provide private static var resources:IResources;
|
|
||||||
|
|
||||||
public var color(default, default):Int;
|
|
||||||
|
|
||||||
public function new(color:Int) {
|
|
||||||
this.color = color;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function draw(view:TeamButton):Void {
|
|
||||||
view.fontColor = view.on ? 0xffffff : resources.color.get("dark");
|
|
||||||
var graphics = view.content.graphics;
|
|
||||||
graphics.beginFill(view.on ? color : resources.color.get("light"));
|
|
||||||
graphics.lineStyle(2, color, 0.5);
|
|
||||||
graphics.drawRoundRect(0, 0, view.width, view.height, 5, 5);
|
|
||||||
graphics.endFill();
|
|
||||||
graphics.lineStyle();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@:template class PlayerView extends HGroupView {
|
|
||||||
private static inline var TEAM_NONE:TeamId = "none";
|
|
||||||
|
|
||||||
public var item_index(default, set):Int;
|
|
||||||
public var data(default, set):Array<PlayerState>;
|
|
||||||
public var colorize:Bool;
|
|
||||||
|
|
||||||
@:view var label(default, null):LabelView;
|
|
||||||
@:view var teams(default, null):DataView<TeamId, ToggleButtonView>;
|
|
||||||
|
|
||||||
@:provide var state:GameState;
|
|
||||||
|
|
||||||
private var player:PlayerState;
|
|
||||||
|
|
||||||
private function teamViewFactory(index:Int, team:TeamId) {
|
|
||||||
var view = new TeamButton();
|
|
||||||
var color = getTeamColor(team);
|
|
||||||
view.skin = [Style.text(color), new TeamSkin(color)];
|
|
||||||
view.geometry.padding = [10, 5];
|
|
||||||
view.team = team;
|
|
||||||
view.on = team == TEAM_NONE;
|
|
||||||
return view;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function set_data(value:Array<PlayerState>):Array<PlayerState> {
|
|
||||||
data = value;
|
|
||||||
teams.data = [TEAM_NONE].concat([for (team in state.preset.teams) team.id]);
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function getTeamColor(teamId:TeamId):Int {
|
|
||||||
var color = 0xaaaaaa;
|
|
||||||
for (team in state.preset.teams) {
|
|
||||||
if (team.id == teamId) {
|
|
||||||
if (!team.color.zero) color = team.color;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return color;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function set_item_index(value:Int):Int {
|
|
||||||
item_index = value;
|
|
||||||
label.text = 'Player ${item_index+1}';
|
|
||||||
return item_index;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function onTeamSelect(team:TeamId) {
|
|
||||||
if (player != null) {
|
|
||||||
player.controller = NONE;
|
|
||||||
player.color = 0;
|
|
||||||
player = null;
|
|
||||||
}
|
|
||||||
for (p in data) {
|
|
||||||
if (p.id.team == team) {
|
|
||||||
switch (p.controller) {
|
|
||||||
case NONE:
|
|
||||||
player = p;
|
|
||||||
player.controller = HUMAN(item_index);
|
|
||||||
if (colorize) {
|
|
||||||
player.color = ColorUtil.multiply(state.config.getTeam(team).color, 1.7);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case _:
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (view in teams.views) {
|
|
||||||
var button = cast(view, TeamButton);
|
|
||||||
button.on = team == button.team;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
---
|
|
||||||
geometry.margin: 5
|
|
||||||
layout.margin: 10
|
|
||||||
layout.vAlign: middle
|
|
||||||
views:
|
|
||||||
- id: label
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
skinId: text
|
|
||||||
- id: teams
|
|
||||||
$type: haxework.view.DataView
|
|
||||||
factory: $this:teamViewFactory
|
|
||||||
layout:
|
|
||||||
$type: haxework.view.layout.TailLayout
|
|
||||||
rowSize: 5
|
|
||||||
margin: 3
|
|
||||||
+onDataSelect: $this:onTeamSelect
|
|
||||||
@@ -1,11 +1,10 @@
|
|||||||
package ru.m.tankz.view.common;
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
import ru.m.tankz.game.record.GamePlayer;
|
|
||||||
import ru.m.tankz.game.IGame;
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.HGroupView;
|
import haxework.view.group.HGroupView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.list.ListView;
|
import haxework.view.list.ListView;
|
||||||
|
import ru.m.tankz.game.GameInit;
|
||||||
import ru.m.tankz.game.record.GameRecord;
|
import ru.m.tankz.game.record.GameRecord;
|
||||||
import ru.m.tankz.storage.RecordStorage;
|
import ru.m.tankz.storage.RecordStorage;
|
||||||
|
|
||||||
@@ -20,7 +19,6 @@ import ru.m.tankz.storage.RecordStorage;
|
|||||||
|
|
||||||
@:provide var recordStorage:RecordStorage;
|
@:provide var recordStorage:RecordStorage;
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide var switcher:FrameSwitcher;
|
||||||
@:provide var game:IGame;
|
|
||||||
|
|
||||||
private function set_data(value:GameRecordInfo):GameRecordInfo {
|
private function set_data(value:GameRecordInfo):GameRecordInfo {
|
||||||
if (data != value) {
|
if (data != value) {
|
||||||
@@ -35,8 +33,7 @@ import ru.m.tankz.storage.RecordStorage;
|
|||||||
|
|
||||||
private function play():Void {
|
private function play():Void {
|
||||||
var record = recordStorage.read(data.id);
|
var record = recordStorage.read(data.id);
|
||||||
game = new GamePlayer(record);
|
switcher.change(GameFrame.ID, RECORD(record));
|
||||||
switcher.change(GameFrame.ID);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private function delete():Void {
|
private function delete():Void {
|
||||||
|
|||||||
@@ -1,29 +1,33 @@
|
|||||||
---
|
---
|
||||||
geometry.size.height: 38
|
geometry.height: 38
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
views:
|
views:
|
||||||
- id: play
|
- id: play
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.start.small
|
style: button.start.small
|
||||||
+onPress: $code:play()
|
+onPress: ~play()
|
||||||
- id: date
|
- id: date
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [250, 38]
|
geometry.width: 200
|
||||||
|
geometry.height: 38
|
||||||
- id: type
|
- id: type
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [250, 38]
|
geometry.width: 200
|
||||||
|
geometry.height: 38
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [50, 38]
|
geometry.width: 100
|
||||||
|
geometry.height: 38
|
||||||
- id: preset
|
- id: preset
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.fixed: [50, 38]
|
geometry.width: 100
|
||||||
|
geometry.height: 38
|
||||||
- id: delete
|
- id: delete
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.close.small
|
style: button.close.small
|
||||||
+onPress: $code:delete()
|
+onPress: ~delete()
|
||||||
|
|||||||
30
src/client/haxe/ru/m/tankz/view/common/SlotView.hx
Normal file
30
src/client/haxe/ru/m/tankz/view/common/SlotView.hx
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
package ru.m.tankz.view.common;
|
||||||
|
|
||||||
|
import haxework.view.group.HGroupView;
|
||||||
|
import haxework.view.form.LabelView;
|
||||||
|
import haxework.view.form.SelectView;
|
||||||
|
import ru.m.tankz.control.Controller;
|
||||||
|
import ru.m.tankz.control.PlayerControl;
|
||||||
|
|
||||||
|
@:template class SlotView extends HGroupView {
|
||||||
|
|
||||||
|
@:view("slot") public var slotLabel:LabelView;
|
||||||
|
@:view("select") public var select:SelectView<Controller>;
|
||||||
|
|
||||||
|
public var control(default, set):PlayerControl;
|
||||||
|
|
||||||
|
private function set_control(value:PlayerControl):PlayerControl {
|
||||||
|
control = value;
|
||||||
|
slotLabel.text = '${control.playerId.team} #${control.playerId.index}';
|
||||||
|
slotLabel.font.color = value.color;
|
||||||
|
select.selected = control.controller;
|
||||||
|
return control;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function onControllerSelect(value:Controller):Void {
|
||||||
|
select.currentView.style = switch value {
|
||||||
|
case HUMAN(_): "button.active";
|
||||||
|
case _: "button";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
24
src/client/haxe/ru/m/tankz/view/common/SlotView.yaml
Normal file
24
src/client/haxe/ru/m/tankz/view/common/SlotView.yaml
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
---
|
||||||
|
geometry.height: 48
|
||||||
|
geometry.padding: 2
|
||||||
|
layout.margin: 10
|
||||||
|
views:
|
||||||
|
- id: slot
|
||||||
|
$type: haxework.view.form.LabelView
|
||||||
|
style: text.box
|
||||||
|
geometry.height: 100%
|
||||||
|
geometry.width: 150
|
||||||
|
- id: select
|
||||||
|
$type: haxework.view.form.SelectView<ru.m.tankz.control.Controller>
|
||||||
|
geometry.width: 150
|
||||||
|
labelBuilder: |
|
||||||
|
~function(controller) {
|
||||||
|
var result = ControllerParser.defaultName(controller);
|
||||||
|
return result == null ? "None" : result;
|
||||||
|
}
|
||||||
|
data:
|
||||||
|
- ~ru.m.tankz.control.Controller.NONE
|
||||||
|
- ~ru.m.tankz.control.Controller.HUMAN(0)
|
||||||
|
- ~ru.m.tankz.control.Controller.HUMAN(1)
|
||||||
|
selected: ~ru.m.tankz.control.Controller.NONE
|
||||||
|
+onSelect: ~onControllerSelect
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
package ru.m.tankz.view.game;
|
package ru.m.tankz.view.game;
|
||||||
|
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.group.VGroupView;
|
||||||
import ru.m.geom.Direction;
|
import ru.m.geom.Direction;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
@@ -35,9 +35,9 @@ import ru.m.tankz.view.common.LifeView;
|
|||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case START(state, level):
|
case START(start):
|
||||||
this.level.text = 'Level ${level.id}';
|
this.level.text = 'Level ${start.level.id}';
|
||||||
refresh(state);
|
refresh(start.state);
|
||||||
case CHANGE(TEAM_LIFE(teamId, life)):
|
case CHANGE(TEAM_LIFE(teamId, life)):
|
||||||
if (teamId == ClassicGame.BOT) {
|
if (teamId == ClassicGame.BOT) {
|
||||||
bot.life = life;
|
bot.life = life;
|
||||||
|
|||||||
@@ -1,16 +1,16 @@
|
|||||||
---
|
---
|
||||||
geometry.padding: 5
|
geometry.padding: 5
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
layout.hAlign: left
|
layout.hAlign: left
|
||||||
views:
|
views:
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.height: 38
|
geometry.height: 38
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
- $type: haxework.view.SpriteView
|
- $type: haxework.view.SpriteView
|
||||||
geometry.size.height: 50%
|
geometry.height: 50%
|
||||||
- id: bot
|
- id: bot
|
||||||
$type: ru.m.tankz.view.common.LifeView
|
$type: ru.m.tankz.view.common.LifeView
|
||||||
tank: ba
|
tank: ba
|
||||||
|
|||||||
@@ -1,11 +1,13 @@
|
|||||||
package ru.m.tankz.view.game;
|
package ru.m.tankz.view.game;
|
||||||
|
|
||||||
import haxework.view.DataView;
|
import haxework.view.data.DataView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.group.VGroupView;
|
||||||
import ru.m.geom.Direction;
|
import ru.m.geom.Direction;
|
||||||
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
|
import ru.m.tankz.preset.DeathGame;
|
||||||
import ru.m.tankz.view.common.LifeView;
|
import ru.m.tankz.view.common.LifeView;
|
||||||
|
|
||||||
@:template class DeathGamePanel extends VGroupView implements IGamePanel {
|
@:template class DeathGamePanel extends VGroupView implements IGamePanel {
|
||||||
@@ -14,15 +16,31 @@ import ru.m.tankz.view.common.LifeView;
|
|||||||
@:view var level:LabelView;
|
@:view var level:LabelView;
|
||||||
@:view var players:DataView<PlayerState, LifeView>;
|
@:view var players:DataView<PlayerState, LifeView>;
|
||||||
|
|
||||||
|
@:provide var configBundle:IConfigBundle;
|
||||||
|
|
||||||
|
private function getView(playerId):LifeView {
|
||||||
|
for (view in players.dataViews) {
|
||||||
|
if (view.playerId == playerId) {
|
||||||
|
return view;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case START(state, level):
|
case START(start):
|
||||||
this.level.text = 'Level ${level.id}';
|
this.level.text = 'Level ${start.level.id}';
|
||||||
players.data = Lambda.array(state.players);
|
players.data = Lambda.array(start.state.players);
|
||||||
|
case SPAWN(TANK(_, _, playerId, info)):
|
||||||
|
var skin = configBundle.get(DeathGame.TYPE).getTank(info.type).skin;
|
||||||
|
getView(playerId).tank = skin;
|
||||||
|
getView(playerId).color = info.color;
|
||||||
|
case CHANGE(PLAYER_LIFE(playerId, life)):
|
||||||
|
getView(playerId).life = life;
|
||||||
|
case CHANGE(PLAYER_SCORE(playerId, score)):
|
||||||
|
getView(playerId).score = score;
|
||||||
case _:
|
case _:
|
||||||
for (view in players.views) {
|
|
||||||
view.toUpdate();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,18 @@
|
|||||||
---
|
---
|
||||||
geometry.padding: 5
|
geometry.padding: 5
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
layout.hAlign: right
|
layout.hAlign: right
|
||||||
views:
|
views:
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.height: 38
|
geometry.height: 38
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
- $type: haxework.view.SpriteView
|
- $type: haxework.view.SpriteView
|
||||||
geometry.size.height: 50%
|
geometry.height: 50%
|
||||||
- id: players
|
- id: players
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.VerticalLayout
|
$type: haxework.view.layout.VerticalLayout
|
||||||
factory: $code:ru.m.tankz.view.common.LifeView.factory
|
factory: ~ru.m.tankz.view.common.LifeView.factory
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package ru.m.tankz.view.game;
|
package ru.m.tankz.view.game;
|
||||||
|
|
||||||
import haxework.view.HGroupView;
|
import haxework.view.group.HGroupView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import ru.m.geom.Direction;
|
import ru.m.geom.Direction;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
import ru.m.tankz.game.GameState;
|
import ru.m.tankz.game.GameState;
|
||||||
@@ -33,9 +33,9 @@ import ru.m.tankz.view.common.LifeView;
|
|||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case START(state, level):
|
case START(start):
|
||||||
this.level.text = 'Level ${level.id}';
|
this.level.text = 'Level ${start.level.id}';
|
||||||
refresh(state);
|
refresh(start.state);
|
||||||
case CHANGE(TEAM_LIFE(teamId, life)):
|
case CHANGE(TEAM_LIFE(teamId, life)):
|
||||||
getLifeView(teamId).life = life;
|
getLifeView(teamId).life = life;
|
||||||
case CHANGE(TEAM_SCORE(teamId, score)):
|
case CHANGE(TEAM_SCORE(teamId, score)):
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
---
|
---
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
layout.margin: 20
|
layout.margin: 20
|
||||||
views:
|
views:
|
||||||
- id: radiant
|
- id: radiant
|
||||||
@@ -7,14 +7,14 @@ views:
|
|||||||
tank: bc
|
tank: bc
|
||||||
color: 0xff4422
|
color: 0xff4422
|
||||||
- $type: haxework.view.SpriteView
|
- $type: haxework.view.SpriteView
|
||||||
geometry.size.width: 25%
|
geometry.width: 25%
|
||||||
- id: level
|
- id: level
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.height: 38
|
geometry.height: 38
|
||||||
geometry.size.width: 50%
|
geometry.width: 50%
|
||||||
- $type: haxework.view.SpriteView
|
- $type: haxework.view.SpriteView
|
||||||
geometry.size.width: 25%
|
geometry.width: 25%
|
||||||
- id: dire
|
- id: dire
|
||||||
$type: ru.m.tankz.view.common.LifeView
|
$type: ru.m.tankz.view.common.LifeView
|
||||||
tank: bc
|
tank: bc
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package ru.m.tankz.view.game;
|
package ru.m.tankz.view.game;
|
||||||
|
|
||||||
import haxework.view.IGroupView;
|
import haxework.view.group.IGroupView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.group.VGroupView;
|
||||||
import ru.m.geom.Direction;
|
import ru.m.geom.Direction;
|
||||||
import ru.m.tankz.preset.ClassicGame;
|
import ru.m.tankz.preset.ClassicGame;
|
||||||
import ru.m.tankz.preset.DeathGame;
|
import ru.m.tankz.preset.DeathGame;
|
||||||
@@ -50,4 +50,18 @@ import ru.m.tankz.Type;
|
|||||||
case _: throw 'Unsupported position: ${position}';
|
case _: throw 'Unsupported position: ${position}';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override public function update():Void {
|
||||||
|
super.update();
|
||||||
|
if (parent != null) {
|
||||||
|
var s = Math.min(parent.width / width, parent.height / height);
|
||||||
|
if (s < 1) {
|
||||||
|
content.scaleX = content.scaleY = s;
|
||||||
|
content.x = (parent.width - width * s) / 2;
|
||||||
|
content.y = (parent.height - height * s) / 2;
|
||||||
|
} else {
|
||||||
|
content.scaleX = content.scaleY = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,22 +1,22 @@
|
|||||||
---
|
---
|
||||||
views:
|
views:
|
||||||
- id: top
|
- id: top
|
||||||
$type: haxework.view.GroupView
|
$type: haxework.view.group.GroupView
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
views:
|
views:
|
||||||
- id: left
|
- id: left
|
||||||
$type: haxework.view.GroupView
|
$type: haxework.view.group.GroupView
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
- id: render
|
- id: render
|
||||||
$type: ru.m.tankz.render.Render
|
$type: ru.m.tankz.render.Render
|
||||||
- id: right
|
- id: right
|
||||||
$type: haxework.view.GroupView
|
$type: haxework.view.group.GroupView
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
- id: bottom
|
- id: bottom
|
||||||
$type: haxework.view.GroupView
|
$type: haxework.view.group.GroupView
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
|
|||||||
@@ -1,17 +1,16 @@
|
|||||||
package ru.m.tankz.view.network;
|
package ru.m.tankz.view.network;
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
import haxework.view.form.ButtonView;
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
|
import haxework.view.frame.FrameView;
|
||||||
import haxework.view.list.VListView;
|
import haxework.view.list.VListView;
|
||||||
import haxework.view.TextView;
|
import haxework.view.text.TextView;
|
||||||
import haxework.view.VGroupView;
|
import ru.m.tankz.game.GameInit;
|
||||||
import ru.m.tankz.game.IGame;
|
|
||||||
import ru.m.tankz.network.NetworkGame;
|
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.proto.room.RoomProto;
|
import ru.m.tankz.proto.room.RoomProto;
|
||||||
import ru.m.tankz.proto.room.RoomSlotProto;
|
import ru.m.tankz.proto.room.RoomSlotProto;
|
||||||
|
|
||||||
@:template class RoomFrame extends VGroupView {
|
@:template class RoomFrame extends FrameView<RoomProto> {
|
||||||
|
|
||||||
public static inline var ID = "room";
|
public static inline var ID = "room";
|
||||||
|
|
||||||
@@ -21,7 +20,10 @@ import ru.m.tankz.proto.room.RoomSlotProto;
|
|||||||
|
|
||||||
@:provide var switcher:FrameSwitcher;
|
@:provide var switcher:FrameSwitcher;
|
||||||
@:provide var network:NetworkManager;
|
@:provide var network:NetworkManager;
|
||||||
@:provide var game:IGame;
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
private function refresh(room:RoomProto):Void {
|
private function refresh(room:RoomProto):Void {
|
||||||
if (room != null) {
|
if (room != null) {
|
||||||
@@ -29,22 +31,19 @@ import ru.m.tankz.proto.room.RoomSlotProto;
|
|||||||
info.text = '${room.game.type} #${room.game.level}';
|
info.text = '${room.game.type} #${room.game.level}';
|
||||||
slots.data = room.slots;
|
slots.data = room.slots;
|
||||||
if (room.game.started) {
|
if (room.game.started) {
|
||||||
if (this.game == null) {
|
switcher.change(GameFrame.ID, NETWORK(network));
|
||||||
this.game = new NetworkGame(network);
|
|
||||||
}
|
|
||||||
switcher.change(GameFrame.ID);
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Timer.delay(function() switcher.change(RoomListFrame.ID), 1);
|
Timer.delay(function() switcher.change(RoomListFrame.ID), 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onShow():Void {
|
override public function onShow(data:RoomProto):Void {
|
||||||
refresh(network.room);
|
refresh(data);
|
||||||
network.roomSignal.connect(refresh);
|
network.roomSignal.connect(refresh);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onHide():Void {
|
override public function onHide():Void {
|
||||||
network.roomSignal.disconnect(refresh);
|
network.roomSignal.disconnect(refresh);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,38 +1,39 @@
|
|||||||
---
|
---
|
||||||
|
geometry.stretch: true
|
||||||
|
layout:
|
||||||
|
$type: haxework.view.layout.VerticalLayout
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
geometry.padding: 20
|
geometry.padding: 20
|
||||||
layout.margin: 10
|
layout.margin: 10
|
||||||
views:
|
views:
|
||||||
- id: header
|
- id: header
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.margin.bottom: 20
|
geometry.margin.bottom: 20
|
||||||
skinId: text.header
|
style: text.header
|
||||||
text: Game Room
|
text: Game Room
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
layout.margin: 10
|
layout.margin: 10
|
||||||
views:
|
views:
|
||||||
- id: info
|
- id: info
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.padding: [30, 10]
|
geometry.padding: [30, 10]
|
||||||
skinId: text.box
|
style: text.box
|
||||||
- id: start
|
- id: start
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Start
|
text: Start
|
||||||
+onPress: $code:network.startGame()
|
+onPress: ~network.startGame()
|
||||||
visible: false
|
visible: false
|
||||||
- id: leave
|
- id: leave
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Leave
|
text: Leave
|
||||||
+onPress: $code:network.leaveGame()
|
+onPress: ~network.leaveGame()
|
||||||
- $type: haxework.view.SpriteView
|
- $type: haxework.view.SpriteView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.size.height: 3
|
geometry.height: 3
|
||||||
skinId: line
|
style: line
|
||||||
- id: slots
|
- id: slots
|
||||||
$type: haxework.view.list.VListView
|
$type: haxework.view.list.VListView
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
factory: $code:ru.m.tankz.view.network.SlotItemView.factory
|
factory: ~ru.m.tankz.view.network.SlotItemView.factory
|
||||||
|
|||||||
@@ -2,9 +2,9 @@ package ru.m.tankz.view.network;
|
|||||||
|
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.proto.room.RoomSlotProto;
|
import ru.m.tankz.proto.room.RoomSlotProto;
|
||||||
import haxework.view.ButtonView;
|
import haxework.view.form.ButtonView;
|
||||||
import haxework.view.HGroupView;
|
import haxework.view.group.HGroupView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.list.ListView;
|
import haxework.view.list.ListView;
|
||||||
import ru.m.tankz.proto.room.RoomProto;
|
import ru.m.tankz.proto.room.RoomProto;
|
||||||
|
|
||||||
@@ -22,7 +22,7 @@ import ru.m.tankz.proto.room.RoomProto;
|
|||||||
|
|
||||||
private function set_data(value:RoomProto):RoomProto {
|
private function set_data(value:RoomProto):RoomProto {
|
||||||
data = value;
|
data = value;
|
||||||
creatorView.skinId = value.creator.uuid == network.user.uuid ? "text.box.active" : "text.box";
|
creatorView.style = value.creator.uuid == network.user.uuid ? "text.box.active" : "text.box";
|
||||||
creatorView.text = value.creator.name;
|
creatorView.text = value.creator.name;
|
||||||
typeView.text = '${value.game.type} #${value.game.level}';
|
typeView.text = '${value.game.type} #${value.game.level}';
|
||||||
var used = value.slots.filter(function(slot:RoomSlotProto) return slot.hasUser()).length;
|
var used = value.slots.filter(function(slot:RoomSlotProto) return slot.hasUser()).length;
|
||||||
|
|||||||
@@ -1,27 +1,26 @@
|
|||||||
---
|
---
|
||||||
# geometry.size.width: 100%
|
# geometry.width: 100%
|
||||||
geometry.size.height: 48
|
geometry.height: 48
|
||||||
layout.margin: 10
|
layout.margin: 10
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
views:
|
views:
|
||||||
- id: creator
|
- id: creator
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
geometry.size.width: 200
|
geometry.width: 200
|
||||||
skinId: text.box
|
style: text.box
|
||||||
- id: type
|
- id: type
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
geometry.size.width: 200
|
geometry.width: 200
|
||||||
skinId: text.box
|
style: text.box
|
||||||
- id: users
|
- id: users
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
geometry.size.width: 150
|
geometry.width: 150
|
||||||
skinId: text.box
|
style: text.box
|
||||||
- id: join
|
- id: join
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
skinId: button.simple
|
|
||||||
text: Join
|
text: Join
|
||||||
+onPress: $code:join()
|
+onPress: ~join()
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
package ru.m.tankz.view.network;
|
package ru.m.tankz.view.network;
|
||||||
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
|
import haxework.view.frame.FrameView;
|
||||||
import haxework.view.list.VListView;
|
import haxework.view.list.VListView;
|
||||||
import haxework.view.VGroupView;
|
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
import ru.m.tankz.proto.room.RoomProto;
|
import ru.m.tankz.proto.room.RoomProto;
|
||||||
import ru.m.tankz.view.popup.CreateGamePopup;
|
import ru.m.tankz.view.popup.CreateGamePopup;
|
||||||
|
|
||||||
@:template class RoomListFrame extends VGroupView {
|
@:template class RoomListFrame extends FrameView<Dynamic> {
|
||||||
public static inline var ID = "room_list";
|
public static inline var ID = "room_list";
|
||||||
|
|
||||||
@:view var games:VListView<RoomProto>;
|
@:view var games:VListView<RoomProto>;
|
||||||
@@ -15,13 +15,17 @@ import ru.m.tankz.view.popup.CreateGamePopup;
|
|||||||
@:provide var switcher:FrameSwitcher;
|
@:provide var switcher:FrameSwitcher;
|
||||||
@:provide var network:NetworkManager;
|
@:provide var network:NetworkManager;
|
||||||
|
|
||||||
public function onShow():Void {
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
override public function onShow(_:Dynamic):Void {
|
||||||
network.listRoomSignal.connect(onRoomList);
|
network.listRoomSignal.connect(onRoomList);
|
||||||
network.roomSignal.connect(onRoom);
|
network.roomSignal.connect(onRoom);
|
||||||
network.listGame(true);
|
network.listGame(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function onHide():Void {
|
override public function onHide():Void {
|
||||||
network.listRoomSignal.disconnect(onRoomList);
|
network.listRoomSignal.disconnect(onRoomList);
|
||||||
network.roomSignal.disconnect(onRoom);
|
network.roomSignal.disconnect(onRoom);
|
||||||
network.listGame(false);
|
network.listGame(false);
|
||||||
@@ -41,7 +45,7 @@ import ru.m.tankz.view.popup.CreateGamePopup;
|
|||||||
|
|
||||||
private function onRoom(room:RoomProto):Void {
|
private function onRoom(room:RoomProto):Void {
|
||||||
if (room != null) {
|
if (room != null) {
|
||||||
switcher.change(RoomFrame.ID);
|
switcher.change(RoomFrame.ID, room);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,20 +1,22 @@
|
|||||||
---
|
---
|
||||||
|
geometry.stretch: true
|
||||||
|
layout:
|
||||||
|
$type: haxework.view.layout.VerticalLayout
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
skinId: container
|
style: container
|
||||||
geometry.padding: 20
|
geometry.padding: 20
|
||||||
views:
|
views:
|
||||||
- id: header
|
- id: header
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.margin.bottom: 20
|
geometry.margin.bottom: 20
|
||||||
skinId: text.header
|
style: text.header
|
||||||
text: Games List
|
text: Games List
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Create
|
text: Create
|
||||||
+onPress: $code:create()
|
+onPress: ~create()
|
||||||
- id: games
|
- id: games
|
||||||
$type: haxework.view.list.VListView
|
$type: haxework.view.list.VListView
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
factory: $code:ru.m.tankz.view.network.RoomItemView.factory
|
factory: ~ru.m.tankz.view.network.RoomItemView.factory
|
||||||
geometry.margin: 10
|
geometry.margin: 10
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package ru.m.tankz.view.network;
|
package ru.m.tankz.view.network;
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
import haxework.view.form.ButtonView;
|
||||||
import haxework.view.HGroupView;
|
import haxework.view.group.HGroupView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.list.ListView;
|
import haxework.view.list.ListView;
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
@@ -26,12 +26,10 @@ import ru.m.tankz.proto.room.RoomSlotProto;
|
|||||||
userView.text = value.hasUser() ? value.user.name : "(NONE)";
|
userView.text = value.hasUser() ? value.user.name : "(NONE)";
|
||||||
userView.visible = value.hasUser();
|
userView.visible = value.hasUser();
|
||||||
selectButton.visible = !value.hasUser();
|
selectButton.visible = !value.hasUser();
|
||||||
userView.skinId = (value.hasUser() && value.user.uuid == network.user.uuid) ? "text.box.active" : "text.box";
|
userView.style = (value.hasUser() && value.user.uuid == network.user.uuid) ? "text.box.active" : "text.box";
|
||||||
var config = configBundle.get(network.room.game.type);
|
var config = configBundle.get(network.room.game.type);
|
||||||
var color = config.getColor([value.slot.team, value.slot.index]);
|
var color = config.getColor([value.slot.team, value.slot.index]);
|
||||||
if (color != null) {
|
typeView.font.color = color;
|
||||||
typeView.skin = Style.textBox(color);
|
|
||||||
}
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,25 +1,24 @@
|
|||||||
---
|
---
|
||||||
geometry.size.height: 48
|
geometry.height: 48
|
||||||
geometry.padding: 2
|
geometry.padding: 2
|
||||||
layout.margin: 10
|
layout.margin: 10
|
||||||
views:
|
views:
|
||||||
- id: type
|
- id: type
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text.box
|
style: text.box
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
geometry.size.width: 150
|
geometry.width: 150
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
geometry.size.height: 100%
|
geometry.height: 100%
|
||||||
geometry.size.width: 300
|
geometry.width: 300
|
||||||
views:
|
views:
|
||||||
- id: user
|
- id: user
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
skinId: text.box
|
style: text.box
|
||||||
- id: select
|
- id: select
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Select
|
text: Select
|
||||||
+onPress: $this:select()
|
+onPress: ~select()
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package ru.m.tankz.view.popup;
|
package ru.m.tankz.view.popup;
|
||||||
|
|
||||||
import haxework.view.DataView;
|
import haxework.view.data.DataView;
|
||||||
import haxework.view.popup.PopupView;
|
import haxework.view.popup.PopupView;
|
||||||
import haxework.view.ToggleButtonView;
|
import haxework.view.form.ToggleButtonView;
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.bundle.ILevelBundle;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
@@ -35,7 +35,6 @@ private typedef Result = {
|
|||||||
|
|
||||||
private function gameTypeViewFactory(index:Int, type:GameType):ToggleButtonView {
|
private function gameTypeViewFactory(index:Int, type:GameType):ToggleButtonView {
|
||||||
var result = new ToggleButtonView();
|
var result = new ToggleButtonView();
|
||||||
result.skinId = "button.simple";
|
|
||||||
result.text = type;
|
result.text = type;
|
||||||
result.on = type == this.type;
|
result.on = type == this.type;
|
||||||
return result;
|
return result;
|
||||||
@@ -52,7 +51,7 @@ private typedef Result = {
|
|||||||
|
|
||||||
private function levelViewFactory(index:Int, value:LevelConfig):ToggleButtonView {
|
private function levelViewFactory(index:Int, value:LevelConfig):ToggleButtonView {
|
||||||
var result = new ToggleButtonView();
|
var result = new ToggleButtonView();
|
||||||
result.skinId = "button.level";
|
result.style = "button.level";
|
||||||
result.text = Std.string(value.id);
|
result.text = Std.string(value.id);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,75 +2,70 @@
|
|||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
view:
|
view:
|
||||||
$type: haxework.view.VGroupView
|
$type: haxework.view.group.VGroupView
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
geometry.margin: 10
|
geometry.margin: 10
|
||||||
skinId: window
|
style: window
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.padding: 10
|
geometry.padding: 10
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
views:
|
views:
|
||||||
- id: name
|
- id: name
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.margin.left: 10
|
geometry.margin.left: 10
|
||||||
layout.hAlign: left
|
layout.hAlign: left
|
||||||
skinId: text
|
style: text
|
||||||
text: New game
|
text: New game
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: window.close
|
style: window.close
|
||||||
+onPress: $code:reject('close')
|
+onPress: ~reject('close')
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
geometry.padding: [5, 20]
|
geometry.padding: [5, 20]
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
skinId: text
|
style: text
|
||||||
text: Type
|
text: Type
|
||||||
- id: type
|
- id: type
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.TailLayout
|
$type: haxework.view.layout.TailLayout
|
||||||
margin: 10
|
margin: 10
|
||||||
factory: $this:gameTypeViewFactory
|
factory: ~gameTypeViewFactory
|
||||||
+onItemSelect: $this:onGameTypeSelect
|
+onItemSelect: ~onGameTypeSelect
|
||||||
data:
|
data:
|
||||||
- "classic"
|
- "classic"
|
||||||
- "dota"
|
- "dota"
|
||||||
- "death"
|
- "death"
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
skinId: text
|
style: text
|
||||||
text: Level
|
text: Level
|
||||||
- $type: haxework.view.ScrollView
|
- id: level
|
||||||
geometry.size.stretch: true
|
$type: haxework.view.data.DataView
|
||||||
scroll:
|
geometry.width: 100%
|
||||||
$type: haxework.view.list.VScrollBarView
|
geometry.height: 100%
|
||||||
skinId: scroll.vertical
|
overflow.y: scroll
|
||||||
view:
|
layout:
|
||||||
id: level
|
$type: haxework.view.layout.TailLayout
|
||||||
$type: haxework.view.DataView
|
rowSize: 10
|
||||||
geometry.size.width: 100%
|
margin: 5
|
||||||
layout:
|
factory: ~levelViewFactory
|
||||||
$type: haxework.view.layout.TailLayout
|
+onItemSelect: ~onLevelSelect
|
||||||
rowSize: 10
|
geometry.padding: 10
|
||||||
margin: 5
|
- $type: haxework.view.group.HGroupView
|
||||||
factory: $this:levelViewFactory
|
layout.hAlign: center
|
||||||
+onItemSelect: $this:onLevelSelect
|
layout.margin: 5
|
||||||
geometry.padding: 10
|
style: panel
|
||||||
- $type: haxework.view.HGroupView
|
views:
|
||||||
layout.hAlign: center
|
- $type: haxework.view.form.ButtonView
|
||||||
layout.margin: 5
|
text: Create
|
||||||
skinId: panel
|
+onPress: ~submit()
|
||||||
views:
|
|
||||||
- $type: haxework.view.ButtonView
|
|
||||||
skinId: button.simple
|
|
||||||
text: Create
|
|
||||||
+onPress: $code:submit()
|
|
||||||
|
|||||||
@@ -1,41 +0,0 @@
|
|||||||
package ru.m.tankz.view.popup;
|
|
||||||
|
|
||||||
import flash.text.Font;
|
|
||||||
import flash.text.FontType;
|
|
||||||
import haxework.view.list.LabelListItem;
|
|
||||||
import haxework.view.list.ListView;
|
|
||||||
import haxework.view.popup.PopupView;
|
|
||||||
|
|
||||||
class FontLabelView extends LabelListItem<Font> {
|
|
||||||
|
|
||||||
override private function set_data(value:Font):Font {
|
|
||||||
skinId = item_index % 2 == 0 ? "light" : "dark";
|
|
||||||
data = value;
|
|
||||||
text = value.fontName;
|
|
||||||
fontFamily = value.fontName;
|
|
||||||
fontEmbed = switch value.fontType {
|
|
||||||
case DEVICE: false;
|
|
||||||
case _: true;
|
|
||||||
};
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@:template class FontPopup extends PopupView<Font> {
|
|
||||||
|
|
||||||
@:view var fonts:ListView<Font>;
|
|
||||||
|
|
||||||
private function init():Void {
|
|
||||||
var values = Font.enumerateFonts(true);
|
|
||||||
values.sort(function(a:Font, b:Font) {
|
|
||||||
return switch [a.fontType, b.fontType] {
|
|
||||||
case [DEVICE, _]: 1;
|
|
||||||
case [_, DEVICE]: -1;
|
|
||||||
case _: 0;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
fonts.data = values;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function fontViewFactory() return new FontLabelView();
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
---
|
|
||||||
view:
|
|
||||||
$type: haxework.view.VGroupView
|
|
||||||
geometry.size.width: 400
|
|
||||||
geometry.size.height: 80%
|
|
||||||
geometry.padding: 10
|
|
||||||
geometry.hAlign: center
|
|
||||||
geometry.vAlign: middle
|
|
||||||
skinId: dark
|
|
||||||
views:
|
|
||||||
- id: fonts
|
|
||||||
$type: haxework.view.list.VListView
|
|
||||||
geometry.size.stretch: true
|
|
||||||
factory: $this:fontViewFactory
|
|
||||||
+onItemSelect: $code:function(item) close(item.data)
|
|
||||||
scroll:
|
|
||||||
$type: haxework.view.list.VScrollBarView
|
|
||||||
skinId: scroll.vertical
|
|
||||||
- $type: haxework.view.HGroupView
|
|
||||||
geometry.size.width: 100%
|
|
||||||
geometry.margin.top: 10
|
|
||||||
layout.hAlign: right
|
|
||||||
views:
|
|
||||||
- $type: haxework.view.ButtonView
|
|
||||||
skinId: button.simple
|
|
||||||
text: Cancel
|
|
||||||
+onPress: $code:reject('cancel')
|
|
||||||
@@ -1,63 +0,0 @@
|
|||||||
package ru.m.tankz.view.popup;
|
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
|
||||||
import haxework.view.DataView;
|
|
||||||
import haxework.view.LabelView;
|
|
||||||
import haxework.view.popup.PopupView;
|
|
||||||
import haxework.view.ToggleButtonView;
|
|
||||||
import ru.m.tankz.config.Config;
|
|
||||||
import ru.m.tankz.game.PackProgress;
|
|
||||||
|
|
||||||
private typedef Result = {
|
|
||||||
var control:ControlPreset;
|
|
||||||
var preset:GamePreset;
|
|
||||||
}
|
|
||||||
|
|
||||||
@:template class LevelPopup extends PopupView<Result> {
|
|
||||||
|
|
||||||
private var level:LevelConfig;
|
|
||||||
private var progress:PackProgress;
|
|
||||||
|
|
||||||
@:view var name:LabelView;
|
|
||||||
@:view("presets") var presetsView:DataView<GamePreset, ButtonView>;
|
|
||||||
@:view("controls") var controlsView:DataView<ControlPreset, ToggleButtonView>;
|
|
||||||
private var control:ControlPreset;
|
|
||||||
|
|
||||||
public function setData(level:LevelConfig, presets:Array<GamePreset>, controls:Array<ControlPreset>, progress:PackProgress):Void {
|
|
||||||
this.level = level;
|
|
||||||
this.progress = progress;
|
|
||||||
name.text = '${level.id}. ${level.name != null ? level.name : "#"}';
|
|
||||||
presetsView.data = presets;
|
|
||||||
control = controls[0];
|
|
||||||
controlsView.data = controls;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function presetViewFactory(index:Int, value:GamePreset):ButtonView {
|
|
||||||
var result = new ButtonView();
|
|
||||||
result.skinId = 'button.simple${!progress.isPresetCompleted(level.id, value.id) ? ".active" : ""}';
|
|
||||||
result.text = value.name;
|
|
||||||
result.disabled = !progress.isPresetAvailable(level.id, value.id);
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function onPresetSelect(value:GamePreset):Void {
|
|
||||||
if (progress.isPresetAvailable(level.id, value.id)) {
|
|
||||||
close({control: control, preset: value});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private function controlViewFactory(index:Int, value:ControlPreset):ToggleButtonView {
|
|
||||||
var result = new ToggleButtonView();
|
|
||||||
result.skinId = 'button.simple.active';
|
|
||||||
result.on = control == value;
|
|
||||||
result.text = value.name;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
private function onControlSelect(index:Int, value:ControlPreset, view:ToggleButtonView):Void {
|
|
||||||
control = value;
|
|
||||||
for (v in controlsView.dataViews) {
|
|
||||||
v.on = v == view;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
---
|
|
||||||
layout.hAlign: center
|
|
||||||
layout.vAlign: middle
|
|
||||||
view:
|
|
||||||
$type: haxework.view.VGroupView
|
|
||||||
layout.hAlign: center
|
|
||||||
geometry.size.width: 400
|
|
||||||
geometry.size.height: 400
|
|
||||||
skinId: window
|
|
||||||
views:
|
|
||||||
- $type: haxework.view.HGroupView
|
|
||||||
geometry.size.width: 100%
|
|
||||||
geometry.padding: 10
|
|
||||||
layout.vAlign: middle
|
|
||||||
views:
|
|
||||||
- id: name
|
|
||||||
$type: haxework.view.LabelView
|
|
||||||
geometry.size.width: 100%
|
|
||||||
geometry.margin.left: 10
|
|
||||||
layout.hAlign: left
|
|
||||||
skinId: text
|
|
||||||
- $type: haxework.view.ButtonView
|
|
||||||
skinId: window.close
|
|
||||||
+onPress: $code:reject('close')
|
|
||||||
- $type: haxework.view.SpriteView
|
|
||||||
geometry.size.height: 100%
|
|
||||||
- id: controls
|
|
||||||
$type: haxework.view.DataView
|
|
||||||
factory: $this:controlViewFactory
|
|
||||||
+onItemSelect: $this:onControlSelect
|
|
||||||
layout:
|
|
||||||
$type: haxework.view.layout.HorizontalLayout
|
|
||||||
hAlign: center
|
|
||||||
margin: 5
|
|
||||||
skinId: panel
|
|
||||||
- id: presets
|
|
||||||
$type: haxework.view.DataView
|
|
||||||
factory: $this:presetViewFactory
|
|
||||||
+onDataSelect: $this:onPresetSelect
|
|
||||||
layout:
|
|
||||||
$type: haxework.view.layout.HorizontalLayout
|
|
||||||
hAlign: center
|
|
||||||
margin: 5
|
|
||||||
skinId: panel
|
|
||||||
@@ -1,9 +1,9 @@
|
|||||||
package ru.m.tankz.view.popup;
|
package ru.m.tankz.view.popup;
|
||||||
|
|
||||||
import haxework.log.BaseLogger.LoggerUtil;
|
import haxework.log.BaseLogger.LoggerUtil;
|
||||||
import haxework.view.InputView;
|
import haxework.view.form.InputView;
|
||||||
import haxework.view.popup.PopupView;
|
import haxework.view.popup.PopupView;
|
||||||
import haxework.view.TextView;
|
import haxework.view.text.TextView;
|
||||||
import ru.m.tankz.network.NetworkManager;
|
import ru.m.tankz.network.NetworkManager;
|
||||||
|
|
||||||
@:template class LoginPopup extends PopupView<User> {
|
@:template class LoginPopup extends PopupView<User> {
|
||||||
|
|||||||
@@ -2,65 +2,64 @@
|
|||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
view:
|
view:
|
||||||
$type: haxework.view.VGroupView
|
$type: haxework.view.group.VGroupView
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
geometry.size.width: 400
|
geometry.width: 400
|
||||||
# geometry.size.height: 400
|
# geometry.height: 400
|
||||||
skinId: window
|
style: window
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.padding: 10
|
geometry.padding: 10
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
views:
|
views:
|
||||||
- id: name
|
- id: name
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.margin.left: 10
|
geometry.margin.left: 10
|
||||||
layout.hAlign: left
|
layout.hAlign: left
|
||||||
skinId: text
|
style: text
|
||||||
text: Login
|
text: Login
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: window.close
|
style: window.close
|
||||||
+onPress: $code:reject('close')
|
+onPress: ~reject('close')
|
||||||
- $type: haxework.view.VGroupView
|
- $type: haxework.view.group.VGroupView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
# geometry.size.stretch: true
|
# geometry.stretch: true
|
||||||
geometry.padding: 20
|
geometry.padding: 20
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
skinId: text
|
style: text
|
||||||
text: Username
|
text: Username
|
||||||
- id: username
|
- id: username
|
||||||
$type: haxework.view.InputView
|
$type: haxework.view.form.InputView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.size.height: 28
|
geometry.height: 28
|
||||||
skinId: text.box
|
style: text.box
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
skinId: text
|
style: text
|
||||||
text: Password
|
text: Password
|
||||||
visible: false
|
visible: false
|
||||||
- id: password
|
- id: password
|
||||||
$type: haxework.view.InputView
|
$type: haxework.view.form.InputView
|
||||||
textField.displayAsPassword: true
|
textField.displayAsPassword: true
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
geometry.size.height: 28
|
geometry.height: 28
|
||||||
skinId: text.box
|
style: text.box
|
||||||
visible: false
|
visible: false
|
||||||
- id: error
|
- id: error
|
||||||
$type: haxework.view.TextView
|
$type: haxework.view.text.TextView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
skinId: text
|
style: text
|
||||||
fill: false
|
fill: false
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
skinId: panel
|
style: panel
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Submit
|
text: Submit
|
||||||
+onPress: $code:submit()
|
+onPress: ~submit()
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package ru.m.tankz.view.settings;
|
package ru.m.tankz.view.settings;
|
||||||
|
|
||||||
import haxework.view.HGroupView;
|
import haxework.view.group.HGroupView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.list.ListView;
|
import haxework.view.list.ListView;
|
||||||
import openfl.Assets;
|
import openfl.Assets;
|
||||||
import ru.m.control.DeviceAction;
|
import ru.m.control.DeviceAction;
|
||||||
@@ -72,7 +72,7 @@ class KeyboardMap {
|
|||||||
private function set_edit(value:Bool):Bool {
|
private function set_edit(value:Bool):Bool {
|
||||||
if (edit != value) {
|
if (edit != value) {
|
||||||
edit = value;
|
edit = value;
|
||||||
action.skinId = key.skinId = edit ? "text.box.active" : "text.box";
|
action.style = key.style = edit ? "text.box.active" : "text.box";
|
||||||
}
|
}
|
||||||
return edit;
|
return edit;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,10 +3,12 @@ geometry.margin: 5
|
|||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
views:
|
views:
|
||||||
- id: action
|
- id: action
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.fixed: [180, 38]
|
geometry.width: 180
|
||||||
skinId: text.box
|
geometry.height: 38
|
||||||
|
style: text.box
|
||||||
- id: key
|
- id: key
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
geometry.size.fixed: [250, 38]
|
geometry.width: 250
|
||||||
skinId: text.box
|
geometry.height: 38
|
||||||
|
style: text.box
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package ru.m.tankz.view.settings;
|
package ru.m.tankz.view.settings;
|
||||||
|
|
||||||
import haxework.view.DataView;
|
import haxework.view.data.DataView;
|
||||||
import haxework.view.GroupView;
|
import haxework.view.group.GroupView;
|
||||||
import haxework.view.LabelView;
|
import haxework.view.form.LabelView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.group.VGroupView;
|
||||||
import promhx.Deferred;
|
import promhx.Deferred;
|
||||||
import promhx.Promise;
|
import promhx.Promise;
|
||||||
import ru.m.control.DeviceAction;
|
import ru.m.control.DeviceAction;
|
||||||
|
|||||||
@@ -1,37 +1,33 @@
|
|||||||
layout.margin: 10
|
layout.margin: 10
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
geometry.size.width: 400
|
geometry.width: 400
|
||||||
views:
|
views:
|
||||||
- id: label
|
- id: label
|
||||||
$type: haxework.view.LabelView
|
$type: haxework.view.form.LabelView
|
||||||
skinId: text
|
style: text
|
||||||
- id: panel
|
- id: panel
|
||||||
$type: haxework.view.GroupView
|
$type: haxework.view.group.GroupView
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.TailLayout
|
$type: haxework.view.layout.TailLayout
|
||||||
rowSize: 2
|
rowSize: 2
|
||||||
margin: 10
|
margin: 10
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
+onPress: $code:screen()
|
+onPress: ~screen()
|
||||||
skinId: button.simple
|
|
||||||
text: Screen
|
text: Screen
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
+onPress: $code:change()
|
+onPress: ~change()
|
||||||
skinId: button.simple
|
|
||||||
text: Change
|
text: Change
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
+onPress: $code:clear()
|
+onPress: ~clear()
|
||||||
skinId: button.simple
|
|
||||||
text: Clear
|
text: Clear
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
+onPress: $code:default_()
|
+onPress: ~default_()
|
||||||
skinId: button.simple
|
|
||||||
text: Default
|
text: Default
|
||||||
- id: list
|
- id: list
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.VerticalLayout
|
$type: haxework.view.layout.VerticalLayout
|
||||||
factory: $this:viewFactory
|
factory: ~viewFactory
|
||||||
+onItemSelect: $this:onItemSelect
|
+onItemSelect: ~onItemSelect
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
<svg aria-hidden="true" focusable="false" data-prefix="fas" data-icon="arrow-alt-circle-left" class="svg-inline--fa fa-arrow-alt-circle-left fa-w-16" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path fill="currentColor" d="M256 504C119 504 8 393 8 256S119 8 256 8s248 111 248 248-111 248-248 248zm116-292H256v-70.9c0-10.7-13-16.1-20.5-8.5L121.2 247.5c-4.7 4.7-4.7 12.2 0 16.9l114.3 114.9c7.6 7.6 20.5 2.2 20.5-8.5V300h116c6.6 0 12-5.4 12-12v-64c0-6.6-5.4-12-12-12z"></path></svg>
|
||||||
|
After Width: | Height: | Size: 503 B |
@@ -26,6 +26,16 @@ abstract PlayerId(Array<Dynamic>) {
|
|||||||
|
|
||||||
private inline function get_index():Int return this[1];
|
private inline function get_index():Int return this[1];
|
||||||
|
|
||||||
|
public function compare(other:PlayerId):Int {
|
||||||
|
if (other == null) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
if (other.team != team) {
|
||||||
|
return team > other.team ? 1 : -1;
|
||||||
|
}
|
||||||
|
return index - other.index;
|
||||||
|
}
|
||||||
|
|
||||||
@:from static public inline function fromArray(value:Array<Dynamic>):PlayerId {
|
@:from static public inline function fromArray(value:Array<Dynamic>):PlayerId {
|
||||||
return new PlayerId(value[0], value[1]);
|
return new PlayerId(value[0], value[1]);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,14 +4,9 @@ import haxework.color.Color;
|
|||||||
import ru.m.tankz.control.Controller;
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
typedef CompleteRule = {
|
|
||||||
@:optional var team:TeamId;
|
|
||||||
}
|
|
||||||
|
|
||||||
typedef GameConfig = {
|
typedef GameConfig = {
|
||||||
var levels: Int;
|
var levels: Int;
|
||||||
var friendlyFire:Bool;
|
var friendlyFire:Bool;
|
||||||
var complete:Array<CompleteRule>;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef SpawnPoint = {
|
typedef SpawnPoint = {
|
||||||
@@ -107,6 +102,7 @@ typedef GamePreset = {
|
|||||||
}
|
}
|
||||||
|
|
||||||
typedef LevelConfig = {
|
typedef LevelConfig = {
|
||||||
|
@:optional var packId:PackId;
|
||||||
@:optional var id:LevelId;
|
@:optional var id:LevelId;
|
||||||
var data:Array<BrickIndex>;
|
var data:Array<BrickIndex>;
|
||||||
@:optional var name:String;
|
@:optional var name:String;
|
||||||
@@ -119,25 +115,11 @@ typedef LevelPack = {
|
|||||||
var data:Array<LevelConfig>;
|
var data:Array<LevelConfig>;
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef PlayerControl = {
|
|
||||||
var playerId:PlayerId;
|
|
||||||
var control:String;
|
|
||||||
@:optional var color:Null<Int>;
|
|
||||||
@:optional var name:String;
|
|
||||||
}
|
|
||||||
|
|
||||||
typedef ControlPreset = {
|
|
||||||
var id:Int;
|
|
||||||
var name:String;
|
|
||||||
var values:Array<PlayerControl>;
|
|
||||||
};
|
|
||||||
|
|
||||||
typedef ConfigSource = {
|
typedef ConfigSource = {
|
||||||
var game:GameConfig;
|
var game:GameConfig;
|
||||||
var map: MapConfig;
|
var map: MapConfig;
|
||||||
var bricks: Array<BrickConfig>;
|
var bricks: Array<BrickConfig>;
|
||||||
var presets: Array<GamePreset>;
|
var presets: Array<GamePreset>;
|
||||||
var controls: Array<ControlPreset>;
|
|
||||||
var points: Array<SpawnPoint>;
|
var points: Array<SpawnPoint>;
|
||||||
var tanks: Array<TankConfig>;
|
var tanks: Array<TankConfig>;
|
||||||
var bonuses: Array<BonusConfig>;
|
var bonuses: Array<BonusConfig>;
|
||||||
@@ -150,7 +132,6 @@ class Config {
|
|||||||
public var bricks(default, null):Array<BrickConfig>;
|
public var bricks(default, null):Array<BrickConfig>;
|
||||||
public var tanks(default, null):Array<TankConfig>;
|
public var tanks(default, null):Array<TankConfig>;
|
||||||
public var presets(default, null):Array<GamePreset>;
|
public var presets(default, null):Array<GamePreset>;
|
||||||
public var controls(default, null):Array<ControlPreset>;
|
|
||||||
public var points(default, null):Array<SpawnPoint>;
|
public var points(default, null):Array<SpawnPoint>;
|
||||||
public var bonuses(default, null):Array<BonusConfig>;
|
public var bonuses(default, null):Array<BonusConfig>;
|
||||||
|
|
||||||
@@ -163,7 +144,7 @@ class Config {
|
|||||||
private var playersMap:Map<String, PlayerConfig>;
|
private var playersMap:Map<String, PlayerConfig>;
|
||||||
|
|
||||||
public static function fromSource(type:GameType, source:ConfigSource):Config {
|
public static function fromSource(type:GameType, source:ConfigSource):Config {
|
||||||
return new Config(type, source.game, source.map, source.bricks, source.presets, source.controls, source.points, source.tanks, source.bonuses);
|
return new Config(type, source.game, source.map, source.bricks, source.presets, source.points, source.tanks, source.bonuses);
|
||||||
}
|
}
|
||||||
|
|
||||||
public function new(
|
public function new(
|
||||||
@@ -172,7 +153,6 @@ class Config {
|
|||||||
map:MapConfig,
|
map:MapConfig,
|
||||||
bricks:Array<BrickConfig>,
|
bricks:Array<BrickConfig>,
|
||||||
presets:Array<GamePreset>,
|
presets:Array<GamePreset>,
|
||||||
controls:Array<ControlPreset>,
|
|
||||||
points:Array<SpawnPoint>,
|
points:Array<SpawnPoint>,
|
||||||
tanks:Array<TankConfig>,
|
tanks:Array<TankConfig>,
|
||||||
bonuses:Array<BonusConfig>
|
bonuses:Array<BonusConfig>
|
||||||
@@ -182,7 +162,6 @@ class Config {
|
|||||||
this.map = map;
|
this.map = map;
|
||||||
this.bricks = bricks;
|
this.bricks = bricks;
|
||||||
this.presets = presets;
|
this.presets = presets;
|
||||||
this.controls = controls;
|
|
||||||
this.points = points;
|
this.points = points;
|
||||||
this.tanks = tanks;
|
this.tanks = tanks;
|
||||||
this.bonuses = bonuses;
|
this.bonuses = bonuses;
|
||||||
@@ -270,10 +249,6 @@ class Config {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function isHuman(playerId:PlayerId) {
|
public function isHuman(playerId:PlayerId) {
|
||||||
var controller:Controller = AController.fromString(getPlayer(playerId).control);
|
return ControllerParser.fromString(getPlayer(playerId).control).match(HUMAN(_));
|
||||||
return switch controller {
|
|
||||||
case HUMAN(_): true;
|
|
||||||
case _: false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,21 +6,23 @@ enum Controller {
|
|||||||
BOT(type:String);
|
BOT(type:String);
|
||||||
}
|
}
|
||||||
|
|
||||||
abstract AController(Controller) {
|
class ControllerParser {
|
||||||
|
|
||||||
public inline function new(value:Controller) {
|
public static function fromString(value:String):Controller {
|
||||||
this = value;
|
return switch value {
|
||||||
|
case null: NONE;
|
||||||
|
case x: switch x.split("-") {
|
||||||
|
case ["human", index]: HUMAN(Std.parseInt(index));
|
||||||
|
case ["bot", type]: BOT(type);
|
||||||
|
case _: NONE;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@:from public static function fromString(value:String):AController {
|
public static function defaultName(controller:Controller):String {
|
||||||
return new AController(switch value.split("-") {
|
return switch controller {
|
||||||
case ["human", index]: HUMAN(Std.parseInt(index));
|
case HUMAN(index): 'Player ${index + 1}';
|
||||||
case ["bot", type]: BOT(type);
|
case BOT(_) | NONE: null;
|
||||||
case _: NONE;
|
}
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@:to public inline function toController():Controller {
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
11
src/common/haxe/ru/m/tankz/control/PlayerControl.hx
Normal file
11
src/common/haxe/ru/m/tankz/control/PlayerControl.hx
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
package ru.m.tankz.control;
|
||||||
|
|
||||||
|
import haxework.color.Color;
|
||||||
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
|
typedef PlayerControl = {
|
||||||
|
var playerId:PlayerId;
|
||||||
|
var controller:Controller;
|
||||||
|
@:optional var color:Color;
|
||||||
|
@:optional var name:String;
|
||||||
|
}
|
||||||
@@ -1,14 +1,12 @@
|
|||||||
package ru.m.tankz.game;
|
package ru.m.tankz.game;
|
||||||
|
|
||||||
import ru.m.geom.Point;
|
|
||||||
import ru.m.geom.Position;
|
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.control.Control;
|
import ru.m.tankz.control.Control;
|
||||||
import ru.m.tankz.control.Controller;
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.control.IControlFactory;
|
import ru.m.tankz.control.IControlFactory;
|
||||||
import ru.m.tankz.control.NoneControlFactory;
|
import ru.m.tankz.control.NoneControlFactory;
|
||||||
import ru.m.tankz.core.Entity;
|
import ru.m.tankz.control.PlayerControl;
|
||||||
import ru.m.tankz.core.EntityType;
|
import ru.m.tankz.core.EntityType;
|
||||||
import ru.m.tankz.engine.IEngine;
|
import ru.m.tankz.engine.IEngine;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
@@ -33,10 +31,8 @@ import ru.m.tankz.Type;
|
|||||||
|
|
||||||
@:provide var configBundle:IConfigBundle;
|
@:provide var configBundle:IConfigBundle;
|
||||||
|
|
||||||
public function new(state:GameState, level:LevelConfig) {
|
public function new(type:GameType) {
|
||||||
this.type = state.type;
|
this.type = type;
|
||||||
this.state = state;
|
|
||||||
this.level = level;
|
|
||||||
this.teams = new Map();
|
this.teams = new Map();
|
||||||
this.config = configBundle.get(type);
|
this.config = configBundle.get(type);
|
||||||
this.controlFactory = new NoneControlFactory();
|
this.controlFactory = new NoneControlFactory();
|
||||||
@@ -55,13 +51,6 @@ import ru.m.tankz.Type;
|
|||||||
|
|
||||||
private function changePause(value:Bool):Void {}
|
private function changePause(value:Bool):Void {}
|
||||||
|
|
||||||
private function applyPosition(entity:Entity, position:Position):Void {
|
|
||||||
entity.rect.center = new Point(position.x, position.y);
|
|
||||||
if (position.direction != null) {
|
|
||||||
entity.rect.direction = position.direction;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public inline function getTeam(teamId:TeamId):Team {
|
public inline function getTeam(teamId:TeamId):Team {
|
||||||
return teams[teamId];
|
return teams[teamId];
|
||||||
}
|
}
|
||||||
@@ -72,15 +61,11 @@ import ru.m.tankz.Type;
|
|||||||
|
|
||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
switch event {
|
switch event {
|
||||||
case START(state, level):
|
case START(start):
|
||||||
this.state = state;
|
onStart(start);
|
||||||
this.level = level;
|
case COMPLETE(result):
|
||||||
case COMPLETE(state, winnerId):
|
this.state = result.state;
|
||||||
this.state = state;
|
this.winner = result.winner;
|
||||||
this.winner = winnerId;
|
|
||||||
case SPAWN(EAGLE(id, rect, teamId)):
|
|
||||||
var team = getTeam(teamId);
|
|
||||||
team.eagleId = id;
|
|
||||||
case SPAWN(TANK(id, rect, playerId, info)):
|
case SPAWN(TANK(id, rect, playerId, info)):
|
||||||
if (controls.exists(playerId)) {
|
if (controls.exists(playerId)) {
|
||||||
var control = controls[playerId];
|
var control = controls[playerId];
|
||||||
@@ -99,7 +84,9 @@ import ru.m.tankz.Type;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function start():Void {
|
private function onStart(start:Start):Void {
|
||||||
|
this.state = start.state;
|
||||||
|
this.level = start.level;
|
||||||
// ToDo: Spawner not in Team?
|
// ToDo: Spawner not in Team?
|
||||||
var points:Array<SpawnPoint> = level != null && level.points != null ? level.points : config.points;
|
var points:Array<SpawnPoint> = level != null && level.points != null ? level.points : config.points;
|
||||||
for (teamConfig in state.preset.teams) {
|
for (teamConfig in state.preset.teams) {
|
||||||
@@ -113,6 +100,7 @@ import ru.m.tankz.Type;
|
|||||||
}
|
}
|
||||||
for (team in teams.iterator()) {
|
for (team in teams.iterator()) {
|
||||||
for (player in team.players.iterator()) {
|
for (player in team.players.iterator()) {
|
||||||
|
var controller = ControllerParser.fromString(player.config.control);
|
||||||
var playerControl = controlsById.get(player.id);
|
var playerControl = controlsById.get(player.id);
|
||||||
if (playerControl != null) {
|
if (playerControl != null) {
|
||||||
if (playerControl.color != null) {
|
if (playerControl.color != null) {
|
||||||
@@ -121,9 +109,11 @@ import ru.m.tankz.Type;
|
|||||||
if (playerControl.name != null) {
|
if (playerControl.name != null) {
|
||||||
player.state.name = playerControl.name;
|
player.state.name = playerControl.name;
|
||||||
}
|
}
|
||||||
|
if (playerControl.controller != null && !playerControl.controller.match(NONE)) {
|
||||||
|
controller = playerControl.controller;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
var controlType:Controller = AController.fromString(playerControl != null ? playerControl.control : player.config.control);
|
var control = controlFactory.build(player.id, controller);
|
||||||
var control = controlFactory.build(player.id, controlType);
|
|
||||||
if (control != null) {
|
if (control != null) {
|
||||||
controls[player.id] = control;
|
controls[player.id] = control;
|
||||||
control.bind(this, engine);
|
control.bind(this, engine);
|
||||||
@@ -135,6 +125,9 @@ import ru.m.tankz.Type;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function start():Void {
|
||||||
|
}
|
||||||
|
|
||||||
public function dispose():Void {
|
public function dispose():Void {
|
||||||
for (control in controls) {
|
for (control in controls) {
|
||||||
control.dispose();
|
control.dispose();
|
||||||
|
|||||||
@@ -1,12 +1,23 @@
|
|||||||
package ru.m.tankz.game;
|
package ru.m.tankz.game;
|
||||||
|
|
||||||
import ru.m.tankz.config.Config.LevelConfig;
|
|
||||||
import haxework.color.Color;
|
import haxework.color.Color;
|
||||||
import ru.m.geom.Position;
|
import ru.m.geom.Position;
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.control.Control;
|
import ru.m.tankz.control.Control;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
|
typedef Start = {
|
||||||
|
var state:GameState;
|
||||||
|
var level:LevelConfig;
|
||||||
|
}
|
||||||
|
|
||||||
|
typedef Result = {
|
||||||
|
var state:GameState;
|
||||||
|
var level:LevelConfig;
|
||||||
|
var winner:TeamId;
|
||||||
|
}
|
||||||
|
|
||||||
typedef TankInfo = {
|
typedef TankInfo = {
|
||||||
var type:TankType;
|
var type:TankType;
|
||||||
var hits:Int;
|
var hits:Int;
|
||||||
@@ -74,13 +85,13 @@ enum ChangeEvent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
enum GameEvent {
|
enum GameEvent {
|
||||||
START(state:GameState, level:LevelConfig);
|
START(start:Start);
|
||||||
SPAWN(event:SpawnEvent);
|
SPAWN(event:SpawnEvent);
|
||||||
MOVE(event:MoveEvent);
|
MOVE(event:MoveEvent);
|
||||||
STOP(event:StopEvent);
|
STOP(event:StopEvent);
|
||||||
HIT(event:HitEvent);
|
HIT(event:HitEvent);
|
||||||
DESTROY(event:DestroyEvent);
|
DESTROY(event:DestroyEvent);
|
||||||
CHANGE(event:ChangeEvent);
|
CHANGE(event:ChangeEvent);
|
||||||
COMPLETE(state:GameState, winnerId:TeamId);
|
COMPLETE(result:Result);
|
||||||
ACTION(tankId:Int, action:TankAction);
|
ACTION(tankId:Int, action:TankAction);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
package ru.m.tankz.game;
|
package ru.m.tankz.game;
|
||||||
|
|
||||||
import ru.m.tankz.config.Config.LevelConfig;
|
|
||||||
import ru.m.geom.Line;
|
import ru.m.geom.Line;
|
||||||
import ru.m.geom.Point;
|
import ru.m.geom.Point;
|
||||||
import ru.m.tankz.control.Control;
|
import ru.m.tankz.control.Control;
|
||||||
@@ -20,8 +19,10 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
private var timer:Timer;
|
private var timer:Timer;
|
||||||
private var builder:EntityBuilder;
|
private var builder:EntityBuilder;
|
||||||
|
|
||||||
public function new(state:GameState, level:LevelConfig) {
|
public function new(start:Start) {
|
||||||
super(state, level);
|
super(start.state.type);
|
||||||
|
this.level = start.level;
|
||||||
|
this.state = start.state;
|
||||||
this.builder = new EntityBuilder(config);
|
this.builder = new EntityBuilder(config);
|
||||||
this.engine = new Engine(config, level.size);
|
this.engine = new Engine(config, level.size);
|
||||||
this.engine.connect(this);
|
this.engine.connect(this);
|
||||||
@@ -41,6 +42,11 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
engine.update();
|
engine.update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override public function start():Void {
|
||||||
|
super.start();
|
||||||
|
gameEventSignal.emit(START({level:level, state:state}));
|
||||||
|
}
|
||||||
|
|
||||||
override public function dispose():Void {
|
override public function dispose():Void {
|
||||||
super.dispose();
|
super.dispose();
|
||||||
if (timer != null) {
|
if (timer != null) {
|
||||||
@@ -50,8 +56,8 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
engine.dispose();
|
engine.dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
override public function start():Void {
|
override private function onStart(start:Start):Void {
|
||||||
super.start();
|
super.onStart(start);
|
||||||
var mapData = level.data.map(function(index:BrickIndex) return config.getBrickByIndex(index));
|
var mapData = level.data.map(function(index:BrickIndex) return config.getBrickByIndex(index));
|
||||||
engine.map.setData(mapData);
|
engine.map.setData(mapData);
|
||||||
for (team in teams.iterator()) {
|
for (team in teams.iterator()) {
|
||||||
@@ -69,7 +75,6 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
gameEventSignal.emit(EventUtil.buildBricksSpawn(engine.map));
|
gameEventSignal.emit(EventUtil.buildBricksSpawn(engine.map));
|
||||||
gameEventSignal.emit(START(state, level));
|
|
||||||
//for (i in 0...10) spawnBonus();
|
//for (i in 0...10) spawnBonus();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -155,7 +160,7 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
|
|
||||||
private function complete(winner:TeamId):Void {
|
private function complete(winner:TeamId):Void {
|
||||||
Timer.delay(function() {
|
Timer.delay(function() {
|
||||||
gameEventSignal.emit(COMPLETE(state, winner));
|
gameEventSignal.emit(COMPLETE({state: state, level: level, winner: winner}));
|
||||||
}, 3000);
|
}, 3000);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -233,10 +238,12 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
gameEventSignal.emit(DESTROY(BULLET(bullet.id)));
|
gameEventSignal.emit(DESTROY(BULLET(bullet.id)));
|
||||||
}
|
}
|
||||||
case [BULLET(bullet), EAGLE(eagle)]:
|
case [BULLET(bullet), EAGLE(eagle)]:
|
||||||
if (!eagle.protect) {
|
if (!eagle.death) {
|
||||||
gameEventSignal.emit(DESTROY(EAGLE(eagle.id, buildShot(bullet, eagle.score))));
|
if (!eagle.protect) {
|
||||||
|
gameEventSignal.emit(DESTROY(EAGLE(eagle.id, buildShot(bullet, eagle.score))));
|
||||||
|
}
|
||||||
|
gameEventSignal.emit(DESTROY(BULLET(bullet.id)));
|
||||||
}
|
}
|
||||||
gameEventSignal.emit(DESTROY(BULLET(bullet.id)));
|
|
||||||
case _:
|
case _:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -355,7 +362,7 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
engine.ticker.start();
|
engine.ticker.start();
|
||||||
timer = new Timer(30);
|
timer = new Timer(30);
|
||||||
timer.run = update;
|
timer.run = update;
|
||||||
case COMPLETE(_, _):
|
case COMPLETE(_):
|
||||||
engine.ticker.stop();
|
engine.ticker.stop();
|
||||||
if (timer != null) {
|
if (timer != null) {
|
||||||
timer.stop();
|
timer.stop();
|
||||||
@@ -378,6 +385,9 @@ class GameRunner extends Game implements EngineListener {
|
|||||||
case ACTION(tankId, STOP):
|
case ACTION(tankId, STOP):
|
||||||
gameEventSignal.emit(STOP(TANK(tankId)));
|
gameEventSignal.emit(STOP(TANK(tankId)));
|
||||||
engine.stop(tankId);
|
engine.stop(tankId);
|
||||||
|
case SPAWN(EAGLE(id, rect, teamId)):
|
||||||
|
var team = getTeam(teamId);
|
||||||
|
team.eagleId = id;
|
||||||
case SPAWN(BULLET(_, _, playerId, _)):
|
case SPAWN(BULLET(_, _, playerId, _)):
|
||||||
getPlayer(playerId).bullets++;
|
getPlayer(playerId).bullets++;
|
||||||
case DESTROY(EAGLE(id, shot)):
|
case DESTROY(EAGLE(id, shot)):
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ package ru.m.tankz.game;
|
|||||||
import haxework.color.Color;
|
import haxework.color.Color;
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
|
import ru.m.tankz.control.PlayerControl;
|
||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
|
|
||||||
class State {
|
class State {
|
||||||
@@ -82,7 +83,6 @@ class GameState {
|
|||||||
public function new(type:GameType, presetId:PresetId = 0, state:GameState = null, controls:Array<PlayerControl> = null) {
|
public function new(type:GameType, presetId:PresetId = 0, state:GameState = null, controls:Array<PlayerControl> = null) {
|
||||||
this.type = type;
|
this.type = type;
|
||||||
this.presetId = presetId;
|
this.presetId = presetId;
|
||||||
//this.controls = controls == null ? config.controls[0].values : controls;
|
|
||||||
this.controls = controls == null ? [] : controls;
|
this.controls = controls == null ? [] : controls;
|
||||||
if (state == null) {
|
if (state == null) {
|
||||||
this.teams = new Map();
|
this.teams = new Map();
|
||||||
@@ -145,4 +145,8 @@ class GameState {
|
|||||||
var playerState = players[id];
|
var playerState = players[id];
|
||||||
return (playerState == null || playerState.color.zero) ? config.getColor(id) : playerState.color;
|
return (playerState == null || playerState.color.zero) ? config.getColor(id) : playerState.color;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public function clean():GameState {
|
||||||
|
return new GameState(type, presetId, null, controls);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ class PackProgress {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public function isPresetAvailable(levelId:LevelId, presetId:PresetId):Bool {
|
public function isPresetAvailable(levelId:LevelId, presetId:PresetId):Bool {
|
||||||
return presetId == 0 || completed.exists(levelId) && completed.get(levelId).presets.get(presetId - 1) != null;
|
return isLevelAvailable(levelId) && (presetId == 0 || (completed.exists(levelId) && completed.get(levelId).presets.get(presetId - 1) != null));
|
||||||
}
|
}
|
||||||
|
|
||||||
public function isPresetCompleted(levelId:LevelId, presetId:PresetId):Bool {
|
public function isPresetCompleted(levelId:LevelId, presetId:PresetId):Bool {
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ class GamePlayer extends Game {
|
|||||||
private var ticker:Ticker;
|
private var ticker:Ticker;
|
||||||
|
|
||||||
public function new(record:GameRecord) {
|
public function new(record:GameRecord) {
|
||||||
super(record.state, null);
|
super(record.state.type);
|
||||||
this.record = record;
|
this.record = record;
|
||||||
this.data = null;
|
this.data = null;
|
||||||
this.ticker = new Ticker();
|
this.ticker = new Ticker();
|
||||||
@@ -38,7 +38,7 @@ class GamePlayer extends Game {
|
|||||||
events++;
|
events++;
|
||||||
gameEventSignal.emit(event.event);
|
gameEventSignal.emit(event.event);
|
||||||
switch event.event {
|
switch event.event {
|
||||||
case GameEvent.COMPLETE(_, _):
|
case GameEvent.COMPLETE(_):
|
||||||
stop();
|
stop();
|
||||||
case _:
|
case _:
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,9 @@
|
|||||||
package ru.m.tankz.map;
|
package ru.m.tankz.map;
|
||||||
|
|
||||||
import ru.m.tankz.config.Config.GridSize;
|
import haxe.ds.HashMap;
|
||||||
import ru.m.tankz.config.Config.CellSize;
|
|
||||||
import ru.m.geom.Line;
|
import ru.m.geom.Line;
|
||||||
import ru.m.geom.Point;
|
import ru.m.geom.Point;
|
||||||
import ru.m.geom.Rectangle;
|
import ru.m.geom.Rectangle;
|
||||||
import haxe.ds.HashMap;
|
|
||||||
|
|
||||||
|
|
||||||
class GridCell {
|
class GridCell {
|
||||||
public var cellX(default, null):Int;
|
public var cellX(default, null):Int;
|
||||||
@@ -42,7 +39,6 @@ class GridCell {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
class Grid {
|
class Grid {
|
||||||
public var cellWidth(default, null):Int;
|
public var cellWidth(default, null):Int;
|
||||||
public var cellHeight(default, null):Int;
|
public var cellHeight(default, null):Int;
|
||||||
|
|||||||
@@ -1,11 +1,9 @@
|
|||||||
package ru.m.tankz.map;
|
package ru.m.tankz.map;
|
||||||
|
|
||||||
import ru.m.tankz.Type.BrickType;
|
|
||||||
import haxe.ds.HashMap;
|
import haxe.ds.HashMap;
|
||||||
import ru.m.tankz.map.Grid;
|
|
||||||
import ru.m.geom.Point;
|
import ru.m.geom.Point;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
|
import ru.m.tankz.map.Grid;
|
||||||
|
|
||||||
class LevelMap {
|
class LevelMap {
|
||||||
|
|
||||||
@@ -30,7 +28,7 @@ class LevelMap {
|
|||||||
cellWidth = config.cell.width;
|
cellWidth = config.cell.width;
|
||||||
cellHeight = config.cell.width;
|
cellHeight = config.cell.width;
|
||||||
gridWidth = size != null ? size.width : config.grid.width;
|
gridWidth = size != null ? size.width : config.grid.width;
|
||||||
gridHeight = size != null ? size.height : config.grid.width;
|
gridHeight = size != null ? size.height : config.grid.height;
|
||||||
bricksMap = new HashMap();
|
bricksMap = new HashMap();
|
||||||
bricks = [];
|
bricks = [];
|
||||||
grid = new Grid(
|
grid = new Grid(
|
||||||
|
|||||||
@@ -1,7 +1,5 @@
|
|||||||
game:
|
game:
|
||||||
friendlyFire: false
|
friendlyFire: false
|
||||||
complete:
|
|
||||||
- team: human
|
|
||||||
|
|
||||||
map:
|
map:
|
||||||
cell:
|
cell:
|
||||||
@@ -196,20 +194,3 @@ presets:
|
|||||||
- {<<: *bot, index: 3, control: bot-hard}
|
- {<<: *bot, index: 3, control: bot-hard}
|
||||||
- {<<: *bot, index: 4, control: bot-hard}
|
- {<<: *bot, index: 4, control: bot-hard}
|
||||||
- {<<: *bot, index: 5, control: bot-hard}
|
- {<<: *bot, index: 5, control: bot-hard}
|
||||||
|
|
||||||
controls:
|
|
||||||
- id: 0
|
|
||||||
name: 1 Player
|
|
||||||
values:
|
|
||||||
- playerId: [human, 0]
|
|
||||||
control: human-0
|
|
||||||
name: Player 1
|
|
||||||
- id: 1
|
|
||||||
name: 2 Player
|
|
||||||
values:
|
|
||||||
- playerId: [human, 0]
|
|
||||||
control: human-0
|
|
||||||
name: Player 1
|
|
||||||
- playerId: [human, 1]
|
|
||||||
control: human-1
|
|
||||||
name: Player 2
|
|
||||||
|
|||||||
@@ -1,7 +1,5 @@
|
|||||||
game:
|
game:
|
||||||
friendlyFire: true
|
friendlyFire: true
|
||||||
complete:
|
|
||||||
- team: alpha
|
|
||||||
|
|
||||||
map:
|
map:
|
||||||
cell:
|
cell:
|
||||||
@@ -91,20 +89,3 @@ tanks:
|
|||||||
skin: pc
|
skin: pc
|
||||||
|
|
||||||
bonuses: []
|
bonuses: []
|
||||||
|
|
||||||
controls:
|
|
||||||
- id: 0
|
|
||||||
name: 1 Player
|
|
||||||
values:
|
|
||||||
- playerId: [alpha, 0]
|
|
||||||
control: human-0
|
|
||||||
name: Player 1
|
|
||||||
- id: 1
|
|
||||||
name: 2 Player
|
|
||||||
values:
|
|
||||||
- playerId: [alpha, 0]
|
|
||||||
control: human-0
|
|
||||||
name: Player 1
|
|
||||||
- playerId: [beta, 0]
|
|
||||||
control: human-1
|
|
||||||
name: Player 2
|
|
||||||
|
|||||||
@@ -1,7 +1,5 @@
|
|||||||
game:
|
game:
|
||||||
friendlyFire: true
|
friendlyFire: true
|
||||||
complete:
|
|
||||||
- team: radiant
|
|
||||||
|
|
||||||
map:
|
map:
|
||||||
cell:
|
cell:
|
||||||
@@ -115,34 +113,3 @@ bonuses:
|
|||||||
- {type: life}
|
- {type: life}
|
||||||
- {type: shovel, duration: 10}
|
- {type: shovel, duration: 10}
|
||||||
- {type: star}
|
- {type: star}
|
||||||
|
|
||||||
controls:
|
|
||||||
- id: 0
|
|
||||||
name: 1 Player
|
|
||||||
values:
|
|
||||||
- playerId: [radiant, 0]
|
|
||||||
control: human-0
|
|
||||||
color: 0xff8866
|
|
||||||
name: Player 1
|
|
||||||
- id: 1
|
|
||||||
name: 2 Player Coop
|
|
||||||
values:
|
|
||||||
- playerId: [radiant, 0]
|
|
||||||
control: human-0
|
|
||||||
color: 0xff8866
|
|
||||||
name: Player 1
|
|
||||||
- playerId: [radiant, 1]
|
|
||||||
control: human-1
|
|
||||||
color: 0xff8866
|
|
||||||
name: Player 2
|
|
||||||
- id: 2
|
|
||||||
name: 2 Player VS
|
|
||||||
values:
|
|
||||||
- playerId: [radiant, 0]
|
|
||||||
control: human-0
|
|
||||||
color: 0xff8866
|
|
||||||
name: Player 1
|
|
||||||
- playerId: [dire, 0]
|
|
||||||
control: human-1
|
|
||||||
color: 0x4294ff
|
|
||||||
name: Player 2
|
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import haxework.provider.Provider;
|
|||||||
import haxework.resources.IResources;
|
import haxework.resources.IResources;
|
||||||
import haxework.resources.Resources;
|
import haxework.resources.Resources;
|
||||||
import haxework.view.Root;
|
import haxework.view.Root;
|
||||||
|
import haxework.view.theme.ITheme;
|
||||||
import ru.m.tankz.bundle.ConfigBundle;
|
import ru.m.tankz.bundle.ConfigBundle;
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.bundle.ILevelBundle;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
@@ -14,7 +15,8 @@ import ru.m.tankz.editor.view.MapFrame;
|
|||||||
class Editor {
|
class Editor {
|
||||||
private static inline var TAG = 'Editor';
|
private static inline var TAG = 'Editor';
|
||||||
|
|
||||||
@:provide private static var resources:IResources;
|
@:provide static var resources:IResources;
|
||||||
|
@:provide static var theme:ITheme;
|
||||||
|
|
||||||
public static function main() {
|
public static function main() {
|
||||||
L.push(new haxework.log.TraceLogger());
|
L.push(new haxework.log.TraceLogger());
|
||||||
@@ -31,7 +33,7 @@ class Editor {
|
|||||||
resources = new Resources();
|
resources = new Resources();
|
||||||
resources.text.put('version', '${Const.VERSION}');
|
resources.text.put('version', '${Const.VERSION}');
|
||||||
|
|
||||||
Style.register();
|
theme = new AppTheme();
|
||||||
|
|
||||||
Provider.setFactory(IConfigBundle, ConfigBundle);
|
Provider.setFactory(IConfigBundle, ConfigBundle);
|
||||||
Provider.setFactory(ILevelBundle, LevelBundle);
|
Provider.setFactory(ILevelBundle, LevelBundle);
|
||||||
|
|||||||
@@ -1,22 +1,9 @@
|
|||||||
package ru.m.tankz.editor.view;
|
package ru.m.tankz.editor.view;
|
||||||
|
|
||||||
import haxework.view.ButtonView;
|
|
||||||
import haxework.view.frame.FrameSwitcher;
|
import haxework.view.frame.FrameSwitcher;
|
||||||
import haxework.view.IGroupView;
|
import haxework.view.group.VGroupView;
|
||||||
import haxework.view.IView;
|
|
||||||
import haxework.view.ToggleButtonView;
|
|
||||||
import haxework.view.VGroupView;
|
|
||||||
|
|
||||||
@:template class EditorView extends VGroupView {
|
@:template class EditorView extends VGroupView {
|
||||||
@:view public var switcher(default, null):FrameSwitcher;
|
@:view public var switcher(default, null):FrameSwitcher;
|
||||||
@:view public var tabs(default, null):IGroupView;
|
|
||||||
|
|
||||||
public function onPress(v:ButtonView):Void {
|
|
||||||
switcher.change(v.id);
|
|
||||||
}
|
|
||||||
|
|
||||||
private function onFrameSwitch(frame:IView<Dynamic>):Void {
|
|
||||||
for (view in tabs.views) cast(view, ToggleButtonView).on = view.id == frame.id;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,39 +1,29 @@
|
|||||||
---
|
---
|
||||||
$type: haxework.view.VGroupView
|
$type: haxework.view.VGroupView
|
||||||
skinId: dark
|
style: dark
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
layout.hAlign: center
|
layout.hAlign: center
|
||||||
views:
|
views:
|
||||||
# Tabs
|
# Tabs
|
||||||
- id: tabs
|
- id: tabs
|
||||||
$type: haxework.view.HGroupView
|
$type: haxework.view.data.ButtonGroup<String>
|
||||||
geometry.margin.bottom: -2
|
geometry.margin.bottom: -4
|
||||||
views:
|
layout.margin: 2
|
||||||
- id: map
|
buttonStyle: button.tab
|
||||||
$type: haxework.view.ToggleButtonView
|
+onDataSelect: ~function(id) switcher.change(id)
|
||||||
skinId: button.tab
|
data:
|
||||||
text: Map
|
- "map"
|
||||||
+onPress: $this:onPress
|
- "tank"
|
||||||
- id: tank
|
selected: "map"
|
||||||
$type: haxework.view.ToggleButtonView
|
|
||||||
skinId: button.tab
|
|
||||||
text: Tank
|
|
||||||
+onPress: $this:onPress
|
|
||||||
# Switcher
|
# Switcher
|
||||||
- id: switcher
|
- id: switcher
|
||||||
$type: haxework.view.frame.FrameSwitcher
|
$type: haxework.view.frame.FrameSwitcher
|
||||||
skinId: border
|
geometry.stretch: true
|
||||||
+onSwitch: $this:onFrameSwitch
|
factory:
|
||||||
geometry.size.stretch: true
|
_map_: {$class: ru.m.tankz.editor.view.MapFrame}
|
||||||
geometry.padding: 5
|
_tank_: {$class: ru.m.tankz.editor.view.TankFrame}
|
||||||
views:
|
|
||||||
- id: map
|
|
||||||
$type: ru.m.tankz.editor.view.MapFrame
|
|
||||||
- id: tank
|
|
||||||
$type: ru.m.tankz.editor.view.TankFrame
|
|
||||||
# Version
|
# Version
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
skinId: text
|
|
||||||
geometry.position: absolute
|
geometry.position: absolute
|
||||||
geometry.vAlign: top
|
geometry.vAlign: top
|
||||||
geometry.hAlign: right
|
geometry.hAlign: right
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package ru.m.tankz.editor.view;
|
package ru.m.tankz.editor.view;
|
||||||
|
|
||||||
import haxework.view.DataView;
|
import haxework.view.data.DataView;
|
||||||
import haxework.view.InputView;
|
import haxework.view.frame.FrameView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.form.InputView;
|
||||||
import ru.m.tankz.bundle.IConfigBundle;
|
import ru.m.tankz.bundle.IConfigBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.config.Config;
|
||||||
import ru.m.tankz.editor.FileUtil;
|
import ru.m.tankz.editor.FileUtil;
|
||||||
@@ -13,7 +13,7 @@ import ru.m.tankz.preset.ClassicGame;
|
|||||||
import ru.m.tankz.Type;
|
import ru.m.tankz.Type;
|
||||||
import ru.m.tankz.util.LevelUtil;
|
import ru.m.tankz.util.LevelUtil;
|
||||||
|
|
||||||
@:template class MapFrame extends VGroupView {
|
@:template class MapFrame extends FrameView<Dynamic> {
|
||||||
public static inline var ID = 'map';
|
public static inline var ID = 'map';
|
||||||
public static inline var TAG = 'map';
|
public static inline var TAG = 'map';
|
||||||
|
|
||||||
@@ -30,6 +30,10 @@ import ru.m.tankz.util.LevelUtil;
|
|||||||
@:provide var configBundle:IConfigBundle;
|
@:provide var configBundle:IConfigBundle;
|
||||||
@:provide var config:Config;
|
@:provide var config:Config;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
public function init():Void {
|
public function init():Void {
|
||||||
fileName = "level000.txt";
|
fileName = "level000.txt";
|
||||||
type = ClassicGame.TYPE;
|
type = ClassicGame.TYPE;
|
||||||
|
|||||||
@@ -1,91 +1,85 @@
|
|||||||
---
|
---
|
||||||
$type: haxework.view.VGroupView
|
geometry.stretch: true
|
||||||
geometry.size.stretch: true
|
geometry.padding: 10
|
||||||
layout.margin: 2
|
overflow.y: scroll
|
||||||
layout.vAlign: top
|
layout:
|
||||||
layout.hAlign: center
|
$type: haxework.view.layout.VerticalLayout
|
||||||
|
margin: 2
|
||||||
|
vAlign: top
|
||||||
|
hAlign: center
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Classic
|
text: Classic
|
||||||
+onPress: $code:function(_) type = 'classic'
|
+onPress: ~function(_) type = 'classic'
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: DotA
|
text: DotA
|
||||||
+onPress: $code:function(_) type = 'dota'
|
+onPress: ~function(_) type = 'dota'
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: DeathMatch
|
text: DeathMatch
|
||||||
+onPress: $code:function(_) type = 'death'
|
+onPress: ~function(_) type = 'death'
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
layout.vAlign: middle
|
layout.vAlign: middle
|
||||||
views:
|
views:
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
skinId: text
|
|
||||||
text: "Name:"
|
text: "Name:"
|
||||||
- id: levelName
|
- id: levelName
|
||||||
$type: haxework.view.InputView
|
$type: haxework.view.form.InputView
|
||||||
skinId: text.box
|
geometry.width: 300
|
||||||
geometry.size.width: 300
|
geometry.height: 26
|
||||||
geometry.size.height: 26
|
|
||||||
text: ""
|
text: ""
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
skinId: text
|
|
||||||
text: "Size:"
|
text: "Size:"
|
||||||
geometry.margin.left: 20
|
geometry.margin.left: 20
|
||||||
- id: width
|
- id: width
|
||||||
$type: haxework.view.InputView
|
$type: haxework.view.form.InputView
|
||||||
skinId: text.box
|
geometry.width: 50
|
||||||
geometry.size.fixed: [50, 26]
|
geometry.height: 26
|
||||||
- $type: haxework.view.LabelView
|
- $type: haxework.view.form.LabelView
|
||||||
skinId: text
|
|
||||||
text: "x"
|
text: "x"
|
||||||
- id: height
|
- id: height
|
||||||
$type: haxework.view.InputView
|
$type: haxework.view.form.InputView
|
||||||
skinId: text.box
|
geometry.width: 50
|
||||||
geometry.size.fixed: [50, 26]
|
geometry.height: 26
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.start.small
|
style: button.start.small
|
||||||
+onPress: $code:applySize()
|
+onPress: ~applySize()
|
||||||
- $type: haxework.view.ButtonView
|
- $type: haxework.view.form.ButtonView
|
||||||
skinId: button.close.small
|
style: button.close.small
|
||||||
+onPress: $code:resetSize()
|
+onPress: ~resetSize()
|
||||||
# map
|
# map
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
views:
|
views:
|
||||||
- id: spawnPointList
|
- id: spawnPointList
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
geometry.padding: 3
|
geometry.padding: 3
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.VerticalLayout
|
$type: haxework.view.layout.VerticalLayout
|
||||||
hAlign: center
|
hAlign: center
|
||||||
margin: 5
|
margin: 5
|
||||||
factory: $code:ru.m.tankz.editor.view.map.SpawnPointView.factory
|
factory: ~ru.m.tankz.editor.view.map.SpawnPointView.factory
|
||||||
+onDataSelect: $this:selectSpawnPoint
|
+onDataSelect: ~selectSpawnPoint
|
||||||
- id: mapView
|
- id: mapView
|
||||||
$type: ru.m.tankz.editor.view.map.MapEditView
|
$type: ru.m.tankz.editor.view.map.MapEditView
|
||||||
- id: brickList
|
- id: brickList
|
||||||
$type: haxework.view.DataView
|
$type: haxework.view.data.DataView
|
||||||
geometry.padding: 3
|
geometry.padding: 3
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.VerticalLayout
|
$type: haxework.view.layout.VerticalLayout
|
||||||
hAlign: center
|
hAlign: center
|
||||||
margin: 5
|
margin: 5
|
||||||
factory: $code:ru.m.tankz.editor.view.map.BrickView.factory
|
factory: ~ru.m.tankz.editor.view.map.BrickView.factory
|
||||||
+onDataSelect: $this:selectBrick
|
+onDataSelect: ~selectBrick
|
||||||
- $type: haxework.view.HGroupView
|
- $type: haxework.view.group.HGroupView
|
||||||
layout.margin: 5
|
layout.margin: 5
|
||||||
views:
|
views:
|
||||||
- id: openButton
|
- id: openButton
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Open
|
text: Open
|
||||||
+onPress: $code:open()
|
+onPress: ~open()
|
||||||
- id: saveButton
|
- id: saveButton
|
||||||
$type: haxework.view.ButtonView
|
$type: haxework.view.form.ButtonView
|
||||||
skinId: button.simple
|
|
||||||
text: Save
|
text: Save
|
||||||
+onPress: $code:save()
|
+onPress: ~save()
|
||||||
|
|||||||
@@ -1,18 +1,22 @@
|
|||||||
package ru.m.tankz.editor.view;
|
package ru.m.tankz.editor.view;
|
||||||
|
|
||||||
import ru.m.tankz.editor.view.tank.TankView;
|
|
||||||
import haxework.view.IGroupView;
|
|
||||||
import haxework.color.Color;
|
import haxework.color.Color;
|
||||||
import haxework.view.InputView;
|
import haxework.view.form.InputView;
|
||||||
import haxework.view.VGroupView;
|
import haxework.view.frame.FrameView;
|
||||||
|
import haxework.view.group.IGroupView;
|
||||||
|
import ru.m.tankz.editor.view.tank.TankView;
|
||||||
|
|
||||||
@:template class TankFrame extends VGroupView {
|
@:template class TankFrame extends FrameView<Dynamic> {
|
||||||
public static inline var ID = 'tank';
|
public static inline var ID = 'tank';
|
||||||
|
|
||||||
@:view var tanks(default, null):IGroupView;
|
@:view var tanks(default, null):IGroupView;
|
||||||
@:view("color") var colorLabel(default, null):InputView;
|
@:view("color") var colorLabel(default, null):InputView;
|
||||||
private var color(default, set):Color;
|
private var color(default, set):Color;
|
||||||
|
|
||||||
|
public function new() {
|
||||||
|
super(ID);
|
||||||
|
}
|
||||||
|
|
||||||
public function init():Void {
|
public function init():Void {
|
||||||
color = 0x00ff00;
|
color = 0x00ff00;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,14 @@
|
|||||||
---
|
---
|
||||||
geometry.size.stretch: true
|
geometry.stretch: true
|
||||||
geometry.padding: 10
|
geometry.padding: 10
|
||||||
layout.hAlign: center
|
layout:
|
||||||
layout.margin: 10
|
$type: haxework.view.layout.VerticalLayout
|
||||||
|
hAlign: center
|
||||||
|
margin: 10
|
||||||
views:
|
views:
|
||||||
- id: tanks
|
- id: tanks
|
||||||
$type: haxework.view.GroupView
|
$type: haxework.view.group.GroupView
|
||||||
geometry.size.width: 100%
|
geometry.width: 100%
|
||||||
layout:
|
layout:
|
||||||
$type: haxework.view.layout.TailLayout
|
$type: haxework.view.layout.TailLayout
|
||||||
rowSize: 4
|
rowSize: 4
|
||||||
@@ -29,10 +31,9 @@ views:
|
|||||||
- $type: ru.m.tankz.editor.view.tank.TankView
|
- $type: ru.m.tankz.editor.view.tank.TankView
|
||||||
image: "$asset:image:resources/image/tank/bd-0.png"
|
image: "$asset:image:resources/image/tank/bd-0.png"
|
||||||
- id: color
|
- id: color
|
||||||
$type: haxework.view.InputView
|
$type: haxework.view.form.InputView
|
||||||
skinId: text.box
|
+onChange: ~function(value) color = value
|
||||||
+onChange: $code:function(value) color = value
|
geometry.width: 120
|
||||||
geometry.size.width: 120
|
|
||||||
layout.hAlign: right
|
layout.hAlign: right
|
||||||
- $type: ru.m.tankz.editor.ColorView
|
- $type: ru.m.tankz.editor.ColorView
|
||||||
+onSelect: $code:function(value) color = value
|
+onSelect: ~function(value) color = value
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ class TankView extends View<Bitmap> {
|
|||||||
inline private function set_image(value:BitmapData):BitmapData {
|
inline private function set_image(value:BitmapData):BitmapData {
|
||||||
image = value;
|
image = value;
|
||||||
content.bitmapData = BitmapUtil.colorize(image, color);
|
content.bitmapData = BitmapUtil.colorize(image, color);
|
||||||
setContentSize(image.width, image.height);
|
setSize(image.width, image.height);
|
||||||
return image;
|
return image;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ class _GameListener implements GameListener {
|
|||||||
public function onGameEvent(event:GameEvent):Void {
|
public function onGameEvent(event:GameEvent):Void {
|
||||||
dispatcher.dispatchEvent(game, event);
|
dispatcher.dispatchEvent(game, event);
|
||||||
switch event {
|
switch event {
|
||||||
case COMPLETE(_, _):
|
case COMPLETE(_):
|
||||||
dispatcher.delete(game.id);
|
dispatcher.delete(game.id);
|
||||||
dispose();
|
dispose();
|
||||||
case _:
|
case _:
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
package ru.m.tankz.server.game;
|
package ru.m.tankz.server.game;
|
||||||
|
|
||||||
|
import ru.m.tankz.control.Controller;
|
||||||
import ru.m.tankz.bundle.ILevelBundle;
|
import ru.m.tankz.bundle.ILevelBundle;
|
||||||
import ru.m.tankz.config.Config;
|
import ru.m.tankz.control.PlayerControl;
|
||||||
import ru.m.tankz.core.EntityType;
|
import ru.m.tankz.core.EntityType;
|
||||||
import ru.m.tankz.game.EventUtil;
|
import ru.m.tankz.game.EventUtil;
|
||||||
import ru.m.tankz.game.GameEvent;
|
import ru.m.tankz.game.GameEvent;
|
||||||
@@ -23,7 +24,10 @@ class ServerGame extends GameRunner {
|
|||||||
@:provide static var levelBundle:ILevelBundle;
|
@:provide static var levelBundle:ILevelBundle;
|
||||||
|
|
||||||
public function new(room:RoomProto) {
|
public function new(room:RoomProto) {
|
||||||
super(new GameState(room.game.type, 0), levelBundle.get(new PackId(room.game.type)).data[room.game.level]);
|
super({
|
||||||
|
state: new GameState(room.game.type, 0),
|
||||||
|
level: levelBundle.get(new PackId(room.game.type)).data[room.game.level],
|
||||||
|
});
|
||||||
this.controlFactory = new ServerControlFactory();
|
this.controlFactory = new ServerControlFactory();
|
||||||
this.room = room;
|
this.room = room;
|
||||||
}
|
}
|
||||||
@@ -78,7 +82,7 @@ class ServerGame extends GameRunner {
|
|||||||
.filter(function(slot:RoomSlotProto) return slot.hasUser())
|
.filter(function(slot:RoomSlotProto) return slot.hasUser())
|
||||||
.map(function(slot:RoomSlotProto):PlayerControl return {
|
.map(function(slot:RoomSlotProto):PlayerControl return {
|
||||||
playerId: [slot.slot.team, slot.slot.index],
|
playerId: [slot.slot.team, slot.slot.index],
|
||||||
control: "human-0",
|
controller: HUMAN(0),
|
||||||
name: slot.user.name,
|
name: slot.user.name,
|
||||||
});
|
});
|
||||||
super.start();
|
super.start();
|
||||||
@@ -88,7 +92,7 @@ class ServerGame extends GameRunner {
|
|||||||
var result = [];
|
var result = [];
|
||||||
result.push(EventUtil.buildBricksSpawn(engine.map));
|
result.push(EventUtil.buildBricksSpawn(engine.map));
|
||||||
result = result.concat(EventUtil.buildCellsDestroyed(engine.map));
|
result = result.concat(EventUtil.buildCellsDestroyed(engine.map));
|
||||||
result.push(START(state, level));
|
result.push(START({state: state, level: level}));
|
||||||
for (entity in engine.entities) {
|
for (entity in engine.entities) {
|
||||||
switch EntityTypeResolver.of(entity) {
|
switch EntityTypeResolver.of(entity) {
|
||||||
case EAGLE(eagle): result.push(EventUtil.buildEagleSpawn(eagle));
|
case EAGLE(eagle): result.push(EventUtil.buildEagleSpawn(eagle));
|
||||||
|
|||||||
Reference in New Issue
Block a user