[client] add preloader

This commit is contained in:
2019-03-28 15:59:46 +03:00
parent 2eb606aa21
commit d7b7744eb8
4 changed files with 152 additions and 9 deletions

View File

@@ -68,6 +68,7 @@ const client = new Project(
name: 'client',
sources: ['src/client/haxe'],
main: 'ru.m.tankz.Client',
preloader: 'ru.m.tankz.Preloader',
assets: [
'src/client/resources',
],
@@ -97,6 +98,7 @@ const editor = new Project(
name: 'editor',
sources: ['src/client/haxe', 'src/editor/haxe'],
main: 'ru.m.tankz.editor.Editor',
preloader: 'ru.m.tankz.Preloader',
assets: [
'src/client/resources',
'src/editor/resources',

View File

@@ -7,7 +7,7 @@
"gulp": "^4.0.0",
"gulp-add": "0.0.2",
"gulp-clean": "^0.4.0",
"gulp-haxetool": "^0.0.16"
"gulp-haxetool": "^0.0.17"
},
"haxeDependencies": {
"haxework": "git@bitbucket.org:shmyga/haxework.git",

View File

@@ -0,0 +1,141 @@
package ru.m.tankz;
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.Lib;
import haxework.view.core.Size;
class Progress extends Sprite {
public var color(default, set):Int = 0;
public var backColor(default, set):Int = 0;
public var progress(default, set):Float = 0;
public var size(default, set):Size = [0, 0];
public var radius(get, null):Float;
private var maskShape:Shape;
private var toRedraw:Bool;
public function new() {
super();
maskShape = new Shape();
addChild(maskShape);
mask = maskShape;
}
private inline function get_radius():Float {
return Math.min(size.width, size.height) / 2;
}
private function set_color(value:Int):Int {
if (color != value) {
color = value;
toRedraw = true;
}
return color;
}
private function set_backColor(value:Int):Int {
if (backColor != value) {
backColor = value;
toRedraw = true;
}
return color;
}
private function set_progress(value:Float):Float {
if (progress != value) {
progress = value;
toRedraw = true;
}
return progress;
}
private function set_size(value:Size):Size {
if (size != value) {
size = value;
toRedraw = true;
}
return size;
}
public function update():Void {
if (toRedraw) {
redraw();
redrawMask();
toRedraw = false;
}
}
public function redraw():Void {
graphics.clear();
graphics.beginFill(color);
graphics.drawCircle(radius, radius, radius);
graphics.beginFill(backColor);
graphics.drawCircle(radius, radius, radius / 2);
graphics.endFill();
}
public function redrawMask():Void {
maskShape.graphics.clear();
maskShape.graphics.beginFill(0x00ff00);
maskShape.graphics.moveTo(radius, radius);
var sides = 6;
var rotation = (-(Math.PI) / 2);
var r = radius / Math.cos(1/sides * Math.PI);
var lineToRadians = function(rads:Float):Void {
maskShape.graphics.lineTo(Math.cos(rads) * r + radius, Math.sin(rads) * r + radius);
};
var sidesToDraw:Int = Math.floor(progress * sides);
for (i in 0...sidesToDraw + 1) {
lineToRadians((i / sides) * (Math.PI * 2) + rotation);
}
if (progress * sides != sidesToDraw) {
lineToRadians(progress * (Math.PI * 2) + rotation);
}
maskShape.graphics.endFill();
}
}
class Preloader extends Sprite {
private var progress:Progress;
public function new() {
super();
Lib.current.stage.color = Style.lightColor;
progress = new Progress();
progress.color = Style.darkColor;
progress.backColor = Style.lightColor;
progress.size = [200, 200];
addChild(progress);
onResize(null);
Lib.current.stage.addEventListener(Event.RESIZE, onResize);
Lib.current.stage.addEventListener(Event.ENTER_FRAME, onEnterFrame);
Lib.current.stage.addEventListener(ProgressEvent.PROGRESS, onProgress);
addEventListener(Event.COMPLETE, onComplete);
}
private function onResize(event:Event):Void {
progress.x = (Lib.current.stage.stageWidth - progress.size.width) / 2;
progress.y = (Lib.current.stage.stageHeight - progress.size.height) / 2;
}
private function onEnterFrame(event:Event):Void {
progress.update();
}
private function onProgress(event:ProgressEvent):Void {
progress.progress = event.bytesLoaded / event.bytesTotal;
}
private function onComplete(event:Event):Void {
progress.update();
Lib.current.stage.removeEventListener(Event.RESIZE, onResize);
Lib.current.stage.removeEventListener(Event.ENTER_FRAME, onEnterFrame);
Lib.current.stage.removeEventListener(ProgressEvent.PROGRESS, onProgress);
removeEventListener(Event.COMPLETE, onComplete);
}
}

View File

@@ -18,16 +18,16 @@ class Style {
@:provide private static var resources:IResources;
private static var lightColor = 0x95937D;
private static var darkColor = 0x777564;
private static var textColor = 0xE7E0BB;
public static var lightColor = 0x95937D;
public static var darkColor = 0x777564;
public static var textColor = 0xE7E0BB;
private static var baseFontSize = 18;
private static var bigFontSize = 22;
private static var veryBigFontSize = 24;
public static var baseFontSize = 18;
public static var bigFontSize = 22;
public static var veryBigFontSize = 24;
private static var fontFamily = "Courirer New";
private static var fontEmbed = false;
public static var fontFamily = "Courirer New";
public static var fontEmbed = false;
public static function text(color):ISkin<ITextView> {
return Skin.text(color, baseFontSize, fontFamily, fontEmbed);