[client] update Frames

This commit is contained in:
2019-06-24 22:09:52 +03:00
parent d0ebf05f1c
commit bc95ca03e2
21 changed files with 140 additions and 104 deletions

View File

@@ -14,6 +14,7 @@ typedef Start = {
typedef Result = {
var state:GameState;
var level:LevelConfig;
var winner:TeamId;
}

View File

@@ -160,7 +160,7 @@ class GameRunner extends Game implements EngineListener {
private function complete(winner:TeamId):Void {
Timer.delay(function() {
gameEventSignal.emit(COMPLETE({state: state, winner: winner}));
gameEventSignal.emit(COMPLETE({state: state, level: level, winner: winner}));
}, 3000);
}