[editor] game type select
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@@ -35,8 +35,8 @@ points:
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- {team: human, type: tank, index: 0, direction: top, x: 8, y: 24}
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- {team: human, type: tank, index: 1, direction: top, x: 16, y: 24}
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- {team: bot, type: tank, index: -1, direction: bottom, x: 0, y: 0}
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- {team: bot, type: tank, index: -1, direction: bottom, x: 12, y: 0}
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- {team: bot, type: tank, index: -1, direction: bottom, x: 24, y: 0}
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- {team: bot, type: tank, index: -2, direction: bottom, x: 12, y: 0}
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- {team: bot, type: tank, index: -3, direction: bottom, x: 24, y: 0}
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bullet: &bullet
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width: 12
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@@ -1,95 +0,0 @@
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[keyboard]
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reset = 27 ;Escape
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pause = 80 ;P
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[player0]
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key_left = 37 ;Left
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key_up = 38 ;Up
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key_right = 39 ;Rigth
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key_down = 40 ;Down
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key_shot = 96 ;Num0
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[player1]
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key_left = 65 ;A
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key_up = 87 ;W
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key_right = 68 ;D
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key_down = 83 ;S
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key_shot = 32 ;Space
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[bonus]
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score = 500
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freeztime = 10
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eagletime = 20
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protecttime = 15
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[bots]
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count = 20 ;количество ботов на уровне
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respawntime = 2.5 ;задержка между появлением ботов в секундах
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shotdelay = 1.0 ;задержка между выстрелами
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turndelay = 0.3 ;задержка перед поворотом при столкновении
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rndturndelay = 2.0 ;задержка перед случайным поворотом
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turntoeagle = 0.75 ;вероятность поворота к Орлу
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bonus = 0.25 ;вероятность появления бонусного танка
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[tank_p0]
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movespeed = 2.5 ;скорость передвижения
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bulletspeed = 8.0 ;скорость полёта снаряда
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bullettype = 0 ;тип снаряда (0 - обычный, 1 - бронебойный)
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bulletcount = 1 ;количество снарядов
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hits = 1 ;количество хитпойнтов
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[tank_p1]
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movespeed = 3.0
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bulletspeed = 8.5
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bullettype = 0
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bulletcount = 1
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hits = 1
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[tank_p2]
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movespeed = 3.0
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bulletspeed = 9.0
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bullettype = 0
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bulletcount = 2
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hits = 1
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[tank_p3]
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movespeed = 2.9
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bulletspeed = 9.0
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bullettype = 1
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bulletcount = 2
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hits = 2
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[tank_b0]
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movespeed = 2.0
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bulletspeed = 7.0
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bullettype = 0
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bulletcount = 1
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hits = 1
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score = 100
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[tank_b1]
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movespeed = 4.0
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bulletspeed = 7.0
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bullettype = 0
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bulletcount = 1
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hits = 1
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score = 200
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[tank_b2]
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movespeed = 2.0
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bulletspeed = 9.0
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bullettype = 0
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bulletcount = 1
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hits = 1
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score = 300
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[tank_b3]
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movespeed = 1.8
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bulletspeed = 8.0
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bullettype = 0
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bulletcount = 1
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hits = 4
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score = 400
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