[client] game room frames update
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@@ -233,7 +233,7 @@ class Config {
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return playersMap.get(playerId);
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}
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public function getColor(playerId:PlayerId):Color {
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public function getColor(playerId:PlayerId):Null<Color> {
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var player = getPlayer(playerId);
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if (player != null && player.color != null) {
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return player.color;
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@@ -242,7 +242,7 @@ class Config {
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if (team != null) {
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return team.color;
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}
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return -1;
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return null;
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}
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public function getPoint(teamId:TeamId, type:String, index:Int = -1):SpawnPoint {
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