[common] add map size
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@@ -5,10 +5,12 @@ game:
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- team: human
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map:
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cellWidth: 22
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cellHeight: 22
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gridWidth: 26
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gridHeight: 26
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cell:
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width: 22
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height: 22
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grid:
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width: 26
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height: 26
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bricks:
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- {type: border, index: -1, layer: 2, armor: -1}
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@@ -1,14 +1,16 @@
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game:
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levels: 1
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levels: 2
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friendlyFire: true
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complete:
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- team: alpha
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map:
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cellWidth: 22
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cellHeight: 22
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gridWidth: 20
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gridHeight: 20
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cell:
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width: 22
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height: 22
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grid:
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width: 20
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height: 20
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bricks:
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- {type: border, index: -1, layer: 2, armor: -1}
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4
src/common/resources/death/levels/level001.txt
Normal file
4
src/common/resources/death/levels/level001.txt
Normal file
@@ -0,0 +1,4 @@
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name: test
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size: {width: 36, height: 23}
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points: [{direction: right, x: 0, index: 0, team: alpha, y: 0, type: tank}, {direction: right, x: 11, index: 0, team: beta, y: 0, type: tank}, {direction: right, x: 19, index: 0, team: gamma, y: 0, type: tank}, {direction: right, x: 0, index: 0, team: delta, y: 10, type: tank}, {direction: right, x: 15, index: 0, team: epsilon, y: 10, type: tank}, {direction: right, x: 7, index: 0, team: zeta, y: 7, type: tank}, {direction: right, x: 2, index: 0, team: eta, y: 6, type: tank}, {direction: right, x: 5, index: 0, team: theta, y: 2, type: tank}]
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data: "0000000000000000000000000000000000000000000000000220000000000000000005222210000000000000445512220000000000044005500000000000004411115000000000000440000000000000000044000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
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@@ -5,10 +5,12 @@ game:
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- team: radiant
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map:
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cellWidth: 22
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cellHeight: 22
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gridWidth: 40
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gridHeight: 30
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cell:
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width: 22
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height: 22
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grid:
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width: 40
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height: 30
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bricks:
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- {type: border, index: -1, layer: 2, armor: -1}
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