[client] add universal LevelFrame
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@@ -23,7 +23,6 @@ player:
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human: &human
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life: 3
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protect: 5
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human: true
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tanks:
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- {type: human0, rate: 1}
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bot: &bot
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@@ -41,7 +40,7 @@ presets:
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teams:
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- id: human
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players:
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- {<<: *human, index: 0, color: 0xFFFF00}
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- {<<: *human, index: 0, color: 0xFFFF00, human: 1}
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- id: bot
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spawnInterval: 3000
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life: 20
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@@ -55,8 +54,8 @@ presets:
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teams:
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- id: human
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players:
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- {<<: *human, index: 0, color: 0xFFFF00}
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- {<<: *human, index: 1, color: 0x15C040}
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- {<<: *human, index: 0, color: 0xFFFF00, human: 1}
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- {<<: *human, index: 1, color: 0x15C040, human: 2}
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- id: bot
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spawnInterval: 3000
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life: 20
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@@ -1,7 +1,8 @@
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game:
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levels: 1
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friendlyFire: true
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complete: []
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complete:
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- team: alpha
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map:
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cellWidth: 22
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@@ -35,6 +36,8 @@ presets:
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teams:
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- id: alpha
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color: 0xFF4422
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players:
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- {<<: *player, index: 0, human: 1}
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<<: *team
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- id: beta
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color: 0xFFD000
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@@ -1,2 +1,3 @@
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points: [{y: 0, type: tank, direction: right, x: 0, team: alpha, index: 0}, {y: 0, type: tank, direction: right, x: 6, team: beta, index: 0}, {y: 0, type: tank, direction: right, x: 12, team: gamma, index: 0}, {y: 0, type: tank, direction: right, x: 18, team: delta, index: 0}, {y: 18, type: tank, direction: right, x: 0, team: epsilon, index: 0}, {y: 18, type: tank, direction: right, x: 6, team: zeta, index: 0}, {y: 18, type: tank, direction: right, x: 12, team: eta, index: 0}, {y: 18, type: tank, direction: right, x: 18, team: theta, index: 0}]
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data: "0004400004400004400000044000044000044000555555555555555555550000000000000000000002520000022000002520055503330550333055500252035502205530252000000352000025300000000000000110000000000525252011110252525005252520111102525250000000000110000000000000035200002530000002520355022055302520055503330550333055500252000002200000252000000000000000000000555555555555555555550004400004400004400000044000044000044000"
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name: DeathMatch test
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@@ -1,7 +1,8 @@
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game:
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levels: 23
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friendlyFire: true
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complete: []
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complete:
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- team: radiant
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map:
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cellWidth: 22
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@@ -33,22 +34,28 @@ player:
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team:
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base: &team
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life: 20
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eagle:
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score: 500
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radiant: &radiant
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<<: *team
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id: radiant
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color: 0xff4422
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players:
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- {<<: *player-slow, index: 0, human: 1, color: 0xff8866}
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- {<<: *player-fast, index: 1}
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- {<<: *player-slow, index: 2}
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- {<<: *player-fast, index: 3}
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- {<<: *player-slow, index: 4}
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dire: &dire
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<<: *team
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id: dire
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color: 0x3284ff
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players:
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- {<<: *player-slow, index: 0}
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- {<<: *player-fast, index: 1}
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- {<<: *player-slow, index: 2}
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- {<<: *player-fast, index: 3}
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- {<<: *player-slow, index: 4}
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eagle:
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score: 500
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radiant: &radiant
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id: radiant
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color: 0xff4422
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<<: *team
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dire: &dire
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id: dire
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color: 0x3284ff
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<<: *team
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presets:
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- id: default
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