[common] Player state life fix
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@@ -1,6 +1,6 @@
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{
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"name": "tankz",
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"version": "0.8.9",
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"version": "0.8.10",
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"private": true,
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"devDependencies": {
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"dateformat": "^3.0.3",
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@@ -19,7 +19,7 @@ class Player {
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this.control = null;
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this.state = state == null ? new PlayerState(id) : state;
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this.state.reset();
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this.state.life = config.life;
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this.state.life = Math.isNaN(config.life) ? 0 : config.life;
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}
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private function set_tankId(value:Int):Int {
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