[client] update bullet images
This commit is contained in:
5
WORK.md
5
WORK.md
@@ -2,6 +2,7 @@
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* death game bonuses
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* death game bonuses
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* tanks and bullets speed balancing
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* tanks and bullets speed balancing
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* game series
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* game series
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* clean player state on restart in classic type
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* network series
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* network series
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* map packs
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* map packs
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* import in game
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* import in game
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@@ -11,6 +12,10 @@
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* A star
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* A star
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* game config validate
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* game config validate
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* additional weapon
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* additional weapon
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* mine z-order
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* spawn mine on tank back
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* check mine exist when spawn mine
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* double rocket
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* display count
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* display count
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* bonus ammo
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* bonus ammo
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* screen gamepad (button enabled, count label)
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* screen gamepad (button enabled, count label)
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@@ -66,7 +66,7 @@ class Init {
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public static function init():Void {
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public static function init():Void {
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theme = new AppTheme();
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theme = new AppTheme();
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resources = new Resources();
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resources = new Resources();
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levelBundle = new CachedLevelBundle(new ClientLevelSource(), new SharedObjectStorage());
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levelBundle = new CachedLevelBundle(new ClientLevelSource()/*, new SharedObjectStorage()*/); //ToDo: update
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levelBundle.load();
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levelBundle.load();
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configBundle = new ConfigBundle();
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configBundle = new ConfigBundle();
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settingsStorage = new SettingsStorage();
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settingsStorage = new SettingsStorage();
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@@ -6,8 +6,8 @@ map:
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width: 22
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width: 22
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height: 22
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height: 22
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grid:
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grid:
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width: 20
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width: 30
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height: 20
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height: 30
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bricks:
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bricks:
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- {type: border, index: -1, layer: -1, armor: -1}
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- {type: border, index: -1, layer: -1, armor: -1}
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@@ -62,13 +62,13 @@ presets:
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points:
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points:
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- {team: alpha, type: tank, index: 0, direction: right, x: 0, y: 0}
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- {team: alpha, type: tank, index: 0, direction: right, x: 0, y: 0}
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- {team: beta, type: tank, index: 0, direction: right, x: 2, y: 0}
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- {team: beta, type: tank, index: 0, direction: right, x: 14, y: 0}
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- {team: gamma, type: tank, index: 0, direction: right, x: 4, y: 0}
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- {team: gamma, type: tank, index: 0, direction: right, x: 28, y: 0}
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- {team: delta, type: tank, index: 0, direction: right, x: 6, y: 0}
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- {team: delta, type: tank, index: 0, direction: right, x: 0, y: 14}
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- {team: epsilon, type: tank, index: 0, direction: right, x: 0, y: 2}
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- {team: epsilon, type: tank, index: 0, direction: right, x: 28, y: 14}
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- {team: zeta, type: tank, index: 0, direction: right, x: 2, y: 2}
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- {team: zeta, type: tank, index: 0, direction: right, x: 0, y: 28}
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- {team: eta, type: tank, index: 0, direction: right, x: 4, y: 2}
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- {team: eta, type: tank, index: 0, direction: right, x: 14, y: 28}
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- {team: theta, type: tank, index: 0, direction: right, x: 6, y: 2}
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- {team: theta, type: tank, index: 0, direction: right, x: 28, y: 28}
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tanks:
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tanks:
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- type: default
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- type: default
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