[client] render fix

This commit is contained in:
2018-01-28 19:10:29 +03:00
parent 9eb21fae7d
commit 69d2e266cd

View File

@@ -51,7 +51,7 @@ class Render extends SpriteView implements EngineListener {
} }
public function draw(game:Engine):Void { public function draw(game:Engine):Void {
for (brick in game.map.bricks) { for (brick in game.map.bricks) if (brick.config.type > 0) {
if (!items.exists(brick.key)) { if (!items.exists(brick.key)) {
items[brick.key] = new BrickItem(brick); items[brick.key] = new BrickItem(brick);
if (brick.config.layer > 2) { if (brick.config.layer > 2) {