[client] render fix
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@@ -51,7 +51,7 @@ class Render extends SpriteView implements EngineListener {
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}
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public function draw(game:Engine):Void {
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for (brick in game.map.bricks) {
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for (brick in game.map.bricks) if (brick.config.type > 0) {
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if (!items.exists(brick.key)) {
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items[brick.key] = new BrickItem(brick);
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if (brick.config.layer > 2) {
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