[editor] fix
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@@ -36,7 +36,7 @@ class SpawnPointItem extends BitmapItem<SpawnPointEntity> {
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public function new(value:SpawnPoint, config:Config) {
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src = getSrc(value, config);
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super(new SpawnPointEntity(value, new Rectangle(
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super(new SpawnPointEntity(0, value, new Rectangle(
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value.x * config.map.cellWidth,
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value.y * config.map.cellHeight,
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config.map.cellWidth * 2,
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@@ -196,12 +196,13 @@ class MapEditView extends SpriteView {
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private function drawMap() {
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for (brick in map.bricks) if (brick.config.index > 0) {
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if (!items.exists(brick.key)) {
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items[brick.key] = new BrickItem(brick);
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var key = Std.string(brick.id);
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if (!items.exists(key)) {
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items[key] = new BrickItem(brick);
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if (brick.config.layer > 2) {
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upLayer.addChild(items[brick.key].view);
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upLayer.addChild(items[key].view);
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} else {
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groundLayer.addChild(items[brick.key].view);
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groundLayer.addChild(items[key].view);
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}
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}
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}
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