[common] added Eagle death flag

This commit is contained in:
2018-02-13 16:59:01 +03:00
parent 05b6fe4a56
commit 592e59e01f
15 changed files with 49 additions and 59 deletions

View File

@@ -126,11 +126,15 @@ class Render extends SpriteView implements EngineListener {
}
public function onCollision(entity:EntityType, with:EntityType):Void {
switch [entity, with] {
case [EntityType.BULLET(_), EntityType.EAGLE(eagle)]:
playTankBoom(eagle.rect.center);
case _:
}
}
public function onDestroy(entity:EntityType):Void {
switch(entity) {
switch entity {
case EntityType.TANK(tank):
if (items.exists(tank.key)) {
entryLayer.removeChild(items.get(tank.key).view);
@@ -143,12 +147,6 @@ class Render extends SpriteView implements EngineListener {
items.remove(bullet.key);
playBulletBoom(bullet.rect.center.add(new Point(bullet.rect.width * bullet.rect.direction.x, bullet.rect.height * bullet.rect.direction.y)));
}
case EntityType.EAGLE(eagle):
if (items.exists(eagle.key)) {
cast(items.get(eagle.key), EagleItem).destoyed = true;
items.get(eagle.key).redraw();
playTankBoom(eagle.rect.center);
}
case EntityType.BONUS(bonus):
if (items.exists(bonus.key)) {
entryLayer.removeChild(items.get(bonus.key).view);

View File

@@ -227,10 +227,19 @@ class BulletItem extends BitmapItem<Bullet> {
class EagleItem extends BitmapItem<Eagle> {
public var destoyed(default, default):Bool;
private var death:Bool;
override public function update():Void {
super.update();
var d = value.death;
if (d != death) {
death = d;
redraw();
}
}
override private function getImage():String {
return 'resources/images/eagle/eagle-${destoyed ? 1 : 0}.png';
return 'resources/image/eagle/eagle${value.death ? '-death' : ''}.png';
}
}