[client] small fixes

This commit is contained in:
2019-03-13 21:10:46 +03:00
parent 85e5f9a553
commit 56c2cd9437
8 changed files with 28 additions and 21 deletions

View File

@@ -27,7 +27,7 @@ class Game {
public var type(default, null):GameType;
public var level(default, null):Int;
public var players(default, null):Array<PlayerStart>;
public var players(default, null):Array<PlayerType>;
public var preset(default, null):GamePreset;
public var teams(default, null):Map<TeamId, Team>;
public var config(default, null):Config;
@@ -133,7 +133,7 @@ class Game {
}
private function spawn(task:SpawnTask):Void {
L.d(TAG, 'spawn(${task}');
L.d(TAG, 'spawn(${task})');
var team = getTeam(task.playerId.team);
var player = getPlayer(task.playerId);
player.tankId = 0;

View File

@@ -4,7 +4,7 @@ import ru.m.tankz.config.Config;
import ru.m.tankz.bundle.IConfigBundle;
import ru.m.tankz.Type;
typedef PlayerStart = {
typedef PlayerType = {
var playerId: PlayerId;
var control:ControlType;
}
@@ -15,11 +15,11 @@ class GameStart {
public var type(default, default):GameType;
public var presetId(default, default):PresetId;
public var level(default, default):Int;
public var players(default, default):Array<PlayerStart>;
public var players(default, default):Array<PlayerType>;
public var preset(get, null):GamePreset;
public function new(type:GameType, presetId:PresetId, level:Int = 0, players:Array<PlayerStart> = null) {
public function new(type:GameType, presetId:PresetId, level:Int = 0, players:Array<PlayerType> = null) {
this.type = type;
this.presetId = presetId;
this.level = level;