[client] added AniamteBundle
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@@ -1,7 +1,6 @@
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package ru.m.animate;
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import promhx.Deferred;
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import flash.display.BitmapData;
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import promhx.Promise;
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@@ -9,10 +8,6 @@ class OnceAnimate extends Animate {
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private var deferred:Deferred<Animate>;
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public function new(frames:Array<BitmapData>) {
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super(frames);
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}
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public function play():Promise<Animate> {
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deferred = new Deferred();
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playing = true;
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