[client] rename frame => view

This commit is contained in:
2019-03-21 20:26:28 +03:00
parent 0b17fbf804
commit 4d8de90419
43 changed files with 119 additions and 114 deletions

View File

@@ -1,16 +1,10 @@
package ru.m.tankz;
import ru.m.tankz.view.ClientView;
import flash.Lib;
import haxework.animate.Animate;
import ru.m.tankz.frame.StartFrame;
import flash.ui.Keyboard;
import flash.events.KeyboardEvent;
import flash.text.Font;
import haxework.gui.frame.FrameSwitcher;
import haxework.gui.Root;
import haxework.log.TraceLogger;
import haxework.provider.Provider;
import haxework.resources.IResources;
#if flash import haxework.log.JSLogger; #end
#if debug import haxework.log.SocketLogger; #end
@@ -40,26 +34,3 @@ class Client {
view.launch();
}
}
@:template class ClientView extends FrameSwitcher {
private static inline var TAG = 'Tankz';
@:provide var resources:IResources;
public function init():Void {
var font:Font = Font.enumerateFonts()[0];
resources.text.put('font', 'Bookman Old Style');
resources.text.put('version', 'v${Const.VERSION} (${Const.BUILD})');
Provider.set(FrameSwitcher, this);
}
public function launch():Void {
content.stage.stageFocusRect = false;
content.stage.addEventListener(KeyboardEvent.KEY_UP, function(event:KeyboardEvent):Void {
if (event.keyCode == Keyboard.ESCAPE) {
change(StartFrame.ID);
}
});
change(StartFrame.ID);
}
}

View File

@@ -1,25 +0,0 @@
---
$type: haxework.gui.frame.FrameSwitcher
geometry.size.stretch: true
skinId: dark
views:
- id: start
$type: ru.m.tankz.frame.StartFrame
# classic
- id: classic.level
$type: ru.m.tankz.frame.classic.ClassicLevelFrame
- id: classic.game
$type: ru.m.tankz.frame.classic.ClassicGameFrame
# dota
- id: dota.level
$type: ru.m.tankz.frame.dota.DotaLevelFrame
- id: dota.game
$type: ru.m.tankz.frame.dota.DotaGameFrame
# result
- id: result
$type: ru.m.tankz.frame.ResultFrame
# - id: network
# $type: ru.m.tankz.frame.NetworkFrame
# settings
- id: settings
$type: ru.m.tankz.frame.SettingsFrame

View File

@@ -22,7 +22,6 @@ import flash.Lib;
import js.Browser;
#end
class Init {
private static function getHost():String {

View File

@@ -1,10 +1,10 @@
package ru.m.tankz;
import haxework.gui.layout.Layout;
import haxework.color.ColorUtil;
import haxework.gui.core.Geometry;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.gui.layout.Layout;
import haxework.gui.skin.Skin;
import haxework.resources.IResources;
import openfl.Assets;
@@ -33,12 +33,12 @@ class Style {
Skin.color(0x000000, 0.1),
Skin.border(lightColor, 1, 2),
Skin.text(textColor, 22, fontFamily),
Skin.size(200, 38),
Skin.geometry(new Geometry().setSize(200, 38).setMargin([0, 0, 0, 30])),
]);
resources.skin.put("button", [
Skin.buttonColor(lightColor),
Skin.text(textColor, 18, fontFamily),
Skin.size(250, 50)
Skin.size(250, 50),
]);
resources.skin.put("text.box", [
Skin.color(0x000000, 0.1),

View File

@@ -0,0 +1,31 @@
package ru.m.tankz.view;
import flash.events.KeyboardEvent;
import flash.text.Font;
import flash.ui.Keyboard;
import haxework.gui.frame.FrameSwitcher;
import haxework.resources.IResources;
@:template class ClientView extends FrameSwitcher {
private static inline var TAG = 'Tankz';
@:provide var resources:IResources;
@:provide var switcher:FrameSwitcher;
public function init():Void {
var font:Font = Font.enumerateFonts()[0];
resources.text.put('font', 'Bookman Old Style');
resources.text.put('version', 'v${Const.VERSION} (${Const.BUILD})');
switcher = this;
}
public function launch():Void {
content.stage.stageFocusRect = false;
content.stage.addEventListener(KeyboardEvent.KEY_UP, function(event:KeyboardEvent):Void {
if (event.keyCode == Keyboard.ESCAPE) {
change(StartFrame.ID);
}
});
change(StartFrame.ID);
}
}

View File

@@ -0,0 +1,25 @@
---
$type: haxework.gui.frame.FrameSwitcher
geometry.size.stretch: true
skinId: dark
views:
- id: start
$type: ru.m.tankz.view.StartFrame
# classic
- id: classic.level
$type: ru.m.tankz.view.classic.ClassicLevelFrame
- id: classic.game
$type: ru.m.tankz.view.classic.ClassicGameFrame
# dota
- id: dota.level
$type: ru.m.tankz.view.dota.DotaLevelFrame
- id: dota.game
$type: ru.m.tankz.view.dota.DotaGameFrame
# result
- id: result
$type: ru.m.tankz.view.ResultFrame
# - id: network
# $type: ru.m.tankz.view.NetworkFrame
# settings
- id: settings
$type: ru.m.tankz.view.SettingsFrame

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame;
package ru.m.tankz.view;
import haxework.gui.ButtonView;
import haxework.gui.frame.IFrameSwitcher;
@@ -105,4 +105,4 @@ import ru.m.tankz.proto.core.UserProto;
network.startGame();
}
}
}
}

View File

@@ -44,7 +44,7 @@ views:
text: Create
- id: gameList
$type: haxework.gui.list.VListView<ru.m.tankz.proto.core.GameInfoProto>
factory: "@class:ru.m.tankz.frame.network.GameItemView"
factory: "@class:ru.m.tankz.view.network.GameItemView"
pWidth: 100
pHeight: 100
paddings: 10
@@ -74,7 +74,7 @@ views:
text: Leave
- id: userList
$type: haxework.gui.list.VListView<ru.m.tankz.proto.core.UserProto>
factory: "@class:ru.m.tankz.frame.network.UserItemView"
factory: "@class:ru.m.tankz.view.network.UserItemView"
pWidth: 100
pHeight: 100
paddings: 10
@@ -87,4 +87,4 @@ views:
skin:
$type: haxework.gui.skin.ColorSkin
color: "#000000"
alpha: 0
alpha: 0

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame;
package ru.m.tankz.view;
import haxework.gui.LabelView;
import haxework.gui.ButtonView;
@@ -6,9 +6,9 @@ import haxework.gui.DataView;
import haxework.gui.frame.FrameSwitcher;
import haxework.gui.VGroupView;
import ru.m.tankz.control.Control;
import ru.m.tankz.frame.classic.ClassicGameFrame;
import ru.m.tankz.frame.common.LifeView;
import ru.m.tankz.frame.dota.DotaGameFrame;
import ru.m.tankz.view.classic.ClassicGameFrame;
import ru.m.tankz.view.common.LifeView;
import ru.m.tankz.view.dota.DotaGameFrame;
import ru.m.tankz.game.GameState;
import ru.m.tankz.preset.ClassicGame;
import ru.m.tankz.preset.DotaGame;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame;
package ru.m.tankz.view;
import haxework.gui.frame.FrameSwitcher;
import haxework.gui.ButtonView;

View File

@@ -9,9 +9,9 @@ views:
- $type: haxework.gui.HGroupView
layout.margin: 20
views:
- $type: ru.m.tankz.frame.settings.SettingsEditor
- $type: ru.m.tankz.view.settings.SettingsEditor
controlIndex: 0
- $type: ru.m.tankz.frame.settings.SettingsEditor
- $type: ru.m.tankz.view.settings.SettingsEditor
controlIndex: 1
- $type: haxework.gui.HGroupView
skinId: panel

View File

@@ -1,7 +1,7 @@
package ru.m.tankz.frame;
package ru.m.tankz.view;
import ru.m.tankz.frame.classic.ClassicLevelFrame;
import ru.m.tankz.frame.dota.DotaLevelFrame;
import ru.m.tankz.view.classic.ClassicLevelFrame;
import ru.m.tankz.view.dota.DotaLevelFrame;
import haxework.gui.ButtonView;
import haxework.gui.frame.FrameSwitcher;
import haxework.gui.VGroupView;

View File

@@ -2,11 +2,11 @@
views:
- $type: haxework.gui.VGroupView
skinId: container
layout.margin: 5
layout.margin: 10
views:
- $type: haxework.gui.ImageView
image: $asset:image:resources/image/ui/logo.png
geometry.margin.bottom: 15
geometry.margin.bottom: 30
- id: classic
$type: haxework.gui.ButtonView
skinId: button
@@ -34,5 +34,6 @@ views:
- $type: haxework.gui.SpriteView
geometry.size.width: 100%
- $type: haxework.gui.LabelView
skinId: text
geometry.padding: [20, 5]
skinId: text.box
text: $r:text:version

View File

@@ -1,8 +1,8 @@
package ru.m.tankz.frame.classic;
package ru.m.tankz.view.classic;
import ru.m.tankz.frame.common.IGamePanel;
import ru.m.tankz.view.common.IGamePanel;
import ru.m.tankz.render.Render;
import ru.m.tankz.frame.common.GameFrame;
import ru.m.tankz.view.common.GameFrame;
@:template class ClassicGameFrame extends GameFrame {
public static inline var ID = "classic.game";

View File

@@ -7,4 +7,4 @@ views:
- id: render
$type: ru.m.tankz.render.Render
- id: panel
$type: ru.m.tankz.frame.classic.ClassicGamePanel
$type: ru.m.tankz.view.classic.ClassicGamePanel

View File

@@ -1,9 +1,9 @@
package ru.m.tankz.frame.classic;
package ru.m.tankz.view.classic;
import haxework.gui.LabelView;
import haxework.gui.VGroupView;
import ru.m.tankz.frame.common.IGamePanel;
import ru.m.tankz.frame.common.LifeView;
import ru.m.tankz.view.common.IGamePanel;
import ru.m.tankz.view.common.LifeView;
import ru.m.tankz.game.Game;
import ru.m.tankz.preset.ClassicGame;

View File

@@ -12,14 +12,14 @@ views:
- $type: haxework.gui.SpriteView
geometry.size.height: 50%
- id: bot
$type: ru.m.tankz.frame.common.LifeView
$type: ru.m.tankz.view.common.LifeView
tank: ba
scoreLabel.visible: false
- id: player1
$type: ru.m.tankz.frame.common.LifeView
$type: ru.m.tankz.view.common.LifeView
tank: pa
color: 0xFFFF00
- id: player2
$type: ru.m.tankz.frame.common.LifeView
$type: ru.m.tankz.view.common.LifeView
tank: pa
color: 0x15C040

View File

@@ -1,11 +1,11 @@
package ru.m.tankz.frame.classic;
package ru.m.tankz.view.classic;
import haxework.gui.ButtonView;
import haxework.gui.DataView;
import haxework.gui.frame.FrameSwitcher;
import haxework.gui.ToggleButtonView;
import ru.m.tankz.config.Config;
import ru.m.tankz.frame.common.LevelFrame;
import ru.m.tankz.view.common.LevelFrame;
import ru.m.tankz.preset.ClassicGame;
@:template class ClassicLevelFrame extends LevelFrame {

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.common;
package ru.m.tankz.view.common;
import ru.m.tankz.game.GameState;
import flash.events.Event;
@@ -6,7 +6,7 @@ import haxe.ds.Option;
import haxe.Timer;
import haxework.gui.frame.FrameSwitcher;
import haxework.gui.GroupView;
import ru.m.tankz.frame.common.IGamePanel;
import ru.m.tankz.view.common.IGamePanel;
import ru.m.tankz.game.Game;
import ru.m.tankz.network.NetworkManager;
import ru.m.tankz.render.Render;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.common;
package ru.m.tankz.view.common;
import ru.m.tankz.game.Game;
import haxework.gui.IView;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.common;
package ru.m.tankz.view.common;
import haxework.gui.ButtonView;
import haxework.gui.GroupView;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.common;
package ru.m.tankz.view.common;
import openfl.Assets;
import haxework.gui.LabelView;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.common;
package ru.m.tankz.view.common;
import haxework.color.ColorUtil;
import haxework.gui.DataView;

View File

@@ -1,7 +1,7 @@
package ru.m.tankz.frame.dota;
package ru.m.tankz.view.dota;
import ru.m.tankz.frame.common.GameFrame;
import ru.m.tankz.frame.common.IGamePanel;
import ru.m.tankz.view.common.GameFrame;
import ru.m.tankz.view.common.IGamePanel;
import ru.m.tankz.render.Render;
@:template class DotaGameFrame extends GameFrame {

View File

@@ -5,6 +5,6 @@ views:
layout.margin: 5
views:
- id: panel
$type: ru.m.tankz.frame.dota.DotaGamePanel
$type: ru.m.tankz.view.dota.DotaGamePanel
- id: render
$type: ru.m.tankz.render.Render

View File

@@ -1,9 +1,9 @@
package ru.m.tankz.frame.dota;
package ru.m.tankz.view.dota;
import haxework.gui.HGroupView;
import haxework.gui.LabelView;
import ru.m.tankz.frame.common.IGamePanel;
import ru.m.tankz.frame.common.LifeView;
import ru.m.tankz.view.common.IGamePanel;
import ru.m.tankz.view.common.LifeView;
import ru.m.tankz.game.Game;
import ru.m.tankz.preset.DotaGame;

View File

@@ -3,7 +3,7 @@ geometry.size.width: 100%
layout.margin: 20
views:
- id: radiant
$type: ru.m.tankz.frame.common.LifeView
$type: ru.m.tankz.view.common.LifeView
tank: bc
color: 0xff4422
- $type: haxework.gui.SpriteView
@@ -16,6 +16,6 @@ views:
- $type: haxework.gui.SpriteView
geometry.size.width: 25%
- id: dire
$type: ru.m.tankz.frame.common.LifeView
$type: ru.m.tankz.view.common.LifeView
tank: bc
color: 0x3284ff

View File

@@ -1,10 +1,10 @@
package ru.m.tankz.frame.dota;
package ru.m.tankz.view.dota;
import haxework.gui.ButtonView;
import haxework.gui.DataView;
import haxework.gui.frame.FrameSwitcher;
import ru.m.tankz.frame.common.LevelFrame;
import ru.m.tankz.frame.common.PlayerView;
import ru.m.tankz.view.common.LevelFrame;
import ru.m.tankz.view.common.PlayerView;
import ru.m.tankz.game.GameState;
import ru.m.tankz.preset.DotaGame;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.network;
package ru.m.tankz.view.network;
import haxework.gui.HGroupView;
import haxework.gui.LabelView;
@@ -18,4 +18,4 @@ import ru.m.tankz.proto.core.GameInfoProto;
label.text = '${data.type}';
return data;
}
}
}

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.network;
package ru.m.tankz.view.network;
import haxework.gui.HGroupView;
import haxework.gui.LabelView;
@@ -18,4 +18,4 @@ import ru.m.tankz.proto.core.UserProto;
label.text = '${data.uuid} -- ${data.name}';
return data;
}
}
}

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.settings;
package ru.m.tankz.view.settings;
import haxework.gui.HGroupView;
import haxework.gui.LabelView;

View File

@@ -1,4 +1,4 @@
package ru.m.tankz.frame.settings;
package ru.m.tankz.view.settings;
import haxework.gui.ButtonView;
import haxework.gui.DataView;

View File

@@ -10,6 +10,9 @@ class HardBotControl extends BotControl {
private var actionTimer:Timer;
override public function onCollision(with:EntityType):Void {
if (tank == null) {
return;
}
switch (with) {
case TANK(t):
if (t.playerId.team != tank.playerId.team) {