[client] update LevelPopup
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@@ -27,6 +27,7 @@ class StupidBotControl extends BotControl {
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turnRandomTimer = new Timer(2000);
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turnRandomTimer.run = calcTurn;
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}
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shot(1000 + Math.round(Math.random() * 4000));
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}
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override public function stop():Void {
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@@ -37,12 +38,12 @@ class StupidBotControl extends BotControl {
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}
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}
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override private function _shot():Void {
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super._shot();
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shot(1000 + Math.round(Math.random() * 4000));
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}
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private function calcTurn():Void {
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if (turnTimer != null) {
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turnTimer.stop();
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turnTimer = null;
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}
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// ToDo:
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if (handler == null || tank == null) return;
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var eagle:Eagle = BotHelper.findEagle(playerId.team, handler);
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if (eagle != null && Math.random() > 0.5) {
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@@ -37,7 +37,7 @@ player:
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points:
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- {team: human, type: eagle, index: -1, direction: right, x: 12, y: 24}
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- {team: human, type: tank, index: 0, direction: top, x: 8, y: 24}
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- {team: human, type: tank, index: 1, direction: top, x: 16, y: 24}
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#- {team: human, type: tank, index: 1, direction: top, x: 16, y: 24}
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- {team: bot, type: tank, index: -1, direction: bottom, x: 0, y: 0}
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- {team: bot, type: tank, index: -2, direction: bottom, x: 12, y: 0}
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- {team: bot, type: tank, index: -3, direction: bottom, x: 24, y: 0}
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