[map] load

This commit is contained in:
2018-01-06 22:01:27 +03:00
parent 6ae91246ef
commit 3d876e7ef2
16 changed files with 330 additions and 170 deletions

View File

@@ -1,5 +1,7 @@
package ru.m.tankz.config;
import openfl.utils.Assets;
import ru.m.tankz.map.Brick.BrickType;
import ru.m.tankz.proto.core.GameType;
import ru.m.tankz.core.Direction;
@@ -8,6 +10,8 @@ typedef MapConfig = {
var cellHeight:Float;
var gridWidth:Int;
var gridHeight:Int;
var bricks:Array<BrickType>;
}
enum SpawnPointType {
@@ -53,7 +57,8 @@ class ConfigBundle {
cellWidth: 22,
cellHeight: 22,
gridWidth: 26,
gridHeight: 26
gridHeight: 26,
bricks: null
},
[
{
@@ -73,9 +78,17 @@ class ConfigBundle {
]
);
public static function get(type:Int):Config {
public static function get(type:Int, level:Int):Config {
switch (type) {
case GameType.CLASSIC:
var bricksData:String = Assets.getText('resources/levels/level00${level}.txt');
var bricks:Array<BrickType> = [];
for (line in ~/\s+/g.split(bricksData)) {
for (c in line.split('')) {
bricks.push(Std.parseInt(c));
}
}
CLASSIC.map.bricks = bricks; // ToDo:
return CLASSIC;
case _:
return null;

View File

@@ -7,9 +7,14 @@ class Entity implements IEntity {
public var width(default, default):Float;
public var height(default, default):Float;
public var key(get, null):String;
public function new(x:Float, y:Float) {
this.x = x;
this.y = y;
}
private function get_key():String {
return '${Type.getClassName(Type.getClass(this))}';
}
}

View File

@@ -1,6 +1,6 @@
package ru.m.tankz.core;
interface IEntity {
interface IEntity extends IKey {
public var x(default, default):Float;
public var y(default, default):Float;

View File

@@ -0,0 +1,5 @@
package ru.m.tankz.core;
interface IKey {
public var key(get, null):String;
}

View File

@@ -28,4 +28,8 @@ class MobileEntity extends Entity implements IMobileEntity {
mx = 0;
my = 0;
}
override private function get_key():String {
return '${super.get_key()}:${id}';
}
}

View File

@@ -0,0 +1,31 @@
package ru.m.tankz.map;
import ru.m.tankz.core.IKey;
@:enum abstract BrickType(Int) from Int to Int {
var NONE = 0;
var ACE = 1;
var BUSH = 2;
var WATER = 3;
var ARMOR = 4;
var BRICK = 5;
}
class Brick implements IKey {
public var cellX(default, null):Int;
public var cellY(default, null):Int;
public var type(default, null):BrickType;
public var key(get, null):String;
public function new(type:BrickType, cellX:Int, cellY:Int) {
this.cellX = cellX;
this.cellY = cellY;
this.type = type;
}
public function get_key():String {
return 'brick:${cellX}:${cellY}';
}
}

View File

@@ -1,8 +1,11 @@
package ru.m.tankz.map;
interface ILevelMap {
public var cellWidth(default, null):Float;
public var cellHeight(default, null):Float;
public var gridWidth(default, null):Int;
public var gridHeight(default, null):Int;
public var cellWidth(default, null):Float;
public var cellHeight(default, null):Float;
public var gridWidth(default, null):Int;
public var gridHeight(default, null):Int;
public var bricks(default, null):Array<Brick>;
}

View File

@@ -4,15 +4,18 @@ import ru.m.tankz.config.Config.MapConfig;
class LevelMap implements ILevelMap {
public var cellWidth(default, null):Float;
public var cellHeight(default, null):Float;
public var gridWidth(default, null):Int;
public var gridHeight(default, null):Int;
public var cellWidth(default, null):Float;
public var cellHeight(default, null):Float;
public var gridWidth(default, null):Int;
public var gridHeight(default, null):Int;
public function new(config:MapConfig) {
cellWidth = config.cellWidth;
cellHeight = config.cellHeight;
gridWidth = config.gridWidth;
gridHeight = config.gridHeight;
}
public var bricks(default, null):Array<Brick>;
public function new(config:MapConfig) {
cellWidth = config.cellWidth;
cellHeight = config.cellHeight;
gridWidth = config.gridWidth;
gridHeight = config.gridHeight;
bricks = Lambda.array(Lambda.mapi(config.bricks, function(i, type):Brick return new Brick(type, Std.int(i % gridWidth), Std.int(Math.floor(i / gridHeight)))));
}
}