[proto] update message names
This commit is contained in:
@@ -4,9 +4,14 @@ import ru.m.draw.Color;
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import ru.m.tankz.Type;
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typedef CompleteRule = {
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@:optional var team:TeamId;
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}
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typedef GameConfig = {
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var levels: Int;
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var friendlyFire:Bool;
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var complete:Array<CompleteRule>;
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}
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typedef SpawnPoint = {
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@@ -14,11 +14,15 @@ class Entity implements IKey {
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public function new(rect:Rectangle) {
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this.id = ++idCounter;
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this.type = Type.getClassName(Type.getClass(this)).split('.').pop();
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this.type = Type.getClassName(Type.getClass(this)).split('.').pop().toLowerCase();
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this.rect = rect;
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}
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private function get_key():String {
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return '$type:$id';
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}
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public function toString():String {
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return key;
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}
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}
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@@ -1,7 +1,5 @@
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package ru.m.tankz.game;
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import ru.m.tankz.control.IControlFactory;
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import ru.m.tankz.game.GameSave.PlayerSave;
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import haxe.ds.Option;
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import haxe.Timer;
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import haxework.provider.Provider;
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@@ -13,6 +11,7 @@ import ru.m.tankz.bundle.IConfigBundle;
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import ru.m.tankz.bundle.ILevelBundle;
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import ru.m.tankz.config.Config;
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import ru.m.tankz.control.Control;
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import ru.m.tankz.control.IControlFactory;
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import ru.m.tankz.core.Bonus;
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import ru.m.tankz.core.Eagle;
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import ru.m.tankz.core.Entity;
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@@ -232,6 +231,11 @@ class Game {
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}
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public function next():Option<GameState> {
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for (rule in config.game.complete) {
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if (rule.team != null && rule.team == state.loser) {
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return Option.None;
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}
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}
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state.level++;
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if (state.level >= config.game.levels) state.level = 0;
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return Option.Some({type: state.type, presetId: preset.id, level: state.level});
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@@ -0,0 +1,26 @@
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package ru.m.tankz.network;
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import ru.m.tankz.proto.game.GameChangeProto;
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import ru.m.tankz.proto.core.GameProto;
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import ru.m.tankz.Type;
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import ru.m.tankz.game.Game;
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class NetworkGame extends Game {
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public function new(type:GameType) {
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super(type);
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}
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public function load(proto:GameProto):Void {
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// ToDo:
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}
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public function update(changes:Array<GameChangeProto>):Void {
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}
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public function export():GameProto {
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return null;
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}
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}
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+3
-13
@@ -1,12 +1,9 @@
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package ru.m.tankz.game;
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package ru.m.tankz.preset;
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import haxe.ds.Option;
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import ru.m.tankz.game.Game;
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import ru.m.tankz.game.GameState;
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import ru.m.tankz.Type;
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class ClassicGame extends Game {
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class ClassicGame extends GamePreset {
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public static var TYPE(default, never):GameType = 'classic';
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@@ -17,13 +14,6 @@ class ClassicGame extends Game {
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public static var PLAYER2(default, never):PresetId = 'player2';
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public function new() {
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super(TYPE);
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}
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override public function next():Option<GameState> {
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if (state.loser == HUMAN) {
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return Option.None;
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}
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return super.next();
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super(TYPE, [HUMAN, BOT], [PLAYER1, PLAYER2]);
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}
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}
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+3
-4
@@ -1,10 +1,9 @@
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package ru.m.tankz.game;
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package ru.m.tankz.preset;
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import ru.m.tankz.game.Game;
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import ru.m.tankz.Type;
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class DotaGame extends Game {
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class DotaGame extends GamePreset {
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public static var TYPE(default, never):GameType = 'dota';
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@@ -16,6 +15,6 @@ class DotaGame extends Game {
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public static var PLAYER2_VS(default, never):PresetId = 'player2_vs';
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public function new() {
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super(TYPE);
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super(TYPE, [RADIANT, DIRE], [PLAYER1, PLAYER2_COOP, PLAYER2_VS]);
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}
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}
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@@ -0,0 +1,17 @@
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package ru.m.tankz.preset;
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import ru.m.tankz.Type;
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class GamePreset {
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public var type(default, null):GameType;
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public var teams(default, null):Array<TeamId>;
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public var presets(default, null):Array<PresetId>;
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public function new(type:GameType, teams:Array<TeamId>, presets:Array<PresetId>) {
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this.type = type;
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this.teams = teams;
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this.presets = presets;
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}
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}
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@@ -3,21 +3,35 @@ syntax = "proto3";
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package ru.m.tankz.proto.core;
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message User {
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message UserProto {
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string uuid = 1;
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string name = 2;
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}
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enum GameState {
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enum GameStateProto {
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READY = 0;
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STARTED = 1;
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ENDED = 2;
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}
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message Game {
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message BrickProto {
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string type = 1;
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}
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message EntityProto {
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string type = 1;
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}
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message GameInfoProto {
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int32 id = 1;
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string type = 2;
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User creator = 3;
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repeated User players = 4;
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GameState state = 5;
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UserProto creator = 3;
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repeated UserProto players = 4;
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GameStateProto state = 5;
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}
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message GameProto {
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GameInfoProto info = 1;
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repeated BrickProto map = 2;
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repeated EntityProto entities = 3;
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}
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@@ -3,18 +3,13 @@ syntax = "proto3";
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package ru.m.tankz.proto.game;
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enum GameActionType {
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enum GameActionTypeProto {
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MOVE = 0;
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SHOT = 1;
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STOP = 2;
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}
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enum GameObjectType {
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TANK = 0;
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BULLET = 1;
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}
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enum GameChangeType {
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enum GameChangeTypeProto {
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MOVED = 0;
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DESTROED = 1;
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MODIFIED = 2;
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@@ -22,12 +17,12 @@ enum GameChangeType {
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DIRECTION = 4;
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}
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message GameChange {
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GameChangeType type = 1;
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GameObjectType objectType = 2;
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int32 objectId = 3;
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message GameChangeProto {
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GameChangeTypeProto type = 1;
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string entityType = 2;
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int32 entityId = 3;
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float x = 4;
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float y = 5;
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int32 directionX = 6;
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int32 directionY = 7;
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}
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}
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@@ -18,7 +18,7 @@ message LoginRequest {
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}
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message LoginResponse {
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ru.m.tankz.proto.core.User user = 1;
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ru.m.tankz.proto.core.UserProto user = 1;
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}
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// Logout
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@@ -30,7 +30,7 @@ message LogoutResponse {}
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message ListGameRequest {}
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message ListGameResponse {
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repeated ru.m.tankz.proto.core.Game games = 1;
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repeated ru.m.tankz.proto.core.GameInfoProto games = 1;
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}
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// Create Game
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@@ -39,7 +39,7 @@ message CreateGameRequest {
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}
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message CreateGameResponse {
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ru.m.tankz.proto.core.Game game = 1;
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ru.m.tankz.proto.core.GameInfoProto game = 1;
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}
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// Join Game
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@@ -48,32 +48,32 @@ message JoinGameRequest {
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}
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message JoinGameResponse {
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ru.m.tankz.proto.core.Game game = 1;
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ru.m.tankz.proto.core.GameInfoProto game = 1;
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}
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// Leave Game
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message LeaveGameRequest {}
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message LeaveGameResponse {
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ru.m.tankz.proto.core.Game game = 1;
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ru.m.tankz.proto.core.GameInfoProto game = 1;
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}
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// Start Game
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message StartGameRequest {}
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message StartGameResponse {
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ru.m.tankz.proto.core.Game game = 1;
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ru.m.tankz.proto.core.GameInfoProto game = 1;
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}
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// Game Update
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message GameUpdateRequest {
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ru.m.tankz.proto.game.GameActionType type = 1;
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ru.m.tankz.proto.game.GameActionTypeProto type = 1;
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int32 directionX = 2;
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int32 directionY = 3;
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}
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message GameUpdateResponse {
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repeated ru.m.tankz.proto.game.GameChange changes = 1;
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repeated ru.m.tankz.proto.game.GameChangeProto changes = 1;
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}
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// Request
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@@ -0,0 +1,185 @@
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game:
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levels: 36
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friendlyFire: false
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complete:
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- team: human
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map:
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cellWidth: 22
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cellHeight: 22
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gridWidth: 26
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gridHeight: 26
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bricks:
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- {type: border, index: -1, layer: 2, armor: -1}
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- {type: none, index: 0, layer: 0, armor: 0}
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- {type: ace, index: 1, layer: 0, armor: 0}
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- {type: bush, index: 2, layer: 3, armor: 0}
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- {type: water, index: 3, layer: 1, armor: 0}
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- {type: armor, index: 4, layer: 2, armor: 2}
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- {type: brick, index: 5, layer: 2, armor: 1}
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player:
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human: &human
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control: human
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life: 3
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protect: 5
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tanks:
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- {type: human0, rate: 1}
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bot: &bot
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control: bot
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color: 0xFFFFFF
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bonus: 0.25
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tanks:
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- {type: bot0, rate: 0.25}
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- {type: bot1, rate: 0.25}
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- {type: bot2, rate: 0.25}
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- {type: bot3, rate: 0.25}
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presets:
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# player1
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- id: player1
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teams:
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- id: human
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players:
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- {<<: *human, index: 0, color: 0xFFFF00}
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- id: bot
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spawnInterval: 3000
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life: 20
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players:
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- {<<: *bot, index: 0}
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- {<<: *bot, index: 1}
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- {<<: *bot, index: 2}
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- {<<: *bot, index: 3}
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# player2
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- id: player2
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teams:
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- id: human
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players:
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- {<<: *human, index: 0, color: 0xFFFF00}
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- {<<: *human, index: 1, color: 0x15C040}
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- id: bot
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spawnInterval: 3000
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life: 20
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players:
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- {<<: *bot, index: 0}
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- {<<: *bot, index: 1}
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- {<<: *bot, index: 2}
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- {<<: *bot, index: 3}
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- {<<: *bot, index: 4}
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- {<<: *bot, index: 5}
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points:
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- {team: human, type: eagle, index: -1, direction: right, x: 12, y: 24}
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- {team: human, type: tank, index: 0, direction: top, x: 8, y: 24}
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- {team: human, type: tank, index: 1, direction: top, x: 16, y: 24}
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- {team: bot, type: tank, index: -1, direction: bottom, x: 0, y: 0}
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- {team: bot, type: tank, index: -2, direction: bottom, x: 12, y: 0}
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- {team: bot, type: tank, index: -3, direction: bottom, x: 24, y: 0}
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bullet: &bullet
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width: 12
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height: 12
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speed: 0
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piercing: 1
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tanks:
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- type: human0
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upgrade: human1
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width: 36
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height: 36
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speed: 2.5
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bullet:
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<<: *bullet
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speed: 8.0
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bullets: 1
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skin: pa
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- type: human1
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upgrade: human2
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width: 40
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height: 36
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speed: 3.0
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bullet:
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<<: *bullet
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speed: 8.5
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bullets: 1
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skin: pb
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- type: human2
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upgrade: human3
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width: 40
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height: 36
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speed: 3.0
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bullet:
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<<: *bullet
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speed: 9.0
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bullets: 2
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skin: pc
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- type: human3
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upgrade: human3
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downgrade: human2
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width: 42
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height: 38
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speed: 2.9
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bullet:
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<<: *bullet
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speed: 9.0
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piercing: 3
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bullets: 2
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skin: pd
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- type: bot0
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width: 38
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height: 36
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speed: 2.0
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bullet:
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<<: *bullet
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speed: 7.0
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bullets: 1
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score: 100
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skin: ba
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- type: bot1
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width: 40
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height: 36
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speed: 4.0
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bullet:
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<<: *bullet
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speed: 7.0
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bullets: 1
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score: 200
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skin: bb
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- type: bot2
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width: 38
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height: 36
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speed: 2.0
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bullet:
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<<: *bullet
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speed: 9.0
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bullets: 1
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score: 300
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skin: bc
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- type: bot3
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width: 40
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height: 36
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speed: 1.8
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bullet:
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<<: *bullet
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speed: 8.0
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bullets: 1
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score: 400
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hits: 3
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skin: bd
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bonuses:
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- {score: 500, type: clock, duration: 10}
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- {score: 500, type: grenade}
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- {score: 500, type: helmet, duration: 20}
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- {score: 500, type: life}
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- {score: 500, type: shovel, duration: 10}
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- {score: 500, type: star}
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@@ -0,0 +1 @@
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||||
00000000000000000000000000␍␍00000000000000000000000000␍␍00055500055500005000555000␍␍00550550550550055005505500␍␍00000050500050555005000500␍␍00000550500050505000555000␍␍00055500500050005005000500␍␍00550000550550055005505500␍␍00555550055500555500555000␍␍00000000000000000000000000␍␍22222222222222222222222222␍␍22222222222222222222222222␍␍44111111111144111111111144␍␍44111111111144111111111144␍␍00000000005522550000000000␍␍00000000005522550000000000␍␍11442255225555552255224411␍␍11442255225555552255224411␍␍00000055000044000055000000␍␍00000055000044000055000000␍␍33335555005500550055553333␍␍33335555005500550055553333␍␍11111111000000000011111111␍␍11111111000555500011111111␍␍00000000000500500000000000␍␍00000000000500500000000000␍␍␍␍
|
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@@ -0,0 +1,26 @@
|
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00000000000000000000000000␍
|
||||
00000000000000000000000000␍
|
||||
00550055005500550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055005544550055005500␍
|
||||
00550055005544550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055000000000055005500␍
|
||||
00550055000000000055005500␍
|
||||
00000000005500550000000000␍
|
||||
00000000005500550000000000␍
|
||||
55005555000000000055550055␍
|
||||
44005555000000000055550044␍
|
||||
00000000005500550000000000␍
|
||||
00000000005555550000000000␍
|
||||
00550055005555550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055005500550055005500␍
|
||||
00550055000000000055005500␍
|
||||
00550055000000000055005500␍
|
||||
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00222222440044004400004400␍
|
||||
22222244000000000400000000␍
|
||||
22222244000000000400000000␍
|
||||
00004400000000000000000444␍
|
||||
00004400000000000000000444␍
|
||||
00000000000000000000400000␍
|
||||
00000000000555500044400000␍
|
||||
40000000000500500000000000␍
|
||||
40004400000500500000000000␍
|
||||
@@ -0,0 +1,26 @@
|
||||
00000000500500000000000000␍
|
||||
00000000500500000000000000␍
|
||||
50505005005000005050000000␍
|
||||
50505005005000005050000000␍
|
||||
50505055550000005055500000␍
|
||||
50505055550000005055500000␍
|
||||
05050055500000055055550000␍
|
||||
05050055500000055055550000␍
|
||||
00500055055000505555550000␍
|
||||
00500055055000505555550000␍
|
||||
00500500005550550505550000␍
|
||||
00500500005550550505550000␍
|
||||
00500000055555500050550000␍
|
||||
00500000055555500050550000␍
|
||||
00050000505555500050550000␍
|
||||
00050000505555500050550000␍
|
||||
00055555005555550050505555␍
|
||||
00050000005555550050500055␍
|
||||
00050000055055055050500505␍
|
||||
00050000055055055050500505␍
|
||||
00005000550550555500000500␍
|
||||
00005000550550555500000500␍
|
||||
00005005500000005550005000␍
|
||||
00005005500555505550005000␍
|
||||
00005005000500500055550000␍
|
||||
00005005000500500055550000
|
||||
@@ -0,0 +1,26 @@
|
||||
00000000000000000000000000␍
|
||||
00000000000000000000000000␍
|
||||
00000000550055000000000000␍
|
||||
00000000550055000000000000␍
|
||||
22000022552255220000220000␍
|
||||
22000022552255220000220000␍
|
||||
55222255555555552222552200␍
|
||||
55222255555555552222552200␍
|
||||
55555555445544555555552200␍
|
||||
55555555445544555555552200␍
|
||||
33333355555555553333332200␍
|
||||
33333355555555553333332200␍
|
||||
33555555555555555555333322␍
|
||||
33555555555555555555333322␍
|
||||
55555533555555335555552222␍
|
||||
55555533555555335555552222␍
|
||||
55553333335533333355553333␍
|
||||
55553333335533333355553333␍
|
||||
22333322222222223333223322␍
|
||||
22333322222222223333223322␍
|
||||
00222200000000002222002200␍
|
||||
00222200000000002222002200␍
|
||||
00000000000000000000000000␍
|
||||
00000000000555500000000000␍
|
||||
00000000000500500000000000␍
|
||||
00000000000500500000000000
|
||||
@@ -0,0 +1,143 @@
|
||||
game:
|
||||
levels: 8
|
||||
friendlyFire: true
|
||||
complete: []
|
||||
|
||||
map:
|
||||
cellWidth: 22
|
||||
cellHeight: 22
|
||||
gridWidth: 40
|
||||
gridHeight: 30
|
||||
|
||||
bricks:
|
||||
- {type: border, index: -1, layer: 2, armor: -1}
|
||||
- {type: none, index: 0, layer: 0, armor: 0}
|
||||
- {type: ace, index: 1, layer: 0, armor: 0}
|
||||
- {type: bush, index: 2, layer: 3, armor: 0}
|
||||
- {type: water, index: 3, layer: 1, armor: 0}
|
||||
- {type: armor, index: 4, layer: 2, armor: 2}
|
||||
- {type: brick, index: 5, layer: 2, armor: 1}
|
||||
|
||||
player:
|
||||
base: &player
|
||||
control: bot
|
||||
protect: 3
|
||||
tanks:
|
||||
- {type: slow, rate: 0.5}
|
||||
- {type: fast, rate: 0.5}
|
||||
human1: &human1
|
||||
<<: *player
|
||||
control: human
|
||||
color: 0xf055a0
|
||||
human2: &human2
|
||||
<<: *player
|
||||
control: human
|
||||
color: 0xa055f0
|
||||
|
||||
team:
|
||||
base: &team
|
||||
life: 20
|
||||
players:
|
||||
- {<<: *player, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
radiant: &radiant
|
||||
id: radiant
|
||||
color: 0xff4422
|
||||
<<: *team
|
||||
dire: &dire
|
||||
id: dire
|
||||
color: 0x2244ff
|
||||
<<: *team
|
||||
|
||||
presets:
|
||||
# player1
|
||||
- id: player1
|
||||
teams:
|
||||
- <<: *radiant
|
||||
players:
|
||||
- {<<: *human1, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
- <<: *dire
|
||||
# player2_coop
|
||||
- id: player2_coop
|
||||
teams:
|
||||
- <<: *radiant
|
||||
players:
|
||||
- {<<: *human1, index: 0}
|
||||
- {<<: *human1, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
- <<: *dire
|
||||
# player2_vs
|
||||
- id: player2_vs
|
||||
teams:
|
||||
- <<: *radiant
|
||||
players:
|
||||
- {<<: *human1, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
- <<: *dire
|
||||
players:
|
||||
- {<<: *human2, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
|
||||
points:
|
||||
- {team: radiant, type: eagle, index: -1, direction: right, x: 0, y: 28}
|
||||
- {team: radiant, type: tank, index: 0, direction: right, x: 0, y: 0}
|
||||
- {team: radiant, type: tank, index: 1, direction: right, x: 6, y: 10}
|
||||
- {team: radiant, type: tank, index: 2, direction: right, x: 6, y: 16}
|
||||
- {team: radiant, type: tank, index: 3, direction: right, x: 6, y: 22}
|
||||
- {team: radiant, type: tank, index: 4, direction: right, x: 10, y: 28}
|
||||
- {team: dire, type: eagle, index: -1, direction: right, x: 38, y: 0}
|
||||
- {team: dire, type: tank, index: 0, direction: left, x: 38, y: 28}
|
||||
- {team: dire, type: tank, index: 1, direction: left, x: 32, y: 18}
|
||||
- {team: dire, type: tank, index: 2, direction: left, x: 32, y: 12}
|
||||
- {team: dire, type: tank, index: 3, direction: left, x: 32, y: 6}
|
||||
- {team: dire, type: tank, index: 4, direction: left, x: 28, y: 0}
|
||||
|
||||
bullet: &bullet
|
||||
width: 12
|
||||
height: 12
|
||||
speed: 0
|
||||
piercing: 1
|
||||
|
||||
tanks:
|
||||
- type: slow
|
||||
width: 38
|
||||
height: 36
|
||||
speed: 2.3
|
||||
bullet:
|
||||
<<: *bullet
|
||||
speed: 12.0
|
||||
bullets: 1
|
||||
skin: bc
|
||||
|
||||
- type: fast
|
||||
width: 40
|
||||
height: 36
|
||||
speed: 4.0
|
||||
bullet:
|
||||
<<: *bullet
|
||||
speed: 8.0
|
||||
bullets: 1
|
||||
skin: bb
|
||||
|
||||
bonuses:
|
||||
- {type: clock, duration: 10}
|
||||
- {type: grenade}
|
||||
- {type: helmet, duration: 20}
|
||||
- {type: life}
|
||||
- {type: shovel, duration: 10}
|
||||
- {type: star}
|
||||
@@ -0,0 +1,2 @@
|
||||
points: [{index: -1, team: radiant, x: 0, direction: right, type: eagle, y: 28}, {index: 0, team: radiant, x: 0, direction: right, type: tank, y: 0}, {index: 1, team: radiant, x: 6, direction: right, type: tank, y: 10}, {index: 2, team: radiant, x: 6, direction: right, type: tank, y: 16}, {index: 3, team: radiant, x: 6, direction: right, type: tank, y: 22}, {index: 4, team: radiant, x: 10, direction: right, type: tank, y: 28}, {index: -1, team: dire, x: 38, direction: right, type: eagle, y: 0}, {index: 0, team: dire, x: 38, direction: left, type: tank, y: 28}, {index: 1, team: dire, x: 32, direction: left, type: tank, y: 18}, {index: 2, team: dire, x: 32, direction: left, type: tank, y: 12}, {index: 3, team: dire, x: 32, direction: left, type: tank, y: 6}, {index: 4, team: dire, x: 28, direction: left, type: tank, y: 0}]
|
||||
data: "000044000000000000000000005500004400550000004400000000000000000000550000440055000000440000004400003333000055000044005555000044000000440000333300005500004400555500004422442244000000000000550000440000000000442244224400000000000055000044000000000000000000444444555544444400442200330000000000000044444455554444440044220033005555333333554422220000222244000022003300555533333355442222000022224400002200330000000000000044220000000022440000440033000000000000004422000000002244000044003300000000000000550000555500005500002200000000000000000055000055550000550000220000004444444400005500445555440055000044444444444444440000550044555544005500004444444400000022000055000055550000550000000000000000002200005500005555000055000000000000003300440000442200000000224400000000000000330044000044220000000022440000000000000033002200004422220000222244553333335555003300220000442222000022224455333333555500330022440044444455554444440000000000000033002244004444445555444444000000000000000000440000550000000000004422442244000000000044000055000000000000442244224400005555004400005500003333000044000000440000555500440000550000333300004400000044000000550044000055000000000000000000004400000055004400005500000000000000000000440000"
|
||||
@@ -0,0 +1,2 @@
|
||||
points: [{index: -1, direction: right, team: radiant, type: eagle, y: 28, x: 0}, {index: 0, direction: right, team: radiant, type: tank, y: 2, x: 2}, {index: 1, direction: right, team: radiant, type: tank, y: 6, x: 2}, {index: 2, direction: right, team: radiant, type: tank, y: 10, x: 2}, {index: 3, direction: right, team: radiant, type: tank, y: 14, x: 2}, {index: 4, direction: right, team: radiant, type: tank, y: 18, x: 2}, {index: -1, direction: right, team: dire, type: eagle, y: 28, x: 38}, {index: 0, direction: left, team: dire, type: tank, y: 2, x: 36}, {index: 1, direction: left, team: dire, type: tank, y: 6, x: 36}, {index: 2, direction: left, team: dire, type: tank, y: 10, x: 36}, {index: 3, direction: left, team: dire, type: tank, y: 14, x: 36}, {index: 4, direction: left, team: dire, type: tank, y: 18, x: 36}]
|
||||
data: "005500330033003300333300330033003300550000550033003300330033330033003300330055000000000000330033000000003300330000000000000000000033003300000000330033000000000000550033000000330000000033000000330055000055003300000033000000003300000033005500000000330000003300333300330000003300000000000033000000330033330033000000330000000055000000330033003333003300330000005500005500000033003300333300330033000000550000000033003300330033330033003300330000000000003300330033003333003300330033000000005500330000003300333300330000003300550000550033000000330033330033000000330055000000000000330033003333003300330000000000000000000033003300333300330033000000000000550033003300330033330033003300330055000055003300330033003333003300330033005500000000330033003300333300330033003300000000000033003300330033330033003300330000005555553300330033003333003300330033555555555555330033003300333300330033003355555555555533003300330033330033003300335555555555553300330033003333003300330033555555440000330033000000333300000033000000004444000033003300000033330000003300000000440000443300330000003333000000330033440000000044330033000000333300000033003344000000440033003300330033330033003300330044000044003300330033003333003300330033004400"
|
||||
@@ -0,0 +1,2 @@
|
||||
data: "000000000000000000000000000000440000000000000000000000000000000000000044000000000044003300005500440000440055000000000000004400330000550044000044005500000000000000000000440000000000000000000055004400000000000044000000000000000000005500440000003300000000330044003300440000000000000000330000000033004400330044000000000000000000440055000000000000000000005500003300000044005500000000000000000000550000330000000000000055000044005500440000004400000000000000005500004400550044000000440000555500003300000000000000000000000000555555550000330000000000000000000000000055550055440000004400330000000000003300445500005544000000440033000000000000330044550055550000440000000044004400550000000055555555000044000000004400440055000000005555000000000000000000000000000044000044000000000000000000000000000000004400004400000044000044000044005500004400000000000000004400004400004400550000440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003300000000550000330055003300005500440000330000000055000033005500330000550044000000440033000000440000000000440000000000000044003300000044000000000044000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
|
||||
points: [{direction: right, team: radiant, x: 0, type: eagle, y: 14, index: -1}, {direction: right, team: radiant, x: 0, type: tank, y: 0, index: 0}, {direction: right, team: radiant, x: 6, type: tank, y: 10, index: 1}, {direction: right, team: radiant, x: 6, type: tank, y: 16, index: 2}, {direction: right, team: radiant, x: 6, type: tank, y: 22, index: 3}, {direction: right, team: radiant, x: 10, type: tank, y: 28, index: 4}, {direction: right, team: dire, x: 38, type: eagle, y: 14, index: -1}, {direction: left, team: dire, x: 38, type: tank, y: 28, index: 0}, {direction: left, team: dire, x: 32, type: tank, y: 18, index: 1}, {direction: left, team: dire, x: 32, type: tank, y: 12, index: 2}, {direction: left, team: dire, x: 32, type: tank, y: 6, index: 3}, {direction: left, team: dire, x: 28, type: tank, y: 0, index: 4}]
|
||||
@@ -0,0 +1,2 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 24, type: eagle, y: 26}, {index: 0, direction: right, team: radiant, x: 14, type: tank, y: 26}, {index: 1, direction: right, team: radiant, x: 20, type: tank, y: 20}, {index: 2, direction: right, team: radiant, x: 26, type: tank, y: 20}, {index: 3, direction: right, team: radiant, x: 34, type: tank, y: 24}, {index: 4, direction: right, team: radiant, x: 38, type: tank, y: 22}, {index: -1, direction: right, team: dire, x: 22, type: eagle, y: 2}, {index: 0, direction: left, team: dire, x: 8, type: tank, y: 2}, {index: 1, direction: left, team: dire, x: 12, type: tank, y: 6}, {index: 2, direction: left, team: dire, x: 20, type: tank, y: 6}, {index: 3, direction: left, team: dire, x: 21, type: tank, y: 10}, {index: 4, direction: left, team: dire, x: 28, type: tank, y: 4}]
|
||||
data: "444444444400000000440000004444000000000044444444440000000044000000444400000000004444440000004444004400000044440033444400444444000000444400440000004444003344440000000000440000440044000000000000000000000000000044000044004400000000000000000000003344004400000000000044004444440000444400334400440000000000004400444444000044440000000000004400444444440033440000005544000000000000440044444444003344000000554444004433440044444400000000004400440000004400443344004444440000000000440044000000440000000000004444004444440044004444440044000000000000444400444444004400444444000000440055440044440044440000000055444400000044005544004444004444000000005544440000444400444400000000000000443300000000000044440044440000000000000044330000000000000044004444003300444444004444004433004400004400444400330044444400444400443300444400000000000033000000000000000044000000440000000000003300000000000000004400000044440044004444444400444444440000440044004444004400444444440044444444000044004400000000000000440000000000000000000000440000000000000044000000000000000000000044004455003344000000440044000000440033444400445500334400000044004400000044003344440044440000000044000000440000004400000000004444000000004400000044000000440000000000"
|
||||
@@ -0,0 +1,2 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 12, type: eagle, y: 2}, {index: 0, direction: right, team: radiant, x: 6, type: tank, y: 6}, {index: 1, direction: right, team: radiant, x: 10, type: tank, y: 10}, {index: 2, direction: right, team: radiant, x: 14, type: tank, y: 10}, {index: 3, direction: right, team: radiant, x: 18, type: tank, y: 6}, {index: 4, direction: right, team: radiant, x: 20, type: tank, y: 2}, {index: -1, direction: right, team: dire, x: 22, type: eagle, y: 26}, {index: 0, direction: left, team: dire, x: 12, type: tank, y: 26}, {index: 1, direction: left, team: dire, x: 18, type: tank, y: 22}, {index: 2, direction: left, team: dire, x: 24, type: tank, y: 22}, {index: 3, direction: left, team: dire, x: 28, type: tank, y: 18}, {index: 4, direction: left, team: dire, x: 30, type: tank, y: 10}]
|
||||
data: "000000000033333300000000000000000000000000000000003333330000000000000000000000000000004400330033004400000000003300000044000000440033003300440000000000330000004400000000003333330000000044440000000000000000000000333333000000004444000000000000000000000000000000003300000000004444000000000000000000000000330000000000444400000044000000004400000000004400000044000000004400000000440000000000440000004400000000000033000000000000004444000000000000000000003300000000000000444400000000000000000000000000330000440000000033000000000000000000000033000044000000003300000000000000000000000000444400004400000000000000000000000000000044440000440000000000000000000000334444004444000000000044000000000000000033444400444400000000004400000000004400000044000000000000330000440000000000440000004400000000000033000044000000000000440000000000330000440000000000000033000044000000000033000044000000000000003300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000044000000003333330000000033000000000000004400000000333333000000003300000000000000000000440033003300440000000000000000000000000044003300330044000000000000000000000000000000333333000000000000000000000000000000000033333300000000000000"
|
||||
@@ -0,0 +1,2 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 19, type: eagle, y: 28}, {index: 0, direction: right, team: radiant, x: 0, type: tank, y: 28}, {index: 1, direction: right, team: radiant, x: 10, type: tank, y: 22}, {index: 2, direction: right, team: radiant, x: 19, type: tank, y: 18}, {index: 3, direction: right, team: radiant, x: 28, type: tank, y: 22}, {index: 4, direction: right, team: radiant, x: 38, type: tank, y: 28}, {index: -1, direction: right, team: dire, x: 19, type: eagle, y: 0}, {index: 0, direction: left, team: dire, x: 0, type: tank, y: 0}, {index: 1, direction: left, team: dire, x: 10, type: tank, y: 6}, {index: 2, direction: left, team: dire, x: 19, type: tank, y: 10}, {index: 3, direction: left, team: dire, x: 28, type: tank, y: 6}, {index: 4, direction: left, team: dire, x: 38, type: tank, y: 0}]
|
||||
data: "000000000000440000000000004400000000000000000000000044000000000000440000000000004400000000000000000440000000000000000044440000000000000000044000000000000000004400000000005555555555555555555500000000000000000000555555555555555555550000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000550000000000000000000000000000000000000055000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000004400000000000000000000440000000000000000440000000000000000000044000000005555555544333333333553333333334455555555555555554433333333355333333333445555555500000000440000000000000000000044000000000000000044000000000000000000004400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000550000000000000000000000000000000000000055000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000055555555555555555555000000000000000000005555555555555555555500000000004400000000000000000440000000000000000044440000000000000000044000000000000000004400000000000044000000000000440000000000000000000000004400000000000044000000000000"
|
||||
@@ -0,0 +1,2 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 19, type: eagle, y: 28}, {index: 0, direction: right, team: radiant, x: 2, type: tank, y: 22}, {index: 1, direction: right, team: radiant, x: 9, type: tank, y: 20}, {index: 2, direction: right, team: radiant, x: 19, type: tank, y: 24}, {index: 3, direction: right, team: radiant, x: 29, type: tank, y: 20}, {index: 4, direction: right, team: radiant, x: 36, type: tank, y: 22}, {index: -1, direction: right, team: dire, x: 19, type: eagle, y: 0}, {index: 0, direction: left, team: dire, x: 2, type: tank, y: 6}, {index: 1, direction: left, team: dire, x: 9, type: tank, y: 8}, {index: 2, direction: left, team: dire, x: 19, type: tank, y: 4}, {index: 3, direction: left, team: dire, x: 29, type: tank, y: 8}, {index: 4, direction: left, team: dire, x: 36, type: tank, y: 6}]
|
||||
data: "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000005555555544444455555555000000000000000000555555554444445555555500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000005500000000000000550000000000000000000000550000000000000055000000000000000000000055000000000000005500000000000000000000005500000000000000550000000000000000000000000044000000440000000000000000000000000000004400000044000000000000000333333333333333445500004433333333333333333333333333333344550000443333333333333333333333333333334400440044333333333333333333333333333333440044004433333333333333333333333333333344000055443333333333333333333333333333334400005544333333333333333000000000000000440000004400000000000000000000000000000044000000440000000000000000000000000055000000000000005500000000000000000000005500000000000000550000000000000000000000550000000000000055000000000000000000000055000000000000005500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000005555555544444455555555000000000000000000555555554444445555555500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
|
||||
@@ -0,0 +1,2 @@
|
||||
data: "444455555555555555555555555555555555444444445555555555555555555555555555555544440044004444444400444444440044444444004400004400444444440044444444004444444400440000220000000000000000000000000000000022000022000000000000000000000000000000002200004400444444442244444444224444444400440000440044444444224444444422444444440044000011000033550000000000000000553300001100001100003355000000000000000055330000110000110000444444004444444400444444440011000011000044444400444444440044444444001100004400000000000055333355000000000000440000440000000000005533335500000000000044000000442244444400443333440044444422440000000044224444440044333344004444442244000000440000000000005533335500000000000044000044000000000000553333550000000000004400001100444444440044444444004444444400110000110044444444004444444400444444440011000011000033550000000000000000553300001100001100003355000000000000000055330000110000440044444444224444444422444444440044000044004444444422444444442244444444004400002200000000000000000000000000000000220000220000000000000000000000000000000022000044004444444400444444440044444440004400004400444444440044444444004444444000440044445555555555555555555555555555555544444444555555555555555555555555555555554444"
|
||||
points: [{team: radiant, direction: right, x: 2, type: eagle, y: 14, index: -1}, {team: radiant, direction: right, x: 14, type: tank, y: 2, index: 0}, {team: radiant, direction: right, x: 6, type: tank, y: 8, index: 1}, {team: radiant, direction: right, x: 14, type: tank, y: 14, index: 2}, {team: radiant, direction: right, x: 6, type: tank, y: 20, index: 3}, {team: radiant, direction: right, x: 14, type: tank, y: 26, index: 4}, {team: dire, direction: right, x: 36, type: eagle, y: 14, index: -1}, {team: dire, direction: left, x: 24, type: tank, y: 2, index: 0}, {team: dire, direction: left, x: 32, type: tank, y: 8, index: 1}, {team: dire, direction: left, x: 24, type: tank, y: 14, index: 2}, {team: dire, direction: left, x: 32, type: tank, y: 20, index: 3}, {team: dire, direction: left, x: 24, type: tank, y: 26, index: 4}]
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Reference in New Issue
Block a user