[proto] update message names
This commit is contained in:
@@ -10,9 +10,6 @@ import ru.m.tankz.bundle.ILevelBundle;
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import ru.m.tankz.bundle.LevelBundle;
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import ru.m.tankz.control.ClientControlFactory;
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import ru.m.tankz.control.IControlFactory;
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import ru.m.tankz.game.ClassicGame;
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import ru.m.tankz.game.DotaGame;
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import ru.m.tankz.game.Game;
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import ru.m.tankz.network.NetworkManager;
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import ru.m.tankz.proto.pack.Request;
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import ru.m.tankz.proto.pack.Response;
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@@ -53,8 +50,6 @@ class Init {
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Provider.setFactory(SoundManager, SoundManager);
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Provider.setFactory(NetworkManager, NetworkManager);
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Provider.setFactory(IControlFactory, ClientControlFactory);
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Provider.setFactory(Game, ClassicGame, ClassicGame.TYPE);
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Provider.setFactory(Game, DotaGame, DotaGame.TYPE);
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var host:String = getHost();
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L.d('Init', 'host: ${host}');
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@@ -35,7 +35,7 @@ class GameFrame extends VGroupView {
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}
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private function start(save:GameSave):Void {
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game = Provider.build(Game, save.state.type);
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game = new Game(save.state.type);
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if (game == null) {
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throw 'Unsupported game type "${save.state.type}"';
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}
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@@ -1,9 +1,5 @@
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package ru.m.tankz.frame;
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import ru.m.tankz.game.ClassicGame;
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import ru.m.tankz.game.GameSave;
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import haxework.provider.Provider;
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import ru.m.tankz.proto.core.GameState;
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import haxework.gui.ButtonView;
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import haxework.gui.frame.IFrameSwitcher;
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import haxework.gui.IGroupView;
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@@ -11,9 +7,13 @@ import haxework.gui.InputView;
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import haxework.gui.LabelView;
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import haxework.gui.list.ListView;
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import haxework.gui.VGroupView;
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import haxework.provider.Provider;
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import ru.m.tankz.game.GameSave;
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import ru.m.tankz.network.NetworkManager;
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import ru.m.tankz.proto.core.Game;
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import ru.m.tankz.proto.core.User;
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import ru.m.tankz.preset.ClassicGame;
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import ru.m.tankz.proto.core.GameInfoProto;
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import ru.m.tankz.proto.core.GameStateProto;
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import ru.m.tankz.proto.core.UserProto;
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@:template("ru/m/tankz/frame/NetworkFrame.yaml", "ru/m/tankz/Style.yaml")
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@@ -29,12 +29,12 @@ class NetworkFrame extends VGroupView {
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@:view var gameListFrame(default, null):IGroupView;
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@:view var createGameButton(default, null):ButtonView;
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@:view var gameList(default, null):ListView<Game>;
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@:view var gameList(default, null):ListView<GameInfoProto>;
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@:view var gameFrame(default, null):IGroupView;
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@:view var leaveGameButton(default, null):ButtonView;
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@:view var startGameButton(default, null):ButtonView;
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@:view var userList(default, null):ListView<User>;
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@:view var userList(default, null):ListView<UserProto>;
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@:provide var network:NetworkManager;
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@:provide var mainFrameSwitcher:IFrameSwitcher;
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@@ -45,7 +45,7 @@ class NetworkFrame extends VGroupView {
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leaveGameButton.onPress = this;
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startGameButton.onPress = this;
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gameList.dispatcher.addListener({
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onListItemClick: function(item:IListItemView<Game>):Void {
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onListItemClick: function(item:IListItemView<GameInfoProto>):Void {
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network.joinGame(item.data.id);
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}
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});
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@@ -71,15 +71,15 @@ class NetworkFrame extends VGroupView {
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}
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}
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private function onListGame(games:Array<Game>):Void {
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private function onListGame(games:Array<GameInfoProto>):Void {
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gameList.data = games;
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}
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private function onGame(game:Game):Void {
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private function onGame(game:GameInfoProto):Void {
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if (game != null) {
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userList.data = game.players;
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frameSwitcher.change(gameFrame.id);
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if (game.state == GameState.STARTED) {
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if (game.state == GameStateProto.STARTED) {
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Provider.set(GameSave, new GameSave({type: ClassicGame.TYPE, presetId: ClassicGame.PLAYER1}));
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mainFrameSwitcher.change(GameFrame.ID);
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}
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@@ -43,7 +43,7 @@ views:
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$style: button
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text: Create
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- id: gameList
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$type: haxework.gui.list.VListView<ru.m.tankz.proto.core.Game>
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$type: haxework.gui.list.VListView<ru.m.tankz.proto.core.GameInfoProto>
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factory: "@class:ru.m.tankz.frame.network.GameItemView"
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pWidth: 100
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pHeight: 100
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@@ -73,7 +73,7 @@ views:
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$style: button
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text: Leave
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- id: userList
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$type: haxework.gui.list.VListView<ru.m.tankz.proto.core.User>
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$type: haxework.gui.list.VListView<ru.m.tankz.proto.core.UserProto>
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factory: "@class:ru.m.tankz.frame.network.UserItemView"
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pWidth: 100
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pHeight: 100
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@@ -4,8 +4,8 @@ import haxework.gui.ButtonView;
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import haxework.gui.frame.IFrameSwitcher;
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import haxework.gui.VGroupView;
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import haxework.provider.Provider;
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import ru.m.tankz.game.ClassicGame;
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import ru.m.tankz.game.DotaGame;
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import ru.m.tankz.preset.ClassicGame;
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import ru.m.tankz.preset.DotaGame;
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import ru.m.tankz.game.GameSave;
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import ru.m.tankz.storage.SaveStorage;
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import ru.m.tankz.Type;
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@@ -3,18 +3,18 @@ package ru.m.tankz.frame.network;
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import haxework.gui.HGroupView;
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import haxework.gui.LabelView;
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import haxework.gui.list.ListView;
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import ru.m.tankz.proto.core.Game;
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import ru.m.tankz.proto.core.GameInfoProto;
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@:template("ru/m/tankz/frame/network/GameItemView.yaml", "ru/m/tankz/Style.yaml")
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class GameItemView extends HGroupView implements IListItemView<Game> {
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class GameItemView extends HGroupView implements IListItemView<GameInfoProto> {
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public var item_index(default, default):Int;
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public var data(default, set):Game;
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public var data(default, set):GameInfoProto;
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@:view var label(default, null):LabelView;
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private function set_data(value:Game):Game {
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private function set_data(value:GameInfoProto):GameInfoProto {
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data = value;
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label.text = '${data.type}';
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return data;
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@@ -3,18 +3,18 @@ package ru.m.tankz.frame.network;
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import haxework.gui.HGroupView;
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import haxework.gui.LabelView;
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import haxework.gui.list.ListView;
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import ru.m.tankz.proto.core.User;
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import ru.m.tankz.proto.core.UserProto;
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@:template("ru/m/tankz/frame/network/UserItemView.yaml", "ru/m/tankz/Style.yaml")
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class UserItemView extends HGroupView implements IListItemView<User> {
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class UserItemView extends HGroupView implements IListItemView<UserProto> {
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public var item_index(default, default):Int;
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public var data(default, set):User;
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public var data(default, set):UserProto;
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@:view var label(default, null):LabelView;
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private function set_data(value:User):User {
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private function set_data(value:UserProto):UserProto {
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data = value;
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label.text = '${data.uuid} -- ${data.name}';
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return data;
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@@ -1,8 +1,8 @@
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package ru.m.tankz.network;
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import ru.m.tankz.proto.pack.StartGameRequest;
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import ru.m.tankz.proto.game.GameChange;
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import ru.m.tankz.proto.game.GameActionType;
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import ru.m.tankz.proto.game.GameChangeProto;
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import ru.m.tankz.proto.game.GameActionTypeProto;
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import ru.m.tankz.proto.pack.GameUpdateRequest;
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import ru.m.tankz.control.Control;
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import ru.m.tankz.proto.pack.JoinGameRequest;
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@@ -10,7 +10,7 @@ import ru.m.tankz.proto.pack.LeaveGameRequest;
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import ru.m.tankz.proto.pack.CreateGameRequest;
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import ru.m.connect.IConnection;
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import ru.m.signal.Signal;
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import ru.m.tankz.proto.core.Game;
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import ru.m.tankz.proto.core.GameInfoProto;
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import ru.m.tankz.proto.pack.ListGameRequest;
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import ru.m.tankz.proto.pack.LoginRequest;
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import ru.m.tankz.proto.pack.Request;
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@@ -24,9 +24,9 @@ class NetworkManager {
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public var state(default, null):String;
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public var stateSignal:Signal<String>;
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public var listGameSignal:Signal<Array<Game>>;
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public var gameSignal:Signal<Game>;
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public var gameUpdateSignal:Signal<Array<GameChange>>;
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public var listGameSignal:Signal<Array<GameInfoProto>>;
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public var gameSignal:Signal<GameInfoProto>;
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public var gameUpdateSignal:Signal<Array<GameChangeProto>>;
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public var user(default, null):User;
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@:provide private var connection:ClientConnection;
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@@ -34,9 +34,9 @@ class NetworkManager {
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public function new() {
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stateSignal = new Signal<String>();
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listGameSignal = new Signal<Array<Game>>();
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gameSignal = new Signal<Game>();
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gameUpdateSignal = new Signal<Array<GameChange>>();
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listGameSignal = new Signal<Array<GameInfoProto>>();
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gameSignal = new Signal<GameInfoProto>();
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gameUpdateSignal = new Signal<Array<GameChangeProto>>();
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updateState('offline');
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connection.handler.connect(onConnectionEvent);
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connection.receiveHandler.connect(onResponse);
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@@ -58,8 +58,8 @@ class NetworkManager {
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updateState('login...');
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c.send(new Request().setLogin(
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new LoginRequest()
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.setUuid(user.uuid)
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.setName(user.name)
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.setUuid(user.uuid)
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.setName(user.name)
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));
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}).catchError(function(_) {});
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}
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@@ -86,9 +86,17 @@ class NetworkManager {
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public function action(action:TankAction):Void {
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var update:GameUpdateRequest = switch action {
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case TankAction.MOVE(direction): new GameUpdateRequest().setType(GameActionType.MOVE).setDirectionX(direction.x).setDirectionY(direction.y);
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case TankAction.STOP: new GameUpdateRequest().setType(GameActionType.STOP);
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case TankAction.SHOT: new GameUpdateRequest().setType(GameActionType.SHOT);
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case TankAction.MOVE(direction):
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new GameUpdateRequest()
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.setType(GameActionTypeProto.MOVE)
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.setDirectionX(direction.x)
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.setDirectionY(direction.y);
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case TankAction.STOP:
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new GameUpdateRequest()
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.setType(GameActionTypeProto.STOP);
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case TankAction.SHOT:
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new GameUpdateRequest()
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.setType(GameActionTypeProto.SHOT);
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case _: null;
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}
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if (update != null) {
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@@ -19,7 +19,7 @@ class SoundManager {
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public function new() {}
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public function play(id:String):Void {
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L.d(TAG, 'play: ${id}');
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//L.d(TAG, 'play: ${id}');
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var sound:Sound = Assets.getSound('resources/sounds/${id}.${type}');
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if (sound != null) {
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sound.play();
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@@ -1,182 +0,0 @@
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game:
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levels: 36
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friendlyFire: false
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map:
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cellWidth: 22
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cellHeight: 22
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gridWidth: 26
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gridHeight: 26
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bricks:
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- {type: border, index: -1, layer: 2, armor: -1}
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- {type: none, index: 0, layer: 0, armor: 0}
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- {type: ace, index: 1, layer: 0, armor: 0}
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- {type: bush, index: 2, layer: 3, armor: 0}
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- {type: water, index: 3, layer: 1, armor: 0}
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- {type: armor, index: 4, layer: 2, armor: 2}
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- {type: brick, index: 5, layer: 2, armor: 1}
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player:
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human: &human
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control: human
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life: 3
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protect: 5
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tanks:
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- {type: human0, rate: 1}
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bot: &bot
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control: bot
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color: 0xFFFFFF
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bonus: 0.25
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tanks:
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- {type: bot0, rate: 0.25}
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- {type: bot1, rate: 0.25}
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- {type: bot2, rate: 0.25}
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- {type: bot3, rate: 0.25}
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presets:
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# player1
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- id: player1
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teams:
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- id: human
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players:
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- {<<: *human, index: 0, color: 0xFFFF00}
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- id: bot
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spawnInterval: 3000
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life: 20
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players:
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- {<<: *bot, index: 0}
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- {<<: *bot, index: 1}
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- {<<: *bot, index: 2}
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- {<<: *bot, index: 3}
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# player2
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- id: player2
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teams:
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- id: human
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players:
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- {<<: *human, index: 0, color: 0xFFFF00}
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- {<<: *human, index: 1, color: 0x15C040}
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- id: bot
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spawnInterval: 3000
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life: 20
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players:
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- {<<: *bot, index: 0}
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- {<<: *bot, index: 1}
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- {<<: *bot, index: 2}
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- {<<: *bot, index: 3}
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- {<<: *bot, index: 4}
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- {<<: *bot, index: 5}
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points:
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- {team: human, type: eagle, index: -1, direction: right, x: 12, y: 24}
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- {team: human, type: tank, index: 0, direction: top, x: 8, y: 24}
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- {team: human, type: tank, index: 1, direction: top, x: 16, y: 24}
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- {team: bot, type: tank, index: -1, direction: bottom, x: 0, y: 0}
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- {team: bot, type: tank, index: -2, direction: bottom, x: 12, y: 0}
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- {team: bot, type: tank, index: -3, direction: bottom, x: 24, y: 0}
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bullet: &bullet
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width: 12
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height: 12
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speed: 0
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piercing: 1
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tanks:
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- type: human0
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upgrade: human1
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width: 36
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height: 36
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speed: 2.5
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bullet:
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<<: *bullet
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speed: 8.0
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bullets: 1
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skin: pa
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- type: human1
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upgrade: human2
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width: 40
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height: 36
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speed: 3.0
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bullet:
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<<: *bullet
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speed: 8.5
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bullets: 1
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skin: pb
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- type: human2
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upgrade: human3
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width: 40
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height: 36
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speed: 3.0
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bullet:
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<<: *bullet
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speed: 9.0
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bullets: 2
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skin: pc
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- type: human3
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upgrade: human3
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downgrade: human2
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width: 42
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height: 38
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speed: 2.9
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bullet:
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<<: *bullet
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speed: 9.0
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piercing: 3
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bullets: 2
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skin: pd
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- type: bot0
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width: 38
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height: 36
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speed: 2.0
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bullet:
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<<: *bullet
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speed: 7.0
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bullets: 1
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score: 100
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skin: ba
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- type: bot1
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width: 40
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height: 36
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speed: 4.0
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bullet:
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<<: *bullet
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speed: 7.0
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bullets: 1
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score: 200
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skin: bb
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- type: bot2
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width: 38
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height: 36
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speed: 2.0
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bullet:
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<<: *bullet
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speed: 9.0
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bullets: 1
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score: 300
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skin: bc
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- type: bot3
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width: 40
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height: 36
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speed: 1.8
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bullet:
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<<: *bullet
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speed: 8.0
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bullets: 1
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score: 400
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hits: 3
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skin: bd
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bonuses:
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- {score: 500, type: clock, duration: 10}
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- {score: 500, type: grenade}
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- {score: 500, type: helmet, duration: 20}
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- {score: 500, type: life}
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- {score: 500, type: shovel, duration: 10}
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- {score: 500, type: star}
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@@ -1 +0,0 @@
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00000000000000000000000000
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@@ -1,26 +0,0 @@
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00000000000000000000000000
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||||
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00000000000000000000000000
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||||
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00550055005500550055005500
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||||
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||||
00550055005500550055005500
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||||
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||||
00550055005500550055005500
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|
||||
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||||
44440000440000444400000000
|
||||
|
||||
00440000440000004400444422
|
||||
|
||||
00440000440000004400444422
|
||||
|
||||
00440000444444002200440000
|
||||
|
||||
00440000444444002200440000
|
||||
|
||||
00550000000044004444440000
|
||||
|
||||
00550000000044004444440000
|
||||
|
||||
22444400445544555500000000
|
||||
|
||||
22444400445544555500000000
|
||||
|
||||
00004422442200005500004444
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000000000000000000044000
|
||||
|
||||
00000000000000000000044000
|
||||
|
||||
00000000000000000000440000
|
||||
|
||||
00000000000044000000440000
|
||||
|
||||
00000000000022000055500000
|
||||
|
||||
00000000005522550055500000
|
||||
|
||||
00000000002222220055500000
|
||||
|
||||
00000000442222224455500000
|
||||
|
||||
00000000222211222255500000
|
||||
|
||||
00000055222211222255500000
|
||||
|
||||
00000022221111112222500000
|
||||
|
||||
00004422221111112222500000
|
||||
|
||||
00002222111111111122220000
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000000000000000000550000
|
||||
|
||||
00000000000000000000550000
|
||||
|
||||
00553333004400550000000000
|
||||
|
||||
00553333004400550000000000
|
||||
|
||||
00003333552222223333004400
|
||||
|
||||
00003333552222223333004400
|
||||
|
||||
00000000002222223333550000
|
||||
|
||||
00000000002222223333550000
|
||||
|
||||
00440000333300220000000000
|
||||
|
||||
00440000333300220000000000
|
||||
|
||||
22225500333344000000005500
|
||||
|
||||
22225500333344000000005500
|
||||
|
||||
22222200000000000044000044
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000000000000000000000000
|
||||
|
||||
00000000000000000000000000
|
||||
|
||||
00000000000000000000000000
|
||||
|
||||
00000000005555000000440000
|
||||
|
||||
00000000002222000000220000
|
||||
|
||||
00444400552222440055225500
|
||||
|
||||
00222200222222220022222200
|
||||
|
||||
55222255222222225522222255
|
||||
|
||||
22222222222222222222222222
|
||||
|
||||
22222222222222222222222222
|
||||
|
||||
44223322222222223322222222
|
||||
|
||||
44223322222222223322222222
|
||||
|
||||
22223333332222223333332244
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000033000000003300000000
|
||||
|
||||
00000033000000003300000000
|
||||
|
||||
33330033003333333300333333
|
||||
|
||||
33330033003333333300333333
|
||||
|
||||
22225500005500003300332233
|
||||
|
||||
22225500005500003300332233
|
||||
|
||||
22333333330044000055222222
|
||||
|
||||
22333333330044000055222222
|
||||
|
||||
22220033000033003333333322
|
||||
|
||||
22220033000033003333333322
|
||||
|
||||
33330033003333000033000000
|
||||
|
||||
33330033003333000033000000
|
||||
|
||||
00005522550055220033000033
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00111111111100111111111100
|
||||
|
||||
00111111111100111111111100
|
||||
|
||||
11111111111111111111111111
|
||||
|
||||
11111111111111111111111111
|
||||
|
||||
11111155111111111155111111
|
||||
|
||||
11111155111111111155111111
|
||||
|
||||
11550055005511550055005511
|
||||
|
||||
11550055005511550055005511
|
||||
|
||||
11555555000000000055555511
|
||||
|
||||
11000055000000000055000011
|
||||
|
||||
11111155005544550055111111
|
||||
|
||||
11111155555544555555111111
|
||||
|
||||
44111111004400440011111144
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000000440000000044000000
|
||||
|
||||
00000000440000000044000000
|
||||
|
||||
00440000004400004422220000
|
||||
|
||||
00440000004400004422220000
|
||||
|
||||
00004400000000442200400000
|
||||
|
||||
00004400000000442244400000
|
||||
|
||||
00000044002222222222000400
|
||||
|
||||
00000044002222222222000400
|
||||
|
||||
00400000442222442200004400
|
||||
|
||||
00400000442222442200004400
|
||||
|
||||
00444022004422224400000400
|
||||
|
||||
00004022004422224400000400
|
||||
|
||||
00002222222222000044000000
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000000500500000000000000
|
||||
|
||||
00000000500500000000000000
|
||||
|
||||
50505005005000005050000000
|
||||
|
||||
50505005005000005050000000
|
||||
|
||||
50505055550000005055500000
|
||||
|
||||
50505055550000005055500000
|
||||
|
||||
05050055500000055055550000
|
||||
|
||||
05050055500000055055550000
|
||||
|
||||
00500055055000505555550000
|
||||
|
||||
00500055055000505555550000
|
||||
|
||||
00500500005550550505550000
|
||||
|
||||
00500500005550550505550000
|
||||
|
||||
00500000055555500050550000
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
00000000000000000000000000
|
||||
|
||||
00000000000000000000000000
|
||||
|
||||
00000000550055000000000000
|
||||
|
||||
00000000550055000000000000
|
||||
|
||||
22000022552255220000220000
|
||||
|
||||
22000022552255220000220000
|
||||
|
||||
55222255555555552222552200
|
||||
|
||||
55222255555555552222552200
|
||||
|
||||
55555555445544555555552200
|
||||
|
||||
55555555445544555555552200
|
||||
|
||||
33333355555555553333332200
|
||||
|
||||
33333355555555553333332200
|
||||
|
||||
33555555555555555555333322
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
game:
|
||||
levels: 8
|
||||
friendlyFire: true
|
||||
|
||||
map:
|
||||
cellWidth: 22
|
||||
cellHeight: 22
|
||||
gridWidth: 40
|
||||
gridHeight: 30
|
||||
|
||||
bricks:
|
||||
- {type: border, index: -1, layer: 2, armor: -1}
|
||||
- {type: none, index: 0, layer: 0, armor: 0}
|
||||
- {type: ace, index: 1, layer: 0, armor: 0}
|
||||
- {type: bush, index: 2, layer: 3, armor: 0}
|
||||
- {type: water, index: 3, layer: 1, armor: 0}
|
||||
- {type: armor, index: 4, layer: 2, armor: 2}
|
||||
- {type: brick, index: 5, layer: 2, armor: 1}
|
||||
|
||||
player:
|
||||
base: &player
|
||||
control: bot
|
||||
protect: 3
|
||||
tanks:
|
||||
- {type: slow, rate: 0.5}
|
||||
- {type: fast, rate: 0.5}
|
||||
human1: &human1
|
||||
<<: *player
|
||||
control: human
|
||||
color: 0xf055a0
|
||||
human2: &human2
|
||||
<<: *player
|
||||
control: human
|
||||
color: 0xa055f0
|
||||
|
||||
team:
|
||||
base: &team
|
||||
life: 20
|
||||
players:
|
||||
- {<<: *player, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
radiant: &radiant
|
||||
id: radiant
|
||||
color: 0xff4422
|
||||
<<: *team
|
||||
dire: &dire
|
||||
id: dire
|
||||
color: 0x2244ff
|
||||
<<: *team
|
||||
|
||||
presets:
|
||||
# player1
|
||||
- id: player1
|
||||
teams:
|
||||
- <<: *radiant
|
||||
players:
|
||||
- {<<: *human1, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
- <<: *dire
|
||||
# player2_coop
|
||||
- id: player2_coop
|
||||
teams:
|
||||
- <<: *radiant
|
||||
players:
|
||||
- {<<: *human1, index: 0}
|
||||
- {<<: *human1, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
- <<: *dire
|
||||
# player2_vs
|
||||
- id: player2_vs
|
||||
teams:
|
||||
- <<: *radiant
|
||||
players:
|
||||
- {<<: *human1, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
- <<: *dire
|
||||
players:
|
||||
- {<<: *human2, index: 0}
|
||||
- {<<: *player, index: 1}
|
||||
- {<<: *player, index: 2}
|
||||
- {<<: *player, index: 3}
|
||||
- {<<: *player, index: 4}
|
||||
|
||||
points:
|
||||
- {team: radiant, type: eagle, index: -1, direction: right, x: 0, y: 28}
|
||||
- {team: radiant, type: tank, index: 0, direction: right, x: 0, y: 0}
|
||||
- {team: radiant, type: tank, index: 1, direction: right, x: 6, y: 10}
|
||||
- {team: radiant, type: tank, index: 2, direction: right, x: 6, y: 16}
|
||||
- {team: radiant, type: tank, index: 3, direction: right, x: 6, y: 22}
|
||||
- {team: radiant, type: tank, index: 4, direction: right, x: 10, y: 28}
|
||||
- {team: dire, type: eagle, index: -1, direction: right, x: 38, y: 0}
|
||||
- {team: dire, type: tank, index: 0, direction: left, x: 38, y: 28}
|
||||
- {team: dire, type: tank, index: 1, direction: left, x: 32, y: 18}
|
||||
- {team: dire, type: tank, index: 2, direction: left, x: 32, y: 12}
|
||||
- {team: dire, type: tank, index: 3, direction: left, x: 32, y: 6}
|
||||
- {team: dire, type: tank, index: 4, direction: left, x: 28, y: 0}
|
||||
|
||||
bullet: &bullet
|
||||
width: 12
|
||||
height: 12
|
||||
speed: 0
|
||||
piercing: 1
|
||||
|
||||
tanks:
|
||||
- type: slow
|
||||
width: 38
|
||||
height: 36
|
||||
speed: 2.3
|
||||
bullet:
|
||||
<<: *bullet
|
||||
speed: 12.0
|
||||
bullets: 1
|
||||
skin: bc
|
||||
|
||||
- type: fast
|
||||
width: 40
|
||||
height: 36
|
||||
speed: 4.0
|
||||
bullet:
|
||||
<<: *bullet
|
||||
speed: 8.0
|
||||
bullets: 1
|
||||
skin: bb
|
||||
|
||||
bonuses:
|
||||
- {type: clock, duration: 10}
|
||||
- {type: grenade}
|
||||
- {type: helmet, duration: 20}
|
||||
- {type: life}
|
||||
- {type: shovel, duration: 10}
|
||||
- {type: star}
|
||||
@@ -1,2 +0,0 @@
|
||||
points: [{index: -1, team: radiant, x: 0, direction: right, type: eagle, y: 28}, {index: 0, team: radiant, x: 0, direction: right, type: tank, y: 0}, {index: 1, team: radiant, x: 6, direction: right, type: tank, y: 10}, {index: 2, team: radiant, x: 6, direction: right, type: tank, y: 16}, {index: 3, team: radiant, x: 6, direction: right, type: tank, y: 22}, {index: 4, team: radiant, x: 10, direction: right, type: tank, y: 28}, {index: -1, team: dire, x: 38, direction: right, type: eagle, y: 0}, {index: 0, team: dire, x: 38, direction: left, type: tank, y: 28}, {index: 1, team: dire, x: 32, direction: left, type: tank, y: 18}, {index: 2, team: dire, x: 32, direction: left, type: tank, y: 12}, {index: 3, team: dire, x: 32, direction: left, type: tank, y: 6}, {index: 4, team: dire, x: 28, direction: left, type: tank, y: 0}]
|
||||
data: "000044000000000000000000005500004400550000004400000000000000000000550000440055000000440000004400003333000055000044005555000044000000440000333300005500004400555500004422442244000000000000550000440000000000442244224400000000000055000044000000000000000000444444555544444400442200330000000000000044444455554444440044220033005555333333554422220000222244000022003300555533333355442222000022224400002200330000000000000044220000000022440000440033000000000000004422000000002244000044003300000000000000550000555500005500002200000000000000000055000055550000550000220000004444444400005500445555440055000044444444444444440000550044555544005500004444444400000022000055000055550000550000000000000000002200005500005555000055000000000000003300440000442200000000224400000000000000330044000044220000000022440000000000000033002200004422220000222244553333335555003300220000442222000022224455333333555500330022440044444455554444440000000000000033002244004444445555444444000000000000000000440000550000000000004422442244000000000044000055000000000000442244224400005555004400005500003333000044000000440000555500440000550000333300004400000044000000550044000055000000000000000000004400000055004400005500000000000000000000440000"
|
||||
@@ -1,2 +0,0 @@
|
||||
points: [{index: -1, direction: right, team: radiant, type: eagle, y: 28, x: 0}, {index: 0, direction: right, team: radiant, type: tank, y: 2, x: 2}, {index: 1, direction: right, team: radiant, type: tank, y: 6, x: 2}, {index: 2, direction: right, team: radiant, type: tank, y: 10, x: 2}, {index: 3, direction: right, team: radiant, type: tank, y: 14, x: 2}, {index: 4, direction: right, team: radiant, type: tank, y: 18, x: 2}, {index: -1, direction: right, team: dire, type: eagle, y: 28, x: 38}, {index: 0, direction: left, team: dire, type: tank, y: 2, x: 36}, {index: 1, direction: left, team: dire, type: tank, y: 6, x: 36}, {index: 2, direction: left, team: dire, type: tank, y: 10, x: 36}, {index: 3, direction: left, team: dire, type: tank, y: 14, x: 36}, {index: 4, direction: left, team: dire, type: tank, y: 18, x: 36}]
|
||||
data: "005500330033003300333300330033003300550000550033003300330033330033003300330055000000000000330033000000003300330000000000000000000033003300000000330033000000000000550033000000330000000033000000330055000055003300000033000000003300000033005500000000330000003300333300330000003300000000000033000000330033330033000000330000000055000000330033003333003300330000005500005500000033003300333300330033000000550000000033003300330033330033003300330000000000003300330033003333003300330033000000005500330000003300333300330000003300550000550033000000330033330033000000330055000000000000330033003333003300330000000000000000000033003300333300330033000000000000550033003300330033330033003300330055000055003300330033003333003300330033005500000000330033003300333300330033003300000000000033003300330033330033003300330000005555553300330033003333003300330033555555555555330033003300333300330033003355555555555533003300330033330033003300335555555555553300330033003333003300330033555555440000330033000000333300000033000000004444000033003300000033330000003300000000440000443300330000003333000000330033440000000044330033000000333300000033003344000000440033003300330033330033003300330044000044003300330033003333003300330033004400"
|
||||
@@ -1,2 +0,0 @@
|
||||
data: "000000000000000000000000000000440000000000000000000000000000000000000044000000000044003300005500440000440055000000000000004400330000550044000044005500000000000000000000440000000000000000000055004400000000000044000000000000000000005500440000003300000000330044003300440000000000000000330000000033004400330044000000000000000000440055000000000000000000005500003300000044005500000000000000000000550000330000000000000055000044005500440000004400000000000000005500004400550044000000440000555500003300000000000000000000000000555555550000330000000000000000000000000055550055440000004400330000000000003300445500005544000000440033000000000000330044550055550000440000000044004400550000000055555555000044000000004400440055000000005555000000000000000000000000000044000044000000000000000000000000000000004400004400000044000044000044005500004400000000000000004400004400004400550000440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000003300000000550000330055003300005500440000330000000055000033005500330000550044000000440033000000440000000000440000000000000044003300000044000000000044000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
|
||||
points: [{direction: right, team: radiant, x: 0, type: eagle, y: 14, index: -1}, {direction: right, team: radiant, x: 0, type: tank, y: 0, index: 0}, {direction: right, team: radiant, x: 6, type: tank, y: 10, index: 1}, {direction: right, team: radiant, x: 6, type: tank, y: 16, index: 2}, {direction: right, team: radiant, x: 6, type: tank, y: 22, index: 3}, {direction: right, team: radiant, x: 10, type: tank, y: 28, index: 4}, {direction: right, team: dire, x: 38, type: eagle, y: 14, index: -1}, {direction: left, team: dire, x: 38, type: tank, y: 28, index: 0}, {direction: left, team: dire, x: 32, type: tank, y: 18, index: 1}, {direction: left, team: dire, x: 32, type: tank, y: 12, index: 2}, {direction: left, team: dire, x: 32, type: tank, y: 6, index: 3}, {direction: left, team: dire, x: 28, type: tank, y: 0, index: 4}]
|
||||
@@ -1,2 +0,0 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 24, type: eagle, y: 26}, {index: 0, direction: right, team: radiant, x: 14, type: tank, y: 26}, {index: 1, direction: right, team: radiant, x: 20, type: tank, y: 20}, {index: 2, direction: right, team: radiant, x: 26, type: tank, y: 20}, {index: 3, direction: right, team: radiant, x: 34, type: tank, y: 24}, {index: 4, direction: right, team: radiant, x: 38, type: tank, y: 22}, {index: -1, direction: right, team: dire, x: 22, type: eagle, y: 2}, {index: 0, direction: left, team: dire, x: 8, type: tank, y: 2}, {index: 1, direction: left, team: dire, x: 12, type: tank, y: 6}, {index: 2, direction: left, team: dire, x: 20, type: tank, y: 6}, {index: 3, direction: left, team: dire, x: 21, type: tank, y: 10}, {index: 4, direction: left, team: dire, x: 28, type: tank, y: 4}]
|
||||
data: "444444444400000000440000004444000000000044444444440000000044000000444400000000004444440000004444004400000044440033444400444444000000444400440000004444003344440000000000440000440044000000000000000000000000000044000044004400000000000000000000003344004400000000000044004444440000444400334400440000000000004400444444000044440000000000004400444444440033440000005544000000000000440044444444003344000000554444004433440044444400000000004400440000004400443344004444440000000000440044000000440000000000004444004444440044004444440044000000000000444400444444004400444444000000440055440044440044440000000055444400000044005544004444004444000000005544440000444400444400000000000000443300000000000044440044440000000000000044330000000000000044004444003300444444004444004433004400004400444400330044444400444400443300444400000000000033000000000000000044000000440000000000003300000000000000004400000044440044004444444400444444440000440044004444004400444444440044444444000044004400000000000000440000000000000000000000440000000000000044000000000000000000000044004455003344000000440044000000440033444400445500334400000044004400000044003344440044440000000044000000440000004400000000004444000000004400000044000000440000000000"
|
||||
@@ -1,2 +0,0 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 12, type: eagle, y: 2}, {index: 0, direction: right, team: radiant, x: 6, type: tank, y: 6}, {index: 1, direction: right, team: radiant, x: 10, type: tank, y: 10}, {index: 2, direction: right, team: radiant, x: 14, type: tank, y: 10}, {index: 3, direction: right, team: radiant, x: 18, type: tank, y: 6}, {index: 4, direction: right, team: radiant, x: 20, type: tank, y: 2}, {index: -1, direction: right, team: dire, x: 22, type: eagle, y: 26}, {index: 0, direction: left, team: dire, x: 12, type: tank, y: 26}, {index: 1, direction: left, team: dire, x: 18, type: tank, y: 22}, {index: 2, direction: left, team: dire, x: 24, type: tank, y: 22}, {index: 3, direction: left, team: dire, x: 28, type: tank, y: 18}, {index: 4, direction: left, team: dire, x: 30, type: tank, y: 10}]
|
||||
data: "000000000033333300000000000000000000000000000000003333330000000000000000000000000000004400330033004400000000003300000044000000440033003300440000000000330000004400000000003333330000000044440000000000000000000000333333000000004444000000000000000000000000000000003300000000004444000000000000000000000000330000000000444400000044000000004400000000004400000044000000004400000000440000000000440000004400000000000033000000000000004444000000000000000000003300000000000000444400000000000000000000000000330000440000000033000000000000000000000033000044000000003300000000000000000000000000444400004400000000000000000000000000000044440000440000000000000000000000334444004444000000000044000000000000000033444400444400000000004400000000004400000044000000000000330000440000000000440000004400000000000033000044000000000000440000000000330000440000000000000033000044000000000033000044000000000000003300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000044000000003333330000000033000000000000004400000000333333000000003300000000000000000000440033003300440000000000000000000000000044003300330044000000000000000000000000000000333333000000000000000000000000000000000033333300000000000000"
|
||||
@@ -1,2 +0,0 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 19, type: eagle, y: 28}, {index: 0, direction: right, team: radiant, x: 0, type: tank, y: 28}, {index: 1, direction: right, team: radiant, x: 10, type: tank, y: 22}, {index: 2, direction: right, team: radiant, x: 19, type: tank, y: 18}, {index: 3, direction: right, team: radiant, x: 28, type: tank, y: 22}, {index: 4, direction: right, team: radiant, x: 38, type: tank, y: 28}, {index: -1, direction: right, team: dire, x: 19, type: eagle, y: 0}, {index: 0, direction: left, team: dire, x: 0, type: tank, y: 0}, {index: 1, direction: left, team: dire, x: 10, type: tank, y: 6}, {index: 2, direction: left, team: dire, x: 19, type: tank, y: 10}, {index: 3, direction: left, team: dire, x: 28, type: tank, y: 6}, {index: 4, direction: left, team: dire, x: 38, type: tank, y: 0}]
|
||||
data: "000000000000440000000000004400000000000000000000000044000000000000440000000000004400000000000000000440000000000000000044440000000000000000044000000000000000004400000000005555555555555555555500000000000000000000555555555555555555550000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000550000000000000000000000000000000000000055000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000004400000000000000000000440000000000000000440000000000000000000044000000005555555544333333333553333333334455555555555555554433333333355333333333445555555500000000440000000000000000000044000000000000000044000000000000000000004400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000550000000000000000000000000000000000000055000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000055555555555555555555000000000000000000005555555555555555555500000000004400000000000000000440000000000000000044440000000000000000044000000000000000004400000000000044000000000000440000000000000000000000004400000000000044000000000000"
|
||||
@@ -1,2 +0,0 @@
|
||||
points: [{index: -1, direction: right, team: radiant, x: 19, type: eagle, y: 28}, {index: 0, direction: right, team: radiant, x: 2, type: tank, y: 22}, {index: 1, direction: right, team: radiant, x: 9, type: tank, y: 20}, {index: 2, direction: right, team: radiant, x: 19, type: tank, y: 24}, {index: 3, direction: right, team: radiant, x: 29, type: tank, y: 20}, {index: 4, direction: right, team: radiant, x: 36, type: tank, y: 22}, {index: -1, direction: right, team: dire, x: 19, type: eagle, y: 0}, {index: 0, direction: left, team: dire, x: 2, type: tank, y: 6}, {index: 1, direction: left, team: dire, x: 9, type: tank, y: 8}, {index: 2, direction: left, team: dire, x: 19, type: tank, y: 4}, {index: 3, direction: left, team: dire, x: 29, type: tank, y: 8}, {index: 4, direction: left, team: dire, x: 36, type: tank, y: 6}]
|
||||
data: "000000000000000000000000000000000000000000000000000000000000000000000000000000000000000005555555544444455555555000000000000000000555555554444445555555500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000005500000000000000550000000000000000000000550000000000000055000000000000000000000055000000000000005500000000000000000000005500000000000000550000000000000000000000000044000000440000000000000000000000000000004400000044000000000000000333333333333333445500004433333333333333333333333333333344550000443333333333333333333333333333334400440044333333333333333333333333333333440044004433333333333333333333333333333344000055443333333333333333333333333333334400005544333333333333333000000000000000440000004400000000000000000000000000000044000000440000000000000000000000000055000000000000005500000000000000000000005500000000000000550000000000000000000000550000000000000055000000000000000000000055000000000000005500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000005555555544444455555555000000000000000000555555554444445555555500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
|
||||
@@ -1,2 +0,0 @@
|
||||
data: "444455555555555555555555555555555555444444445555555555555555555555555555555544440044004444444400444444440044444444004400004400444444440044444444004444444400440000220000000000000000000000000000000022000022000000000000000000000000000000002200004400444444442244444444224444444400440000440044444444224444444422444444440044000011000033550000000000000000553300001100001100003355000000000000000055330000110000110000444444004444444400444444440011000011000044444400444444440044444444001100004400000000000055333355000000000000440000440000000000005533335500000000000044000000442244444400443333440044444422440000000044224444440044333344004444442244000000440000000000005533335500000000000044000044000000000000553333550000000000004400001100444444440044444444004444444400110000110044444444004444444400444444440011000011000033550000000000000000553300001100001100003355000000000000000055330000110000440044444444224444444422444444440044000044004444444422444444442244444444004400002200000000000000000000000000000000220000220000000000000000000000000000000022000044004444444400444444440044444440004400004400444444440044444444004444444000440044445555555555555555555555555555555544444444555555555555555555555555555555554444"
|
||||
points: [{team: radiant, direction: right, x: 2, type: eagle, y: 14, index: -1}, {team: radiant, direction: right, x: 14, type: tank, y: 2, index: 0}, {team: radiant, direction: right, x: 6, type: tank, y: 8, index: 1}, {team: radiant, direction: right, x: 14, type: tank, y: 14, index: 2}, {team: radiant, direction: right, x: 6, type: tank, y: 20, index: 3}, {team: radiant, direction: right, x: 14, type: tank, y: 26, index: 4}, {team: dire, direction: right, x: 36, type: eagle, y: 14, index: -1}, {team: dire, direction: left, x: 24, type: tank, y: 2, index: 0}, {team: dire, direction: left, x: 32, type: tank, y: 8, index: 1}, {team: dire, direction: left, x: 24, type: tank, y: 14, index: 2}, {team: dire, direction: left, x: 32, type: tank, y: 20, index: 3}, {team: dire, direction: left, x: 24, type: tank, y: 26, index: 4}]
|
||||
Reference in New Issue
Block a user