[render] show scores

This commit is contained in:
2018-03-14 22:14:33 +03:00
parent e9212a889d
commit 2183c0710c
8 changed files with 57 additions and 19 deletions

View File

@@ -58,6 +58,7 @@ class JsConnection<O:Message, I:Message> extends BaseConnection<O, I> {
private function onConnect(_):Void {
connected = true;
handler.emit(ConnectionEvent.CONNECTED);
connectDeferred.resolve(this);
}
private function onClose(_):Void {

View File

@@ -50,11 +50,13 @@ typedef TankConfig = {
var skin:String;
@:optinal var upgrade:TankType;
@:optinal var downgrade:TankType;
@:optinal var score:Int;
}
typedef BonusConfig = {
var type:BonusType;
@:optional var duration:Int;
@:optinal var score:Int;
}
typedef TankSpawn = {

View File

@@ -1,8 +1,8 @@
package ru.m.tankz.engine;
import ru.m.signal.Signal;
import ru.m.geom.Line;
import ru.m.geom.Point;
import ru.m.signal.Signal;
import ru.m.tankz.config.Config;
import ru.m.tankz.control.Control;
import ru.m.tankz.core.Bullet;
@@ -11,6 +11,7 @@ import ru.m.tankz.core.EntityType;
import ru.m.tankz.core.MobileEntity;
import ru.m.tankz.core.Tank;
import ru.m.tankz.map.LevelMap;
import ru.m.tankz.Type;
enum EntityChange {
@@ -24,7 +25,7 @@ enum EntityChange {
typedef EngineListener = {
public function onSpawn(entity:EntityType):Void;
public function onCollision(entity:EntityType, with:EntityType):Void;
public function onDestroy(entity:EntityType):Void;
public function onDestroy(entity:EntityType, ?playerId:PlayerId):Void;
public function onChange(entity:EntityType, change:EntityChange):Void;
}
@@ -44,7 +45,7 @@ class CollisionProcessor {
case [EntityType.TANK(tank), EntityType.EAGLE(eagle)]:
tank.rect.lean(eagle.rect);
case [EntityType.TANK(tank), EntityType.BONUS(bonus)]:
engine.destroy(bonus);
engine.destroy(bonus, tank.playerId);
case [EntityType.TANK(tank), EntityType.BULLET(bullet)] |
[EntityType.BULLET(bullet), EntityType.TANK(tank)]:
if (bullet.tankId == tank.id || (!engine.config.game.friendlyFire && tank.playerId.team == bullet.playerId.team)) {
@@ -58,7 +59,7 @@ class CollisionProcessor {
tank.hits--;
engine.change(tank, EntityChange.HIT);
} else {
engine.destroy(tank);
engine.destroy(tank, bullet.tank.playerId);
}
}
engine.destroy(bullet);
@@ -91,13 +92,13 @@ class CollisionProcessor {
class EngineDispatcher {
public var spawnSignal(default, null):Signal1<EntityType>;
public var collisionSignal(default, null):Signal2<EntityType, EntityType>;
public var destroySignal(default, null):Signal1<EntityType>;
public var destroySignal(default, null):Signal2<EntityType, PlayerId>;
public var changeSignal(default, null):Signal2<EntityType, EntityChange>;
public function new() {
spawnSignal = new Signal1<EntityType>();
collisionSignal = new Signal2<EntityType, EntityType>();
destroySignal = new Signal1<EntityType>();
destroySignal = new Signal2<EntityType, PlayerId>();
changeSignal = new Signal2<EntityType, EntityChange>();
}
@@ -143,7 +144,7 @@ class Engine extends EngineDispatcher implements ControlHandler {
spawnSignal.emit(type);
}
public function destroy(entity:Entity):Void {
public function destroy(entity:Entity, ?playerId:PlayerId):Void {
if (entities.exists(entity.id)) {
var type = EntityTypeResolver.of(entity);
switch (type) {
@@ -152,7 +153,7 @@ class Engine extends EngineDispatcher implements ControlHandler {
if (tank != null) tank.onDestroyBullet();
case _:
}
destroySignal.emit(type);
destroySignal.emit(type, playerId);
entities.remove(entity.id);
}
}

View File

@@ -192,7 +192,7 @@ class Game {
}
}
public function onDestroy(entity:EntityType):Void {
public function onDestroy(entity:EntityType, ?playerId:PlayerId):Void {
switch (entity) {
case EntityType.TANK(tank):
var team = getTeam(tank.playerId.team);
@@ -209,6 +209,14 @@ class Game {
if (tank.bonus) {
spawnBonus();
}
if (tank.config.score > 0 && playerId != null) {
getPlayer(playerId).state.score += tank.config.score;
}
deferred.resolve(state);
case EntityType.BONUS(bonus):
if (bonus.config.score > 0 && playerId != null) {
getPlayer(playerId).state.score += bonus.config.score;
}
deferred.resolve(state);
case _:
}