diff --git a/gulpfile.js b/gulpfile.js index 170b334..ef382f4 100755 --- a/gulpfile.js +++ b/gulpfile.js @@ -109,7 +109,7 @@ module.exports.default = gulp.series( module.exports['client:html5:build'], module.exports['client:linux:build'], //module.exports['client:android:build'], - //module.exports['editor:flash:build'], + module.exports['editor:flash:build'], module.exports['server:neko:build'], module.exports['client:flash:html'], module.exports['client:linux:deb'], diff --git a/src/editor/haxe/ru/m/tankz/editor/frame/LevelFrame.hx b/src/editor/haxe/ru/m/tankz/editor/frame/LevelFrame.hx index 628645e..41b5e21 100644 --- a/src/editor/haxe/ru/m/tankz/editor/frame/LevelFrame.hx +++ b/src/editor/haxe/ru/m/tankz/editor/frame/LevelFrame.hx @@ -1,5 +1,7 @@ package ru.m.tankz.editor.frame; +import ru.m.tankz.preset.DotaGame; +import ru.m.tankz.preset.ClassicGame; import ru.m.tankz.util.LevelUtil; import ru.m.tankz.bundle.IConfigBundle; import haxework.gui.ButtonView; @@ -13,8 +15,6 @@ import ru.m.tankz.editor.FileUtil; import ru.m.tankz.editor.level.BrickView; import ru.m.tankz.editor.level.MapEditView; import ru.m.tankz.editor.level.SpawnPointView; -import ru.m.tankz.game.ClassicGame; -import ru.m.tankz.game.DotaGame; import ru.m.tankz.Type;