[gulp] add windows target
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@@ -29,9 +29,9 @@ exports.generate = function generate() {
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exports.levels = function levels() {
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exports.levels = function levels() {
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return gulp.src("./src/common/level/*").pipe(foreach(function (stream, file) {
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return gulp.src("./src/common/level/*").pipe(foreach(function (stream, file) {
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const type = file.path.substr(file.path.lastIndexOf("/") + 1);
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const type = file.path.substr(file.path.lastIndexOf(path.sep) + 1);
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gulp.src("./src/common/level/" + type + "/*").pipe(foreach(function (stream, file) {
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gulp.src("./src/common/level/" + type + "/*").pipe(foreach(function (stream, file) {
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const name = file.path.substr(file.path.lastIndexOf("/") + 1);
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const name = file.path.substr(file.path.lastIndexOf(path.sep) + 1);
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gulp.src("./src/common/level/" + type + "/" + name + "/*")
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gulp.src("./src/common/level/" + type + "/" + name + "/*")
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.pipe(zip(`${type}_${name}.zip`))
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.pipe(zip(`${type}_${name}.zip`))
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.pipe(gulp.dest("./target/levels"));
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.pipe(gulp.dest("./target/levels"));
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@@ -84,6 +84,7 @@ const client = new Project(
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Project.Platform.FLASH,
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Project.Platform.FLASH,
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Project.Platform.HTML5,
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Project.Platform.HTML5,
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Project.Platform.LINUX,
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Project.Platform.LINUX,
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Project.Platform.WINDOWS,
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Project.Platform.ANDROID,
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Project.Platform.ANDROID,
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],
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],
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config.branch({
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config.branch({
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