Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 347e20ab6b | |||
| 9e67513897 | |||
| e41d461ba6 | |||
| acf0706bef | |||
| 8874f5c04f |
13
.env.default
13
.env.default
@@ -1,21 +1,20 @@
|
||||
PROJECT=puzzlez
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||||
VERSION=$(grep -m 1 'version' ./package.json | grep -oP '"version"\s*:\s*"\K\d+\.\d+.\d+')
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||||
SDK_PATH=$HOME/sdk
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||||
PUBLISH_PATH=$HOME/public/$PROJECT
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BUILD_PATH=./build
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||||
TARGET_PATH=./target
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||||
KEY_STORE=<keystore.jks>
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||||
KEY_PASS=<passphrase>
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||||
|
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# publish
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||||
REPO=https://git.shmyga.ru/api/packages/InfernalGames
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PUBLISH_USER=<username>
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||||
PUBLISH_PASSWORD=<passphrase>
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||||
|
||||
# docker
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DOCKER_REPO=git.shmyga.ru
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DOCKER_GROUP=infernalgames
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DOCKER_ROOT="$DOCKER_REPO/$DOCKER_GROUP"
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VERSION=$(grep -m 1 'version' ./package.json | grep -oP '"version"\s*:\s*"\K\d+\.\d+.\d+')
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DOCKER_PROJECTS=(
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"$PROJECT-web:web"
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||||
)
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DOCKER_ARGS=(
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"PROJECT_NAME=$PROJECT"
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||||
)
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DOCKER_PROJECTS="$PROJECT-web:web"
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DOCKER_ARGS="PROJECT_NAME=$PROJECT"
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||||
10
README.md
10
README.md
@@ -1,9 +1,13 @@
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# Puzzlez
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||||
# Puzzle'z
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||||
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||||
Puzzle game
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||||
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||||

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||||
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||||
## Play
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||||
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||||
https://shmyga.ru/puzzlez/html5/index.html
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||||
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## Packages
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## Releases
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||||
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||||
https://git.shmyga.ru/InfernalGames/-/packages/generic/puzzlez
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https://git.shmyga.ru/InfernalGames/puzzlez/releases
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||||
|
||||
BIN
docs/Screenshot_2026-05-04_15-42-42.jpg
Normal file
BIN
docs/Screenshot_2026-05-04_15-42-42.jpg
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 357 KiB |
10
gulpfile.js
10
gulpfile.js
@@ -4,8 +4,11 @@ const Config = require("./config.json");
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const packageInfo = require("./package.json");
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const { System, Sdk, Haxe, Project } = require("gulp-haxetool");
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const dateformat = require("dateformat");
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const argv = require("yargs").argv;
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||||
const publish = require("./tasks/gulp-publish");
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||||
|
||||
Project.useRuffle();
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||||
|
||||
if (packageInfo.haxe) {
|
||||
Haxe.VERSION = packageInfo.haxe;
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||||
}
|
||||
@@ -63,6 +66,9 @@ const config = new Project.Config({
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flags: ["proto_debug"],
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||||
});
|
||||
|
||||
const host = argv.host || "localhost";
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||||
const port = argv.port || 5000;
|
||||
|
||||
const app = new Project(
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Project.BuildSystem.OPENFL,
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||||
[
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||||
@@ -87,6 +93,10 @@ const app = new Project(
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||||
width: 1280,
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||||
height: 768,
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||||
},
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||||
macros: [
|
||||
`CompilationOption.set('host','${host}')`,
|
||||
`CompilationOption.set('port',${port})`,
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||||
],
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||||
flags: ["app"],
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||||
}),
|
||||
).bind(module, gulp);
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||||
|
||||
27325
package-lock.json
generated
27325
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -9,7 +9,7 @@
|
||||
"gulp-add": "0.0.2",
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||||
"gulp-clean": "^0.4.0",
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||||
"gulp-cli": "^2.2.0",
|
||||
"gulp-haxetool": "^0.1.9",
|
||||
"gulp-haxetool": "^0.2.1",
|
||||
"yargs": "^13.2.4"
|
||||
},
|
||||
"haxeDependencies": {
|
||||
@@ -20,7 +20,8 @@
|
||||
"svg": "1.1.3",
|
||||
"protohx": "0.4.6",
|
||||
"yield": "3.2.2",
|
||||
"formatter": "1.16.0"
|
||||
"formatter": "1.16.0",
|
||||
"hxWebSockets": "1.4.0"
|
||||
},
|
||||
"haxe": "4.2.5"
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||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
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||||
#!/usr/bin/env bash
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||||
set -e
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||||
cd "$(dirname $(dirname "$0"))" || exit
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||||
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||||
source .env
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||||
|
||||
mkdir -p "$SDK_PATH" "$PUBLISH_PATH" "$BUILD_PATH" "$TARGET_PATH" "src-gen"
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||||
docker compose run --rm --user $(id -u):$(id -g) --build --remove-orphans builder
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||||
|
||||
./scripts/docker-action
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||||
@@ -3,8 +3,6 @@ set -e
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||||
cd "$(dirname $(dirname "$0"))" || exit
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||||
source .env
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||||
|
||||
VERSION=$(grep -m 1 'version' ./package.json | grep -oP '"version"\s*:\s*"\K\d+\.\d+\.\d+')
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||||
|
||||
PACKAGES=(
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||||
"android/${PROJECT}_${VERSION}.apk"
|
||||
"debian/${PROJECT}_${VERSION}_all.deb"
|
||||
@@ -33,3 +31,5 @@ do
|
||||
fi
|
||||
fi
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||||
done
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||||
|
||||
DOCKER_ACTION=publish ./scripts/docker-action
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||||
@@ -4,6 +4,8 @@ import hw.app.App;
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||||
import hw.app.Const;
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||||
import hw.log.TraceLogger;
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||||
import ru.m.puzzlez.image.ImageSourceBundle;
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||||
import ru.m.puzzlez.net.Network;
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||||
import ru.m.puzzlez.net.NetworkSource;
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||||
import ru.m.puzzlez.render.part.IPartBuilder;
|
||||
import ru.m.puzzlez.settings.Settings;
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||||
import ru.m.puzzlez.source.AssetImageSource;
|
||||
@@ -18,12 +20,15 @@ import ru.m.update.Updater;
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class PuzzlezApp {
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@:provide static var updater:Updater;
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@:provide static var sourceBundle:ImageSourceBundle;
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@:provide static var network:Network;
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||||
|
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public static function main() {
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// ToDo: fix @:provide macro
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Settings;
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IPartBuilder;
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GameStorage;
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Network;
|
||||
NetworkSource;
|
||||
sourceBundle.register(new AssetImageSource());
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||||
sourceBundle.register(new FileImageSource());
|
||||
sourceBundle.register(new PixabayImageSource(CompilationOption.get("PIXABAY_KEY")));
|
||||
@@ -36,5 +41,6 @@ class PuzzlezApp {
|
||||
app.icon = openfl.Assets.getBitmapData("resources/icon.png");
|
||||
app.view = new PuzzlezAppView();
|
||||
L.d("Puzzlez", "started");
|
||||
network.auth();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ import hw.connect.IConnection;
|
||||
import hw.signal.Signal;
|
||||
import hw.storage.SharedObjectStorage;
|
||||
import promhx.Promise;
|
||||
import ru.m.data.IDataSource;
|
||||
import ru.m.puzzlez.proto.core.User;
|
||||
import ru.m.puzzlez.proto.event.GameAction;
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||||
import ru.m.puzzlez.proto.event.GameEvent;
|
||||
@@ -13,6 +12,7 @@ import ru.m.puzzlez.proto.game.GamePreset;
|
||||
import ru.m.puzzlez.proto.game.GameState;
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||||
import ru.m.puzzlez.proto.pack.AuthRequest;
|
||||
import ru.m.puzzlez.proto.pack.GameActionRequest;
|
||||
import ru.m.puzzlez.proto.pack.GameCreateRequest;
|
||||
import ru.m.puzzlez.proto.pack.GameJoinRequest;
|
||||
import ru.m.puzzlez.proto.pack.GameLeaveRequest;
|
||||
import ru.m.puzzlez.proto.pack.GameListRequest;
|
||||
@@ -21,21 +21,26 @@ import ru.m.puzzlez.proto.pack.NotificationResponse;
|
||||
import ru.m.puzzlez.proto.pack.Request;
|
||||
import ru.m.puzzlez.proto.pack.Response;
|
||||
|
||||
@:provide class Network implements IDataSource<String, GameState> {
|
||||
using ru.m.SignalUtil;
|
||||
|
||||
@:provide class Network {
|
||||
public var userSignal:Signal<User> = new Signal();
|
||||
public var notificationSignal:Signal<NotificationResponse> = new Signal();
|
||||
public var listSignal:Signal<GameListResponse> = new Signal();
|
||||
public var joinSignal:Signal<GameState> = new Signal();
|
||||
public var gameEventSignal:Signal<GameEvent> = new Signal();
|
||||
|
||||
private var connection:IConnection<Request, Response>;
|
||||
public var connection:IConnection<Request, Response>;
|
||||
|
||||
private var storage:SharedObjectStorage;
|
||||
|
||||
private static var USER_KEY = "user";
|
||||
|
||||
public function new() {
|
||||
storage = new SharedObjectStorage("network/2");
|
||||
connection = ConnectionFactory.buildClientConnection("127.0.0.1", 5000, Response);
|
||||
var host:String = CompilationOption.get("host");
|
||||
var port:Int = cast(CompilationOption.get("port"), Int);
|
||||
connection = ConnectionFactory.buildClientConnection(host, port, Response);
|
||||
connection.handler.connect(onConnectionChange);
|
||||
connection.receiveHandler.connect(onReceivePacket);
|
||||
connection.connect().catchError(_ -> {});
|
||||
@@ -45,17 +50,23 @@ import ru.m.puzzlez.proto.pack.Response;
|
||||
if (storage.exists(USER_KEY)) {
|
||||
return storage.read(USER_KEY);
|
||||
} else {
|
||||
return new User().setName('Anonimus #${IdUtil.generate()}');
|
||||
var uuid = IdUtil.generate();
|
||||
return new User().setUuid(uuid).setName('Anonimus #${uuid}');
|
||||
}
|
||||
}
|
||||
|
||||
public function auth():Promise<User> {
|
||||
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
|
||||
return userSignal.next();
|
||||
try {
|
||||
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
|
||||
return userSignal.next();
|
||||
} catch (error:Dynamic) {
|
||||
L.w("network", "auth", error);
|
||||
return Promise.promise(null);
|
||||
}
|
||||
}
|
||||
|
||||
public function createGame(preset:GamePreset):Promise<GameState> {
|
||||
connection.send(new Request().setJoin(new GameJoinRequest().setPreset(preset)));
|
||||
connection.send(new Request().setCreate(new GameCreateRequest().setPreset(preset)));
|
||||
return joinSignal.next();
|
||||
}
|
||||
|
||||
@@ -99,22 +110,4 @@ import ru.m.puzzlez.proto.pack.Response;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getPage(page:Page):Promise<DataPage<GameState>> {
|
||||
connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
|
||||
return listSignal.next().then((list:GameListResponse) -> ({
|
||||
page: {
|
||||
index: list.page,
|
||||
count: list.count,
|
||||
filter: null,
|
||||
order: null,
|
||||
},
|
||||
total: list.total,
|
||||
data: list.games,
|
||||
}));
|
||||
}
|
||||
|
||||
public function get(id:String):GameState {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,10 +2,12 @@ package ru.m.puzzlez.net;
|
||||
|
||||
import ru.m.puzzlez.proto.event.GameStart;
|
||||
import hw.signal.Signal;
|
||||
import ru.m.puzzlez.image.IGame;
|
||||
import ru.m.puzzlez.game.IGame;
|
||||
import ru.m.puzzlez.proto.event.GameAction;
|
||||
import ru.m.puzzlez.proto.event.GameEvent;
|
||||
import ru.m.puzzlez.proto.game.GameState;
|
||||
import ru.m.puzzlez.proto.event.gameaction.Action;
|
||||
import ru.m.puzzlez.game.EventUtil;
|
||||
|
||||
class NetworkGame implements IGame {
|
||||
public var state(default, null):GameState;
|
||||
@@ -19,7 +21,11 @@ class NetworkGame implements IGame {
|
||||
}
|
||||
|
||||
public function action(action:GameAction):Void {
|
||||
network.sendGameAction(action);
|
||||
if (action.action == Action.MOVE) {
|
||||
events.emit(EventUtil.action(action));
|
||||
} else {
|
||||
network.sendGameAction(action);
|
||||
}
|
||||
}
|
||||
|
||||
public function start():Void {
|
||||
|
||||
28
src/app/haxe/ru/m/puzzlez/net/NetworkSource.hx
Normal file
28
src/app/haxe/ru/m/puzzlez/net/NetworkSource.hx
Normal file
@@ -0,0 +1,28 @@
|
||||
package ru.m.puzzlez.net;
|
||||
|
||||
import promhx.Promise;
|
||||
import ru.m.data.DataSource;
|
||||
import ru.m.puzzlez.proto.game.GameState;
|
||||
import ru.m.puzzlez.proto.pack.GameListRequest;
|
||||
import ru.m.puzzlez.proto.pack.GameListResponse;
|
||||
import ru.m.puzzlez.proto.pack.Request;
|
||||
|
||||
using ru.m.SignalUtil;
|
||||
|
||||
@:provide class NetworkSource implements DataSource<GameState> {
|
||||
@:provide private var network:Network;
|
||||
|
||||
public function getPage(page:Page):Promise<DataPage<GameState>> {
|
||||
network.connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
|
||||
return network.listSignal.next().then((list:GameListResponse) -> ({
|
||||
page: {
|
||||
index: list.page,
|
||||
count: list.count,
|
||||
filter: null,
|
||||
order: null,
|
||||
},
|
||||
total: list.total,
|
||||
data: list.games,
|
||||
}));
|
||||
}
|
||||
}
|
||||
@@ -25,6 +25,7 @@ class NginxImageSource implements ImageSource {
|
||||
public var id(default, never):String = "nginx";
|
||||
|
||||
private var baseUrl:String;
|
||||
private var cache:Map<String, Promise<NginxResponse>> = new Map();
|
||||
|
||||
public function new(baseUrl:String) {
|
||||
this.baseUrl = baseUrl;
|
||||
@@ -36,31 +37,35 @@ class NginxImageSource implements ImageSource {
|
||||
|
||||
public function getPage(page:Page):Promise<DataPage<ImageId>> {
|
||||
var category = page.filter.get("category");
|
||||
return new JsonLoader<NginxResponse>().GET(category != null ? this.baseUrl + category + "/" : this.baseUrl)
|
||||
.then((response:NginxResponse) -> {
|
||||
var data:Array<ImageId> = [];
|
||||
for (item in response) {
|
||||
if (item.type == NginxResponseItemType.FILE) {
|
||||
var itemId = category != null ? category + "@" + item.name : item.name;
|
||||
data.push(new ImageId().setSource(id).setId(itemId));
|
||||
}
|
||||
var url = category != null ? this.baseUrl + category + "/" : this.baseUrl;
|
||||
if (!this.cache.exists(url)) {
|
||||
this.cache.set(url, new JsonLoader<NginxResponse>().GET(url));
|
||||
}
|
||||
return this.cache.get(url).then((response:NginxResponse) -> {
|
||||
var data:Array<ImageId> = [];
|
||||
for (item in response) {
|
||||
if (item.type == NginxResponseItemType.FILE) {
|
||||
var itemId = category != null ? category + "@" + item.name : item.name;
|
||||
data.push(new ImageId().setSource(id).setId(itemId));
|
||||
}
|
||||
return {
|
||||
page: page,
|
||||
data: data,
|
||||
total: response.length,
|
||||
}
|
||||
});
|
||||
}
|
||||
data = data.slice(page.index * page.count, (page.index + 1) * page.count);
|
||||
return {
|
||||
page: page,
|
||||
data: data,
|
||||
total: response.length,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public function load(id:String, thumb:Bool = false):Promise<ImageValue> {
|
||||
var url = this.baseUrl + StringTools.replace(id, "@", "/");
|
||||
if (thumb) {
|
||||
var parts = url.split(".");
|
||||
var index = parts.length - 2;
|
||||
parts[index] = parts[index] + "-thumbnail";
|
||||
url = parts.join(".");
|
||||
}
|
||||
// TODO: default size by screen width?
|
||||
var width = thumb ? 360 : 1920;
|
||||
var parts = url.split(".");
|
||||
var index = parts.length - 2;
|
||||
parts[index] = parts[index] + '-w${width}';
|
||||
url = parts.join(".");
|
||||
return Promise.promise(ImageValue.URL(url));
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@ import hw.view.popup.ConfirmView;
|
||||
import promhx.Promise;
|
||||
import ru.m.puzzlez.game.Game;
|
||||
import ru.m.puzzlez.game.IGame;
|
||||
import ru.m.puzzlez.net.NetworkGame;
|
||||
import ru.m.puzzlez.proto.event.GameAction;
|
||||
import ru.m.puzzlez.proto.event.GameEvent;
|
||||
import ru.m.puzzlez.proto.event.gameaction.Action;
|
||||
@@ -37,7 +38,7 @@ import ru.m.puzzlez.view.popup.PreviewPopup;
|
||||
L.d("Frame", '$ID: ${state.preset.image.source}:${state.preset.image.id}');
|
||||
onHide();
|
||||
if (state.online) {
|
||||
// game = new NetworkGame(state);
|
||||
game = new NetworkGame(state);
|
||||
} else {
|
||||
game = new Game(state);
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import hw.view.form.ToggleButtonView;
|
||||
import hw.view.frame.FrameSwitcher;
|
||||
import hw.view.frame.FrameView;
|
||||
import ru.m.puzzlez.game.GameUtil;
|
||||
import ru.m.puzzlez.net.Network;
|
||||
import ru.m.puzzlez.proto.game.ImageId;
|
||||
import ru.m.puzzlez.view.common.PresetView;
|
||||
|
||||
@@ -17,7 +18,7 @@ import ru.m.puzzlez.view.common.PresetView;
|
||||
|
||||
@:provide var switcher:FrameSwitcher;
|
||||
|
||||
// @:provide var network:Network;
|
||||
@:provide var network:Network;
|
||||
private var imageId:ImageId;
|
||||
|
||||
public function new() {
|
||||
@@ -55,7 +56,7 @@ import ru.m.puzzlez.view.common.PresetView;
|
||||
|
||||
private function start(online:Bool = false):Void {
|
||||
if (online) {
|
||||
// network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
|
||||
network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
|
||||
} else {
|
||||
switcher.change(GameFrame.ID, imageView.state);
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ views:
|
||||
geometry.margin.left: 15
|
||||
text: Network
|
||||
+onPress: ~start(true)
|
||||
visible: false
|
||||
visible: true
|
||||
- id: image
|
||||
$type: ru.m.puzzlez.view.common.PresetView
|
||||
geometry.stretch: true
|
||||
|
||||
@@ -6,6 +6,7 @@ import hw.view.frame.FrameSwitcher;
|
||||
import hw.view.frame.FrameView;
|
||||
import ru.m.puzzlez.FileUtil;
|
||||
import ru.m.puzzlez.image.ImageSourceBundle;
|
||||
import ru.m.puzzlez.net.NetworkSource;
|
||||
import ru.m.puzzlez.proto.game.GameStatus;
|
||||
import ru.m.puzzlez.storage.FileStorage;
|
||||
import ru.m.puzzlez.storage.GameStorage;
|
||||
@@ -28,6 +29,7 @@ import ru.m.update.Updater;
|
||||
@:provide var fileStorage:FileStorage;
|
||||
@:provide var gameStorage:GameStorage;
|
||||
@:provide var sourceBundle:ImageSourceBundle;
|
||||
@:provide var networkSource:NetworkSource;
|
||||
|
||||
private var fileSource:ImageListConfig = {title: "Files", sourceId: "file"};
|
||||
private var startedGames:GameListConfig = {
|
||||
@@ -40,6 +42,10 @@ import ru.m.update.Updater;
|
||||
source: gameStorage,
|
||||
filter: ["status" => GameStatus.COMPLETE]
|
||||
};
|
||||
private var networkGames:GameListConfig = {
|
||||
title: "Network",
|
||||
source: networkSource
|
||||
};
|
||||
|
||||
public function new() {
|
||||
super(ID);
|
||||
|
||||
@@ -39,6 +39,10 @@ views:
|
||||
$type: hw.view.form.ButtonView
|
||||
text: Completed
|
||||
+onPress: ~showGames(completedGames)
|
||||
- id: networkButton
|
||||
$type: hw.view.form.ButtonView
|
||||
text: Network
|
||||
+onPress: ~showGames(networkGames)
|
||||
- $type: hw.view.form.ButtonView
|
||||
text: Upload
|
||||
geometry.margin.left: 30
|
||||
|
||||
18
src/common/haxe/ru/m/SignalUtil.hx
Normal file
18
src/common/haxe/ru/m/SignalUtil.hx
Normal file
@@ -0,0 +1,18 @@
|
||||
package ru.m;
|
||||
|
||||
import hw.signal.Signal;
|
||||
import promhx.Deferred;
|
||||
import promhx.Promise;
|
||||
|
||||
class SignalUtil {
|
||||
public static function next<T>(signal:Signal<T>):Promise<T> {
|
||||
var d:Deferred<T> = new Deferred<T>();
|
||||
var receiver:T->Void;
|
||||
receiver = (value:T) -> {
|
||||
signal.disconnect(receiver);
|
||||
d.resolve(value);
|
||||
};
|
||||
signal.connect(receiver);
|
||||
return d.promise();
|
||||
}
|
||||
}
|
||||
@@ -5,8 +5,8 @@ import ru.m.puzzlez.proto.pack.GameListResponse;
|
||||
import ru.m.puzzlez.proto.pack.GameListRequest;
|
||||
import hw.connect.session.ProtoSession;
|
||||
import hw.log.BaseLogger.LoggerUtil;
|
||||
import ru.m.puzzlez.image.Game;
|
||||
import ru.m.puzzlez.image.GameUtil;
|
||||
import ru.m.puzzlez.game.Game;
|
||||
import ru.m.puzzlez.game.GameUtil;
|
||||
import ru.m.puzzlez.proto.core.User;
|
||||
import ru.m.puzzlez.proto.event.GameAction;
|
||||
import ru.m.puzzlez.proto.event.GameEvent;
|
||||
|
||||
Reference in New Issue
Block a user