1 Commits

Author SHA1 Message Date
48f0c19137 feat(app): add network game mode 2026-05-20 00:03:31 +03:00
12 changed files with 99 additions and 35 deletions

View File

@@ -20,7 +20,8 @@
"svg": "1.1.3", "svg": "1.1.3",
"protohx": "0.4.6", "protohx": "0.4.6",
"yield": "3.2.2", "yield": "3.2.2",
"formatter": "1.16.0" "formatter": "1.16.0",
"hxWebSockets": "1.4.0"
}, },
"haxe": "4.2.5" "haxe": "4.2.5"
} }

View File

@@ -4,6 +4,8 @@ import hw.app.App;
import hw.app.Const; import hw.app.Const;
import hw.log.TraceLogger; import hw.log.TraceLogger;
import ru.m.puzzlez.image.ImageSourceBundle; import ru.m.puzzlez.image.ImageSourceBundle;
import ru.m.puzzlez.net.Network;
import ru.m.puzzlez.net.NetworkSource;
import ru.m.puzzlez.render.part.IPartBuilder; import ru.m.puzzlez.render.part.IPartBuilder;
import ru.m.puzzlez.settings.Settings; import ru.m.puzzlez.settings.Settings;
import ru.m.puzzlez.source.AssetImageSource; import ru.m.puzzlez.source.AssetImageSource;
@@ -18,12 +20,15 @@ import ru.m.update.Updater;
class PuzzlezApp { class PuzzlezApp {
@:provide static var updater:Updater; @:provide static var updater:Updater;
@:provide static var sourceBundle:ImageSourceBundle; @:provide static var sourceBundle:ImageSourceBundle;
@:provide static var network:Network;
public static function main() { public static function main() {
// ToDo: fix @:provide macro // ToDo: fix @:provide macro
Settings; Settings;
IPartBuilder; IPartBuilder;
GameStorage; GameStorage;
Network;
NetworkSource;
sourceBundle.register(new AssetImageSource()); sourceBundle.register(new AssetImageSource());
sourceBundle.register(new FileImageSource()); sourceBundle.register(new FileImageSource());
sourceBundle.register(new PixabayImageSource(CompilationOption.get("PIXABAY_KEY"))); sourceBundle.register(new PixabayImageSource(CompilationOption.get("PIXABAY_KEY")));
@@ -36,5 +41,6 @@ class PuzzlezApp {
app.icon = openfl.Assets.getBitmapData("resources/icon.png"); app.icon = openfl.Assets.getBitmapData("resources/icon.png");
app.view = new PuzzlezAppView(); app.view = new PuzzlezAppView();
L.d("Puzzlez", "started"); L.d("Puzzlez", "started");
network.auth();
} }
} }

View File

@@ -5,7 +5,6 @@ import hw.connect.IConnection;
import hw.signal.Signal; import hw.signal.Signal;
import hw.storage.SharedObjectStorage; import hw.storage.SharedObjectStorage;
import promhx.Promise; import promhx.Promise;
import ru.m.data.IDataSource;
import ru.m.puzzlez.proto.core.User; import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction; import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent; import ru.m.puzzlez.proto.event.GameEvent;
@@ -13,6 +12,7 @@ import ru.m.puzzlez.proto.game.GamePreset;
import ru.m.puzzlez.proto.game.GameState; import ru.m.puzzlez.proto.game.GameState;
import ru.m.puzzlez.proto.pack.AuthRequest; import ru.m.puzzlez.proto.pack.AuthRequest;
import ru.m.puzzlez.proto.pack.GameActionRequest; import ru.m.puzzlez.proto.pack.GameActionRequest;
import ru.m.puzzlez.proto.pack.GameCreateRequest;
import ru.m.puzzlez.proto.pack.GameJoinRequest; import ru.m.puzzlez.proto.pack.GameJoinRequest;
import ru.m.puzzlez.proto.pack.GameLeaveRequest; import ru.m.puzzlez.proto.pack.GameLeaveRequest;
import ru.m.puzzlez.proto.pack.GameListRequest; import ru.m.puzzlez.proto.pack.GameListRequest;
@@ -21,21 +21,26 @@ import ru.m.puzzlez.proto.pack.NotificationResponse;
import ru.m.puzzlez.proto.pack.Request; import ru.m.puzzlez.proto.pack.Request;
import ru.m.puzzlez.proto.pack.Response; import ru.m.puzzlez.proto.pack.Response;
@:provide class Network implements IDataSource<String, GameState> { using ru.m.SignalUtil;
@:provide class Network {
public var userSignal:Signal<User> = new Signal(); public var userSignal:Signal<User> = new Signal();
public var notificationSignal:Signal<NotificationResponse> = new Signal(); public var notificationSignal:Signal<NotificationResponse> = new Signal();
public var listSignal:Signal<GameListResponse> = new Signal(); public var listSignal:Signal<GameListResponse> = new Signal();
public var joinSignal:Signal<GameState> = new Signal(); public var joinSignal:Signal<GameState> = new Signal();
public var gameEventSignal:Signal<GameEvent> = new Signal(); public var gameEventSignal:Signal<GameEvent> = new Signal();
private var connection:IConnection<Request, Response>; public var connection:IConnection<Request, Response>;
private var storage:SharedObjectStorage; private var storage:SharedObjectStorage;
private static var USER_KEY = "user"; private static var USER_KEY = "user";
public function new() { public function new() {
storage = new SharedObjectStorage("network/2"); storage = new SharedObjectStorage("network/2");
connection = ConnectionFactory.buildClientConnection("127.0.0.1", 5000, Response); var host:String = CompilationOption.get("host");
var port:Int = cast(CompilationOption.get("port"), Int);
connection = ConnectionFactory.buildClientConnection(host, port, Response);
connection.handler.connect(onConnectionChange); connection.handler.connect(onConnectionChange);
connection.receiveHandler.connect(onReceivePacket); connection.receiveHandler.connect(onReceivePacket);
connection.connect().catchError(_ -> {}); connection.connect().catchError(_ -> {});
@@ -45,17 +50,23 @@ import ru.m.puzzlez.proto.pack.Response;
if (storage.exists(USER_KEY)) { if (storage.exists(USER_KEY)) {
return storage.read(USER_KEY); return storage.read(USER_KEY);
} else { } else {
return new User().setName('Anonimus #${IdUtil.generate()}'); var uuid = IdUtil.generate();
return new User().setUuid(uuid).setName('Anonimus #${uuid}');
} }
} }
public function auth():Promise<User> { public function auth():Promise<User> {
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser()))); try {
return userSignal.next(); connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
return userSignal.next();
} catch (error:Dynamic) {
L.w("network", "auth", error);
return Promise.promise(null);
}
} }
public function createGame(preset:GamePreset):Promise<GameState> { public function createGame(preset:GamePreset):Promise<GameState> {
connection.send(new Request().setJoin(new GameJoinRequest().setPreset(preset))); connection.send(new Request().setCreate(new GameCreateRequest().setPreset(preset)));
return joinSignal.next(); return joinSignal.next();
} }
@@ -99,22 +110,4 @@ import ru.m.puzzlez.proto.pack.Response;
} }
} }
} }
public function getPage(page:Page):Promise<DataPage<GameState>> {
connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
return listSignal.next().then((list:GameListResponse) -> ({
page: {
index: list.page,
count: list.count,
filter: null,
order: null,
},
total: list.total,
data: list.games,
}));
}
public function get(id:String):GameState {
return null;
}
} }

View File

@@ -2,10 +2,12 @@ package ru.m.puzzlez.net;
import ru.m.puzzlez.proto.event.GameStart; import ru.m.puzzlez.proto.event.GameStart;
import hw.signal.Signal; import hw.signal.Signal;
import ru.m.puzzlez.image.IGame; import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.proto.event.GameAction; import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent; import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.game.GameState; import ru.m.puzzlez.proto.game.GameState;
import ru.m.puzzlez.proto.event.gameaction.Action;
import ru.m.puzzlez.game.EventUtil;
class NetworkGame implements IGame { class NetworkGame implements IGame {
public var state(default, null):GameState; public var state(default, null):GameState;
@@ -19,7 +21,11 @@ class NetworkGame implements IGame {
} }
public function action(action:GameAction):Void { public function action(action:GameAction):Void {
network.sendGameAction(action); if (action.action == Action.MOVE) {
events.emit(EventUtil.action(action));
} else {
network.sendGameAction(action);
}
} }
public function start():Void { public function start():Void {

View File

@@ -0,0 +1,28 @@
package ru.m.puzzlez.net;
import promhx.Promise;
import ru.m.data.DataSource;
import ru.m.puzzlez.proto.game.GameState;
import ru.m.puzzlez.proto.pack.GameListRequest;
import ru.m.puzzlez.proto.pack.GameListResponse;
import ru.m.puzzlez.proto.pack.Request;
using ru.m.SignalUtil;
@:provide class NetworkSource implements DataSource<GameState> {
@:provide private var network:Network;
public function getPage(page:Page):Promise<DataPage<GameState>> {
network.connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
return network.listSignal.next().then((list:GameListResponse) -> ({
page: {
index: list.page,
count: list.count,
filter: null,
order: null,
},
total: list.total,
data: list.games,
}));
}
}

View File

@@ -7,6 +7,7 @@ import hw.view.popup.ConfirmView;
import promhx.Promise; import promhx.Promise;
import ru.m.puzzlez.game.Game; import ru.m.puzzlez.game.Game;
import ru.m.puzzlez.game.IGame; import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.net.NetworkGame;
import ru.m.puzzlez.proto.event.GameAction; import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent; import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.event.gameaction.Action; import ru.m.puzzlez.proto.event.gameaction.Action;
@@ -37,7 +38,7 @@ import ru.m.puzzlez.view.popup.PreviewPopup;
L.d("Frame", '$ID: ${state.preset.image.source}:${state.preset.image.id}'); L.d("Frame", '$ID: ${state.preset.image.source}:${state.preset.image.id}');
onHide(); onHide();
if (state.online) { if (state.online) {
// game = new NetworkGame(state); game = new NetworkGame(state);
} else { } else {
game = new Game(state); game = new Game(state);
} }

View File

@@ -6,6 +6,7 @@ import hw.view.form.ToggleButtonView;
import hw.view.frame.FrameSwitcher; import hw.view.frame.FrameSwitcher;
import hw.view.frame.FrameView; import hw.view.frame.FrameView;
import ru.m.puzzlez.game.GameUtil; import ru.m.puzzlez.game.GameUtil;
import ru.m.puzzlez.net.Network;
import ru.m.puzzlez.proto.game.ImageId; import ru.m.puzzlez.proto.game.ImageId;
import ru.m.puzzlez.view.common.PresetView; import ru.m.puzzlez.view.common.PresetView;
@@ -17,7 +18,7 @@ import ru.m.puzzlez.view.common.PresetView;
@:provide var switcher:FrameSwitcher; @:provide var switcher:FrameSwitcher;
// @:provide var network:Network; @:provide var network:Network;
private var imageId:ImageId; private var imageId:ImageId;
public function new() { public function new() {
@@ -55,7 +56,7 @@ import ru.m.puzzlez.view.common.PresetView;
private function start(online:Bool = false):Void { private function start(online:Bool = false):Void {
if (online) { if (online) {
// network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state)); network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
} else { } else {
switcher.change(GameFrame.ID, imageView.state); switcher.change(GameFrame.ID, imageView.state);
} }

View File

@@ -29,7 +29,7 @@ views:
geometry.margin.left: 15 geometry.margin.left: 15
text: Network text: Network
+onPress: ~start(true) +onPress: ~start(true)
visible: false visible: true
- id: image - id: image
$type: ru.m.puzzlez.view.common.PresetView $type: ru.m.puzzlez.view.common.PresetView
geometry.stretch: true geometry.stretch: true

View File

@@ -6,6 +6,7 @@ import hw.view.frame.FrameSwitcher;
import hw.view.frame.FrameView; import hw.view.frame.FrameView;
import ru.m.puzzlez.FileUtil; import ru.m.puzzlez.FileUtil;
import ru.m.puzzlez.image.ImageSourceBundle; import ru.m.puzzlez.image.ImageSourceBundle;
import ru.m.puzzlez.net.NetworkSource;
import ru.m.puzzlez.proto.game.GameStatus; import ru.m.puzzlez.proto.game.GameStatus;
import ru.m.puzzlez.storage.FileStorage; import ru.m.puzzlez.storage.FileStorage;
import ru.m.puzzlez.storage.GameStorage; import ru.m.puzzlez.storage.GameStorage;
@@ -28,6 +29,7 @@ import ru.m.update.Updater;
@:provide var fileStorage:FileStorage; @:provide var fileStorage:FileStorage;
@:provide var gameStorage:GameStorage; @:provide var gameStorage:GameStorage;
@:provide var sourceBundle:ImageSourceBundle; @:provide var sourceBundle:ImageSourceBundle;
@:provide var networkSource:NetworkSource;
private var fileSource:ImageListConfig = {title: "Files", sourceId: "file"}; private var fileSource:ImageListConfig = {title: "Files", sourceId: "file"};
private var startedGames:GameListConfig = { private var startedGames:GameListConfig = {
@@ -40,6 +42,10 @@ import ru.m.update.Updater;
source: gameStorage, source: gameStorage,
filter: ["status" => GameStatus.COMPLETE] filter: ["status" => GameStatus.COMPLETE]
}; };
private var networkGames:GameListConfig = {
title: "Network",
source: networkSource
};
public function new() { public function new() {
super(ID); super(ID);

View File

@@ -39,6 +39,10 @@ views:
$type: hw.view.form.ButtonView $type: hw.view.form.ButtonView
text: Completed text: Completed
+onPress: ~showGames(completedGames) +onPress: ~showGames(completedGames)
- id: networkButton
$type: hw.view.form.ButtonView
text: Network
+onPress: ~showGames(networkGames)
- $type: hw.view.form.ButtonView - $type: hw.view.form.ButtonView
text: Upload text: Upload
geometry.margin.left: 30 geometry.margin.left: 30

View File

@@ -0,0 +1,18 @@
package ru.m;
import hw.signal.Signal;
import promhx.Deferred;
import promhx.Promise;
class SignalUtil {
public static function next<T>(signal:Signal<T>):Promise<T> {
var d:Deferred<T> = new Deferred<T>();
var receiver:T->Void;
receiver = (value:T) -> {
signal.disconnect(receiver);
d.resolve(value);
};
signal.connect(receiver);
return d.promise();
}
}

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@@ -5,8 +5,8 @@ import ru.m.puzzlez.proto.pack.GameListResponse;
import ru.m.puzzlez.proto.pack.GameListRequest; import ru.m.puzzlez.proto.pack.GameListRequest;
import hw.connect.session.ProtoSession; import hw.connect.session.ProtoSession;
import hw.log.BaseLogger.LoggerUtil; import hw.log.BaseLogger.LoggerUtil;
import ru.m.puzzlez.image.Game; import ru.m.puzzlez.game.Game;
import ru.m.puzzlez.image.GameUtil; import ru.m.puzzlez.game.GameUtil;
import ru.m.puzzlez.proto.core.User; import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction; import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent; import ru.m.puzzlez.proto.event.GameEvent;