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af32320ec4
| Author | SHA1 | Date | |
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| af32320ec4 |
@@ -20,7 +20,8 @@
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"svg": "1.1.3",
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"protohx": "0.4.6",
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"yield": "3.2.2",
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"formatter": "1.16.0"
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"formatter": "1.16.0",
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"hxWebSockets": "1.4.0"
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},
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"haxe": "4.2.5"
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}
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@@ -4,6 +4,7 @@ import hw.app.App;
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import hw.app.Const;
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import hw.log.TraceLogger;
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import ru.m.puzzlez.image.ImageSourceBundle;
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import ru.m.puzzlez.net.Network;
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import ru.m.puzzlez.render.part.IPartBuilder;
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import ru.m.puzzlez.settings.Settings;
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import ru.m.puzzlez.source.AssetImageSource;
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@@ -18,12 +19,14 @@ import ru.m.update.Updater;
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class PuzzlezApp {
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@:provide static var updater:Updater;
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@:provide static var sourceBundle:ImageSourceBundle;
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@:provide static var network:Network;
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public static function main() {
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// ToDo: fix @:provide macro
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Settings;
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IPartBuilder;
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GameStorage;
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Network;
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sourceBundle.register(new AssetImageSource());
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sourceBundle.register(new FileImageSource());
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sourceBundle.register(new PixabayImageSource(CompilationOption.get("PIXABAY_KEY")));
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@@ -36,5 +39,6 @@ class PuzzlezApp {
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app.icon = openfl.Assets.getBitmapData("resources/icon.png");
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app.view = new PuzzlezAppView();
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L.d("Puzzlez", "started");
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network.auth();
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}
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}
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@@ -4,8 +4,9 @@ import hw.connect.ConnectionFactory;
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import hw.connect.IConnection;
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import hw.signal.Signal;
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import hw.storage.SharedObjectStorage;
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import promhx.Deferred;
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import promhx.Promise;
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import ru.m.data.IDataSource;
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import ru.m.data.DataSource;
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import ru.m.puzzlez.proto.core.User;
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import ru.m.puzzlez.proto.event.GameAction;
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import ru.m.puzzlez.proto.event.GameEvent;
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@@ -13,6 +14,7 @@ import ru.m.puzzlez.proto.game.GamePreset;
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import ru.m.puzzlez.proto.game.GameState;
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import ru.m.puzzlez.proto.pack.AuthRequest;
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import ru.m.puzzlez.proto.pack.GameActionRequest;
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import ru.m.puzzlez.proto.pack.GameCreateRequest;
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import ru.m.puzzlez.proto.pack.GameJoinRequest;
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import ru.m.puzzlez.proto.pack.GameLeaveRequest;
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import ru.m.puzzlez.proto.pack.GameListRequest;
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@@ -21,7 +23,20 @@ import ru.m.puzzlez.proto.pack.NotificationResponse;
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import ru.m.puzzlez.proto.pack.Request;
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import ru.m.puzzlez.proto.pack.Response;
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@:provide class Network implements IDataSource<String, GameState> {
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class SignalUtil {
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public static function next<T>(signal:Signal<T>):Promise<T> {
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var d:Deferred<T> = new Deferred<T>();
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var receiver:T->Void;
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receiver = (value:T) -> {
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signal.disconnect(receiver);
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d.resolve(value);
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};
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signal.connect(receiver);
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return d.promise();
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}
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}
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@:provide class Network implements DataSource<GameState> {
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public var userSignal:Signal<User> = new Signal();
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public var notificationSignal:Signal<NotificationResponse> = new Signal();
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public var listSignal:Signal<GameListResponse> = new Signal();
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@@ -51,17 +66,17 @@ import ru.m.puzzlez.proto.pack.Response;
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public function auth():Promise<User> {
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connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
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return userSignal.next();
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return SignalUtil.next(userSignal);
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}
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public function createGame(preset:GamePreset):Promise<GameState> {
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connection.send(new Request().setJoin(new GameJoinRequest().setPreset(preset)));
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return joinSignal.next();
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connection.send(new Request().setCreate(new GameCreateRequest().setPreset(preset)));
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return SignalUtil.next(joinSignal);
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}
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public function joinGame(gameId:String):Promise<GameState> {
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connection.send(new Request().setJoin(new GameJoinRequest().setGameId(gameId)));
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return joinSignal.next();
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return SignalUtil.next(joinSignal);
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}
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public function leaveGame():Void {
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@@ -102,7 +117,7 @@ import ru.m.puzzlez.proto.pack.Response;
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public function getPage(page:Page):Promise<DataPage<GameState>> {
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connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
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return listSignal.next().then((list:GameListResponse) -> ({
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return SignalUtil.next(listSignal).then((list:GameListResponse) -> ({
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page: {
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index: list.page,
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count: list.count,
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@@ -113,8 +128,4 @@ import ru.m.puzzlez.proto.pack.Response;
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data: list.games,
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}));
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}
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public function get(id:String):GameState {
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return null;
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}
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}
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@@ -2,7 +2,7 @@ package ru.m.puzzlez.net;
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import ru.m.puzzlez.proto.event.GameStart;
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import hw.signal.Signal;
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import ru.m.puzzlez.image.IGame;
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import ru.m.puzzlez.game.IGame;
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import ru.m.puzzlez.proto.event.GameAction;
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import ru.m.puzzlez.proto.event.GameEvent;
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import ru.m.puzzlez.proto.game.GameState;
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@@ -7,6 +7,7 @@ import hw.view.popup.ConfirmView;
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import promhx.Promise;
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import ru.m.puzzlez.game.Game;
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import ru.m.puzzlez.game.IGame;
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import ru.m.puzzlez.net.NetworkGame;
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import ru.m.puzzlez.proto.event.GameAction;
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import ru.m.puzzlez.proto.event.GameEvent;
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import ru.m.puzzlez.proto.event.gameaction.Action;
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@@ -37,7 +38,7 @@ import ru.m.puzzlez.view.popup.PreviewPopup;
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L.d("Frame", '$ID: ${state.preset.image.source}:${state.preset.image.id}');
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onHide();
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if (state.online) {
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// game = new NetworkGame(state);
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game = new NetworkGame(state);
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} else {
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game = new Game(state);
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}
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@@ -6,6 +6,7 @@ import hw.view.form.ToggleButtonView;
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import hw.view.frame.FrameSwitcher;
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import hw.view.frame.FrameView;
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import ru.m.puzzlez.game.GameUtil;
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import ru.m.puzzlez.net.Network;
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import ru.m.puzzlez.proto.game.ImageId;
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import ru.m.puzzlez.view.common.PresetView;
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@@ -17,7 +18,7 @@ import ru.m.puzzlez.view.common.PresetView;
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@:provide var switcher:FrameSwitcher;
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// @:provide var network:Network;
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@:provide var network:Network;
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private var imageId:ImageId;
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public function new() {
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@@ -55,7 +56,7 @@ import ru.m.puzzlez.view.common.PresetView;
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private function start(online:Bool = false):Void {
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if (online) {
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// network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
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network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
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} else {
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switcher.change(GameFrame.ID, imageView.state);
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}
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@@ -29,7 +29,7 @@ views:
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geometry.margin.left: 15
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text: Network
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+onPress: ~start(true)
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visible: false
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visible: true
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- id: image
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$type: ru.m.puzzlez.view.common.PresetView
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geometry.stretch: true
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@@ -1,5 +1,6 @@
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package ru.m.puzzlez.view;
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import ru.m.puzzlez.net.Network;
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import hw.view.data.DataView;
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import hw.view.form.ButtonView;
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import hw.view.frame.FrameSwitcher;
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@@ -28,6 +29,7 @@ import ru.m.update.Updater;
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@:provide var fileStorage:FileStorage;
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@:provide var gameStorage:GameStorage;
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@:provide var sourceBundle:ImageSourceBundle;
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@:provide var network:Network;
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private var fileSource:ImageListConfig = {title: "Files", sourceId: "file"};
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private var startedGames:GameListConfig = {
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@@ -40,6 +42,10 @@ import ru.m.update.Updater;
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source: gameStorage,
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filter: ["status" => GameStatus.COMPLETE]
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};
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private var networkGames:GameListConfig = {
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title: "Network",
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source: network
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};
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public function new() {
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super(ID);
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@@ -39,6 +39,10 @@ views:
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$type: hw.view.form.ButtonView
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text: Completed
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+onPress: ~showGames(completedGames)
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- id: networkButton
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$type: hw.view.form.ButtonView
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text: Network
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+onPress: ~showGames(networkGames)
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- $type: hw.view.form.ButtonView
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text: Upload
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geometry.margin.left: 30
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@@ -5,8 +5,8 @@ import ru.m.puzzlez.proto.pack.GameListResponse;
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import ru.m.puzzlez.proto.pack.GameListRequest;
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import hw.connect.session.ProtoSession;
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import hw.log.BaseLogger.LoggerUtil;
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import ru.m.puzzlez.image.Game;
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import ru.m.puzzlez.image.GameUtil;
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import ru.m.puzzlez.game.Game;
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import ru.m.puzzlez.game.GameUtil;
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import ru.m.puzzlez.proto.core.User;
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import ru.m.puzzlez.proto.event.GameAction;
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import ru.m.puzzlez.proto.event.GameEvent;
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Reference in New Issue
Block a user