4 Commits

Author SHA1 Message Date
347e20ab6b feat(app): add network game mode 2026-05-20 00:06:13 +03:00
9e67513897 build(npm): update gulp-haxetool 2026-05-20 00:05:30 +03:00
e41d461ba6 feat(app): update nginx image source 2026-05-20 00:03:52 +03:00
acf0706bef docs: add screenshot 2026-05-04 16:12:46 +03:00
12 changed files with 13850 additions and 13658 deletions

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@@ -1,9 +1,13 @@
# Puzzlez
# Puzzle'z
Puzzle game
![Puzzle'z](docs/Screenshot_2026-05-04_15-42-42.jpg "Puzzle'z")
## Play
https://shmyga.ru/puzzlez/html5/index.html
## Packages
## Releases
https://git.shmyga.ru/InfernalGames/-/packages/generic/puzzlez
https://git.shmyga.ru/InfernalGames/puzzlez/releases

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@@ -4,8 +4,11 @@ const Config = require("./config.json");
const packageInfo = require("./package.json");
const { System, Sdk, Haxe, Project } = require("gulp-haxetool");
const dateformat = require("dateformat");
const argv = require("yargs").argv;
const publish = require("./tasks/gulp-publish");
Project.useRuffle();
if (packageInfo.haxe) {
Haxe.VERSION = packageInfo.haxe;
}
@@ -63,6 +66,9 @@ const config = new Project.Config({
flags: ["proto_debug"],
});
const host = argv.host || "localhost";
const port = argv.port || 5000;
const app = new Project(
Project.BuildSystem.OPENFL,
[
@@ -87,6 +93,10 @@ const app = new Project(
width: 1280,
height: 768,
},
macros: [
`CompilationOption.set('host','${host}')`,
`CompilationOption.set('port',${port})`,
],
flags: ["app"],
}),
).bind(module, gulp);

27325
package-lock.json generated

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@@ -9,7 +9,7 @@
"gulp-add": "0.0.2",
"gulp-clean": "^0.4.0",
"gulp-cli": "^2.2.0",
"gulp-haxetool": "^0.1.9",
"gulp-haxetool": "^0.2.1",
"yargs": "^13.2.4"
},
"haxeDependencies": {

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@@ -5,6 +5,7 @@ import hw.app.Const;
import hw.log.TraceLogger;
import ru.m.puzzlez.image.ImageSourceBundle;
import ru.m.puzzlez.net.Network;
import ru.m.puzzlez.net.NetworkSource;
import ru.m.puzzlez.render.part.IPartBuilder;
import ru.m.puzzlez.settings.Settings;
import ru.m.puzzlez.source.AssetImageSource;
@@ -27,6 +28,7 @@ class PuzzlezApp {
IPartBuilder;
GameStorage;
Network;
NetworkSource;
sourceBundle.register(new AssetImageSource());
sourceBundle.register(new FileImageSource());
sourceBundle.register(new PixabayImageSource(CompilationOption.get("PIXABAY_KEY")));

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@@ -4,9 +4,7 @@ import hw.connect.ConnectionFactory;
import hw.connect.IConnection;
import hw.signal.Signal;
import hw.storage.SharedObjectStorage;
import promhx.Deferred;
import promhx.Promise;
import ru.m.data.DataSource;
import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
@@ -23,34 +21,26 @@ import ru.m.puzzlez.proto.pack.NotificationResponse;
import ru.m.puzzlez.proto.pack.Request;
import ru.m.puzzlez.proto.pack.Response;
class SignalUtil {
public static function next<T>(signal:Signal<T>):Promise<T> {
var d:Deferred<T> = new Deferred<T>();
var receiver:T->Void;
receiver = (value:T) -> {
signal.disconnect(receiver);
d.resolve(value);
};
signal.connect(receiver);
return d.promise();
}
}
using ru.m.SignalUtil;
@:provide class Network implements DataSource<GameState> {
@:provide class Network {
public var userSignal:Signal<User> = new Signal();
public var notificationSignal:Signal<NotificationResponse> = new Signal();
public var listSignal:Signal<GameListResponse> = new Signal();
public var joinSignal:Signal<GameState> = new Signal();
public var gameEventSignal:Signal<GameEvent> = new Signal();
private var connection:IConnection<Request, Response>;
public var connection:IConnection<Request, Response>;
private var storage:SharedObjectStorage;
private static var USER_KEY = "user";
public function new() {
storage = new SharedObjectStorage("network/2");
connection = ConnectionFactory.buildClientConnection("127.0.0.1", 5000, Response);
var host:String = CompilationOption.get("host");
var port:Int = cast(CompilationOption.get("port"), Int);
connection = ConnectionFactory.buildClientConnection(host, port, Response);
connection.handler.connect(onConnectionChange);
connection.receiveHandler.connect(onReceivePacket);
connection.connect().catchError(_ -> {});
@@ -60,23 +50,29 @@ class SignalUtil {
if (storage.exists(USER_KEY)) {
return storage.read(USER_KEY);
} else {
return new User().setName('Anonimus #${IdUtil.generate()}');
var uuid = IdUtil.generate();
return new User().setUuid(uuid).setName('Anonimus #${uuid}');
}
}
public function auth():Promise<User> {
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
return SignalUtil.next(userSignal);
try {
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
return userSignal.next();
} catch (error:Dynamic) {
L.w("network", "auth", error);
return Promise.promise(null);
}
}
public function createGame(preset:GamePreset):Promise<GameState> {
connection.send(new Request().setCreate(new GameCreateRequest().setPreset(preset)));
return SignalUtil.next(joinSignal);
return joinSignal.next();
}
public function joinGame(gameId:String):Promise<GameState> {
connection.send(new Request().setJoin(new GameJoinRequest().setGameId(gameId)));
return SignalUtil.next(joinSignal);
return joinSignal.next();
}
public function leaveGame():Void {
@@ -114,18 +110,4 @@ class SignalUtil {
}
}
}
public function getPage(page:Page):Promise<DataPage<GameState>> {
connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
return SignalUtil.next(listSignal).then((list:GameListResponse) -> ({
page: {
index: list.page,
count: list.count,
filter: null,
order: null,
},
total: list.total,
data: list.games,
}));
}
}

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@@ -6,6 +6,8 @@ import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.game.GameState;
import ru.m.puzzlez.proto.event.gameaction.Action;
import ru.m.puzzlez.game.EventUtil;
class NetworkGame implements IGame {
public var state(default, null):GameState;
@@ -19,7 +21,11 @@ class NetworkGame implements IGame {
}
public function action(action:GameAction):Void {
network.sendGameAction(action);
if (action.action == Action.MOVE) {
events.emit(EventUtil.action(action));
} else {
network.sendGameAction(action);
}
}
public function start():Void {

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@@ -0,0 +1,28 @@
package ru.m.puzzlez.net;
import promhx.Promise;
import ru.m.data.DataSource;
import ru.m.puzzlez.proto.game.GameState;
import ru.m.puzzlez.proto.pack.GameListRequest;
import ru.m.puzzlez.proto.pack.GameListResponse;
import ru.m.puzzlez.proto.pack.Request;
using ru.m.SignalUtil;
@:provide class NetworkSource implements DataSource<GameState> {
@:provide private var network:Network;
public function getPage(page:Page):Promise<DataPage<GameState>> {
network.connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
return network.listSignal.next().then((list:GameListResponse) -> ({
page: {
index: list.page,
count: list.count,
filter: null,
order: null,
},
total: list.total,
data: list.games,
}));
}
}

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@@ -25,6 +25,7 @@ class NginxImageSource implements ImageSource {
public var id(default, never):String = "nginx";
private var baseUrl:String;
private var cache:Map<String, Promise<NginxResponse>> = new Map();
public function new(baseUrl:String) {
this.baseUrl = baseUrl;
@@ -36,31 +37,35 @@ class NginxImageSource implements ImageSource {
public function getPage(page:Page):Promise<DataPage<ImageId>> {
var category = page.filter.get("category");
return new JsonLoader<NginxResponse>().GET(category != null ? this.baseUrl + category + "/" : this.baseUrl)
.then((response:NginxResponse) -> {
var data:Array<ImageId> = [];
for (item in response) {
if (item.type == NginxResponseItemType.FILE) {
var itemId = category != null ? category + "@" + item.name : item.name;
data.push(new ImageId().setSource(id).setId(itemId));
}
var url = category != null ? this.baseUrl + category + "/" : this.baseUrl;
if (!this.cache.exists(url)) {
this.cache.set(url, new JsonLoader<NginxResponse>().GET(url));
}
return this.cache.get(url).then((response:NginxResponse) -> {
var data:Array<ImageId> = [];
for (item in response) {
if (item.type == NginxResponseItemType.FILE) {
var itemId = category != null ? category + "@" + item.name : item.name;
data.push(new ImageId().setSource(id).setId(itemId));
}
return {
page: page,
data: data,
total: response.length,
}
});
}
data = data.slice(page.index * page.count, (page.index + 1) * page.count);
return {
page: page,
data: data,
total: response.length,
}
});
}
public function load(id:String, thumb:Bool = false):Promise<ImageValue> {
var url = this.baseUrl + StringTools.replace(id, "@", "/");
if (thumb) {
var parts = url.split(".");
var index = parts.length - 2;
parts[index] = parts[index] + "-thumbnail";
url = parts.join(".");
}
// TODO: default size by screen width?
var width = thumb ? 360 : 1920;
var parts = url.split(".");
var index = parts.length - 2;
parts[index] = parts[index] + '-w${width}';
url = parts.join(".");
return Promise.promise(ImageValue.URL(url));
}

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@@ -1,12 +1,12 @@
package ru.m.puzzlez.view;
import ru.m.puzzlez.net.Network;
import hw.view.data.DataView;
import hw.view.form.ButtonView;
import hw.view.frame.FrameSwitcher;
import hw.view.frame.FrameView;
import ru.m.puzzlez.FileUtil;
import ru.m.puzzlez.image.ImageSourceBundle;
import ru.m.puzzlez.net.NetworkSource;
import ru.m.puzzlez.proto.game.GameStatus;
import ru.m.puzzlez.storage.FileStorage;
import ru.m.puzzlez.storage.GameStorage;
@@ -29,7 +29,7 @@ import ru.m.update.Updater;
@:provide var fileStorage:FileStorage;
@:provide var gameStorage:GameStorage;
@:provide var sourceBundle:ImageSourceBundle;
@:provide var network:Network;
@:provide var networkSource:NetworkSource;
private var fileSource:ImageListConfig = {title: "Files", sourceId: "file"};
private var startedGames:GameListConfig = {
@@ -44,7 +44,7 @@ import ru.m.update.Updater;
};
private var networkGames:GameListConfig = {
title: "Network",
source: network
source: networkSource
};
public function new() {

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@@ -0,0 +1,18 @@
package ru.m;
import hw.signal.Signal;
import promhx.Deferred;
import promhx.Promise;
class SignalUtil {
public static function next<T>(signal:Signal<T>):Promise<T> {
var d:Deferred<T> = new Deferred<T>();
var receiver:T->Void;
receiver = (value:T) -> {
signal.disconnect(receiver);
d.resolve(value);
};
signal.connect(receiver);
return d.promise();
}
}