1 Commits

Author SHA1 Message Date
acf0706bef docs: add screenshot 2026-05-04 16:12:46 +03:00
12 changed files with 26 additions and 50 deletions

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@@ -1,9 +1,13 @@
# Puzzlez
# Puzzle'z
Puzzle game
![Puzzle'z](docs/Screenshot_2026-05-04_15-42-42.jpg "Puzzle'z")
## Play
https://shmyga.ru/puzzlez/html5/index.html
## Packages
## Releases
https://git.shmyga.ru/InfernalGames/-/packages/generic/puzzlez
https://git.shmyga.ru/InfernalGames/puzzlez/releases

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@@ -20,8 +20,7 @@
"svg": "1.1.3",
"protohx": "0.4.6",
"yield": "3.2.2",
"formatter": "1.16.0",
"hxWebSockets": "1.4.0"
"formatter": "1.16.0"
},
"haxe": "4.2.5"
}

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@@ -4,7 +4,6 @@ import hw.app.App;
import hw.app.Const;
import hw.log.TraceLogger;
import ru.m.puzzlez.image.ImageSourceBundle;
import ru.m.puzzlez.net.Network;
import ru.m.puzzlez.render.part.IPartBuilder;
import ru.m.puzzlez.settings.Settings;
import ru.m.puzzlez.source.AssetImageSource;
@@ -19,14 +18,12 @@ import ru.m.update.Updater;
class PuzzlezApp {
@:provide static var updater:Updater;
@:provide static var sourceBundle:ImageSourceBundle;
@:provide static var network:Network;
public static function main() {
// ToDo: fix @:provide macro
Settings;
IPartBuilder;
GameStorage;
Network;
sourceBundle.register(new AssetImageSource());
sourceBundle.register(new FileImageSource());
sourceBundle.register(new PixabayImageSource(CompilationOption.get("PIXABAY_KEY")));
@@ -39,6 +36,5 @@ class PuzzlezApp {
app.icon = openfl.Assets.getBitmapData("resources/icon.png");
app.view = new PuzzlezAppView();
L.d("Puzzlez", "started");
network.auth();
}
}

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@@ -4,9 +4,8 @@ import hw.connect.ConnectionFactory;
import hw.connect.IConnection;
import hw.signal.Signal;
import hw.storage.SharedObjectStorage;
import promhx.Deferred;
import promhx.Promise;
import ru.m.data.DataSource;
import ru.m.data.IDataSource;
import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
@@ -14,7 +13,6 @@ import ru.m.puzzlez.proto.game.GamePreset;
import ru.m.puzzlez.proto.game.GameState;
import ru.m.puzzlez.proto.pack.AuthRequest;
import ru.m.puzzlez.proto.pack.GameActionRequest;
import ru.m.puzzlez.proto.pack.GameCreateRequest;
import ru.m.puzzlez.proto.pack.GameJoinRequest;
import ru.m.puzzlez.proto.pack.GameLeaveRequest;
import ru.m.puzzlez.proto.pack.GameListRequest;
@@ -23,20 +21,7 @@ import ru.m.puzzlez.proto.pack.NotificationResponse;
import ru.m.puzzlez.proto.pack.Request;
import ru.m.puzzlez.proto.pack.Response;
class SignalUtil {
public static function next<T>(signal:Signal<T>):Promise<T> {
var d:Deferred<T> = new Deferred<T>();
var receiver:T->Void;
receiver = (value:T) -> {
signal.disconnect(receiver);
d.resolve(value);
};
signal.connect(receiver);
return d.promise();
}
}
@:provide class Network implements DataSource<GameState> {
@:provide class Network implements IDataSource<String, GameState> {
public var userSignal:Signal<User> = new Signal();
public var notificationSignal:Signal<NotificationResponse> = new Signal();
public var listSignal:Signal<GameListResponse> = new Signal();
@@ -66,17 +51,17 @@ class SignalUtil {
public function auth():Promise<User> {
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
return SignalUtil.next(userSignal);
return userSignal.next();
}
public function createGame(preset:GamePreset):Promise<GameState> {
connection.send(new Request().setCreate(new GameCreateRequest().setPreset(preset)));
return SignalUtil.next(joinSignal);
connection.send(new Request().setJoin(new GameJoinRequest().setPreset(preset)));
return joinSignal.next();
}
public function joinGame(gameId:String):Promise<GameState> {
connection.send(new Request().setJoin(new GameJoinRequest().setGameId(gameId)));
return SignalUtil.next(joinSignal);
return joinSignal.next();
}
public function leaveGame():Void {
@@ -117,7 +102,7 @@ class SignalUtil {
public function getPage(page:Page):Promise<DataPage<GameState>> {
connection.send(new Request().setList(new GameListRequest().setCount(page.count).setPage(page.index)));
return SignalUtil.next(listSignal).then((list:GameListResponse) -> ({
return listSignal.next().then((list:GameListResponse) -> ({
page: {
index: list.page,
count: list.count,
@@ -128,4 +113,8 @@ class SignalUtil {
data: list.games,
}));
}
public function get(id:String):GameState {
return null;
}
}

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@@ -2,7 +2,7 @@ package ru.m.puzzlez.net;
import ru.m.puzzlez.proto.event.GameStart;
import hw.signal.Signal;
import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.image.IGame;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.game.GameState;

View File

@@ -7,7 +7,6 @@ import hw.view.popup.ConfirmView;
import promhx.Promise;
import ru.m.puzzlez.game.Game;
import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.net.NetworkGame;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.event.gameaction.Action;
@@ -38,7 +37,7 @@ import ru.m.puzzlez.view.popup.PreviewPopup;
L.d("Frame", '$ID: ${state.preset.image.source}:${state.preset.image.id}');
onHide();
if (state.online) {
game = new NetworkGame(state);
// game = new NetworkGame(state);
} else {
game = new Game(state);
}

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@@ -6,7 +6,6 @@ import hw.view.form.ToggleButtonView;
import hw.view.frame.FrameSwitcher;
import hw.view.frame.FrameView;
import ru.m.puzzlez.game.GameUtil;
import ru.m.puzzlez.net.Network;
import ru.m.puzzlez.proto.game.ImageId;
import ru.m.puzzlez.view.common.PresetView;
@@ -18,7 +17,7 @@ import ru.m.puzzlez.view.common.PresetView;
@:provide var switcher:FrameSwitcher;
@:provide var network:Network;
// @:provide var network:Network;
private var imageId:ImageId;
public function new() {
@@ -56,7 +55,7 @@ import ru.m.puzzlez.view.common.PresetView;
private function start(online:Bool = false):Void {
if (online) {
network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
// network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
} else {
switcher.change(GameFrame.ID, imageView.state);
}

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@@ -29,7 +29,7 @@ views:
geometry.margin.left: 15
text: Network
+onPress: ~start(true)
visible: true
visible: false
- id: image
$type: ru.m.puzzlez.view.common.PresetView
geometry.stretch: true

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@@ -1,6 +1,5 @@
package ru.m.puzzlez.view;
import ru.m.puzzlez.net.Network;
import hw.view.data.DataView;
import hw.view.form.ButtonView;
import hw.view.frame.FrameSwitcher;
@@ -29,7 +28,6 @@ import ru.m.update.Updater;
@:provide var fileStorage:FileStorage;
@:provide var gameStorage:GameStorage;
@:provide var sourceBundle:ImageSourceBundle;
@:provide var network:Network;
private var fileSource:ImageListConfig = {title: "Files", sourceId: "file"};
private var startedGames:GameListConfig = {
@@ -42,10 +40,6 @@ import ru.m.update.Updater;
source: gameStorage,
filter: ["status" => GameStatus.COMPLETE]
};
private var networkGames:GameListConfig = {
title: "Network",
source: network
};
public function new() {
super(ID);

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@@ -39,10 +39,6 @@ views:
$type: hw.view.form.ButtonView
text: Completed
+onPress: ~showGames(completedGames)
- id: networkButton
$type: hw.view.form.ButtonView
text: Network
+onPress: ~showGames(networkGames)
- $type: hw.view.form.ButtonView
text: Upload
geometry.margin.left: 30

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@@ -5,8 +5,8 @@ import ru.m.puzzlez.proto.pack.GameListResponse;
import ru.m.puzzlez.proto.pack.GameListRequest;
import hw.connect.session.ProtoSession;
import hw.log.BaseLogger.LoggerUtil;
import ru.m.puzzlez.game.Game;
import ru.m.puzzlez.game.GameUtil;
import ru.m.puzzlez.image.Game;
import ru.m.puzzlez.image.GameUtil;
import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;