feat(app): add network game mode

This commit is contained in:
2026-04-20 16:56:00 +03:00
parent 8874f5c04f
commit a73eebf8ac
7 changed files with 24 additions and 18 deletions

View File

@@ -20,7 +20,8 @@
"svg": "1.1.3",
"protohx": "0.4.6",
"yield": "3.2.2",
"formatter": "1.16.0"
"formatter": "1.16.0",
"hxWebSockets": "1.4.0"
},
"haxe": "4.2.5"
}

View File

@@ -1,11 +1,12 @@
package ru.m.puzzlez.net;
import ru.m.puzzlez.proto.pack.GameCreateRequest;
import hw.connect.ConnectionFactory;
import hw.connect.IConnection;
import hw.signal.Signal;
import hw.storage.SharedObjectStorage;
import promhx.Promise;
import ru.m.data.IDataSource;
import ru.m.data.DataSource;
import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
@@ -21,7 +22,13 @@ import ru.m.puzzlez.proto.pack.NotificationResponse;
import ru.m.puzzlez.proto.pack.Request;
import ru.m.puzzlez.proto.pack.Response;
@:provide class Network implements IDataSource<String, GameState> {
abstract SignalExt<T>(Signal<T>) from Signal<T> to Signal<T> {
public function next():Promise<T> {
return null;
}
}
@:provide class Network implements DataSource<GameState> {
public var userSignal:Signal<User> = new Signal();
public var notificationSignal:Signal<NotificationResponse> = new Signal();
public var listSignal:Signal<GameListResponse> = new Signal();
@@ -51,17 +58,17 @@ import ru.m.puzzlez.proto.pack.Response;
public function auth():Promise<User> {
connection.send(new Request().setAuth(new AuthRequest().setUser(restoreUser())));
return userSignal.next();
return cast(userSignal, SignalExt<Dynamic>).next();
}
public function createGame(preset:GamePreset):Promise<GameState> {
connection.send(new Request().setJoin(new GameJoinRequest().setPreset(preset)));
return joinSignal.next();
connection.send(new Request().setCreate(new GameCreateRequest().setPreset(preset)));
return cast(joinSignal, SignalExt<Dynamic>).next();
}
public function joinGame(gameId:String):Promise<GameState> {
connection.send(new Request().setJoin(new GameJoinRequest().setGameId(gameId)));
return joinSignal.next();
return cast(joinSignal, SignalExt<Dynamic>).next();
}
public function leaveGame():Void {
@@ -113,8 +120,4 @@ import ru.m.puzzlez.proto.pack.Response;
data: list.games,
}));
}
public function get(id:String):GameState {
return null;
}
}

View File

@@ -2,7 +2,7 @@ package ru.m.puzzlez.net;
import ru.m.puzzlez.proto.event.GameStart;
import hw.signal.Signal;
import ru.m.puzzlez.image.IGame;
import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.game.GameState;

View File

@@ -7,6 +7,7 @@ import hw.view.popup.ConfirmView;
import promhx.Promise;
import ru.m.puzzlez.game.Game;
import ru.m.puzzlez.game.IGame;
import ru.m.puzzlez.net.NetworkGame;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;
import ru.m.puzzlez.proto.event.gameaction.Action;
@@ -37,7 +38,7 @@ import ru.m.puzzlez.view.popup.PreviewPopup;
L.d("Frame", '$ID: ${state.preset.image.source}:${state.preset.image.id}');
onHide();
if (state.online) {
// game = new NetworkGame(state);
game = new NetworkGame(state);
} else {
game = new Game(state);
}

View File

@@ -6,6 +6,7 @@ import hw.view.form.ToggleButtonView;
import hw.view.frame.FrameSwitcher;
import hw.view.frame.FrameView;
import ru.m.puzzlez.game.GameUtil;
import ru.m.puzzlez.net.Network;
import ru.m.puzzlez.proto.game.ImageId;
import ru.m.puzzlez.view.common.PresetView;
@@ -17,7 +18,7 @@ import ru.m.puzzlez.view.common.PresetView;
@:provide var switcher:FrameSwitcher;
// @:provide var network:Network;
@:provide var network:Network;
private var imageId:ImageId;
public function new() {
@@ -55,7 +56,7 @@ import ru.m.puzzlez.view.common.PresetView;
private function start(online:Bool = false):Void {
if (online) {
// network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
network.createGame(imageView.state.preset).then(state -> switcher.change(GameFrame.ID, state));
} else {
switcher.change(GameFrame.ID, imageView.state);
}

View File

@@ -29,7 +29,7 @@ views:
geometry.margin.left: 15
text: Network
+onPress: ~start(true)
visible: false
visible: true
- id: image
$type: ru.m.puzzlez.view.common.PresetView
geometry.stretch: true

View File

@@ -5,8 +5,8 @@ import ru.m.puzzlez.proto.pack.GameListResponse;
import ru.m.puzzlez.proto.pack.GameListRequest;
import hw.connect.session.ProtoSession;
import hw.log.BaseLogger.LoggerUtil;
import ru.m.puzzlez.image.Game;
import ru.m.puzzlez.image.GameUtil;
import ru.m.puzzlez.game.Game;
import ru.m.puzzlez.game.GameUtil;
import ru.m.puzzlez.proto.core.User;
import ru.m.puzzlez.proto.event.GameAction;
import ru.m.puzzlez.proto.event.GameEvent;