[hw] rename haxework package to hw
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64
src/main/hw/animate/Animate.hx
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64
src/main/hw/animate/Animate.hx
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package hw.animate;
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import flash.display.DisplayObject;
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import flash.display.Stage;
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import flash.events.Event;
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import hw.view.IView;
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class Animate implements IAnimate {
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public static var defaultDuraion = 300;
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private static var running:Array<IAnimate> = new Array<IAnimate>();
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public static function bind(stage:Stage):Void {
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stage.addEventListener(Event.ENTER_FRAME, function(_) {
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Animate.updateAll();
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});
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}
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public static function updateAll():Void {
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if (running.length > 0) {
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var time = Date.now().getTime();
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for (animate in running) animate.update(time);
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}
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}
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private var callback:Animate -> Void;
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private var view:IView<Dynamic>;
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private var duration:Int;
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private var startTime:Float;
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private var progress:Float;
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private var object(get, null):DisplayObject;
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public function new(view:IView<Dynamic>, duration:Int = -1) {
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this.view = view;
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this.duration = duration > -1 ? duration : defaultDuraion;
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}
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private inline function get_object():DisplayObject {
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return cast view.content;
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}
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public function start(callback:IAnimate -> Void, custom:Bool = false):Void {
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startTime = Date.now().getTime();
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this.callback = callback;
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if (!custom) running.push(this);
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update(startTime);
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}
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private function update(time:Float):Void {
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progress = (time - startTime) / duration;
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if (progress >= 1) {
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running.remove(this);
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if (callback != null) {
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callback(this);
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callback = null;
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}
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}
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}
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public function cancel():Void {
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if (!Math.isNaN(startTime)) update(startTime + duration);
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}
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}
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62
src/main/hw/animate/CircleMaskAnimate.hx
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62
src/main/hw/animate/CircleMaskAnimate.hx
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package hw.animate;
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import flash.display.DisplayObject;
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import flash.display.Sprite;
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import hw.animate.Animate;
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import hw.animate.IAnimate;
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import hw.view.IView;
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class CircleMaskAnimate extends Animate {
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private var mask:Sprite;
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private var cyrcle:Sprite;
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private var size:Float;
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public function new(view:IView<DisplayObject>, duration:Int = -1) {
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super(view, duration);
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this.view = view;
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this.mask = new Sprite();
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this.cyrcle = new Sprite();
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}
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override public function start(callback:IAnimate -> Void, custom:Bool = false):Void {
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var width = view.parent.width;
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var height = view.parent.height;
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size = Math.sqrt(width * width + height * height);
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//size = Math.max(width, height);
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cyrcle.x = mask.x = -(size - width) / 2 - size;
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cyrcle.y = mask.y = -(size - height) / 2 - size;
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redraw(size, size);
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view.parent.container.addChild(mask);
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view.content.mask = mask;
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view.parent.container.addChild(cyrcle);
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super.start(callback, custom);
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}
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private function redraw(size:Float, r:Float):Void {
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mask.graphics.clear();
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mask.graphics.beginFill(0xffffff);
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mask.graphics.drawCircle(size + size / 2, size + size / 2, r / 2);
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mask.graphics.endFill();
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cyrcle.graphics.clear();
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cyrcle.graphics.lineStyle(4, 0xffffff);
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cyrcle.graphics.drawCircle(size + size / 2, size + size / 2, r / 2);
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cyrcle.graphics.lineStyle();
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}
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override private function update(time:Float):Void {
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super.update(time);
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redraw(size, size * progress);
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if (progress >= 1 && view.content.parent != null) {
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if (view.content.parent.contains(mask)) view.content.parent.removeChild(mask);
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view.content.mask = null;
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if (view.content.parent.contains(cyrcle)) view.parent.container.removeChild(cyrcle);
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}
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}
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}
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20
src/main/hw/animate/FadeAnimate.hx
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20
src/main/hw/animate/FadeAnimate.hx
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package hw.animate;
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import hw.animate.Animate;
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import hw.animate.IAnimate;
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class FadeAnimate extends Animate {
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override public function start(callback:IAnimate -> Void, custom:Bool = false):Void {
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object.alpha = 1.0;
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super.start(callback, custom);
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}
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override private function update(time:Float):Void {
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super.update(time);
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object.alpha = 1 - (progress * 1.0);
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if (progress >= 1) {
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object.alpha = 0.0;
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}
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}
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}
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10
src/main/hw/animate/IAnimate.hx
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10
src/main/hw/animate/IAnimate.hx
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package hw.animate;
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interface IAnimate {
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public function start(callback:IAnimate -> Void, custom:Bool = false):Void;
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public function cancel():Void;
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private function update(time:Float):Void;
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}
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14
src/main/hw/animate/SlideAnimate.hx
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14
src/main/hw/animate/SlideAnimate.hx
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package hw.animate;
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class SlideAnimate extends Animate {
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override public function start(callback:IAnimate -> Void, custom:Bool = false):Void {
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object.x = view.x - this.view.width + this.view.width / progress;
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super.start(callback, custom);
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}
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override private function update(time:Float):Void {
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super.update(time);
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object.x = view.x - this.view.width + this.view.width / Math.min(1, progress);
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}
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}
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19
src/main/hw/animate/UnFadeAnimate.hx
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19
src/main/hw/animate/UnFadeAnimate.hx
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@@ -0,0 +1,19 @@
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package hw.animate;
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import hw.animate.Animate;
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class UnFadeAnimate extends Animate {
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override public function start(callback:IAnimate -> Void, custom:Bool = false):Void {
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object.alpha = 0.0;
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super.start(callback, custom);
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}
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override private function update(time:Float):Void {
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super.update(time);
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object.alpha = progress * 1.0;
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if (progress >= 1) {
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object.alpha = 1.0;
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}
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}
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}
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