[view] rename from gui

This commit is contained in:
2019-03-25 16:24:57 +03:00
parent ad504de290
commit 22e7894c03
77 changed files with 202 additions and 203 deletions

View File

@@ -1,12 +1,12 @@
package haxework;
import haxework.gui.Root;
import haxework.gui.IView;
import haxework.view.Root;
import haxework.view.IView;
import flash.Lib;
import haxework.animate.Animate;
import haxework.animate.FadeAnimate;
import haxework.animate.UnFadeAnimate;
import haxework.gui.popup.PopupManager;
import haxework.view.popup.PopupManager;
import haxework.net.manage.ILoaderManager;
import haxework.net.manage.LoaderManager;
import haxework.resources.IResources;

View File

@@ -4,7 +4,7 @@ import flash.display.DisplayObject;
import flash.display.Sprite;
import haxework.animate.Animate;
import haxework.animate.IAnimate;
import haxework.gui.IView;
import haxework.view.IView;
class CircleMaskAnimate extends Animate {

View File

@@ -2,7 +2,7 @@ package haxework.animate;
import flash.display.DisplayObject;
import haxework.animate.IAnimate;
import haxework.gui.IView;
import haxework.view.IView;
import haxework.animate.Animate;
class FadeAnimate extends Animate {

View File

@@ -1,7 +1,7 @@
package haxework.animate;
import flash.display.DisplayObject;
import haxework.gui.IView;
import haxework.view.IView;
class SlideAnimate extends Animate {

View File

@@ -1,7 +1,7 @@
package haxework.animate;
import flash.display.DisplayObject;
import haxework.gui.IView;
import haxework.view.IView;
import haxework.animate.Animate;
class UnFadeAnimate extends Animate {

View File

@@ -2,7 +2,7 @@ package haxework.resources;
import flash.display.BitmapData;
import flash.display.MovieClip;
import haxework.gui.skin.ISkin.SkinSet;
import haxework.view.skin.ISkin.SkinSet;
import haxework.resources.Resources.ResMap;
interface IResources {

View File

@@ -3,7 +3,7 @@ package haxework.resources;
import flash.display.BitmapData;
import flash.display.MovieClip;
import haxe.ds.StringMap;
import haxework.gui.skin.ISkin;
import haxework.view.skin.ISkin;
private typedef Listener = {object:Dynamic, field:String};

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import haxework.signal.Signal;
import flash.events.MouseEvent;

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObject;
import flash.events.MouseEvent;

View File

@@ -1,8 +1,8 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObjectContainer;
import haxework.gui.layout.DefaultLayout;
import haxework.gui.layout.ILayout;
import haxework.view.layout.DefaultLayout;
import haxework.view.layout.ILayout;
class GroupView extends SpriteView implements IGroupView {
public var container(get, null):DisplayObjectContainer;

View File

@@ -1,6 +1,6 @@
package haxework.gui;
package haxework.view;
import haxework.gui.layout.HorizontalLayout;
import haxework.view.layout.HorizontalLayout;
class HGroupView extends GroupView {

View File

@@ -1,7 +1,7 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObjectContainer;
import haxework.gui.layout.ILayout;
import haxework.view.layout.ILayout;
interface IGroupView extends IView<Dynamic> {
public var container(get, null):DisplayObjectContainer;

View File

@@ -1,7 +1,7 @@
package haxework.gui;
package haxework.view;
import flash.text.TextField;
import haxework.gui.IView;
import haxework.view.IView;
import flash.text.TextFormatAlign;
interface ITextView extends IView<Dynamic> {

View File

@@ -1,8 +1,8 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObject;
import haxework.gui.core.Geometry;
import haxework.gui.skin.ISkin.SkinSet;
import haxework.view.core.Geometry;
import haxework.view.skin.ISkin.SkinSet;
interface IView<C:DisplayObject> {
public var id(default, default):String;

View File

@@ -1,10 +1,10 @@
package haxework.gui;
package haxework.view;
import flash.display.BitmapData;
import haxework.gui.skin.BitmapSkin;
import haxework.gui.skin.ISkin;
import haxework.gui.utils.BitmapUtil;
import haxework.gui.utils.DrawUtil.FillType;
import haxework.view.skin.BitmapSkin;
import haxework.view.skin.ISkin;
import haxework.view.utils.BitmapUtil;
import haxework.view.utils.DrawUtil.FillType;
import haxework.net.ImageLoader;
class ImageView extends SpriteView {

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import flash.events.Event;
import flash.ui.Keyboard;
@@ -66,4 +66,4 @@ class InputTextField extends TextField {
border = false;
}
#end
}
}

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import flash.events.Event;
import flash.events.KeyboardEvent;

View File

@@ -1,7 +1,7 @@
package haxework.gui;
package haxework.view;
import haxework.gui.core.VAlign;
import haxework.gui.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.core.HAlign;
class LabelView extends TextView {

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import haxework.net.SwfLoader;
import flash.display.MovieClip;

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
class ProgressView extends SpriteView {
@@ -26,4 +26,4 @@ class ProgressView extends SpriteView {
}
return max;
}
}
}

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObject;
import flash.display.StageAlign;

View File

@@ -1,11 +1,11 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObject;
import flash.display.Sprite;
import flash.events.MouseEvent;
import haxework.gui.core.Geometry.Position;
import haxework.gui.list.ScrollBarView;
import haxework.gui.skin.Skin;
import haxework.view.core.Geometry.Position;
import haxework.view.list.ScrollBarView;
import haxework.view.skin.Skin;
import haxework.signal.Signal;
class ScrollView extends HGroupView {

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import flash.display.Sprite;

View File

@@ -1,13 +1,13 @@
package haxework.gui;
package haxework.view;
import haxework.gui.layout.ILayout;
import haxework.gui.layout.Layout;
import haxework.view.layout.ILayout;
import haxework.view.layout.Layout;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.view.core.HAlign;
import haxework.view.core.VAlign;
import haxework.text.BitmapTextField;
import haxework.text.TextUtil;

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
class ToggleButtonView extends ButtonView {

View File

@@ -1,6 +1,6 @@
package haxework.gui;
package haxework.view;
import haxework.gui.layout.VerticalLayout;
import haxework.view.layout.VerticalLayout;
class VGroupView extends GroupView {

View File

@@ -1,10 +1,10 @@
package haxework.gui;
package haxework.view;
import flash.display.DisplayObject;
import flash.display.InteractiveObject;
import haxework.gui.core.Geometry;
import haxework.gui.skin.ISkin.ISizeSkin;
import haxework.gui.skin.ISkin.SkinSet;
import haxework.view.core.Geometry;
import haxework.view.skin.ISkin.ISizeSkin;
import haxework.view.skin.ISkin.SkinSet;
import haxework.resources.IResources;
class View<C:DisplayObject> implements IView<C> {

View File

@@ -1,4 +1,4 @@
package haxework.gui;
package haxework.view;
import flash.events.Event;
import flash.display.Stage;

View File

@@ -1,4 +1,4 @@
package haxework.gui.core;
package haxework.view.core;
abstract Box(Array<Float>) {
public var left(get, set):Float;

View File

@@ -1,4 +1,4 @@
package haxework.gui.core;
package haxework.view.core;
enum SizeValue {
FIXED(value:Float);

View File

@@ -1,4 +1,4 @@
package haxework.gui.core;
package haxework.view.core;
@:enum abstract HAlign(String) from String to String {
var NONE = "none";

View File

@@ -1,4 +1,4 @@
package haxework.gui.core;
package haxework.view.core;
abstract Size(Array<Float>) {
public var width(get, set):Float;

View File

@@ -1,4 +1,4 @@
package haxework.gui.core;
package haxework.view.core;
@:enum abstract VAlign(String) from String to String {
var NONE = "none";

View File

@@ -1,9 +1,9 @@
package haxework.gui.frame;
package haxework.view.frame;
import haxework.signal.Signal;
import haxework.animate.IAnimate;
import haxework.gui.IView;
import haxework.gui.GroupView;
import haxework.view.IView;
import haxework.view.GroupView;
class FrameSwitcher extends GroupView {

View File

@@ -1,8 +1,8 @@
package haxework.gui.layout;
package haxework.view.layout;
import haxework.gui.core.Geometry;
import haxework.gui.core.VAlign;
import haxework.gui.core.HAlign;
import haxework.view.core.Geometry;
import haxework.view.core.VAlign;
import haxework.view.core.HAlign;
class DefaultLayout extends Layout {

View File

@@ -1,7 +1,7 @@
package haxework.gui.layout;
package haxework.view.layout;
import haxework.gui.core.Geometry.SizeValue;
import haxework.gui.core.HAlign;
import haxework.view.core.Geometry.SizeValue;
import haxework.view.core.HAlign;
class HorizontalLayout extends DefaultLayout {

View File

@@ -1,7 +1,7 @@
package haxework.gui.layout;
package haxework.view.layout;
import haxework.gui.core.VAlign;
import haxework.gui.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.core.HAlign;
interface ILayout {
public var hAlign(default, default):HAlign;

View File

@@ -1,6 +1,6 @@
package haxework.gui.layout;
import haxework.gui.core.VAlign;
import haxework.gui.core.HAlign;
package haxework.view.layout;
import haxework.view.core.VAlign;
import haxework.view.core.HAlign;
class Layout implements ILayout {

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@@ -1,6 +1,6 @@
package haxework.gui.layout;
package haxework.view.layout;
import haxework.gui.core.VAlign;
import haxework.view.core.VAlign;
typedef Row = {
var width:Float;
var height:Float;

View File

@@ -1,7 +1,7 @@
package haxework.gui.layout;
package haxework.view.layout;
import haxework.gui.core.VAlign;
import haxework.gui.core.Geometry.SizeValue;
import haxework.view.core.VAlign;
import haxework.view.core.Geometry.SizeValue;
class VerticalLayout extends DefaultLayout {

View File

@@ -1,11 +1,11 @@
package haxework.gui.list;
package haxework.view.list;
import haxework.gui.core.Geometry.SizeValue;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.gui.layout.HorizontalLayout;
import haxework.gui.layout.VerticalLayout;
import haxework.gui.list.ListView.IListItemView;
import haxework.view.core.Geometry.SizeValue;
import haxework.view.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.layout.HorizontalLayout;
import haxework.view.layout.VerticalLayout;
import haxework.view.list.ListView.IListItemView;
class HListView<D> extends ListView<D> {

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@@ -1,4 +1,4 @@
package haxework.gui.list;
package haxework.view.list;
import flash.geom.Point;

View File

@@ -1,7 +1,7 @@
package haxework.gui.list;
package haxework.view.list;
import haxework.gui.core.HAlign;
import haxework.gui.list.ListView.IListItemView;
import haxework.view.core.HAlign;
import haxework.view.list.ListView.IListItemView;
private typedef Formatter<T> = Int -> T -> String;

View File

@@ -1,11 +1,11 @@
package haxework.gui.list;
package haxework.view.list;
import flash.events.MouseEvent;
import haxework.gui.core.Geometry.Position;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.gui.layout.ILayout;
import haxework.gui.skin.Skin;
import haxework.view.core.Geometry.Position;
import haxework.view.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.layout.ILayout;
import haxework.view.skin.Skin;
import haxework.signal.Signal;
import haxework.utils.NumberUtil;

View File

@@ -1,4 +1,4 @@
package haxework.gui.list;
package haxework.view.list;
import haxework.signal.Signal;
import haxework.utils.NumberUtil;

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@@ -1,11 +1,11 @@
package haxework.gui.list;
package haxework.view.list;
import haxework.gui.core.Geometry.SizeValue;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.gui.layout.HorizontalLayout;
import haxework.gui.layout.VerticalLayout;
import haxework.gui.list.ListView.IListItemView;
import haxework.view.core.Geometry.SizeValue;
import haxework.view.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.layout.HorizontalLayout;
import haxework.view.layout.VerticalLayout;
import haxework.view.list.ListView.IListItemView;
class VListView<D> extends ListView<D> {

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@@ -1,4 +1,4 @@
package haxework.gui.list;
package haxework.view.list;
import flash.geom.Point;

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@@ -1,8 +1,8 @@
package haxework.gui.popup;
package haxework.view.popup;
import haxework.animate.IAnimate;
import haxework.gui.Root;
import haxework.gui.IGroupView;
import haxework.view.Root;
import haxework.view.IGroupView;
typedef P = PopupView<Dynamic>;

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@@ -1,8 +1,8 @@
package haxework.gui.popup;
package haxework.view.popup;
import haxework.gui.core.Geometry.Position;
import haxework.gui.GroupView;
import haxework.gui.skin.Skin;
import haxework.view.core.Geometry.Position;
import haxework.view.GroupView;
import haxework.view.skin.Skin;
import promhx.Deferred;
import promhx.Promise;

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@@ -1,9 +1,9 @@
package haxework.gui.skin;
package haxework.view.skin;
import flash.display.BitmapData;
import flash.geom.Rectangle;
import haxework.gui.skin.ISkin.ISizeSkin;
import haxework.gui.utils.DrawUtil;
import haxework.view.skin.ISkin.ISizeSkin;
import haxework.view.utils.DrawUtil;
class BitmapSkin implements ISkin<SpriteView> implements ISizeSkin {
public var width(default, null):Float;

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@@ -1,4 +1,4 @@
package haxework.gui.skin;
package haxework.view.skin;
class BorderSkin implements ISkin<SpriteView> {

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@@ -1,11 +1,11 @@
package haxework.gui.skin;
package haxework.view.skin;
import flash.display.BitmapData;
import flash.geom.Rectangle;
import haxework.gui.ButtonView.ButtonState;
import haxework.gui.skin.ISkin.ISizeSkin;
import haxework.gui.utils.BitmapUtil;
import haxework.gui.utils.DrawUtil;
import haxework.view.ButtonView.ButtonState;
import haxework.view.skin.ISkin.ISizeSkin;
import haxework.view.utils.BitmapUtil;
import haxework.view.utils.DrawUtil;
class ButtonBitmapSkin implements ISkin<ButtonView> implements ISizeSkin {

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@@ -1,11 +1,11 @@
package haxework.gui.skin;
package haxework.view.skin;
import flash.display.LineScaleMode;
import flash.display.JointStyle;
import flash.display.CapsStyle;
import flash.display.Graphics;
import haxework.color.ColorUtil;
import haxework.gui.ButtonView.ButtonState;
import haxework.view.ButtonView.ButtonState;
class ButtonColorSkin implements ISkin<ButtonView> {

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@@ -1,4 +1,4 @@
package haxework.gui.skin;
package haxework.view.skin;
class ColorSkin implements ISkin<SpriteView> {

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@@ -1,8 +1,8 @@
package haxework.gui.skin;
package haxework.view.skin;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.gui.core.Geometry;
import haxework.view.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.core.Geometry;
class GeometrySkin implements ISkin<IView<Dynamic>> {

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@@ -1,7 +1,7 @@
package haxework.gui.skin;
package haxework.view.skin;
import haxework.color.ColorUtil;
import haxework.gui.list.ScrollBarView;
import haxework.view.list.ScrollBarView;
class HScrollBarSkin implements ISkin<ScrollBarView> {
public var foreColor(default, default):Int;

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@@ -1,4 +1,4 @@
package haxework.gui.skin;
package haxework.view.skin;
interface ISkin<V:IView<Dynamic>> {
public function draw(view: V): Void;

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@@ -1,8 +1,8 @@
package haxework.gui.skin;
package haxework.view.skin;
import haxework.gui.core.HAlign;
import haxework.gui.core.VAlign;
import haxework.gui.layout.ILayout;
import haxework.view.core.HAlign;
import haxework.view.core.VAlign;
import haxework.view.layout.ILayout;
class LayoutSkin implements ISkin<IGroupView> {

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@@ -1,7 +1,7 @@
package haxework.gui.skin;
package haxework.view.skin;
import flash.display.Graphics;
import haxework.gui.skin.ISkin;
import haxework.view.skin.ISkin;
class ProgressSkin implements ISkin<ProgressView> {

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@@ -1,8 +1,7 @@
package haxework.gui.skin;
package haxework.view.skin;
import ru.m.tankz.bot.BotHelper;
import haxework.gui.layout.ILayout;
import haxework.gui.core.Geometry;
import haxework.view.layout.ILayout;
import haxework.view.core.Geometry;
import flash.display.BitmapData;
class Skin {

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@@ -1,4 +1,4 @@
package haxework.gui.skin;
package haxework.view.skin;
import flash.display.Graphics;
import haxework.color.ColorUtil;

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@@ -1,4 +1,4 @@
package haxework.gui.skin;
package haxework.view.skin;
class TextSkin implements ISkin<ITextView> {
@@ -7,7 +7,7 @@ class TextSkin implements ISkin<ITextView> {
public var fontFamily(default, default):String;
public var fontEmbed(default, default):Bool;
public function new(fontColor:Int, fontSize:Int, fontFamily:String, fontEmbed:Bool) {
public function new(fontColor:Int, fontSize:Int, fontFamily:String, fontEmbed:Bool=false) {
this.fontColor = fontColor;
this.fontSize = fontSize;
this.fontFamily = fontFamily;

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@@ -1,7 +1,7 @@
package haxework.gui.skin;
package haxework.view.skin;
import haxework.color.ColorUtil;
import haxework.gui.list.ScrollBarView;
import haxework.view.list.ScrollBarView;
class VScrollBarSkin implements ISkin<ScrollBarView> {
public var foreColor(default, default):Int;

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@@ -1,4 +1,4 @@
package haxework.gui.utils;
package haxework.view.utils;
import flash.display.BitmapData;
import flash.filters.ColorMatrixFilter;

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@@ -1,4 +1,4 @@
package haxework.gui.utils;
package haxework.view.utils;
import flash.display.Bitmap;
import flash.Lib;
@@ -127,4 +127,4 @@ class DrawUtil {
graphics.drawRect(rect.width - w, h, w, rect.height - h * 2);
graphics.endFill();
}
}
}