[project] added

This commit is contained in:
2018-04-05 18:03:55 +03:00
parent f94eb8745c
commit 294fab3279
8 changed files with 445 additions and 112 deletions

219
haxetool/project.js Normal file
View File

@@ -0,0 +1,219 @@
const gulp = require('gulp');
//const concat = require('gulp-concat');
//const uglify = require('gulp-uglify');
//const babel = require('gulp-babel');
//const template = require('gulp-template');
const Haxe = require('./haxe');
const FlashPlayer = require('./flashplayer');
const Neko = require('./neko');
const Debug = require('./debug');
const webserver = require('gulp-webserver');
const run = require('gulp-run');
const tail = require('./tail');
//const deb = require('gulp-debian');
const {BuildSystem, Platform, Config} = require('./core');
const vfs = require('vinyl-fs');
/**
*
*/
class Builder {
constructor(buildSystem) {
this.buildSystem = buildSystem;
this.target = 'target';
}
prepare() {
return Promise.resolve();
}
call(debug) {
throw 'Not Implemented';
}
static register(buildSystem, builder) {
Builder.factory[buildSystem] = builder;
}
static new(buildSystem, config) {
return new Builder.factory[buildSystem](buildSystem, config);
}
}
Builder.factory = {};
/**
*
*/
class HaxeBuilder extends Builder {
constructor(buildSystem) {
super(buildSystem);
this.haxe = new Haxe();
}
prepare() {
return this.haxe.prepare();
}
call(platform, config, debug) {
switch (this.buildSystem) {
case BuildSystem.OPENFL:
return this.haxe.openfl('build', platform, config, debug)
.then(result => result.pipe(vfs.dest(`${this.target}/${platform}`)));
}
}
}
Builder.register(BuildSystem.HAXE, HaxeBuilder);
Builder.register(BuildSystem.OPENFL, HaxeBuilder);
/**
*
*/
class Runner {
constructor(platform, name) {
this.platform = platform;
this.name = name;
this.target = 'target';
}
prepare() {
return Promise.resolve();
}
call(debug) {
throw 'Not Implemented';
}
static register(platform, builder) {
Runner.factory[platform] = builder;
}
static new(platform, name) {
return new Runner.factory[platform](platform, name);
}
}
Runner.factory = {};
/**
*
*/
class FlashRunner extends Runner {
constructor(platform, name) {
super(platform, name);
this.player = new FlashPlayer();
}
prepare() {
return this.player.prepare();
}
call(debug) {
return gulp.src(`${this.target}/${this.platform}/${this.name}.swf`)
.pipe(this.player.run(true))
.pipe(debug.run());
}
}
Runner.register(Platform.FLASH, FlashRunner);
/**
*
*/
class Html5Runner extends Runner {
call(debug) {
return gulp.src(`${this.target}/${this.platform}`)
.pipe(webserver({
host: 'localhost', port: 3000,
open: true,
fallback: 'index.html'
}));
}
}
Runner.register(Platform.HTML5, Html5Runner);
/**
*
*/
class LinuxRunner extends Runner {
call(debug) {
return gulp.src(`${this.target}/${this.platform}/${this.name}`)
.pipe(run(`./${this.name}`, {cwd: `target/${this.platform}`, verbosity: 1}))
.pipe(tail(Debug.log));
}
}
Runner.register(Platform.LINUX, LinuxRunner);
/**
*
*/
class NekoRunner extends Runner {
call(debug) {
return gulp.src(`${this.target}/${this.platform}/${this.name}.n`)
.pipe(new Neko().run())
.pipe(debug.run());
}
}
Runner.register(Platform.NEKO, NekoRunner);
/**
*
*/
class Project {
constructor(buildSystem, platforms, config) {
this.buildSystem = buildSystem;
this.platforms = platforms;
this.config = config;
}
build(platform) {
const builder = Builder.new(this.buildSystem);
return [
() => builder.prepare(),
() => builder.call(platform, this.config)
];
}
run(platform) {
const builder = Builder.new(this.buildSystem);
const runner = Runner.new(platform, this.config.name);
const debug = new Debug();
return [
() => builder.prepare(),
() => builder.call(platform, this.config, debug),
() => runner.prepare(),
() => runner.call(debug)
];
}
bind(module, gulp /* ToDo: spike */) {
for (const platform of this.platforms) {
module.exports[`${this.config.name}:${platform}:build`] = gulp.series(this.build(platform));
module.exports[`${this.config.name}:${platform}:run`] = gulp.series(this.run(platform));
}
return this;
}
}
Project.BuildSystem = BuildSystem;
Project.Platform = Platform;
Project.Config = Config;
Project.Builder = Builder;
Project.Runner = Runner;
module.exports = Project;